KEYMAP_ANSI( | KEYMAP_ANSI( | ||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | ||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | ||||
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | |||||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | |||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | ||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | ||||
/* Layer x001: Poker with Arrow */ | /* Layer x001: Poker with Arrow */ | ||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||||
TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||||
TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||||
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \ | |||||
TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT), | |||||
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \ | |||||
TRNS,TRNS,TRNS, FN0, FN2, HOME,PGDN,END), | |||||
/* Layer x110: Poker with Esc + Fn'd */ | /* Layer x110: Poker with Esc + Fn'd */ | ||||
KEYMAP_ANSI( | KEYMAP_ANSI( | ||||
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||||
GRV, F9, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | GRV, F9, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | ||||
TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | ||||
TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | ||||
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, UP, \ | |||||
TRNS,TRNS,TRNS, FN0, FN2, LEFT,DOWN,RGHT), | |||||
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, PGUP, \ | |||||
TRNS,TRNS,TRNS, FN0, FN2, HOME,PGDN,END), | |||||
/* colemak */ | |||||
[8] = KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | |||||
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ | |||||
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ | |||||
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
/* dvorak */ | |||||
KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ | |||||
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ | |||||
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ | |||||
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
/* workman */ | |||||
KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | |||||
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ | |||||
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ | |||||
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
}; | }; | ||||
/* | /* |
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||||
/* | |||||
* Poker Layer | |||||
*/ | |||||
/* Layer x000: Poker Default Layer | |||||
* ,-----------------------------------------------------------. | |||||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp | | |||||
* |-----------------------------------------------------------| | |||||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | |||||
* |-----------------------------------------------------------| | |||||
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | | |||||
* |-----------------------------------------------------------| | |||||
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | |||||
* |-----------------------------------------------------------| | |||||
* |Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl| | |||||
* `-----------------------------------------------------------' | |||||
*/ | |||||
KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | |||||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ | |||||
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \ | |||||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
/* Layer 1: Poker with Arrow */ | |||||
KEYMAP_ANSI( | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \ | |||||
TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT), | |||||
/* Layer 2: Poker with Esc */ | |||||
KEYMAP_ANSI( | |||||
ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | |||||
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \ | |||||
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), | |||||
/* Layer 3: Poker Fn'd */ | |||||
KEYMAP_ANSI( | |||||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, \ | |||||
TRNS,FN1, UP, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \ | |||||
TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END, TRNS, \ | |||||
TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL, TRNS, \ | |||||
TRNS,TRNS,TRNS, FN0, TRNS,TRNS,TRNS,TRNS), | |||||
/* colemak */ | |||||
[4] = KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | |||||
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \ | |||||
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \ | |||||
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
/* dvorak */ | |||||
KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \ | |||||
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \ | |||||
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \ | |||||
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
/* workman */ | |||||
KEYMAP_ANSI( | |||||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ | |||||
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \ | |||||
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \ | |||||
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \ | |||||
LCTL,LGUI,LALT, SPC, FN2, RGUI,APP, RCTL), | |||||
}; | |||||
/* | |||||
* Fn action definition | |||||
*/ | |||||
static const uint16_t PROGMEM fn_actions[] = { | |||||
/* Poker Layout */ | |||||
[0] = ACTION_LAYER_STACK_TOGGLE(1), // FN0 Poker Arrow toggle(Space) | |||||
[1] = ACTION_LAYER_STACK_TOGGLE(2), // FN1 Poker Esc toggle(Q) | |||||
[2] = ACTION_LAYER_STACK(3), // FN2 Poker Fn | |||||
[3] = ACTION_RMODS_KEY(MOD_BIT(KC_RCTL)|MOD_BIT(KC_RSFT), KC_ESC), // FN3 Task(RControl,RShift+Esc) | |||||
}; |