@@ -298,6 +298,10 @@ EXTMEMOPTS = | |||
# -Wl,...: tell GCC to pass this to linker. | |||
# -Map: create map file | |||
# --cref: add cross reference to map file | |||
# | |||
# Comennt out "--relax" option to avoid a error such: | |||
# (.vectors+0x30): relocation truncated to fit: R_AVR_13_PCREL against symbol `__vector_12' | |||
# | |||
LDFLAGS = -Wl,-Map=$(TARGET).map,--cref | |||
LDFLAGS += -Wl,--relax | |||
LDFLAGS += -Wl,--gc-sections |
@@ -62,6 +62,9 @@ Copying exsistent target(macway) is easy way. | |||
keymaps[] | |||
6. Build. | |||
If you have a build error like following, comment out "--relax" option in Makefile.common. | |||
(.vectors+0x30): relocation truncated to fit: R_AVR_13_PCREL against symbol `__vector_12' | |||
Build Options | |||
------------- |
@@ -117,6 +117,8 @@ void proc_matrix(void) { | |||
if (keymap_is_special_mode(fn_bits)) { | |||
switch (usb_keyboard_get_key()) { | |||
case KB_H: // help | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print_enable = true; | |||
print("b: jump to bootloader\n"); | |||
print("d: toggle debug enable\n"); | |||
@@ -131,17 +133,80 @@ void proc_matrix(void) { | |||
#ifdef USB_NKRO_ENABLE | |||
print("n: toggle USB_NKRO\n"); | |||
#endif | |||
print("Backspace: clear matrix\n"); | |||
print("ESC: power down/wake up\n"); | |||
print("0: switch to Layer0 \n"); | |||
print("1: switch to Layer1 \n"); | |||
print("2: switch to Layer2 \n"); | |||
print("3: switch to Layer3 \n"); | |||
print("4: switch to Layer4 \n"); | |||
#ifdef PS2_MOUSE_ENABLE | |||
print("1: ps2_mouse_init \n"); | |||
print("2: ps2_mouse_read \n"); | |||
print("3: ps2_mouse: on/off toggle \n"); | |||
print("[: ps2_mouse_init \n"); | |||
print("]: ps2_mouse_read \n"); | |||
print("\: ps2_mouse: on/off toggle \n"); | |||
#endif | |||
_delay_ms(500); | |||
print_enable = false; | |||
break; | |||
#ifdef PS2_MOUSE_ENABLE | |||
case KB_BSPC: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
matrix_init(); | |||
print("clear matrix\n"); | |||
_delay_ms(500); | |||
break; | |||
case KB_0: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print("current_layer: "); phex(current_layer); print("\n"); | |||
print("default_layer: "); phex(default_layer); print("\n"); | |||
current_layer = 0; | |||
default_layer = 0; | |||
print("switch to Layer0 \n"); | |||
_delay_ms(500); | |||
break; | |||
case KB_1: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print("current_layer: "); phex(current_layer); print("\n"); | |||
print("default_layer: "); phex(default_layer); print("\n"); | |||
current_layer = 1; | |||
default_layer = 1; | |||
print("switch to Layer1 \n"); | |||
_delay_ms(500); | |||
break; | |||
case KB_2: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print("current_layer: "); phex(current_layer); print("\n"); | |||
print("default_layer: "); phex(default_layer); print("\n"); | |||
current_layer = 2; | |||
default_layer = 2; | |||
print("switch to Layer2 \n"); | |||
_delay_ms(500); | |||
break; | |||
case KB_3: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print("current_layer: "); phex(current_layer); print("\n"); | |||
print("default_layer: "); phex(default_layer); print("\n"); | |||
current_layer = 3; | |||
default_layer = 3; | |||
print("switch to Layer3 \n"); | |||
_delay_ms(500); | |||
break; | |||
case KB_4: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print("current_layer: "); phex(current_layer); print("\n"); | |||
print("default_layer: "); phex(default_layer); print("\n"); | |||
current_layer = 4; | |||
default_layer = 4; | |||
print("switch to Layer4 \n"); | |||
_delay_ms(500); | |||
break; | |||
#ifdef PS2_MOUSE_ENABLE | |||
case KB_LBRC: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print_enable = true; | |||
@@ -149,7 +214,7 @@ void proc_matrix(void) { | |||
_delay_ms(500); | |||
ps2_mouse_init(); | |||
break; | |||
case KB_2: | |||
case KB_RBRC: | |||
usb_keyboard_clear_report(); | |||
usb_keyboard_send(); | |||
print_enable = true; | |||
@@ -161,7 +226,7 @@ void proc_matrix(void) { | |||
phex(ps2_mouse_y); print("\n"); | |||
print("ps2_mouse_error_count: "); phex(ps2_mouse_error_count); print("\n"); | |||
break; | |||
case KB_3: | |||
case KB_BSLS: | |||
ps2_mouse_enable = !ps2_mouse_enable; | |||
print("ps2_mouse: "); | |||
if (ps2_mouse_enable) | |||
@@ -187,15 +252,15 @@ void proc_matrix(void) { | |||
if (debug_enable) { | |||
print_enable = true; | |||
print("debug enabled.\n"); | |||
debug_matrix = true; | |||
debug_keyboard = true; | |||
debug_mouse = true; | |||
//debug_matrix = true; | |||
//debug_keyboard = true; | |||
//debug_mouse = true; | |||
} else { | |||
print("debug disabled.\n"); | |||
print_enable = false; | |||
debug_matrix = false; | |||
debug_keyboard = false; | |||
debug_mouse = false; | |||
//debug_matrix = false; | |||
//debug_keyboard = false; | |||
//debug_mouse = false; | |||
} | |||
_delay_ms(1000); | |||
break; |
@@ -149,7 +149,7 @@ uint8_t ps2_host_recv(void) | |||
bool parity = true; | |||
ps2_error = 0; | |||
/* cancel to sync */ | |||
/* terminate a transmission if we have */ | |||
clock_lo(); | |||
_delay_us(100); | |||
@@ -158,7 +158,7 @@ uint8_t ps2_host_recv(void) | |||
data_hi(); | |||
/* start bit [1] */ | |||
WAIT(clock_lo, 20000, 1); | |||
WAIT(clock_lo, 2000, 1); // How long should we wait? | |||
WAIT(data_lo, 1, 2); | |||
WAIT(clock_hi, 50, 3); | |||
@@ -59,6 +59,10 @@ POSSIBILITY OF SUCH DAMAGE. | |||
#define PS2_ERR_NONE 0 | |||
#define PS2_ERR_PARITY 0x10 | |||
#define PS2_LED_SCROLL_LOCK 0 | |||
#define PS2_LED_NUM_LOCK 1 | |||
#define PS2_LED_CAPS_LOCK 2 | |||
extern uint8_t ps2_error; | |||
@@ -0,0 +1,81 @@ | |||
# Hey Emacs, this is a -*- makefile -*- | |||
#---------------------------------------------------------------------------- | |||
# WinAVR Makefile Template written by Eric B. Weddington, Jörg Wunsch, et al. | |||
# | |||
# Released to the Public Domain | |||
# | |||
# Additional material for this makefile was written by: | |||
# Peter Fleury | |||
# Tim Henigan | |||
# Colin O'Flynn | |||
# Reiner Patommel | |||
# Markus Pfaff | |||
# Sander Pool | |||
# Frederik Rouleau | |||
# Carlos Lamas | |||
# | |||
#---------------------------------------------------------------------------- | |||
# On command line: | |||
# | |||
# make all = Make software. | |||
# | |||
# make clean = Clean out built project files. | |||
# | |||
# make coff = Convert ELF to AVR COFF. | |||
# | |||
# make extcoff = Convert ELF to AVR Extended COFF. | |||
# | |||
# make program = Download the hex file to the device, using avrdude. | |||
# Please customize the avrdude settings below first! | |||
# | |||
# make debug = Start either simulavr or avarice as specified for debugging, | |||
# with avr-gdb or avr-insight as the front end for debugging. | |||
# | |||
# make filename.s = Just compile filename.c into the assembler code only. | |||
# | |||
# make filename.i = Create a preprocessed source file for use in submitting | |||
# bug reports to the GCC project. | |||
# | |||
# To rebuild project do "make clean" then "make all". | |||
#---------------------------------------------------------------------------- | |||
# Target file name (without extension). | |||
TARGET = tmk_ps2_usb | |||
# Directory common source filess exist | |||
COMMON_DIR = .. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# keyboard dependent files | |||
TARGET_SRC = keymap.c \ | |||
matrix.c \ | |||
ps2.c | |||
# MCU name, you MUST set this to match the board you are using | |||
# type "make clean" after changing this, so all files will be rebuilt | |||
#MCU = at90usb162 # Teensy 1.0 | |||
MCU = atmega32u4 # Teensy 2.0 | |||
#MCU = at90usb646 # Teensy++ 1.0 | |||
#MCU = at90usb1286 # Teensy++ 2.0 | |||
# Processor frequency. | |||
# Normally the first thing your program should do is set the clock prescaler, | |||
# so your program will run at the correct speed. You should also set this | |||
# variable to same clock speed. The _delay_ms() macro uses this, and many | |||
# examples use this variable to calculate timings. Do not add a "UL" here. | |||
F_CPU = 16000000 | |||
# Build Options | |||
# comment out to disable the options. | |||
# | |||
MOUSEKEY_ENABLE = yes # Mouse keys | |||
USB_EXTRA_ENABLE = yes # Enhanced feature for Windows(Audio control and System control) | |||
USB_NKRO_ENABLE = yes # USB Nkey Rollover | |||
include $(COMMON_DIR)/Makefile.common |
@@ -0,0 +1,103 @@ | |||
PS/2 to USB keyboard converter | |||
============================== | |||
This firmware converts PS/2 keyboard protocol to USB. | |||
Demostration build | |||
------------------ | |||
In this demo build, you can try several layouts, | |||
mouse keys and USB NKRO. | |||
Special keys: | |||
Magic+0: Qwerty with mouse keys(default) | |||
Magic+1: Qwerty | |||
Magic+2: Colemak | |||
Magic+3: Dvorak | |||
Magic+4: Workman | |||
Magic+N: toggles NKRO/6KRO(6KRO by default) | |||
Magic+Esc: sends Power Event | |||
where Magic=(LShift+RShift) or (LControl+RShift) | |||
Keybinds: | |||
Fn0+(hjkl): Mouse key move(vi cursor) | |||
Fn0+(yuio): Mouse wheel(left,down,up,right) | |||
Fn0+space: Mouse button1 | |||
Fn0+(mnb): Mouse buttons(1,2,3) | |||
Fn0+(zxc): Media control(Volup, Voldown, Mute) | |||
Fn1+(hjkl): Cursor move(vi cursor) | |||
Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End) | |||
Fn2+(esdf): Mouse key move(invert T cursor) | |||
Fn2+(qwrt): Mouse wheel(left,down,up,right) | |||
Fn2+space: Mouse button1 | |||
Fn2+(,./): Media control(Volup, Voldown, Mute) | |||
where Fn0=;, Fn1=/, Fn2=a | |||
Features | |||
-------- | |||
Mouse keys | |||
You can emulates mouse move and button click using keyboard. | |||
System/Media control | |||
You can sends Power event, Volume down/up and Mute. | |||
USB NKRO(actually 120KRO+8Modifiers) | |||
You can tolggles NKRO/6KRO.(Not tested on Mac.) | |||
Keymap customization | |||
You can customize keymaps easily by editing source code. | |||
Build | |||
----- | |||
0. Connect PS/2 keyboard to Teensy by 4 lines(Vcc, GND, Data, Clock). | |||
1. Define following macros for PS/2 connection in config.h: | |||
PS2_DATA_PORT | |||
PS2_DATA_PIN | |||
PS2_DATA_DDR | |||
PS2_DATA_BIT | |||
PS2_CLOCK_PORT | |||
PS2_CLOCK_PIN | |||
PS2_CLOCK_DDR | |||
PS2_CLOCK_BIT | |||
2. Edit Makefile for build options and MCU setting. | |||
2. make | |||
3. program Teensy. | |||
http://www.pjrc.com/teensy/loader.html | |||
Keymap | |||
------ | |||
You can change a keymap by editing code of keymap.c like following. | |||
How to define the keymap is probably obvious. You can find key | |||
symbols in usb_keycodes.h. | |||
If you want to define more than one keymap, see hhkb/keymap.c and | |||
macway/keymap.c as examples. To define keymap(layer) switching may | |||
needs a bit of your effort at this time. | |||
/* Default Layer: plain keymap | |||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. | |||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak| | |||
* `---' `---------------' `---------------' `---------------' `-----------' `-----------' | |||
* ,-----------------------------------------------------------. ,-----------. ,---------------. | |||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -| | |||
* |-----------------------------------------------------------| |-----------| |---------------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| | | |||
* |-----------------------------------------------------------| `-----------' |-----------| +| | |||
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| | | |||
* |-----------------------------------------------------------| ,---. |---------------| | |||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| | | |||
* |-----------------------------------------------------------| ,-----------. |-----------|Ent| | |||
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| | | |||
* `-----------------------------------------------------------' `-----------' `---------------' | |||
*/ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, | |||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, | |||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
EOF |
@@ -0,0 +1,38 @@ | |||
#ifndef CONFIG_H | |||
#define CONFIG_H | |||
/* controller configuration */ | |||
#include "controller_teensy.h" | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0x6512 | |||
#define MANUFACTURER t.m.k. | |||
#define PRODUCT PS/2 keyboard converter | |||
#define DESCRIPTION convert PS/2 keyboard to USB | |||
/* matrix size */ | |||
#define MATRIX_ROWS 32 // keycode bit: 3-0 | |||
#define MATRIX_COLS 8 // keycode bit: 6-4 | |||
/* define if matrix has ghost */ | |||
//#define MATRIX_HAS_GHOST | |||
/* USB NKey Rollover */ | |||
#ifdef USB_NKRO_ENABLE | |||
#endif | |||
/* mouse keys */ | |||
#ifdef MOUSEKEY_ENABLE | |||
# define MOUSEKEY_DELAY_TIME 255 | |||
#endif | |||
/* PS/2 mouse */ | |||
#define PS2_CLOCK_PORT PORTF | |||
#define PS2_CLOCK_PIN PINF | |||
#define PS2_CLOCK_DDR DDRF | |||
#define PS2_CLOCK_BIT 0 | |||
#define PS2_DATA_PORT PORTF | |||
#define PS2_DATA_PIN PINF | |||
#define PS2_DATA_DDR DDRF | |||
#define PS2_DATA_BIT 1 | |||
#endif |
@@ -0,0 +1,189 @@ | |||
/* | |||
* Keymap for PS/2 keyboard | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include <avr/pgmspace.h> | |||
#include "usb_keyboard.h" | |||
#include "usb_keycodes.h" | |||
#include "print.h" | |||
#include "debug.h" | |||
#include "util.h" | |||
#include "keymap_skel.h" | |||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | |||
// Convert physical keyboard layout to matrix array. | |||
// This is a macro to define keymap easily in keyboard layout form. | |||
#define KEYMAP( \ | |||
K76, K05,K06,K04,K0C, K03,K0B,K83,K0A, K01,K09,K78,K07, KFE,K7E,KFF, KB7,KBF,KDE, \ | |||
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \ | |||
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \ | |||
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \ | |||
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \ | |||
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \ | |||
) { \ | |||
{ KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \ | |||
{ KB_NO, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO }, \ | |||
{ KB_NO, KB_##K11, KB_##K12, KB_NO, KB_##K14, KB_##K15, KB_##K16, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO }, \ | |||
{ KB_NO, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \ | |||
{ KB_NO, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO }, \ | |||
{ KB_NO, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO }, \ | |||
{ KB_NO, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \ | |||
{ KB_NO, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_##K52, KB_NO, KB_##K54, KB_##K55, KB_NO, KB_NO }, \ | |||
{ KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO, KB_##K5D, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \ | |||
{ KB_NO, KB_##K69, KB_NO, KB_##K6B, KB_##K6C, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \ | |||
{ KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_##K83, KB_NO, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_##K91, KB_NO, KB_NO, KB_##K94, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K9F }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KA7 }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KAF }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KB7 }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KBF }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_##KCA, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_##KDA, KB_NO, KB_NO, KB_NO, KB_##KDE, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_##KE9, KB_NO, KB_##KEB, KB_##KEC, KB_NO, KB_NO, KB_NO }, \ | |||
{ KB_##KF0, KB_##KF1, KB_##KF2, KB_NO, KB_##KF4, KB_##KF5, KB_NO, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_##KFA, KB_NO, KB_NO, KB_##KFD, KB_##KFE, KB_##KFF }, \ | |||
} | |||
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. | |||
static const uint8_t PROGMEM fn_layer[] = { | |||
5, // Fn0 | |||
6, // Fn1 | |||
5, // Fn2 | |||
0, // Fn3 | |||
0, // Fn4 | |||
0, // Fn5 | |||
0, // Fn6 | |||
0 // Fn7 | |||
}; | |||
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. | |||
// See layer.c for details. | |||
static const uint8_t PROGMEM fn_keycode[] = { | |||
KB_SCLN, // Fn0 | |||
KB_SLSH, // Fn1 | |||
KB_A, // Fn2 | |||
KB_NO, // Fn3 | |||
KB_NO, // Fn4 | |||
KB_NO, // Fn5 | |||
KB_NO, // Fn6 | |||
KB_NO // Fn7 | |||
}; | |||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* keymap | |||
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. | |||
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak| | |||
* `---' `---------------' `---------------' `---------------' `-----------' `-----------' | |||
* ,-----------------------------------------------------------. ,-----------. ,---------------. | |||
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -| | |||
* |-----------------------------------------------------------| |-----------| |---------------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| | | |||
* |-----------------------------------------------------------| `-----------' |-----------| +| | |||
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| | | |||
* |-----------------------------------------------------------| ,---. |---------------| | |||
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| | | |||
* |-----------------------------------------------------------| ,-----------. |-----------|Ent| | |||
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| | | |||
* `-----------------------------------------------------------' `-----------' `---------------' | |||
*/ | |||
/* 0: default */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, | |||
CAPS,FN2, S, D, F, G, H, J, K, L, FN0, QUOT, ENT, P4, P5, P6, PPLS, | |||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
/* 1: plain Qwerty without layer switching */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, | |||
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS, | |||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
/* 2: Colemak http://colemak.com */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, | |||
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, P4, P5, P6, PPLS, | |||
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
/* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, DEL, END, PGDN, P7, P8, P9, | |||
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, P4, P5, P6, PPLS, | |||
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
/* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/ */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, | |||
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, P4, P5, P6, PPLS, | |||
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
/* 5: Mouse keys */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, | |||
CAPS,FN2, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, P4, P5, P6, PPLS, | |||
LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, BTN1, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
/* 6: Cursor keys */ | |||
KEYMAP( | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, PWR, F13, F14, | |||
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, | |||
TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9, | |||
CAPS,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS, | |||
LSFT,VOLD,VOLU,MUTE,NO, NO, HOME,PGUP,PGDN,END, FN1, RSFT, UP, P1, P2, P3, | |||
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT | |||
), | |||
}; | |||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) | |||
{ | |||
return KEYCODE(layer, row, col); | |||
} | |||
uint8_t keymap_fn_layer(uint8_t fn_bits) | |||
{ | |||
return pgm_read_byte(&fn_layer[biton(fn_bits)]); | |||
} | |||
uint8_t keymap_fn_keycode(uint8_t fn_bits) | |||
{ | |||
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); | |||
} | |||
// define a condition to enter special function mode | |||
bool keymap_is_special_mode(uint8_t fn_bits) | |||
{ | |||
return usb_keyboard_mods == (BIT_LSHIFT | BIT_RSHIFT) || usb_keyboard_mods == (BIT_LCTRL | BIT_RSHIFT); | |||
} |
@@ -0,0 +1,456 @@ | |||
/* | |||
* scan matrix | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include <avr/io.h> | |||
#include <util/delay.h> | |||
#include "print.h" | |||
#include "util.h" | |||
#include "debug.h" | |||
#include "ps2.h" | |||
#include "usb_keyboard.h" | |||
#include "matrix_skel.h" | |||
#if (MATRIX_COLS > 16) | |||
# error "MATRIX_COLS must not exceed 16" | |||
#endif | |||
#if (MATRIX_ROWS > 255) | |||
# error "MATRIX_ROWS must not exceed 255" | |||
#endif | |||
/* | |||
* Matrix usage: | |||
* "PS/2 Scan Codes Set 2" is assigned to 256(32x8)cells matrix. | |||
* Hmm, It is very sparse and not efficient :( | |||
* | |||
* 8bit | |||
* --------- | |||
* 0| | | |||
* :| XX | 00-7F for normal codes | |||
* f|_________| | |||
* 10| | | |||
* :| E0 XX | 80-FF for E0-prefix codes(use (XX|0x80) as code) | |||
* 1f| | | |||
* --------- | |||
* exceptions: | |||
* 0x83: F8(normal code placed beyond 0x7F) | |||
* 0xFE: PrintScreen | |||
* 0xFF: Puause/Break | |||
*/ | |||
#define _PRINT_SCREEN (0xFE) | |||
#define _PAUSE_BREAK (0xFF) | |||
#define _ROW(code) (code>>3) | |||
#define _COL(code) (code&0x07) | |||
static bool _matrix_is_modified = false; | |||
// matrix state buffer(1:on, 0:off) | |||
#if (MATRIX_COLS <= 8) | |||
static uint8_t *matrix; | |||
static uint8_t _matrix0[MATRIX_ROWS]; | |||
#else | |||
static uint16_t *matrix; | |||
static uint16_t _matrix0[MATRIX_ROWS]; | |||
#endif | |||
#ifdef MATRIX_HAS_GHOST | |||
static bool matrix_has_ghost_in_row(uint8_t row); | |||
#endif | |||
static void _matrix_make(uint8_t code); | |||
static void _matrix_break(uint8_t code); | |||
static void _ps2_reset(void); | |||
static void _ps2_set_leds(uint8_t leds); | |||
inline | |||
uint8_t matrix_rows(void) | |||
{ | |||
return MATRIX_ROWS; | |||
} | |||
inline | |||
uint8_t matrix_cols(void) | |||
{ | |||
return MATRIX_COLS; | |||
} | |||
void matrix_init(void) | |||
{ | |||
print_enable = true; | |||
ps2_host_init(); | |||
_ps2_reset(); | |||
// flush LEDs | |||
_ps2_set_leds(1<<PS2_LED_NUM_LOCK); | |||
_delay_ms(100); | |||
_ps2_set_leds(1<<PS2_LED_NUM_LOCK|1<<PS2_LED_CAPS_LOCK); | |||
_delay_ms(100); | |||
_ps2_set_leds(1<<PS2_LED_NUM_LOCK|1<<PS2_LED_CAPS_LOCK|1<<PS2_LED_SCROLL_LOCK); | |||
_delay_ms(300); | |||
_ps2_set_leds(0x00); | |||
// initialize matrix state: all keys off | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; | |||
matrix = _matrix0; | |||
return; | |||
} | |||
uint8_t matrix_scan(void) | |||
{ | |||
static enum { | |||
INIT, | |||
BREAK, | |||
E0, | |||
E0_F0, | |||
// states for PrintScreen | |||
E0_12, | |||
E0_12_E0, | |||
E0_F0_7C, | |||
E0_F0_7C_E0, | |||
E0_F0_7C_E0_F0, | |||
// states for Pause/Break | |||
E1, | |||
E1_14, | |||
E1_14_77, | |||
E1_14_77_E1, | |||
E1_14_77_E1_F0, | |||
E1_14_77_E1_F0_14, | |||
E1_14_77_E1_F0_14_F0, | |||
} state = INIT; | |||
_matrix_is_modified = false; | |||
// Pause/Break off(PS/2 has no break for this key) | |||
if (matrix_is_on(_ROW(_PAUSE_BREAK), _COL(_PAUSE_BREAK))) { | |||
_matrix_break(_PAUSE_BREAK); | |||
} | |||
uint8_t code; | |||
while ((code = ps2_host_recv())) { | |||
switch (state) { | |||
case INIT: | |||
switch (code) { | |||
case 0xE0: // 2byte make | |||
state = E0; | |||
break; | |||
case 0xF0: // break code | |||
state = BREAK; | |||
break; | |||
case 0xE1: // Pause/Break | |||
state = E1; | |||
break; | |||
default: // normal key make | |||
if (code < 0x80) { | |||
_matrix_make(code); | |||
} else { | |||
debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); | |||
} | |||
state = INIT; | |||
} | |||
break; | |||
case E0: | |||
switch (code) { | |||
case 0x12: // PrintScreen(make) | |||
state = E0_12; | |||
break; | |||
case 0x7C: // PrintScreen(typematic) | |||
// ignore | |||
state = INIT; | |||
break; | |||
case 0xF0: // E0 break | |||
state = E0_F0; | |||
break; | |||
default: // E0 make | |||
if (code < 0x80) { | |||
_matrix_make(code|0x80); | |||
} else { | |||
debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); | |||
} | |||
state = INIT; | |||
} | |||
break; | |||
case BREAK: | |||
if (code < 0x80) { | |||
_matrix_break(code); | |||
} else { | |||
debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); | |||
} | |||
state = INIT; | |||
break; | |||
case E0_F0: // E0 break | |||
switch (code) { | |||
case 0x7C: | |||
state = E0_F0_7C; | |||
break; | |||
default: | |||
if (code < 0x80) { | |||
_matrix_break(code|0x80); | |||
} else { | |||
debug("ps/2 unknow code: "); debug_hex(code); debug("\n"); | |||
} | |||
state = INIT; | |||
} | |||
break; | |||
/* PrintScreen(make) */ | |||
case E0_12: | |||
switch (code) { | |||
case 0xE0: | |||
state = E0_12_E0; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E0_12_E0: | |||
switch (code) { | |||
case 0x7C: | |||
_matrix_make(_PRINT_SCREEN); | |||
state = INIT; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
/* PrintScreen(break) */ | |||
case E0_F0_7C: | |||
switch (code) { | |||
case 0xE0: | |||
state = E0_F0_7C_E0; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E0_F0_7C_E0: | |||
switch (code) { | |||
case 0xF0: | |||
state = E0_F0_7C_E0_F0; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E0_F0_7C_E0_F0: | |||
switch (code) { | |||
case 0x12: | |||
_matrix_break(_PRINT_SCREEN); | |||
state = INIT; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
/* Pause/Break */ | |||
case E1: | |||
switch (code) { | |||
case 0x14: | |||
state = E1_14; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E1_14: | |||
switch (code) { | |||
case 0x77: | |||
state = E1_14_77; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E1_14_77: | |||
switch (code) { | |||
case 0xE1: | |||
state = E1_14_77_E1; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E1_14_77_E1: | |||
switch (code) { | |||
case 0xF0: | |||
state = E1_14_77_E1_F0; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E1_14_77_E1_F0: | |||
switch (code) { | |||
case 0x14: | |||
state = E1_14_77_E1_F0_14; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E1_14_77_E1_F0_14: | |||
switch (code) { | |||
case 0xF0: | |||
state = E1_14_77_E1_F0_14_F0; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
case E1_14_77_E1_F0_14_F0: | |||
switch (code) { | |||
case 0x77: | |||
_matrix_make(_PAUSE_BREAK); | |||
state = INIT; | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
break; | |||
default: | |||
state = INIT; | |||
} | |||
} | |||
static uint8_t prev_leds = 0; | |||
if (prev_leds != usb_keyboard_leds) { | |||
uint8_t leds = 0; | |||
if (usb_keyboard_leds&(1<<USB_LED_SCROLL_LOCK)) | |||
leds |= (1<<PS2_LED_SCROLL_LOCK); | |||
if (usb_keyboard_leds&(1<<USB_LED_NUM_LOCK)) | |||
leds |= (1<<PS2_LED_NUM_LOCK); | |||
if (usb_keyboard_leds&(1<<USB_LED_CAPS_LOCK)) | |||
leds |= (1<<PS2_LED_CAPS_LOCK); | |||
_ps2_set_leds(leds); | |||
prev_leds = usb_keyboard_leds; | |||
} | |||
return 1; | |||
} | |||
bool matrix_is_modified(void) | |||
{ | |||
return _matrix_is_modified; | |||
} | |||
inline | |||
bool matrix_has_ghost(void) | |||
{ | |||
#ifdef MATRIX_HAS_GHOST | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
if (matrix_has_ghost_in_row(i)) | |||
return true; | |||
} | |||
#endif | |||
return false; | |||
} | |||
inline | |||
bool matrix_is_on(uint8_t row, uint8_t col) | |||
{ | |||
return (matrix[row] & (1<<col)); | |||
} | |||
inline | |||
#if (MATRIX_COLS <= 8) | |||
uint8_t matrix_get_row(uint8_t row) | |||
#else | |||
uint16_t matrix_get_row(uint8_t row) | |||
#endif | |||
{ | |||
return matrix[row]; | |||
} | |||
void matrix_print(void) | |||
{ | |||
#if (MATRIX_COLS <= 8) | |||
print("\nr/c 01234567\n"); | |||
#else | |||
print("\nr/c 0123456789ABCDEF\n"); | |||
#endif | |||
for (uint8_t row = 0; row < matrix_rows(); row++) { | |||
phex(row); print(": "); | |||
#if (MATRIX_COLS <= 8) | |||
pbin_reverse(matrix_get_row(row)); | |||
#else | |||
pbin_reverse16(matrix_get_row(row)); | |||
#endif | |||
#ifdef MATRIX_HAS_GHOST | |||
if (matrix_has_ghost_in_row(row)) { | |||
print(" <ghost"); | |||
} | |||
#endif | |||
print("\n"); | |||
} | |||
} | |||
uint8_t matrix_key_count(void) | |||
{ | |||
uint8_t count = 0; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
#if (MATRIX_COLS <= 8) | |||
count += bitpop(matrix[i]); | |||
#else | |||
count += bitpop16(matrix[i]); | |||
#endif | |||
} | |||
return count; | |||
} | |||
#ifdef MATRIX_HAS_GHOST | |||
inline | |||
static bool matrix_has_ghost_in_row(uint8_t row) | |||
{ | |||
// no ghost exists in case less than 2 keys on | |||
if (((matrix[row] - 1) & matrix[row]) == 0) | |||
return false; | |||
// ghost exists in case same state as other row | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) { | |||
if (i != row && (matrix[i] & matrix[row]) == matrix[row]) | |||
return true; | |||
} | |||
return false; | |||
} | |||
#endif | |||
inline | |||
static void _matrix_make(uint8_t code) | |||
{ | |||
if (!matrix_is_on(_ROW(code), _COL(code))) { | |||
matrix[_ROW(code)] |= 1<<_COL(code); | |||
_matrix_is_modified = true; | |||
} | |||
} | |||
inline | |||
static void _matrix_break(uint8_t code) | |||
{ | |||
if (matrix_is_on(_ROW(code), _COL(code))) { | |||
matrix[_ROW(code)] &= ~(1<<_COL(code)); | |||
_matrix_is_modified = true; | |||
} | |||
} | |||
static void _ps2_reset(void) | |||
{ | |||
ps2_host_send(0xFF); | |||
ps2_host_recv(); // 0xFA | |||
ps2_host_recv(); // 0xAA | |||
_delay_ms(1000); | |||
} | |||
static void _ps2_set_leds(uint8_t leds) | |||
{ | |||
ps2_host_send(0xED); | |||
ps2_host_recv(); // 0xFA | |||
ps2_host_send(leds); | |||
ps2_host_recv(); // 0xFA | |||
} |
@@ -6,6 +6,9 @@ | |||
#include <avr/io.h> | |||
extern bool remote_wakeup; | |||
extern bool suspend; | |||
void usb_init(void); // initialize everything | |||
uint8_t usb_configured(void); // is the USB port configured | |||
void usb_remote_wakeup(void); | |||
@@ -85,8 +88,11 @@ void usb_remote_wakeup(void); | |||
#define ENDPOINT_HALT 0 | |||
#define TEST_MODE 2 | |||
extern bool remote_wakeup; | |||
extern bool suspend; | |||
// LEDS | |||
#define USB_LED_NUM_LOCK 0 | |||
#define USB_LED_CAPS_LOCK 1 | |||
#define USB_LED_SCROLL_LOCK 2 | |||
#define USB_LED_COMPOSE 3 | |||
#define USB_LED_KANA 4 | |||
#endif |
@@ -82,6 +82,7 @@ | |||
#define KB_PWR KB_POWER | |||
#define KB_VOLU KB_VOLUP | |||
#define KB_VOLD KB_VOLDOWN | |||
#define KB_APP KB_APPLICATION, | |||
// Keypad | |||
#define KB_P1 KB_KP_1 | |||
#define KB_P2 KB_KP_2 |