Added Initial files for gh60.
This commit is contained in:
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120
keyboard/gh60/Makefile.lufa
Normal file
120
keyboard/gh60/Makefile.lufa
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@ -0,0 +1,120 @@
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = gh60_lufa
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# List C source files here. (C dependencies are automatically generated.)
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SRC += keymap.c \
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matrix.c \
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led.c
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CONFIG_H = config.h
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Build Options
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# comment out to disable the options.
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = yes # Console for debug
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#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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# Boot Section Size in bytes
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# Teensy halfKay 512
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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OPT_DEFS += -DBOOT_SIZE=4096
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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90
keyboard/gh60/Makefile.pjrc
Normal file
90
keyboard/gh60/Makefile.pjrc
Normal file
@ -0,0 +1,90 @@
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#----------------------------------------------------------------------------
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# On command line:
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#
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# make all = Make software.
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#
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# make clean = Clean out built project files.
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#
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# make coff = Convert ELF to AVR COFF.
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#
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# make extcoff = Convert ELF to AVR Extended COFF.
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#
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# make program = Download the hex file to the device.
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# Please customize your programmer settings(PROGRAM_CMD)
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#
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# make teensy = Download the hex file to the device, using teensy_loader_cli.
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# (must have teensy_loader_cli installed).
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#
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# make dfu = Download the hex file to the device, using dfu-programmer (must
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# have dfu-programmer installed).
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#
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# make flip = Download the hex file to the device, using Atmel FLIP (must
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# have Atmel FLIP installed).
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#
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# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
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# (must have dfu-programmer installed).
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#
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# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
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# (must have Atmel FLIP installed).
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#
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# make debug = Start either simulavr or avarice as specified for debugging,
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# with avr-gdb or avr-insight as the front end for debugging.
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#
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# make filename.s = Just compile filename.c into the assembler code only.
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#
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# make filename.i = Create a preprocessed source file for use in submitting
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# bug reports to the GCC project.
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#
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# To rebuild project do "make clean" then "make all".
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#----------------------------------------------------------------------------
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# Target file name (without extension).
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TARGET = gh60_pjrc
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# Directory common source filess exist
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TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# keyboard dependent files
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SRC = keymap.c \
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matrix.c \
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led.c
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CONFIG_H = config.h
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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#MCU = at90usb162 # Teensy 1.0
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MCU = atmega32u4 # Teensy 2.0
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#MCU = at90usb646 # Teensy++ 1.0
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#MCU = at90usb1286 # Teensy++ 2.0
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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# Build Options
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# comment out to disable the options.
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#
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#MOUSEKEY_ENABLE = yes # Mouse keys
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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EXTRAKEY_ENABLE = yes # Audio control and System control
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NKRO_ENABLE = yes # USB Nkey Rollover
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CONSOLE_ENABLE = yes # Console for debug
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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50
keyboard/gh60/config.h
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keyboard/gh60/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define DEVICE_VER 0x0001
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#define MANUFACTURER geekhack
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#define PRODUCT GH60
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/* message strings */
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#define DESCRIPTION t.m.k. keyboard firmware for GH60
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/* matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if need no debouncing */
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#define DEBOUNCE 5
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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#endif
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187
keyboard/gh60/keymap.c
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187
keyboard/gh60/keymap.c
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "print.h"
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#include "debug.h"
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#include "util.h"
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#include "keymap.h"
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#define KEYMAP( \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
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K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
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K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
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K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
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K40, K41, K42, K45, K4A, K4B, K4C, K4D \
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) { \
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{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
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{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
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{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
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{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
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{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
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}
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#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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0, // Fn0
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1, // Fn1
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2, // Fn2
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3, // Fn3
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4, // Fn4
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0, // Fn5
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3, // Fn6
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3 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_NO, // Fn1
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KC_SLSH, // Fn2
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KC_SCLN, // Fn3
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KC_SPC, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layer 0: Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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* |-----------------------------------------------------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /| Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
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* `-----------------------------------------------------------'
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*/
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KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NO, ENT, \
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LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
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LCTL,LGUI,LALT, SPC, RALT,GRV, FN6, RCTL),
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#if 0
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/* Layer 1: HHKB mode (HHKB Fn)
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
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* |-----------------------------------------------------------|
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* |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
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* |-----------------------------------------------------' |
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* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
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* |-----------------------------------------------------------|
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* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
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* |-----------------------------------------------------------|
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* | |Gui |Alt | |Alt |Gui| | |Ctr|
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* `-----------------------------------------------------------'
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*/
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KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, NLCK,\
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LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
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LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
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NO, LGUI,LALT,SPC, RALT,NO, NO, NO, RCTL),
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/* Layer 2: Vi mode (Quote/Rmeta)
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* ,-----------------------------------------------------------.
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* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
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* |-----------------------------------------------------------|
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* | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
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* |-----------------------------------------------------' |
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* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | \ |
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* |-----------------------------------------------------------|
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* |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | |
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* |-----------------------------------------------------------|
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* | |Gui |Alt |Space |Alt |Gui|Fn6|Fn6|Ctr|
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* `-----------------------------------------------------------'
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*/
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KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
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BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \
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LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, BSLS, \
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LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
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NO, LGUI,LALT,SPC, RALT,RGUI,FN6, FN6, RCTL),
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/* Layer 3: Mouse mode (Semicolon)
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* ,-----------------------------------------------------------.
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* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
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* |-----------------------------------------------------------|
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* | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
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* |-----------------------------------------------------' |
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* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | \ |
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* |-----------------------------------------------------------|
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* |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | |
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* |-----------------------------------------------------------|
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* |xxx|Gui |Alt |Mb1 |Alt | | | | |
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* `-----------------------------------------------------------'
|
||||
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
|
||||
*/
|
||||
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
|
||||
BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \
|
||||
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, BSLS, \
|
||||
LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT,NO, \
|
||||
FN7, LGUI,LALT,BTN1,RALT,NO, FN6, FN6, NO),
|
||||
|
||||
|
||||
/* Layer 4: Matias half keyboard style (Space)
|
||||
* ,-----------------------------------------------------------.
|
||||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Backs| P| O| I| U| Y| T| R| E| W| Q|Tab|Tab| |
|
||||
* |-----------------------------------------------------' |
|
||||
* |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
|
||||
* |-----------------------------------------------------------|
|
||||
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
|
||||
* |-----------------------------------------------------------|
|
||||
* | |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxx|Alt |Gui| | |Ctr|
|
||||
* `-----------------------------------------------------------'
|
||||
*/
|
||||
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, ESC, \
|
||||
BSPC,P, O, I, U, Y, T, R, E, W, Q, TAB, TAB, TAB, \
|
||||
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
|
||||
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
|
||||
NO, LGUI,LALT,FN4, RALT,RGUI,NO, NO, RCTL),
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
|
||||
{
|
||||
return KEYCODE(layer, row, col);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_layer(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_layer[index]);
|
||||
}
|
||||
|
||||
uint8_t keymap_fn_keycode(uint8_t index)
|
||||
{
|
||||
return pgm_read_byte(&fn_keycode[index]);
|
||||
}
|
34
keyboard/gh60/led.c
Normal file
34
keyboard/gh60/led.c
Normal file
@ -0,0 +1,34 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <avr/io.h>
|
||||
#include "stdint.h"
|
||||
#include "led.h"
|
||||
|
||||
|
||||
void led_set(uint8_t usb_led)
|
||||
{
|
||||
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
|
||||
// output low
|
||||
DDRB |= (1<<2);
|
||||
PORTB &= ~(1<<2);
|
||||
} else {
|
||||
// Hi-Z
|
||||
DDRB &= ~(1<<2);
|
||||
PORTB &= ~(1<<2);
|
||||
}
|
||||
}
|
225
keyboard/gh60/matrix.c
Normal file
225
keyboard/gh60/matrix.c
Normal file
@ -0,0 +1,225 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/*
|
||||
* scan matrix
|
||||
*/
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <avr/io.h>
|
||||
#include <util/delay.h>
|
||||
#include "print.h"
|
||||
#include "debug.h"
|
||||
#include "util.h"
|
||||
#include "matrix.h"
|
||||
|
||||
|
||||
#ifndef DEBOUNCE
|
||||
# define DEBOUNCE 5
|
||||
#endif
|
||||
static uint8_t debouncing = DEBOUNCE;
|
||||
|
||||
// matrix state buffer(1:on, 0:off)
|
||||
static uint16_t *matrix;
|
||||
static uint16_t *matrix_prev;
|
||||
static uint16_t _matrix0[MATRIX_ROWS];
|
||||
static uint16_t _matrix1[MATRIX_ROWS];
|
||||
|
||||
static uint16_t read_cols(void);
|
||||
static void init_cols(void);
|
||||
static void unselect_rows(void);
|
||||
static void select_row(uint8_t row);
|
||||
|
||||
|
||||
inline
|
||||
uint8_t matrix_rows(void)
|
||||
{
|
||||
return MATRIX_ROWS;
|
||||
}
|
||||
|
||||
inline
|
||||
uint8_t matrix_cols(void)
|
||||
{
|
||||
return MATRIX_COLS;
|
||||
}
|
||||
|
||||
void matrix_init(void)
|
||||
{
|
||||
// initialize row and col
|
||||
unselect_rows();
|
||||
init_cols();
|
||||
|
||||
// initialize matrix state: all keys off
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0;
|
||||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0;
|
||||
matrix = _matrix0;
|
||||
matrix_prev = _matrix1;
|
||||
}
|
||||
|
||||
uint8_t matrix_scan(void)
|
||||
{
|
||||
if (!debouncing) {
|
||||
uint16_t *tmp = matrix_prev;
|
||||
matrix_prev = matrix;
|
||||
matrix = tmp;
|
||||
}
|
||||
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
unselect_rows();
|
||||
select_row(i);
|
||||
_delay_us(1); // without this wait read unstable value.
|
||||
uint16_t cols = ~read_cols();
|
||||
if (matrix[i] != cols) {
|
||||
matrix[i] = cols;
|
||||
if (debouncing) {
|
||||
debug("bounce!: "); debug_hex(debouncing); print("\n");
|
||||
}
|
||||
debouncing = DEBOUNCE;
|
||||
}
|
||||
}
|
||||
unselect_rows();
|
||||
|
||||
if (debouncing) {
|
||||
debouncing--;
|
||||
_delay_ms(1); // improved affect on bouncing
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool matrix_is_modified(void)
|
||||
{
|
||||
if (debouncing) return false;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
if (matrix[i] != matrix_prev[i]) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_has_ghost(void)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
inline
|
||||
bool matrix_is_on(uint8_t row, uint8_t col)
|
||||
{
|
||||
return (matrix[row] & (1<<col));
|
||||
}
|
||||
|
||||
inline
|
||||
uint16_t matrix_get_row(uint8_t row)
|
||||
{
|
||||
return matrix[row];
|
||||
}
|
||||
|
||||
void matrix_print(void)
|
||||
{
|
||||
print("\nr/c 01234567\n");
|
||||
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
|
||||
phex(row); print(": ");
|
||||
pbin_reverse16(matrix_get_row(row));
|
||||
print("\n");
|
||||
}
|
||||
}
|
||||
|
||||
uint8_t matrix_key_count(void)
|
||||
{
|
||||
uint8_t count = 0;
|
||||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
|
||||
count += bitpop16(matrix[i]);
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
/* Column pin configuration
|
||||
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
|
||||
* pin: F0 F1 E6 C7 C6 B6 D4 B1 B0 B5 B4 D7 D6 B3
|
||||
*/
|
||||
static void init_cols(void)
|
||||
{
|
||||
// Input with pull-up(DDR:0, PORT:1)
|
||||
DDRF &= ~(1<<0 | 1<<1);
|
||||
PORTF |= (1<<0 | 1<<1);
|
||||
DDRE &= ~(1<<6);
|
||||
PORTE |= (1<<6);
|
||||
DDRD &= ~(1<<7 | 1<<6 | 1<<4);
|
||||
PORTD |= (1<<7 | 1<<6 | 1<<4);
|
||||
DDRC &= ~(1<<7 | 1<<6);
|
||||
PORTC |= (1<<7 | 1<<6);
|
||||
DDRB &= ~(1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
|
||||
PORTB |= (1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
|
||||
}
|
||||
|
||||
static uint16_t read_cols(void)
|
||||
{
|
||||
return (PINF&(1<<0) ? (1<<0) : 0) |
|
||||
(PINF&(1<<1) ? (1<<1) : 0) |
|
||||
(PINE&(1<<6) ? (1<<2) : 0) |
|
||||
(PINC&(1<<7) ? (1<<3) : 0) |
|
||||
(PINC&(1<<6) ? (1<<4) : 0) |
|
||||
(PINB&(1<<6) ? (1<<5) : 0) |
|
||||
(PIND&(1<<4) ? (1<<6) : 0) |
|
||||
(PINB&(1<<1) ? (1<<7) : 0) |
|
||||
(PINB&(1<<0) ? (1<<8) : 0) |
|
||||
(PINB&(1<<5) ? (1<<9) : 0) |
|
||||
(PINB&(1<<4) ? (1<<10) : 0) |
|
||||
(PIND&(1<<7) ? (1<<11) : 0) |
|
||||
(PIND&(1<<6) ? (1<<12) : 0) |
|
||||
(PINB&(1<<3) ? (1<<13) : 0);
|
||||
}
|
||||
|
||||
/* Row pin configuration
|
||||
* row: 0 1 2 3 4
|
||||
* pin: D0 D1 D2 D3 D5
|
||||
*/
|
||||
static void unselect_rows(void)
|
||||
{
|
||||
// Hi-Z(DDR:0, PORT:0) to unselect
|
||||
DDRD &= ~0b00101111;
|
||||
PORTD &= ~0b00101111;
|
||||
}
|
||||
|
||||
static void select_row(uint8_t row)
|
||||
{
|
||||
// Output low(DDR:1, PORT:0) to select
|
||||
switch (row) {
|
||||
case 0:
|
||||
DDRD |= (1<<0);
|
||||
PORTD &= ~(1<<0);
|
||||
break;
|
||||
case 1:
|
||||
DDRD |= (1<<1);
|
||||
PORTD &= ~(1<<1);
|
||||
break;
|
||||
case 2:
|
||||
DDRD |= (1<<2);
|
||||
PORTD &= ~(1<<2);
|
||||
break;
|
||||
case 3:
|
||||
DDRD |= (1<<3);
|
||||
PORTD &= ~(1<<3);
|
||||
break;
|
||||
case 4:
|
||||
DDRD |= (1<<5);
|
||||
PORTD &= ~(1<<5);
|
||||
break;
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user