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Fix: Use action_t in keymap files

master
tmk hace 8 años
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c04b6bec89
Se han modificado 75 ficheros con 84 adiciones y 83 borrados
  1. 1
    1
      converter/adb_usb/keymap_ansi.c
  2. 1
    1
      converter/adb_usb/keymap_common.h
  3. 1
    1
      converter/adb_usb/keymap_hasu.c
  4. 1
    1
      converter/adb_usb/keymap_iso.c
  5. 1
    1
      converter/ibm4704_usb/keymap_50key.c
  6. 1
    1
      converter/ibm4704_usb/keymap_alps102key.c
  7. 1
    1
      converter/ibm4704_usb/keymap_common.h
  8. 1
    1
      converter/ibm4704_usb/keymap_hasu.c
  9. 1
    1
      converter/ibm4704_usb/keymap_plain.c
  10. 1
    1
      converter/m0110_usb/keymap_common.h
  11. 2
    2
      converter/m0110_usb/keymap_default.c
  12. 1
    1
      converter/m0110_usb/keymap_hasu.c
  13. 1
    1
      converter/m0110_usb/keymap_intl.c
  14. 1
    1
      converter/m0110_usb/keymap_spacefn.c
  15. 1
    1
      converter/next_usb/keymap.c
  16. 1
    1
      converter/pc98_usb/keymap.c
  17. 1
    1
      converter/ps2_usb/keymap_common.h
  18. 1
    1
      converter/ps2_usb/keymap_jis.c
  19. 1
    1
      converter/ps2_usb/keymap_plain.c
  20. 1
    1
      converter/ps2_usb/keymap_spacefn.c
  21. 1
    1
      converter/usb_usb/keymap.c
  22. 1
    1
      converter/usb_usb/keymap_common.h
  23. 1
    1
      converter/usb_usb/keymap_editor.c
  24. 2
    2
      converter/usb_usb/keymap_hasu.c
  25. 1
    1
      converter/usb_usb/keymap_iso.c
  26. 1
    1
      converter/usb_usb/keymap_jis.c
  27. 1
    1
      converter/usb_usb/keymap_spacefn.c
  28. 1
    1
      keyboard/alps64/actionmap_hasu.c
  29. 1
    1
      keyboard/alps64/actionmap_plain.c
  30. 1
    1
      keyboard/alps64/keymap_common.h
  31. 2
    2
      keyboard/alps64/keymap_editor.c
  32. 1
    1
      keyboard/alps64/keymap_hasu.c
  33. 1
    1
      keyboard/alps64/keymap_plain.c
  34. 1
    1
      keyboard/gh60/keymap_common.h
  35. 1
    1
      keyboard/gh60/keymap_hasu.c
  36. 1
    1
      keyboard/gh60/keymap_hhkb.c
  37. 1
    1
      keyboard/gh60/keymap_plain.c
  38. 1
    1
      keyboard/gh60/keymap_poker.c
  39. 1
    1
      keyboard/gh60/keymap_poker_bit.c
  40. 1
    1
      keyboard/gh60/keymap_poker_set.c
  41. 1
    1
      keyboard/gh60/keymap_spacefn.c
  42. 1
    1
      keyboard/hhkb/keymap_common.h
  43. 2
    2
      keyboard/hhkb/keymap_hasu.c
  44. 2
    2
      keyboard/hhkb/keymap_hhkb.c
  45. 2
    2
      keyboard/hhkb/keymap_jp.c
  46. 1
    1
      keyboard/hhkb/keymap_spacefn.c
  47. 1
    1
      keyboard/infinity/keymap.c
  48. 1
    1
      keyboard/infinity/keymap_common.h
  49. 1
    1
      keyboard/infinity_chibios/keymap_common.h
  50. 1
    1
      keyboard/infinity_chibios/keymap_hasu.c
  51. 1
    1
      keyboard/infinity_chibios/keymap_plain.c
  52. 2
    2
      keyboard/onekey/keymap.c
  53. 3
    2
      keyboard/stm32_f072_onekey/keymap_plain.c
  54. 1
    1
      keyboard/stm32_f103_onekey/keymap_plain.c
  55. 1
    1
      keyboard/teensy_lc_onekey/keymap_plain.c
  56. 1
    1
      orphan/ghost_squid/keymap_ansi.h
  57. 1
    1
      orphan/hid_liber/keymap_alaricljs.h
  58. 1
    1
      orphan/hid_liber/keymap_ansi.h
  59. 1
    1
      orphan/hid_liber/keymap_custom.h
  60. 1
    1
      orphan/hid_liber/keymap_iso.h
  61. 1
    1
      orphan/kitten_paw/keymap_ansi.h
  62. 1
    1
      orphan/kmac/keymap_winkey.h
  63. 1
    1
      orphan/kmac/keymap_winkeyless.h
  64. 1
    1
      orphan/lightpad/keymap_lightpad.h
  65. 1
    1
      orphan/lightsaber/keymap_winkey.h
  66. 1
    1
      orphan/nerd/keymap_60_ansi150.c
  67. 1
    1
      orphan/nerd/keymap_80_ansi150.c
  68. 1
    1
      orphan/nerd/keymap_common.h
  69. 1
    1
      orphan/phantom/keymap_7bit.h
  70. 1
    1
      orphan/phantom/keymap_ansi.h
  71. 1
    1
      orphan/phantom/keymap_ansi_150.h
  72. 1
    1
      orphan/phantom/keymap_iso.h
  73. 1
    1
      orphan/phantom/keymap_iso_150.h
  74. 1
    1
      orphan/serialmouse_usb/keymap_common.h
  75. 1
    1
      orphan/terminal_bluefruit/keymap.c

+ 1
- 1
converter/adb_usb/keymap_ansi.c Ver fichero

@@ -12,5 +12,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

+ 1
- 1
converter/adb_usb/keymap_common.h Ver fichero

@@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* Common layout: ANSI+ISO

+ 1
- 1
converter/adb_usb/keymap_hasu.c Ver fichero

@@ -53,6 +53,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_BSLS),
};

+ 1
- 1
converter/adb_usb/keymap_iso.c Ver fichero

@@ -12,5 +12,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

+ 1
- 1
converter/ibm4704_usb/keymap_50key.c Ver fichero

@@ -11,7 +11,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};



+ 1
- 1
converter/ibm4704_usb/keymap_alps102key.c Ver fichero

@@ -45,6 +45,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 1
- 1
converter/ibm4704_usb/keymap_common.h Ver fichero

@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* 107-key */

+ 1
- 1
converter/ibm4704_usb/keymap_hasu.c Ver fichero

@@ -60,7 +60,7 @@ enum macro_id {
ALT_TAB,
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SCLN),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SLASH),

+ 1
- 1
converter/ibm4704_usb/keymap_plain.c Ver fichero

@@ -45,6 +45,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 1
- 1
converter/m0110_usb/keymap_common.h Ver fichero

@@ -21,7 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* Common layout for M0110 and M0110A

+ 2
- 2
converter/m0110_usb/keymap_default.c Ver fichero

@@ -98,9 +98,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),

+ 1
- 1
converter/m0110_usb/keymap_hasu.c Ver fichero

@@ -79,7 +79,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SPACE),

+ 1
- 1
converter/m0110_usb/keymap_intl.c Ver fichero

@@ -68,6 +68,6 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 1
- 1
converter/m0110_usb/keymap_spacefn.c Ver fichero

@@ -65,7 +65,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

+ 1
- 1
converter/next_usb/keymap.c Ver fichero

@@ -59,7 +59,7 @@ POSSIBILITY OF SUCH DAMAGE.
#include "keycode.h"

// 32*8(256) byte array which converts PS/2 code into USB code
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0 - left command key
ACTION_LAYER_MOMENTARY(1), // FN1 - right command key
ACTION_KEY(KC_BSLS), // FN2 - number pad slash & backslash

+ 1
- 1
converter/pc98_usb/keymap.c Ver fichero

@@ -163,7 +163,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn actions
*/
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
ACTION_LAYER_TAP_TOGGLE(0), // FN0
ACTION_LAYER_TAP_KEY(1, KC_SLASH), // FN1
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN2

+ 1
- 1
converter/ps2_usb/keymap_common.h Ver fichero

@@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* All keys */

+ 1
- 1
converter/ps2_usb/keymap_jis.c Ver fichero

@@ -30,5 +30,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

+ 1
- 1
converter/ps2_usb/keymap_plain.c Ver fichero

@@ -28,5 +28,5 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
};

+ 1
- 1
converter/ps2_usb/keymap_spacefn.c Ver fichero

@@ -54,7 +54,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

+ 1
- 1
converter/usb_usb/keymap.c Ver fichero

@@ -119,4 +119,4 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
};

const uint16_t fn_actions[] PROGMEM = {};
const action_t fn_actions[] PROGMEM = {};

+ 1
- 1
converter/usb_usb/keymap_common.h Ver fichero

@@ -29,7 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* ,---------------. ,---------------. ,---------------.

+ 1
- 1
converter/usb_usb/keymap_editor.c Ver fichero

@@ -52,7 +52,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".key
),
};

const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),

+ 2
- 2
converter/usb_usb/keymap_hasu.c Ver fichero

@@ -142,9 +142,9 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

+ 1
- 1
converter/usb_usb/keymap_iso.c Ver fichero

@@ -32,5 +32,5 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
};

+ 1
- 1
converter/usb_usb/keymap_jis.c Ver fichero

@@ -32,5 +32,5 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
};

+ 1
- 1
converter/usb_usb/keymap_spacefn.c Ver fichero

@@ -58,7 +58,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

+ 1
- 1
keyboard/alps64/actionmap_hasu.c Ver fichero

@@ -37,7 +37,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}


const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |

+ 1
- 1
keyboard/alps64/actionmap_plain.c Ver fichero

@@ -10,7 +10,7 @@
#define AC_LM1 ACTION_LAYER_MOMENTARY(1) // HHKB layer


const uint16_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|BSpc |

+ 1
- 1
keyboard/alps64/keymap_common.h Ver fichero

@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* Alps64 keymap definition macro */

+ 2
- 2
keyboard/alps64/keymap_editor.c Ver fichero

@@ -27,9 +27,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
};

#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),

+ 1
- 1
keyboard/alps64/keymap_hasu.c Ver fichero

@@ -121,7 +121,7 @@ enum macro_id {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // HHKB layer
[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // HHKB layer
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*

+ 1
- 1
keyboard/alps64/keymap_plain.c Ver fichero

@@ -28,6 +28,6 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};

const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 1
- 1
keyboard/gh60/keymap_common.h Ver fichero

@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* GH60 keymap definition macro

+ 1
- 1
keyboard/gh60/keymap_hasu.c Ver fichero

@@ -131,7 +131,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(4),
[1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),

+ 1
- 1
keyboard/gh60/keymap_hhkb.c Ver fichero

@@ -47,6 +47,6 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 1
- 1
keyboard/gh60/keymap_plain.c Ver fichero

@@ -8,4 +8,4 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
};
const uint16_t PROGMEM fn_actions[] = {};
const action_t PROGMEM fn_actions[] = {};

+ 1
- 1
keyboard/gh60/keymap_poker.c Ver fichero

@@ -90,7 +90,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay

+ 1
- 1
keyboard/gh60/keymap_poker_bit.c Ver fichero

@@ -40,7 +40,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
};
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
[1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle

+ 1
- 1
keyboard/gh60/keymap_poker_set.c Ver fichero

@@ -65,7 +65,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
[1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press

+ 1
- 1
keyboard/gh60/keymap_spacefn.c Ver fichero

@@ -49,7 +49,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

+ 1
- 1
keyboard/hhkb/keymap_common.h Ver fichero

@@ -33,7 +33,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


#define KEYMAP( \

+ 2
- 2
keyboard/hhkb/keymap_hasu.c Ver fichero

@@ -192,9 +192,9 @@ enum macro_id {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)

+ 2
- 2
keyboard/hhkb/keymap_hhkb.c Ver fichero

@@ -54,7 +54,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
@@ -89,7 +89,7 @@ const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
[31] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_BSLASH),
};
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};
#endif

+ 2
- 2
keyboard/hhkb/keymap_jp.c Ver fichero

@@ -42,9 +42,9 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
const action_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
const action_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 1
- 1
keyboard/hhkb/keymap_spacefn.c Ver fichero

@@ -108,7 +108,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde

+ 1
- 1
keyboard/infinity/keymap.c Ver fichero

@@ -42,7 +42,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};


+ 1
- 1
keyboard/infinity/keymap_common.h Ver fichero

@@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


#ifdef INFINITY_PROTOTYPE

+ 1
- 1
keyboard/infinity_chibios/keymap_common.h Ver fichero

@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


#ifdef INFINITY_PROTOTYPE

+ 1
- 1
keyboard/infinity_chibios/keymap_hasu.c Ver fichero

@@ -119,7 +119,7 @@ enum macro_id {
/*
* Fn action definition
*/
const uint16_t fn_actions[] = {
const action_t fn_actions[] = {
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*

+ 1
- 1
keyboard/infinity_chibios/keymap_plain.c Ver fichero

@@ -42,7 +42,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};

const uint16_t fn_actions[] = {
const action_t fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};


+ 2
- 2
keyboard/onekey/keymap.c Ver fichero

@@ -34,7 +34,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
};


@@ -60,7 +60,7 @@ action_t keymap_fn_to_action(uint8_t keycode)
if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
} else {
action.code = ACTION_NO;
action = (action_t)ACTION_NO;
}
return action;
}

+ 3
- 2
keyboard/stm32_f072_onekey/keymap_plain.c Ver fichero

@@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "action_code.h"
#include "report.h"
#include "host.h"
#include "print.h"
@@ -28,7 +29,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{KC_CAPS}}, // test with KC_CAPS, KC_A, KC_BTLD
};

static const uint16_t fn_actions[] = {
static const action_t fn_actions[] = {
};

/* translates key to keycode */
@@ -40,5 +41,5 @@ uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = fn_actions[FN_INDEX(keycode)] };
return (action_t)fn_actions[FN_INDEX(keycode)];
}

+ 1
- 1
keyboard/stm32_f103_onekey/keymap_plain.c Ver fichero

@@ -28,7 +28,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{KC_CAPS}}, // test with KC_CAPS, KC_A, KC_BTLD
};

static const uint16_t fn_actions[] = {
static const action_t fn_actions[] = {
};

/* translates key to keycode */

+ 1
- 1
keyboard/teensy_lc_onekey/keymap_plain.c Ver fichero

@@ -28,7 +28,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{{KC_A}},
}; // to test: KC_CAPS, KT_BTLD, KC_A

static const uint16_t fn_actions[] = {
static const action_t fn_actions[] = {
};

/* translates key to keycode */

+ 1
- 1
orphan/ghost_squid/keymap_ansi.h Ver fichero

@@ -18,6 +18,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_COLS][MATRIX_ROWS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS)
};

static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

+ 1
- 1
orphan/hid_liber/keymap_alaricljs.h Ver fichero

@@ -56,6 +56,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed
};

+ 1
- 1
orphan/hid_liber/keymap_ansi.h Ver fichero

@@ -29,4 +29,4 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

static const uint16_t PROGMEM fn_actions[] = {};
static const action_t PROGMEM fn_actions[] = {};

+ 1
- 1
orphan/hid_liber/keymap_custom.h Ver fichero

@@ -59,6 +59,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1), // activate layer 1 when FN1 pressed
};

+ 1
- 1
orphan/hid_liber/keymap_iso.h Ver fichero

@@ -29,4 +29,4 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

};

static const uint16_t PROGMEM fn_actions[] = {};
static const action_t PROGMEM fn_actions[] = {};

+ 1
- 1
orphan/kitten_paw/keymap_ansi.h Ver fichero

@@ -18,6 +18,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_COLS][MATRIX_ROWS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS)
};

static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

+ 1
- 1
orphan/kmac/keymap_winkey.h Ver fichero

@@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_STEP()
};

+ 1
- 1
orphan/kmac/keymap_winkeyless.h Ver fichero

@@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_STEP()
};

+ 1
- 1
orphan/lightpad/keymap_lightpad.h Ver fichero

@@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
FN7, NO, MSTP)
};

static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN1),
[2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_FN2),

+ 1
- 1
orphan/lightsaber/keymap_winkey.h Ver fichero

@@ -17,7 +17,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS, TRNS, TRNS, TRNS)
};

static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_TOGGLE(),
[2] = ACTION_BACKLIGHT_LEVEL(BACKLIGHT_ALPHA),

+ 1
- 1
orphan/nerd/keymap_60_ansi150.c Ver fichero

@@ -22,7 +22,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LEFT,DOWN,RGHT, TRNS, TRNS,TRNS,TRNS)
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_LAYER_TOGGLE(1),

+ 1
- 1
orphan/nerd/keymap_80_ansi150.c Ver fichero

@@ -25,7 +25,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS),
};

const uint16_t PROGMEM fn_actions[] = {
const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(2),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_LAYER_TOGGLE(1),

+ 1
- 1
orphan/nerd/keymap_common.h Ver fichero

@@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap.h"

extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];

#define KEYMAP( \
K08, K09, K18, K19, K28, K29, K38, K39, K48, K49, K58, K59, K68, K69, K88, K89, \

+ 1
- 1
orphan/phantom/keymap_7bit.h Ver fichero

@@ -35,7 +35,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_0)

+ 1
- 1
orphan/phantom/keymap_ansi.h Ver fichero

@@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

+ 1
- 1
orphan/phantom/keymap_ansi_150.h Ver fichero

@@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

+ 1
- 1
orphan/phantom/keymap_iso.h Ver fichero

@@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

+ 1
- 1
orphan/phantom/keymap_iso_150.h Ver fichero

@@ -17,6 +17,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,CALC,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, CAPS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS)
};
static const uint16_t PROGMEM fn_actions[] = {
static const action_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1)
};

+ 1
- 1
orphan/serialmouse_usb/keymap_common.h Ver fichero

@@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
extern const action_t fn_actions[];


/* All keys */

+ 1
- 1
orphan/terminal_bluefruit/keymap.c Ver fichero

@@ -177,7 +177,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};


static const uint16_t fn_actions[] PROGMEM = {
static const action_t fn_actions[] PROGMEM = {
[0] = ACTION_DEFAULT_LAYER_SET(0),
[1] = ACTION_LAYER_MOMENTARY(1),
[2] = ACTION_LAYER_MOMENTARY(2), //ACTION_LAYER_ON(2, ON_RELEASE),

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