change keymap for mouse keys.
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958875247c
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c696c95c60
@ -29,35 +29,35 @@ int current_layer = 0;
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
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* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Shift | | | | | | +| -|End|PgD|Dow|Shift | |
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* |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
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* `-----------------------------------------------------------'
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* `-----------------------------------------------------------'
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* |Gui |Alt |Space |Alt |Gui|
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* |Gui |Alt |Space |Alt |Gui|
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* `--------------------------------------------'
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* `--------------------------------------------'
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*
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*
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* Layer2(Fn2) HHKB mouse mode
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* Layer2(Fn2) mouse mode
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* ,-----------------------------------------------------------.
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* ,-----------------------------------------------------------.
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* |Esc| | | | | | | | | | | | | | |
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* |Esc| | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Tab | | | | | | | | | | |McU| |Backs|
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* |Tab | | | | | | | | | | | | |Backs|
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Contro| | | | | | | |MwL|MwU|McL|McR|Return |
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* |Contro| | | | | | | |MwL|MwD|MwU|MwR|Return |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Shift | | | | | | | |MwR|MwD|McD| | |
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* |Shift | | | | | | |McL|McD|McU|McR|xxxxxx| |
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* `-----------------------------------------------------------'
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* `-----------------------------------------------------------'
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* |Gui |Alt |Space |Mb1 |Mb2|
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* |Gui |Alt |Mb1 |Mb1 |Mb2|
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* `--------------------------------------------'
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* `--------------------------------------------'
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*
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*
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* Layer3(Fn3) vi mode
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* Layer3(Fn3) vi mode
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* ,-----------------------------------------------------------.
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Tab | | | | | |Hom|PgD|PgUlEnd| |MwD|MwU| |
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* |Tab | | | | | |Hom|PgD|PgUlEnd| |MwD|MwU|Backs|
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Contro| | | | | |Lef|Dow|Up |Rig| | |Return |
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* |Contro| | | | | |Lef|Dow|Up |Rig| | |Return |
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* |-----------------------------------------------------------|
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* |-----------------------------------------------------------|
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* |Shift | | | | |Mb2|McL|McD|McU|McR|Mb1|Mb1 | |
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* |Shift | | | | | | |McL|McD|McU|McR|Mb1 | |
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* `-----------------------------------------------------------'
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* `-----------------------------------------------------------'
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* |Gui|Alt |Space | |Mb2|
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* |Gui|Alt |Mb1 |xxxxx|Mb2|
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* `-------------------------------------------'
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* `-------------------------------------------'
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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*/
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@ -75,8 +75,8 @@ static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
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},
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},
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// 1: FN_1(HHKB Fn) HHKB mode
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// 1: FN_1(HHKB Fn) HHKB mode
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{
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{
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{ KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, },
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{ KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F3, KB_F4, KB_NO, KB_NO, KB_MUTE, KB_F20, KB_NO, KB_NO, },
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{ KB_F3, KB_F4, KB_NO, KB_NO, KB_MUTE, KB_F20, KB_NO, KB_NO },
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{ KB_F5, KB_F6, KB_NO, KB_NO, KB_NO, KP_ASTERISK,KP_PLUS, KB_NO },
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{ KB_F5, KB_F6, KB_NO, KB_NO, KB_NO, KP_ASTERISK,KP_PLUS, KB_NO },
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{ KB_F1, KB_POWER, KB_CAPSLOCK,KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
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{ KB_F1, KB_POWER, KB_CAPSLOCK,KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
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{ KB_F7, KB_F8, KB_NO, KB_PSCREEN, KB_HOME, KP_SLASH, KB_MINUS, KB_NO },
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{ KB_F7, KB_F8, KB_NO, KB_PSCREEN, KB_HOME, KP_SLASH, KB_MINUS, KB_NO },
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@ -84,27 +84,27 @@ static const uint8_t PROGMEM Keymap[][MATRIX_ROWS][MATRIX_COLS] = {
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{ KB_F9, KB_F10, KB_SCKLOCK, KB_BREAK, KB_LEFT, KB_PGUP, KB_END, KB_NO },
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{ KB_F9, KB_F10, KB_SCKLOCK, KB_BREAK, KB_LEFT, KB_PGUP, KB_END, KB_NO },
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{ KB_F11, KB_F12, KB_NO, KB_UP, KB_RIGHT, KB_DOWN, KB_PGDOWN, KB_NO },
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{ KB_F11, KB_F12, KB_NO, KB_UP, KB_RIGHT, KB_DOWN, KB_PGDOWN, KB_NO },
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},
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},
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// 2: FN_2(Right Shift) HHKB mouse mode
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// 2: FN_2(Right Shift) mouse mode
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{
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{
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{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, },
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{ KB_NO, KB_NO, KB_NO, KB_NO, KB_MUTE, KB_NO, KB_NO, KB_NO, },
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{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_NO, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
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{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_NO, KB_NO, KB_NO, KB_NO, MS_WH_LEFT, KP_SLASH, KB_MINUS, KB_NO },
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{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_NO, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, MS_BTN1 },
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{ KB_NO, KB_NO, KB_NO, KB_NO, MS_WH_LEFT, KB_NO, MS_LEFT, KB_NO },
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{ KB_NO, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, KB_NO, MS_BTN2, MS_BTN1 },
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{ KB_NO, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, KB_NO, MS_BTN2, MS_BTN1 },
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{ KB_NO, KB_NO, KB_NO, KB_NO, MS_LEFT, MS_WH_DOWN, MS_WH_RIGHT,KB_NO },
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{ KB_NO, KB_NO, KB_NO, KB_NO, MS_WH_UP, MS_WH_DOWN, MS_DOWN, KB_NO },
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{ KB_NO, KB_NO, KB_NO, MS_UP, MS_RIGHT, MS_DOWN, MS_WH_UP, KB_NO },
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{ KB_NO, KB_NO, KB_NO, KB_NO, MS_WH_RIGHT,MS_RIGHT, MS_UP, KB_NO },
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},
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},
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// 3: FN_3(Right Alt) vi mode
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// 3: FN_3(Right Alt) vi mode
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{
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{
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{ KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, },
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{ KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
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{ KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO, },
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{ KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_F20, KB_NO, KB_NO },
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{ KB_F5, KB_F6, KB_HOME, KB_NO, KB_NO, KB_LEFT, MS_LEFT, KB_NO },
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{ KB_F5, KB_F6, KB_HOME, KB_NO, KB_NO, KB_LEFT, KB_NO, KB_NO },
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{ KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
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{ KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, MS_BTN1 },
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{ KB_F7, KB_F8, KB_PGDOWN, KB_PGUP, KB_UP, KB_DOWN, MS_DOWN, KB_NO },
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{ KB_F7, KB_F8, KB_PGDOWN, KB_PGUP, KB_UP, KB_DOWN, MS_LEFT, KB_NO },
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{ KB_INSERT, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, MS_BTN1, MS_BTN2, KB_NO },
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{ KB_INSERT, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, MS_BTN1, MS_BTN2, KB_NO },
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{ KB_F9, KB_F10, KB_END, KB_NO, KB_NO, KB_RIGHT, MS_UP, KB_NO },
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{ KB_F9, KB_F10, KB_END, KB_NO, KB_NO, KB_RIGHT, MS_DOWN, KB_NO },
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{ KB_F11, KB_F12, MS_WH_DOWN, MS_WH_UP, KB_NO, MS_BTN1, MS_RIGHT, KB_NO },
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{ KB_F11, KB_F12, MS_WH_UP, MS_WH_DOWN, KB_NO, MS_RIGHT, MS_UP, KB_NO },
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},
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},
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};
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};
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@ -37,7 +37,7 @@ void matrix_init(void)
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// row & col output(PB0-6)
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// row & col output(PB0-6)
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DDRB = 0xFF;
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DDRB = 0xFF;
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PORTB = KEY_SELELCT(0, 0);
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PORTB = KEY_SELELCT(0, 0);
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// key input(KEY/VALID)
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// KEY & VALID input w/o pullup(PE6,7)
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DDRE = 0x3F;
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DDRE = 0x3F;
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PORTE = 0x00;
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PORTE = 0x00;
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9
tmk.c
9
tmk.c
@ -69,6 +69,7 @@ int main(void)
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// Wait an extra second for the PC's operating system to load drivers
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// Wait an extra second for the PC's operating system to load drivers
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// and do whatever it does to actually be ready for input
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// and do whatever it does to actually be ready for input
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// needs such long time in my PC.
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// needs such long time in my PC.
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/* wait for debug print. no need for normal use */
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for (int i =0; i < 6; i++) {
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for (int i =0; i < 6; i++) {
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LED_CONFIG;
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LED_CONFIG;
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LED_ON;
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LED_ON;
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@ -146,10 +147,10 @@ int main(void)
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if (code == MS_BTN3) mouse_btn |= 1<<2;
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if (code == MS_BTN3) mouse_btn |= 1<<2;
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if (code == MS_BTN4) mouse_btn |= 1<<3;
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if (code == MS_BTN4) mouse_btn |= 1<<3;
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if (code == MS_BTN5) mouse_btn |= 1<<4;
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if (code == MS_BTN5) mouse_btn |= 1<<4;
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if (code == MS_WH_UP) mouse_wheel -= 1;
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if (code == MS_WH_UP) mouse_wheel += 1;
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if (code == MS_WH_DOWN) mouse_wheel += 1;
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if (code == MS_WH_DOWN) mouse_wheel -= 1;
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if (code == MS_WH_LEFT) mouse_hwheel -= 1;
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if (code == MS_WH_LEFT) mouse_hwheel += 1;
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if (code == MS_WH_RIGHT) mouse_hwheel += 1;
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if (code == MS_WH_RIGHT) mouse_hwheel -= 1;
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} else {
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} else {
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// normal keys
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// normal keys
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if (key_index < 6)
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if (key_index < 6)
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