Add NO_ACTION_ONESHOT config option
This commit is contained in:
parent
9a3edb897a
commit
d44290b91b
@ -2,6 +2,7 @@ COMMON_DIR = common
|
|||||||
SRC += $(COMMON_DIR)/host.c \
|
SRC += $(COMMON_DIR)/host.c \
|
||||||
$(COMMON_DIR)/keyboard.c \
|
$(COMMON_DIR)/keyboard.c \
|
||||||
$(COMMON_DIR)/action.c \
|
$(COMMON_DIR)/action.c \
|
||||||
|
$(COMMON_DIR)/action_oneshot.c \
|
||||||
$(COMMON_DIR)/action_macro.c \
|
$(COMMON_DIR)/action_macro.c \
|
||||||
$(COMMON_DIR)/layer_switch.c \
|
$(COMMON_DIR)/layer_switch.c \
|
||||||
$(COMMON_DIR)/keymap.c \
|
$(COMMON_DIR)/keymap.c \
|
||||||
|
@ -25,6 +25,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|||||||
#include "debug.h"
|
#include "debug.h"
|
||||||
#include "led.h"
|
#include "led.h"
|
||||||
#include "layer_switch.h"
|
#include "layer_switch.h"
|
||||||
|
#include "action_oneshot.h"
|
||||||
#include "action_macro.h"
|
#include "action_macro.h"
|
||||||
#include "action.h"
|
#include "action.h"
|
||||||
|
|
||||||
@ -125,44 +126,6 @@ bool waiting_buffer_has_anykey_pressed(void)
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/* Oneshot modifier
|
|
||||||
*
|
|
||||||
* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
|
|
||||||
* Solution: Oneshot modifier have its effect on only one key coming next.
|
|
||||||
* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
|
|
||||||
*
|
|
||||||
* Hold: works as normal modifier.
|
|
||||||
* Tap: one shot modifier.
|
|
||||||
* 2 Tap: cancel one shot modifier.
|
|
||||||
* 5-Tap: toggles enable/disable oneshot feature.
|
|
||||||
*/
|
|
||||||
static struct {
|
|
||||||
uint8_t mods;
|
|
||||||
uint8_t time;
|
|
||||||
bool ready;
|
|
||||||
bool disabled;
|
|
||||||
} oneshot_state;
|
|
||||||
|
|
||||||
static void oneshot_start(uint8_t mods, uint16_t time)
|
|
||||||
{
|
|
||||||
oneshot_state.mods = mods;
|
|
||||||
oneshot_state.time = time;
|
|
||||||
oneshot_state.ready = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void oneshot_cancel(void)
|
|
||||||
{
|
|
||||||
oneshot_state.mods = 0;
|
|
||||||
oneshot_state.time = 0;
|
|
||||||
oneshot_state.ready = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
static void oneshot_toggle(void)
|
|
||||||
{
|
|
||||||
oneshot_state.disabled = !oneshot_state.disabled;
|
|
||||||
}
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
@ -263,6 +226,7 @@ static void process_action(keyrecord_t *record)
|
|||||||
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
|
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
|
||||||
action.key.mods<<4;
|
action.key.mods<<4;
|
||||||
switch (action.layer.code) {
|
switch (action.layer.code) {
|
||||||
|
#ifndef NO_ACTION_ONESHOT
|
||||||
case 0x00:
|
case 0x00:
|
||||||
// Oneshot modifier
|
// Oneshot modifier
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
@ -272,7 +236,7 @@ static void process_action(keyrecord_t *record)
|
|||||||
}
|
}
|
||||||
else if (tap_count == 1) {
|
else if (tap_count == 1) {
|
||||||
debug("MODS_TAP: Oneshot: start\n");
|
debug("MODS_TAP: Oneshot: start\n");
|
||||||
oneshot_start(mods, event.time);
|
oneshot_start(mods);
|
||||||
}
|
}
|
||||||
else if (tap_count == TAPPING_TOGGLE) {
|
else if (tap_count == TAPPING_TOGGLE) {
|
||||||
debug("MODS_TAP: Oneshot: toggle\n");
|
debug("MODS_TAP: Oneshot: toggle\n");
|
||||||
@ -303,6 +267,7 @@ static void process_action(keyrecord_t *record)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
#endif
|
||||||
default:
|
default:
|
||||||
if (event.pressed) {
|
if (event.pressed) {
|
||||||
if (tap_count > 0) {
|
if (tap_count > 0) {
|
||||||
@ -930,15 +895,16 @@ void register_code(uint8_t code)
|
|||||||
// TODO: should push command_proc out of this block?
|
// TODO: should push command_proc out of this block?
|
||||||
if (command_proc(code)) return;
|
if (command_proc(code)) return;
|
||||||
|
|
||||||
#ifndef NO_ACTION_TAPPING
|
#ifndef NO_ACTION_ONESHOT
|
||||||
if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
|
if (oneshot_state.mods && !oneshot_state.disabled) {
|
||||||
uint8_t tmp_mods = host_get_mods();
|
uint8_t tmp_mods = host_get_mods();
|
||||||
host_add_mods(oneshot_state.mods);
|
host_add_mods(oneshot_state.mods);
|
||||||
|
|
||||||
host_add_key(code);
|
host_add_key(code);
|
||||||
host_send_keyboard_report();
|
host_send_keyboard_report();
|
||||||
|
|
||||||
host_set_mods(tmp_mods);
|
host_set_mods(tmp_mods);
|
||||||
oneshot_state.ready = false;
|
oneshot_cancel();
|
||||||
} else
|
} else
|
||||||
#endif
|
#endif
|
||||||
{
|
{
|
||||||
|
21
common/action_oneshot.c
Normal file
21
common/action_oneshot.c
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
#include "action_oneshot.h"
|
||||||
|
|
||||||
|
|
||||||
|
#ifndef NO_ACTION_ONESHOT
|
||||||
|
oneshot_state_t oneshot_state;
|
||||||
|
|
||||||
|
void oneshot_start(uint8_t mods)
|
||||||
|
{
|
||||||
|
oneshot_state.mods = mods;
|
||||||
|
}
|
||||||
|
|
||||||
|
void oneshot_cancel(void)
|
||||||
|
{
|
||||||
|
oneshot_state.mods = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void oneshot_toggle(void)
|
||||||
|
{
|
||||||
|
oneshot_state.disabled = !oneshot_state.disabled;
|
||||||
|
}
|
||||||
|
#endif
|
52
common/action_oneshot.h
Normal file
52
common/action_oneshot.h
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
/*
|
||||||
|
Copyright 2013 Jun Wako <wakojun@gmail.com>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 2 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#ifndef ACTION_ONESHOT_H
|
||||||
|
#define ACTION_ONESHOT_H
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <stdbool.h>
|
||||||
|
|
||||||
|
#ifdef NO_ACTION_TAPPING
|
||||||
|
#define NO_ACTION_ONESHOT
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef NO_ACTION_ONESHOT
|
||||||
|
/* Oneshot modifier
|
||||||
|
*
|
||||||
|
* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
|
||||||
|
* Solution: Oneshot modifier have its effect on only one key coming next.
|
||||||
|
* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
|
||||||
|
*
|
||||||
|
* Hold: works as normal modifier.
|
||||||
|
* Tap: one shot modifier.
|
||||||
|
* 2 Tap: cancel one shot modifier.
|
||||||
|
* 5-Tap: toggles enable/disable oneshot feature.
|
||||||
|
*/
|
||||||
|
typedef struct {
|
||||||
|
uint8_t mods;
|
||||||
|
bool disabled;
|
||||||
|
} oneshot_state_t;
|
||||||
|
|
||||||
|
|
||||||
|
oneshot_state_t oneshot_state;
|
||||||
|
|
||||||
|
void oneshot_start(uint8_t mods);
|
||||||
|
void oneshot_cancel(void);
|
||||||
|
void oneshot_toggle(void);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
Loading…
Reference in New Issue
Block a user