ソースを参照

Fix mod stuck of MODS_KEY when leaving layer #62

- Add action_util.c and remove action_oneshot.c
- Add oneshot_mods for MODS_ONESHOT
- Add weak_mods for MODS_KEY and MACRO
- weak_mods is cleared when layer switching
tags/v1.9
tmk 10年前
コミット
d52d554360
12個のファイルの変更330行の追加323行の削除
  1. 1
    1
      common.mk
  2. 67
    71
      common/action.c
  3. 3
    3
      common/action.h
  4. 3
    3
      common/action_code.h
  5. 0
    21
      common/action_oneshot.c
  6. 0
    52
      common/action_oneshot.h
  7. 192
    0
      common/action_util.c
  8. 56
    0
      common/action_util.h
  9. 1
    0
      common/command.c
  10. 1
    149
      common/host.c
  11. 0
    17
      common/host.h
  12. 6
    6
      doc/keymap.md

+ 1
- 1
common.mk ファイルの表示

$(COMMON_DIR)/keyboard.c \ $(COMMON_DIR)/keyboard.c \
$(COMMON_DIR)/action.c \ $(COMMON_DIR)/action.c \
$(COMMON_DIR)/action_tapping.c \ $(COMMON_DIR)/action_tapping.c \
$(COMMON_DIR)/action_oneshot.c \
$(COMMON_DIR)/action_macro.c \ $(COMMON_DIR)/action_macro.c \
$(COMMON_DIR)/action_layer.c \ $(COMMON_DIR)/action_layer.c \
$(COMMON_DIR)/action_util.c \
$(COMMON_DIR)/keymap.c \ $(COMMON_DIR)/keymap.c \
$(COMMON_DIR)/timer.c \ $(COMMON_DIR)/timer.c \
$(COMMON_DIR)/print.c \ $(COMMON_DIR)/print.c \

+ 67
- 71
common/action.c ファイルの表示

#include "backlight.h" #include "backlight.h"
#include "action_layer.h" #include "action_layer.h"
#include "action_tapping.h" #include "action_tapping.h"
#include "action_oneshot.h"
#include "action_macro.h" #include "action_macro.h"
#include "action_util.h"
#include "action.h" #include "action.h"


#ifdef DEBUG_ACTION #ifdef DEBUG_ACTION
action.key.mods<<4; action.key.mods<<4;
if (event.pressed) { if (event.pressed) {
if (mods) { if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
add_weak_mods(mods);
send_keyboard_report();
} }
register_code(action.key.code); register_code(action.key.code);
} else { } else {
unregister_code(action.key.code); unregister_code(action.key.code);
if (mods) { if (mods) {
host_del_mods(mods);
host_send_keyboard_report();
del_weak_mods(mods);
send_keyboard_report();
} }
} }
} }
if (event.pressed) { if (event.pressed) {
if (tap_count == 0) { if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: add_mods\n"); dprint("MODS_TAP: Oneshot: add_mods\n");
add_mods(mods);
register_mods(mods);
} }
else if (tap_count == 1) { else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n"); dprint("MODS_TAP: Oneshot: start\n");
oneshot_start(mods);
set_oneshot_mods(mods);
} }
else if (tap_count == TAPPING_TOGGLE) { else if (tap_count == TAPPING_TOGGLE) {
dprint("MODS_TAP: Oneshot: toggle\n"); dprint("MODS_TAP: Oneshot: toggle\n");
else { else {
dprint("MODS_TAP: Oneshot: cancel&add_mods\n"); dprint("MODS_TAP: Oneshot: cancel&add_mods\n");
// double tap cancels oneshot and works as normal modifier. // double tap cancels oneshot and works as normal modifier.
oneshot_cancel();
add_mods(mods);
clear_oneshot_mods();
register_mods(mods);
} }
} else { } else {
if (tap_count == 0) { if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: cancel/del_mods\n"); dprint("MODS_TAP: Oneshot: cancel/del_mods\n");
// cancel oneshot on hold // cancel oneshot on hold
oneshot_cancel();
del_mods(mods);
clear_oneshot_mods();
unregister_mods(mods);
} }
else if (tap_count == 1) { else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: del_mods\n");
// retain Oneshot
del_mods(mods);
// Oneshot
} }
else { else {
dprint("MODS_TAP: Oneshot: del_mods\n"); dprint("MODS_TAP: Oneshot: del_mods\n");
// cancel Mods // cancel Mods
del_mods(mods);
unregister_mods(mods);
} }
} }
break; break;
dprint("MODS_TAP: Tap: Cancel: add_mods\n"); dprint("MODS_TAP: Tap: Cancel: add_mods\n");
// ad hoc: set 0 to cancel tap // ad hoc: set 0 to cancel tap
record->tap.count = 0; record->tap.count = 0;
add_mods(mods);
register_mods(mods);
} else { } else {
dprint("MODS_TAP: Tap: register_code\n"); dprint("MODS_TAP: Tap: register_code\n");
register_code(action.key.code); register_code(action.key.code);
} }
} else { } else {
dprint("MODS_TAP: No tap: add_mods\n"); dprint("MODS_TAP: No tap: add_mods\n");
add_mods(mods);
register_mods(mods);
} }
} else { } else {
if (tap_count > 0) { if (tap_count > 0) {
unregister_code(action.key.code); unregister_code(action.key.code);
} else { } else {
dprint("MODS_TAP: No tap: add_mods\n"); dprint("MODS_TAP: No tap: add_mods\n");
del_mods(mods);
unregister_mods(mods);
} }
} }
break; break;
// Resync: ignore if caps lock already is on // Resync: ignore if caps lock already is on
if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return; if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) return;
#endif #endif
host_add_key(KC_CAPSLOCK);
host_send_keyboard_report();
host_del_key(KC_CAPSLOCK);
host_send_keyboard_report();
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
} }


else if (KC_LOCKING_NUM == code) { else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE #ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return; if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) return;
#endif #endif
host_add_key(KC_NUMLOCK);
host_send_keyboard_report();
host_del_key(KC_NUMLOCK);
host_send_keyboard_report();
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
} }


else if (KC_LOCKING_SCROLL == code) { else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE #ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return; if (host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) return;
#endif #endif
host_add_key(KC_SCROLLLOCK);
host_send_keyboard_report();
host_del_key(KC_SCROLLLOCK);
host_send_keyboard_report();
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
} }
#endif #endif


if (command_proc(code)) return; if (command_proc(code)) return;


#ifndef NO_ACTION_ONESHOT #ifndef NO_ACTION_ONESHOT
/* TODO: remove
if (oneshot_state.mods && !oneshot_state.disabled) { if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = host_get_mods();
host_add_mods(oneshot_state.mods);
uint8_t tmp_mods = get_mods();
add_mods(oneshot_state.mods);


host_add_key(code);
host_send_keyboard_report();
add_key(code);
send_keyboard_report();


host_set_mods(tmp_mods);
set_mods(tmp_mods);
send_keyboard_report();
oneshot_cancel(); oneshot_cancel();
} else } else
*/
#endif #endif
{ {
host_add_key(code);
host_send_keyboard_report();
add_key(code);
send_keyboard_report();
} }
} }
else if IS_MOD(code) { else if IS_MOD(code) {
host_add_mods(MOD_BIT(code));
host_send_keyboard_report();
add_mods(MOD_BIT(code));
send_keyboard_report();
} }
else if IS_SYSTEM(code) { else if IS_SYSTEM(code) {
host_system_send(KEYCODE2SYSTEM(code)); host_system_send(KEYCODE2SYSTEM(code));
// Resync: ignore if caps lock already is off // Resync: ignore if caps lock already is off
if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return; if (!(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK))) return;
#endif #endif
host_add_key(KC_CAPSLOCK);
host_send_keyboard_report();
host_del_key(KC_CAPSLOCK);
host_send_keyboard_report();
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
} }


else if (KC_LOCKING_NUM == code) { else if (KC_LOCKING_NUM == code) {
#ifdef LOCKING_RESYNC_ENABLE #ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return; if (!(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK))) return;
#endif #endif
host_add_key(KC_NUMLOCK);
host_send_keyboard_report();
host_del_key(KC_NUMLOCK);
host_send_keyboard_report();
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
} }


else if (KC_LOCKING_SCROLL == code) { else if (KC_LOCKING_SCROLL == code) {
#ifdef LOCKING_RESYNC_ENABLE #ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return; if (!(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK))) return;
#endif #endif
host_add_key(KC_SCROLLLOCK);
host_send_keyboard_report();
host_del_key(KC_SCROLLLOCK);
host_send_keyboard_report();
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
} }
#endif #endif


else if IS_KEY(code) { else if IS_KEY(code) {
host_del_key(code);
host_send_keyboard_report();
del_key(code);
send_keyboard_report();
} }
else if IS_MOD(code) { else if IS_MOD(code) {
host_del_mods(MOD_BIT(code));
host_send_keyboard_report();
del_mods(MOD_BIT(code));
send_keyboard_report();
} }
else if IS_SYSTEM(code) { else if IS_SYSTEM(code) {
host_system_send(0); host_system_send(0);
} }
} }


void add_mods(uint8_t mods)
void register_mods(uint8_t mods)
{ {
if (mods) { if (mods) {
host_add_mods(mods);
host_send_keyboard_report();
add_mods(mods);
send_keyboard_report();
} }
} }


void del_mods(uint8_t mods)
void unregister_mods(uint8_t mods)
{ {
if (mods) { if (mods) {
host_del_mods(mods);
host_send_keyboard_report();
del_mods(mods);
send_keyboard_report();
} }
} }


void set_mods(uint8_t mods)
{
host_set_mods(mods);
host_send_keyboard_report();
}

void clear_keyboard(void) void clear_keyboard(void)
{ {
host_clear_mods();
clear_mods();
clear_keyboard_but_mods(); clear_keyboard_but_mods();
} }


void clear_keyboard_but_mods(void) void clear_keyboard_but_mods(void)
{ {
host_clear_keys();
host_send_keyboard_report();
clear_weak_mods();
clear_keys();
send_keyboard_report();
#ifdef MOUSEKEY_ENABLE #ifdef MOUSEKEY_ENABLE
mousekey_clear(); mousekey_clear();
mousekey_send(); mousekey_send();


bool sending_anykey(void) bool sending_anykey(void)
{ {
return (host_has_anykey() || host_mouse_in_use() ||
return (has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report()); host_last_sysytem_report() || host_last_consumer_report());
} }



+ 3
- 3
common/action.h ファイルの表示

void process_action(keyrecord_t *record); void process_action(keyrecord_t *record);
void register_code(uint8_t code); void register_code(uint8_t code);
void unregister_code(uint8_t code); void unregister_code(uint8_t code);
void add_mods(uint8_t mods);
void del_mods(uint8_t mods);
void set_mods(uint8_t mods);
void register_mods(uint8_t mods);
void unregister_mods(uint8_t mods);
//void set_mods(uint8_t mods);
void clear_keyboard(void); void clear_keyboard(void);
void clear_keyboard_but_mods(void); void clear_keyboard_but_mods(void);
bool sending_anykey(void); bool sending_anykey(void);

+ 3
- 3
common/action_code.h ファイルの表示

* 000r|0000|0000 0001 Transparent code * 000r|0000|0000 0001 Transparent code
* 000r|0000| keycode Key * 000r|0000| keycode Key
* 000r|mods|0000 0000 Modifiers * 000r|mods|0000 0000 Modifiers
* 000r|mods| keycode Key and Modifiers
* 000r|mods| keycode Modifiers+Key(Modified key)
* r: Left/Right flag(Left:0, Right:1) * r: Left/Right flag(Left:0, Right:1)
* *
* ACT_MODS_TAP(001r): * ACT_MODS_TAP(001r):
* 001r|mods|0000 0000 Modifiers with OneShot * 001r|mods|0000 0000 Modifiers with OneShot
* 001r|mods|0000 00xx (reserved) * 001r|mods|0000 00xx (reserved)
* 001r|mods| keycode Modifiers with Tap Key
* 001r|mods| keycode Modifiers with Tap Key(Dual role)
* *
* *
* Other Keys(01xx) * Other Keys(01xx)
* 1001|oopp|BBBB BBBB 8-bit Bitwise Operation??? * 1001|oopp|BBBB BBBB 8-bit Bitwise Operation???
* *
* ACT_LAYER_TAP(101x): * ACT_LAYER_TAP(101x):
* 101E|LLLL| keycode Invert with tap key
* 101E|LLLL| keycode On/Off with tap key
* 101E|LLLL|1110 xxxx Reserved(0xE0-EF) * 101E|LLLL|1110 xxxx Reserved(0xE0-EF)
* 101E|LLLL|1111 0000 Invert with tap toggle(0xF0) * 101E|LLLL|1111 0000 Invert with tap toggle(0xF0)
* 101E|LLLL|1111 0001 On/Off * 101E|LLLL|1111 0001 On/Off

+ 0
- 21
common/action_oneshot.c ファイルの表示

#include "action_oneshot.h"


#ifndef NO_ACTION_ONESHOT
oneshot_state_t oneshot_state;

void oneshot_start(uint8_t mods)
{
oneshot_state.mods = mods;
}

void oneshot_cancel(void)
{
oneshot_state.mods = 0;
}

void oneshot_toggle(void)
{
oneshot_state.disabled = !oneshot_state.disabled;
}
#endif

+ 0
- 52
common/action_oneshot.h ファイルの表示

/*
Copyright 2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACTION_ONESHOT_H
#define ACTION_ONESHOT_H

#include <stdint.h>
#include <stdbool.h>

#ifdef NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#endif

#ifndef NO_ACTION_ONESHOT
/* Oneshot modifier
*
* Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
* Solution: Oneshot modifier have its effect on only one key coming next.
* Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
*
* Hold: works as normal modifier.
* Tap: one shot modifier.
* 2 Tap: cancel one shot modifier.
* 5-Tap: toggles enable/disable oneshot feature.
*/
typedef struct {
uint8_t mods;
bool disabled;
} oneshot_state_t;


oneshot_state_t oneshot_state;

void oneshot_start(uint8_t mods);
void oneshot_cancel(void);
void oneshot_toggle(void);
#endif

#endif

+ 192
- 0
common/action_util.c ファイルの表示

/*
Copyright 2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "report.h"
#include "debug.h"
#include "action_util.h"

static inline void add_key_byte(uint8_t code);
static inline void del_key_byte(uint8_t code);
#ifdef NKRO_ENABLE
static inline void add_key_bit(uint8_t code);
static inline void del_key_bit(uint8_t code);
#endif

static uint8_t real_mods = 0;
static uint8_t weak_mods = 0;


// TODO: pointer variable is not needed
//report_keyboard_t keyboard_report = {};
report_keyboard_t *keyboard_report = &(report_keyboard_t){};

#ifndef NO_ACTION_ONESHOT
static bool oneshot_enabled = true;
static int8_t oneshot_mods = 0;
#endif

void send_keyboard_report(void) {
keyboard_report->mods = real_mods;
keyboard_report->mods |= weak_mods;
#ifndef NO_ACTION_ONESHOT
keyboard_report->mods |= oneshot_mods;
if (has_anykey()) {
clear_oneshot_mods();
}
#endif
host_keyboard_send(keyboard_report);
}

/* key */
void add_key(uint8_t key)
{
#ifdef NKRO_ENABLE
if (keyboard_nkro) {
add_key_bit(key);
return;
}
#endif
add_key_byte(key);
}

void del_key(uint8_t key)
{
#ifdef NKRO_ENABLE
if (keyboard_nkro) {
del_key_bit(key);
return;
}
#endif
del_key_byte(key);
}

void clear_keys(void)
{
// not clear mods
for (int8_t i = 1; i < REPORT_SIZE; i++) {
keyboard_report->raw[i] = 0;
}
}


/* modifier */
uint8_t get_mods(void) { return real_mods; }
void add_mods(uint8_t mods) { real_mods |= mods; }
void del_mods(uint8_t mods) { real_mods &= ~mods; }
void set_mods(uint8_t mods) { real_mods = mods; }
void clear_mods(void) { real_mods = 0; }

/* weak modifier */
uint8_t get_weak_mods(void) { return weak_mods; }
void add_weak_mods(uint8_t mods) { weak_mods |= mods; }
void del_weak_mods(uint8_t mods) { weak_mods &= ~mods; }
void set_weak_mods(uint8_t mods) { weak_mods = mods; }
void clear_weak_mods(void) { weak_mods = 0; }

/* Oneshot modifier */
#ifndef NO_ACTION_ONESHOT
void set_oneshot_mods(uint8_t mods) { oneshot_mods = mods; }
void clear_oneshot_mods(void) { oneshot_mods = 0; }
void oneshot_toggle(void) { oneshot_enabled = !oneshot_enabled; }
void oneshot_enable(void) { oneshot_enabled = true; }
void oneshot_disable(void) { oneshot_enabled = false; }
#endif




/*
* inspect keyboard state
*/
uint8_t has_anykey(void)
{
uint8_t cnt = 0;
for (uint8_t i = 1; i < REPORT_SIZE; i++) {
if (keyboard_report->raw[i])
cnt++;
}
return cnt;
}

uint8_t has_anymod(void)
{
return bitpop(real_mods);
}

uint8_t get_first_key(void)
{
#ifdef NKRO_ENABLE
if (keyboard_nkro) {
uint8_t i = 0;
for (; i < REPORT_BITS && !keyboard_report->nkro.bits[i]; i++)
;
return i<<3 | biton(keyboard_report->nkro.bits[i]);
}
#endif
return keyboard_report->keys[0];
}



/* local functions */
static inline void add_key_byte(uint8_t code)
{
int8_t i = 0;
int8_t empty = -1;
for (; i < REPORT_KEYS; i++) {
if (keyboard_report->keys[i] == code) {
break;
}
if (empty == -1 && keyboard_report->keys[i] == 0) {
empty = i;
}
}
if (i == REPORT_KEYS) {
if (empty != -1) {
keyboard_report->keys[empty] = code;
}
}
}

static inline void del_key_byte(uint8_t code)
{
for (uint8_t i = 0; i < REPORT_KEYS; i++) {
if (keyboard_report->keys[i] == code) {
keyboard_report->keys[i] = 0;
}
}
}

#ifdef NKRO_ENABLE
static inline void add_key_bit(uint8_t code)
{
if ((code>>3) < REPORT_BITS) {
keyboard_report->nkro.bits[code>>3] |= 1<<(code&7);
} else {
dprintf("add_key_bit: can't add: %02X\n", code);
}
}

static inline void del_key_bit(uint8_t code)
{
if ((code>>3) < REPORT_BITS) {
keyboard_report->nkro.bits[code>>3] &= ~(1<<(code&7));
} else {
dprintf("del_key_bit: can't del: %02X\n", code);
}
}
#endif

+ 56
- 0
common/action_util.h ファイルの表示

/*
Copyright 2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ACTION_UTIL_H
#define ACTION_UTIL_H

#include <stdint.h>

extern report_keyboard_t *keyboard_report;

void send_keyboard_report(void);

/* key */
void add_key(uint8_t key);
void del_key(uint8_t key);
void clear_keys(void);

/* modifier */
uint8_t get_mods(void);
void add_mods(uint8_t mods);
void del_mods(uint8_t mods);
void set_mods(uint8_t mods);
void clear_mods(void);

/* weak modifier */
uint8_t get_weak_mods(void);
void add_weak_mods(uint8_t mods);
void del_weak_mods(uint8_t mods);
void set_weak_mods(uint8_t mods);
void clear_weak_mods(void);

/* oneshot modifier */
void set_oneshot_mods(uint8_t mods);
void clear_oneshot_mods(void);
void oneshot_toggle(void);
void oneshot_enable(void);
void oneshot_disable(void);

/* inspect */
uint8_t has_anykey(void);
uint8_t has_anymod(void);
uint8_t get_first_key(void);
#endif

+ 1
- 0
common/command.c ファイルの表示

#include "keyboard.h" #include "keyboard.h"
#include "bootloader.h" #include "bootloader.h"
#include "action_layer.h" #include "action_layer.h"
#include "action_util.h"
#include "eeconfig.h" #include "eeconfig.h"
#include "sleep_led.h" #include "sleep_led.h"
#include "led.h" #include "led.h"

+ 1
- 149
common/host.c ファイルの表示

bool keyboard_nkro = false; bool keyboard_nkro = false;
#endif #endif


report_keyboard_t *keyboard_report = &(report_keyboard_t){};
report_mouse_t mouse_report = {}; report_mouse_t mouse_report = {};




static uint16_t last_system_report = 0; static uint16_t last_system_report = 0;
static uint16_t last_consumer_report = 0; static uint16_t last_consumer_report = 0;


static inline void add_key_byte(uint8_t code);
static inline void del_key_byte(uint8_t code);
#ifdef NKRO_ENABLE
static inline void add_key_bit(uint8_t code);
static inline void del_key_bit(uint8_t code);
#endif



void host_set_driver(host_driver_t *d) void host_set_driver(host_driver_t *d)
{ {
if (debug_keyboard) { if (debug_keyboard) {
dprint("keyboard_report: "); dprint("keyboard_report: ");
for (uint8_t i = 0; i < REPORT_SIZE; i++) { for (uint8_t i = 0; i < REPORT_SIZE; i++) {
dprintf("%02X ", keyboard_report->raw[i]);
dprintf("%02X ", report->raw[i]);
} }
dprint("\n"); dprint("\n");
} }
(*driver->send_consumer)(report); (*driver->send_consumer)(report);
} }




/* keyboard report utils */
void host_add_key(uint8_t key)
{
#ifdef NKRO_ENABLE
if (keyboard_nkro) {
add_key_bit(key);
return;
}
#endif
add_key_byte(key);
}

void host_del_key(uint8_t key)
{
#ifdef NKRO_ENABLE
if (keyboard_nkro) {
del_key_bit(key);
return;
}
#endif
del_key_byte(key);
}

void host_clear_keys(void)
{
// not clea mods
for (int8_t i = 1; i < REPORT_SIZE; i++) {
keyboard_report->raw[i] = 0;
}
}

uint8_t host_get_mods(void)
{
return keyboard_report->mods;
}

void host_add_mods(uint8_t mods)
{
keyboard_report->mods |= mods;
}

void host_del_mods(uint8_t mods)
{
keyboard_report->mods &= ~mods;
}

void host_set_mods(uint8_t mods)
{
keyboard_report->mods = mods;
}

void host_clear_mods(void)
{
keyboard_report->mods = 0;
}

uint8_t host_has_anykey(void)
{
uint8_t cnt = 0;
for (uint8_t i = 1; i < REPORT_SIZE; i++) {
if (keyboard_report->raw[i])
cnt++;
}
return cnt;
}

uint8_t host_has_anymod(void)
{
return bitpop(keyboard_report->mods);
}

uint8_t host_get_first_key(void)
{
#ifdef NKRO_ENABLE
if (keyboard_nkro) {
uint8_t i = 0;
for (; i < REPORT_BITS && !keyboard_report->nkro.bits[i]; i++)
;
return i<<3 | biton(keyboard_report->nkro.bits[i]);
}
#endif
return keyboard_report->keys[0];
}

void host_send_keyboard_report(void)
{
if (!driver) return;
host_keyboard_send(keyboard_report);
}

uint8_t host_mouse_in_use(void) uint8_t host_mouse_in_use(void)
{ {
return (mouse_report.buttons | mouse_report.x | mouse_report.y | mouse_report.v | mouse_report.h); return (mouse_report.buttons | mouse_report.x | mouse_report.y | mouse_report.v | mouse_report.h);
{ {
return last_consumer_report; return last_consumer_report;
} }

static inline void add_key_byte(uint8_t code)
{
int8_t i = 0;
int8_t empty = -1;
for (; i < REPORT_KEYS; i++) {
if (keyboard_report->keys[i] == code) {
break;
}
if (empty == -1 && keyboard_report->keys[i] == 0) {
empty = i;
}
}
if (i == REPORT_KEYS) {
if (empty != -1) {
keyboard_report->keys[empty] = code;
}
}
}

static inline void del_key_byte(uint8_t code)
{
for (uint8_t i = 0; i < REPORT_KEYS; i++) {
if (keyboard_report->keys[i] == code) {
keyboard_report->keys[i] = 0;
}
}
}

#ifdef NKRO_ENABLE
static inline void add_key_bit(uint8_t code)
{
if ((code>>3) < REPORT_BITS) {
keyboard_report->nkro.bits[code>>3] |= 1<<(code&7);
} else {
dprintf("add_key_bit: can't add: %02X\n", code);
}
}

static inline void del_key_bit(uint8_t code)
{
if ((code>>3) < REPORT_BITS) {
keyboard_report->nkro.bits[code>>3] &= ~(1<<(code&7));
} else {
dprintf("del_key_bit: can't del: %02X\n", code);
}
}
#endif

+ 0
- 17
common/host.h ファイルの表示

#endif #endif


/* report */ /* report */
extern report_keyboard_t *keyboard_report;
extern report_mouse_t mouse_report; extern report_mouse_t mouse_report;




void host_system_send(uint16_t data); void host_system_send(uint16_t data);
void host_consumer_send(uint16_t data); void host_consumer_send(uint16_t data);


/* keyboard report utils */
void host_add_key(uint8_t key);
void host_del_key(uint8_t key);
void host_clear_keys(void);

uint8_t host_get_mods(void);
void host_add_mods(uint8_t mods);
void host_del_mods(uint8_t mods);
void host_set_mods(uint8_t mods);
void host_clear_mods(void);

uint8_t host_has_anykey(void);
uint8_t host_has_anymod(void);
uint8_t host_get_first_key(void);
void host_send_keyboard_report(void);

/* mouse report utils */ /* mouse report utils */
uint8_t host_mouse_in_use(void); uint8_t host_mouse_in_use(void);



+ 6
- 6
doc/keymap.md ファイルの表示

ACTION_KEY(KC_A) ACTION_KEY(KC_A)
ACTION_KEY(KC_LSFT) ACTION_KEY(KC_LSFT)


#### 2.1.2 Key with modifiers
#### 2.1.2 Modified key
This action is comprised of strokes of modifiers and a key. `Macro` action is needed if you want more complex key strokes. This action is comprised of strokes of modifiers and a key. `Macro` action is needed if you want more complex key strokes.


Say you want to assign a key to `Shift + 1` to get charactor *'!'* or `Alt + Tab` to switch application windows. Say you want to assign a key to `Shift + 1` to get charactor *'!'* or `Alt + Tab` to switch application windows.


ACTION_MODS(MOD_ALT | MOD_LSFT) ACTION_MODS(MOD_ALT | MOD_LSFT)


#### 2.1.3 Modifier with tap key
#### 2.1.3 Modifier with Tap key([Dual role][dual_role])
Works as a modifier key while holding, but registers a key on tap(press and release quickly). Works as a modifier key while holding, but registers a key on tap(press and release quickly).




Tapping is to press and release a key quickly. Tapping speed is determined with setting of `TAPPING_TERM`, which can be defined in `config.h`, 200ms by default. Tapping is to press and release a key quickly. Tapping speed is determined with setting of `TAPPING_TERM`, which can be defined in `config.h`, 200ms by default.


### 4.1 Tap Key ### 4.1 Tap Key
This is a feature to assign normal key action and modifier including layer switching to just same one physical key. This is a kind of [Dual role modifier][dual_role]. It works as modifier when holding the key but registers normal key when tapping.
This is a feature to assign normal key action and modifier including layer switching to just same one physical key. This is a kind of [Dual role key][dual_role]. It works as modifier when holding the key but registers normal key when tapping.


Modifier with tap key: Modifier with tap key:




ACTION_LAYER_TAP_KEY(2, KC_SCLN) ACTION_LAYER_TAP_KEY(2, KC_SCLN)


[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_modifier_keys
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys




### 4.2 Tap Toggle ### 4.2 Tap Toggle
is to press and release a key quickly. is to press and release a key quickly.
### Fn key ### Fn key
is key which executes a special action like layer switching, mouse key, macro or etc. is key which executes a special action like layer switching, mouse key, macro or etc.
### dual role modifier
<http://en.wikipedia.org/wiki/Modifier_key#Dual-role_modifier_keys>
### dual role key
<http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys>

読み込み中…
キャンセル
保存