core: action codes are action_t struct now
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@ -181,9 +181,9 @@ typedef union {
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/* action utility */
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#define ACTION_NO 0
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#define ACTION_TRANSPARENT 1
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#define ACTION(kind, param) ((kind)<<12 | (param))
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#define ACTION_NO { .code = 0 }
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#define ACTION_TRANSPARENT { .code = 1 }
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#define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
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/*
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@ -117,7 +117,7 @@ void layer_debug(void)
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action_t layer_switch_get_action(keypos_t key)
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{
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action_t action = { .code = ACTION_TRANSPARENT };
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action_t action = ACTION_TRANSPARENT;
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#ifndef NO_ACTION_LAYER
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uint32_t layers = layer_state | default_layer_state;
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@ -125,7 +125,7 @@ action_t layer_switch_get_action(keypos_t key)
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for (int8_t i = 31; i >= 0; i--) {
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if (layers & (1UL<<i)) {
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action = action_for_key(i, key);
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if (action.code != ACTION_TRANSPARENT) {
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if (action.code != (action_t)ACTION_TRANSPARENT.code) {
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return action;
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}
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}
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@ -25,7 +25,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* Keymapping with 16bit action codes */
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extern const uint16_t actionmaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const action_t actionmaps[][MATRIX_ROWS][MATRIX_COLS];
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/* Modified key */
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@ -53,7 +53,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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case KC_LALT:
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if (keymap_config.swap_lalt_lgui) {
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if (keymap_config.no_gui) {
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return keycode_to_action(ACTION_NO);
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return keycode_to_action(KC_NO);
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}
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return keycode_to_action(KC_LGUI);
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}
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@ -63,13 +63,13 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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return keycode_to_action(KC_LALT);
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}
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if (keymap_config.no_gui) {
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return keycode_to_action(ACTION_NO);
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return keycode_to_action(KC_NO);
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}
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return keycode_to_action(KC_LGUI);
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case KC_RALT:
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if (keymap_config.swap_ralt_rgui) {
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if (keymap_config.no_gui) {
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return keycode_to_action(ACTION_NO);
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return keycode_to_action(KC_NO);
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}
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return keycode_to_action(KC_RGUI);
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}
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@ -79,7 +79,7 @@ action_t action_for_key(uint8_t layer, keypos_t key)
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return keycode_to_action(KC_RALT);
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}
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if (keymap_config.no_gui) {
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return keycode_to_action(ACTION_NO);
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return keycode_to_action(KC_NO);
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}
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return keycode_to_action(KC_RGUI);
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case KC_GRAVE:
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@ -133,23 +133,22 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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/* translates keycode to action */
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static action_t keycode_to_action(uint8_t keycode)
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{
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action_t action = {};
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switch (keycode) {
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case KC_A ... KC_EXSEL:
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case KC_LCTRL ... KC_RGUI:
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action.code = ACTION_KEY(keycode);
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return (action_t)ACTION_KEY(keycode);
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break;
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case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
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action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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return (action_t)ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
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break;
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case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
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action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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return (action_t)ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
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break;
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case KC_MS_UP ... KC_MS_ACCEL2:
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action.code = ACTION_MOUSEKEY(keycode);
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return (action_t)ACTION_MOUSEKEY(keycode);
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break;
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case KC_TRNS:
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action.code = ACTION_TRANSPARENT;
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return (action_t)ACTION_TRANSPARENT;
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break;
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case KC_BOOTLOADER:
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clear_keyboard();
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@ -157,10 +156,10 @@ static action_t keycode_to_action(uint8_t keycode)
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bootloader_jump(); // not return
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break;
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default:
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action.code = ACTION_NO;
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return (action_t)ACTION_NO;
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break;
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}
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return action;
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return (action_t)ACTION_NO;
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}
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@ -181,21 +180,20 @@ uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
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__attribute__ ((weak))
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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action_t action = { .code = ACTION_NO };
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switch (keycode) {
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case KC_FN0 ... KC_FN31:
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{
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uint8_t layer = keymap_fn_layer(FN_INDEX(keycode));
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uint8_t key = keymap_fn_keycode(FN_INDEX(keycode));
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if (key) {
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action.code = ACTION_LAYER_TAP_KEY(layer, key);
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return (action_t)ACTION_LAYER_TAP_KEY(layer, key);
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} else {
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action.code = ACTION_LAYER_MOMENTARY(layer);
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return (action_t)ACTION_LAYER_MOMENTARY(layer);
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}
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}
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return action;
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return (action_t)ACTION_NO;
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default:
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return action;
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return (action_t)ACTION_NO;
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}
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}
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#endif
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