New tapping logic.
This commit is contained in:
parent
d8dddf9f25
commit
ef873791bd
397
common/action.c
397
common/action.c
@ -10,7 +10,7 @@
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#include "action.h"
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static void process(keyevent_t event);
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static void process(keyrecord_t *record);
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void test_func(keyevent_t event, uint8_t opt)
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{
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@ -26,202 +26,250 @@ uint8_t default_layer = 0;
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uint8_t current_layer = 0;
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/* tap term(ms) */
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#define TAP_TIME 200
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#define TAP_TERM 200
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/* This counts up when tap occurs */
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uint8_t tap_count = 0;
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keyevent_t tapping_event = {};
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keyrecord_t tapping_key = {};
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/* TAPPING: This indicates that whether tap or not is not decided yet. */
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// NOTE: keyevent_t.time 0 means no event.
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#define IS_TAPPING(k) (tapping_event.time != 0 && KEYEQ(tapping_event.key, (k)))
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#define IS_TAPPING() (tapping_key.event.time != 0)
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#define IS_TAPPING_PRESSED() (IS_TAPPING() && tapping_key.event.pressed)
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#define IS_TAPPING_RELEASED() (IS_TAPPING() && !tapping_key.event.pressed)
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#define IS_TAPPING_KEY(k) (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
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#define WITHIN_TAP_TERM(e) (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAP_TERM)
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/* waiting keys buffer */
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#define WAITING_KEYS_BUFFER 8
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static keyevent_t waiting_events[WAITING_KEYS_BUFFER] = {};
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static uint8_t waiting_events_head = 0;
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static uint8_t waiting_events_tail = 0;
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#define WAITING_BUFFER_SIZE 8
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static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
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/* point to empty cell to enq */
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static uint8_t waiting_buffer_head = 0;
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/* point to the oldest data cell to deq */
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static uint8_t waiting_buffer_tail = 0;
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static bool waiting_events_enqueue(keyevent_t event)
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static bool waiting_buffer_enq(keyrecord_t record)
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{
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if (IS_NOEVENT(event)) { return true; }
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if ((waiting_events_head + 1) % WAITING_KEYS_BUFFER == waiting_events_tail) {
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debug("waiting_events_enqueue: Over flow.\n");
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return false;
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}
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debug("waiting_events["); debug_dec(waiting_events_head); debug("] = ");
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debug_hex16(event.key.raw); debug("\n");
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waiting_events[waiting_events_head] = event;
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waiting_events_head = (waiting_events_head + 1)% WAITING_KEYS_BUFFER;
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if (IS_NOEVENT(record.event)) {
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return true;
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}
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static keyevent_t waiting_events_dequeue(void)
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{
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if (waiting_events_head == waiting_events_tail) {
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return (keyevent_t){};
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}
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uint8_t tail = waiting_events_tail;
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waiting_events_tail = waiting_events_tail + 1 % WAITING_KEYS_BUFFER;
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return waiting_events[tail];
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}
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static void waiting_events_clear(void)
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{
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waiting_events_head = 0;
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waiting_events_tail = 0;
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}
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static bool waiting_events_has(key_t key)
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{
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for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
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if KEYEQ(key, waiting_events[i].key) return true;
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}
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return false;
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}
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static void waiting_events_process_in_current_layer(void)
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{
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// TODO: in case of including tap key in waiting keys
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for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
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debug("waiting_events_process_in_current_layer["); debug_dec(i); debug("]\n");
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process(waiting_events[i]);
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}
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waiting_events_clear();
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}
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static bool waiting_events_has_anykey_pressed(void)
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{
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for (uint8_t i = waiting_events_tail; i != waiting_events_head; i = (i + 1) % WAITING_KEYS_BUFFER) {
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if (waiting_events[i].pressed) return true;
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}
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if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
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debug("waiting_buffer_enq: Over flow.\n");
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return false;
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}
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debug("waiting_buffer_enq["); debug_dec(waiting_buffer_head); debug("] = ");
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debug_hex16(record.event.key.raw); debug("\n");
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waiting_buffer[waiting_buffer_head] = record;
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waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
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return true;
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}
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static keyrecord_t waiting_buffer_deq(void)
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{
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if (waiting_buffer_head == waiting_buffer_tail) {
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return (keyrecord_t){};
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}
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uint8_t last_tail = waiting_buffer_tail;
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waiting_buffer_tail = waiting_buffer_tail + 1 % WAITING_BUFFER_SIZE;
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return waiting_buffer[last_tail];
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}
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static bool waiting_buffer_is_empty(void)
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{
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return (waiting_buffer_head == waiting_buffer_tail);
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}
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static void waiting_buffer_clear(void)
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{
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waiting_buffer_head = 0;
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waiting_buffer_tail = 0;
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}
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static bool waiting_buffer_typed(keyevent_t event)
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{
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed != waiting_buffer[i].event.pressed) {
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return true;
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}
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}
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return false;
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}
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static bool waiting_buffer_has_anykey_pressed(void)
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{
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for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
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if (waiting_buffer[i].event.pressed) return true;
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}
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return false;
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}
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static void waiting_buffer_process(void)
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{
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}
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/*
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* Rule to judge tap:
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* Tap key is typed(pressed and released) within TAP_TERM
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* without interfaring by typing other key.
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*/
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/* return true when key event is processed. */
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static bool process_tap(keyrecord_t *keyp)
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{
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keyevent_t event = keyp->event;
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// if tapping
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if (IS_TAPPING_PRESSED()) {
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if (WITHIN_TAP_TERM(event)) {
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if (tapping_key.tap_count == 0) {
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if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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// first tap!
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debug("Tapping: First tap.\n");
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tapping_key.tap_count = 1;
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process(&tapping_key);
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// enqueue
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keyp->tap_count = tapping_key.tap_count;
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return false;
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} else if (!event.pressed && waiting_buffer_typed(event)) {
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// other key typed. not tap.
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debug("Tapping: End(No tap. Interfered by typing key).\n");
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process(&tapping_key);
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tapping_key = (keyrecord_t){};
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// enqueue
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return false;
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} else {
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// other key events shall be stored till tapping state settles.
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return false;
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}
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} else {
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if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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keyp->tap_count = tapping_key.tap_count;
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debug("Tapping: tap release("); debug_dec(keyp->tap_count); debug(")\n");
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tapping_key = *keyp;
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return false;
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}
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else if (is_tap_key(keyp->event.key) && event.pressed) {
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debug("Tapping: Start with forcing to release last tap.\n");
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process(&(keyrecord_t){
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.tap_count = tapping_key.tap_count,
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.event.key = tapping_key.event.key,
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.event.time = event.time,
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.event.pressed = false
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});
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tapping_key = *keyp;
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return false;
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}
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else {
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if (!IS_NOEVENT(keyp->event)) debug("Tapping: key event while tap.\n");
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process(keyp);
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return true;
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}
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}
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}
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// not within TAP_TERM
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else {
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if (tapping_key.tap_count == 0) {
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// timeout. not tap.
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debug("Tapping: End. Not tap(time out).\n");
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process(&tapping_key);
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tapping_key = (keyrecord_t){};
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return false;
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} else {
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if (IS_TAPPING_KEY(event.key) && !event.pressed) {
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debug("Tapping: End. tap release.");
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keyp->tap_count = tapping_key.tap_count;
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process(keyp);
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tapping_key = (keyrecord_t){};
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return true;
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} else {
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// other key after tap time out.
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process(keyp);
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return true;
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}
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}
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}
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} else if (IS_TAPPING_RELEASED()) {
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if (WITHIN_TAP_TERM(event)) {
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if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
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// sequential tap.
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keyp->tap_count = tapping_key.tap_count + 1;
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debug("Tapping: tap press("); debug_dec(keyp->tap_count); debug(")\n");
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process(keyp);
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tapping_key = *keyp;
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return true;
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} else if (event.pressed && is_tap_key(event.key)) {
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// Sequential tap can be interfered with other tap key.
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debug("Tapping: Start with interfering other tap.\n");
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tapping_key = *keyp;
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return true;
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} else {
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if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
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process(keyp);
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return true;
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}
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} else {
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// timeout. no sequential tap.
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debug("Tapping: End(Time out after releasing last tap).\n");
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tapping_key = (keyrecord_t){};
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process(keyp);
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return true;
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}
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} else {
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if (event.pressed && is_tap_key(event.key)) {
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debug("Tapping: Start(Press tap key).\n");
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tapping_key = *keyp;
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return true;
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} else {
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process(keyp);
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return true;
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}
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}
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}
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void action_exec(keyevent_t event)
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{
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if (!IS_NOEVENT(event)) {
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debug("event: "); debug_hex16(event.key.raw);
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debug("event: ");
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debug_hex16(event.time); debug(": ");
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debug_hex16(event.key.raw);
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debug("[");
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if (event.pressed) debug("down"); else debug("up");
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debug("]\n");
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}
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// In tapping term
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if (tapping_event.time && timer_elapsed(tapping_event.time) < TAP_TIME) {
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if (tapping_event.pressed) {
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if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
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debug("Tapping: Release tap key.\n");
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if (tap_count == 0) {
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debug("Tapping: First tap.\n");
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// count up on release
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tap_count++;
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keyrecord_t record = { .event = event };
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process(tapping_event);
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waiting_events_process_in_current_layer();
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}
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tapping_event = event;
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process(event);
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} else if (!event.pressed && waiting_events_has(event.key)) {
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debug("Tapping: End(No tap by typing waiting key).\n");
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process(tapping_event);
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waiting_events_process_in_current_layer();
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process(event);
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tap_count = 0;
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tapping_event = (keyevent_t){};
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// pre-process on tapping
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if (process_tap(&record)) {
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if (!IS_NOEVENT(record.event)) debug("processed.\n");
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} else {
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if (!IS_NOEVENT(event)) debug("Tapping: other key while tapping.\n");
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if (tap_count == 0) {
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// store event
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waiting_events_enqueue(event);
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return;
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}
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process(event);
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}
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} else {
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// Waiting for sequential tap
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if (tap_count && event.pressed && KEYEQ(tapping_event.key, event.key)) {
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tap_count++;
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tapping_event = event;
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debug("Tapping: Sequential tap("); debug_hex(tap_count); debug(")\n");
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process(event);
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} else if (event.pressed && is_tap_key(event)) {
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// Sequential tap can be interfered with other tap key.
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debug("Tapping: Start with interfering other tap.\n");
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tapping_event = event;
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tap_count = 0;
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waiting_events_clear();
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} else {
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if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
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process(event);
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}
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}
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}
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// Not in tapping term
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else {
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if (tapping_event.time) {
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if (tapping_event.pressed) {
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if (tap_count == 0) {
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// Not tap, holding down normal key.
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debug("Tapping: End. Not tap(time out).\n");
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process(tapping_event);
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waiting_events_process_in_current_layer();
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tap_count = 0;
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tapping_event = (keyevent_t){};
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process(event);
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} else {
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// Holding down last tap key. waiting for releasing last tap key.
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if (!event.pressed && KEYEQ(tapping_event.key, event.key)) {
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debug("Tapping: End. Release holding last tap(time out).\n");
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process(event);
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// clear after release last tap key
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tap_count = 0;
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tapping_event = (keyevent_t){};
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waiting_events_clear();
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} else if (event.pressed && is_tap_key(event)) {
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debug("Tapping: Start with forcing to release last tap(time out).\n");
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process((keyevent_t){
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.key = tapping_event.key,
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.time = event.time,
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.pressed = false });
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tap_count = 0;
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tapping_event = event;
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waiting_events_clear();
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} else {
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if (!IS_NOEVENT(event)) debug("Tapping: other key while waiting for release of last tap(time out).\n");
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process(event);
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}
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}
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} else {
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// time out for sequential tap after complete last tap
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debug("Tapping: End(Time out after releasing last tap).\n");
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tap_count = 0;
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tapping_event = (keyevent_t){};
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waiting_events_clear();
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process(event);
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}
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} else {
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// Normal state without tapping
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if (event.pressed && is_tap_key(event)) {
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debug("Tapping: Start(Press tap key).\n");
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tapping_event = event;
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tap_count = 0;
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waiting_events_clear();
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} else {
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//debug("Normal event(No tapping)\n");
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process(event);
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if (!IS_NOEVENT(record.event)) debug("enqueued.\n");
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if (!waiting_buffer_enq(record)) {
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// clear all in case of overflow.
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clear_keyboard();
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waiting_buffer_clear();
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tapping_key = (keyrecord_t){};
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}
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}
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// TODO: need to process every time?
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// process waiting_buffer
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for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
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if (process_tap(&waiting_buffer[waiting_buffer_tail])) {
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debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
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debug_hex16(waiting_buffer[waiting_buffer_tail].event.key.raw); debug("\n");
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} else {
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break;
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}
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}
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}
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static void process(keyevent_t event)
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static void process(keyrecord_t *record)
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{
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// TODO: use record
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keyevent_t event = record->event;
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uint8_t tap_count = record->tap_count;
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if (IS_NOEVENT(event)) { return; }
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action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
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@ -286,10 +334,11 @@ static void process(keyevent_t event)
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uint8_t tmp_mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods :
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action.key.mods<<4;
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if (event.pressed) {
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if (IS_TAPPING(event.key) && tap_count > 0) {
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if (waiting_events_has_anykey_pressed()) {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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if (waiting_buffer_has_anykey_pressed()) {
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debug("MODS_TAP: Tap: Cancel: add_mods\n");
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tap_count = 0;
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// ad hoc: set 0 to cancel tap
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record->tap_count = 0;
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add_mods(tmp_mods);
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} else {
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debug("MODS_TAP: Tap: register_code\n");
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@ -300,7 +349,7 @@ static void process(keyevent_t event)
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add_mods(tmp_mods);
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}
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} else {
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if (IS_TAPPING(event.key) && tap_count > 0) {
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if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
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debug("MODS_TAP: Tap: unregister_code\n");
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unregister_code(action.key.code);
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} else {
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@ -367,7 +416,7 @@ static void process(keyevent_t event)
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default:
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// with tap key
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||||
if (event.pressed) {
|
||||
if (IS_TAPPING(event.key)) {
|
||||
if (IS_TAPPING_KEY(event.key)) {
|
||||
if (tap_count > 0) {
|
||||
debug("LAYER_PRESSED: Tap: register_code\n");
|
||||
register_code(action.layer.code);
|
||||
@ -381,7 +430,7 @@ static void process(keyevent_t event)
|
||||
layer_switch(action.layer.opt);
|
||||
}
|
||||
/*
|
||||
if (IS_TAPPING(event.key) && tap_count > 0) {
|
||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
||||
debug("LAYER_PRESSED: Tap: register_code\n");
|
||||
register_code(action.layer.code);
|
||||
} else {
|
||||
@ -390,7 +439,7 @@ static void process(keyevent_t event)
|
||||
}
|
||||
*/
|
||||
} else {
|
||||
if (IS_TAPPING(event.key) && tap_count > 0) {
|
||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
||||
debug("LAYER_PRESSED: Tap: unregister_code\n");
|
||||
unregister_code(action.layer.code);
|
||||
} else {
|
||||
@ -446,7 +495,7 @@ static void process(keyevent_t event)
|
||||
default:
|
||||
// with tap key
|
||||
if (event.pressed) {
|
||||
if (IS_TAPPING(event.key) && tap_count > 0) {
|
||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
||||
debug("LAYER_BIT: Tap: register_code\n");
|
||||
register_code(action.layer.code);
|
||||
} else {
|
||||
@ -454,7 +503,7 @@ static void process(keyevent_t event)
|
||||
layer_switch(current_layer | action.layer.opt);
|
||||
}
|
||||
} else {
|
||||
if (IS_TAPPING(event.key) && tap_count > 0) {
|
||||
if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
|
||||
debug("LAYER_BIT: Tap: unregister_code\n");
|
||||
unregister_code(action.layer.code);
|
||||
} else {
|
||||
@ -622,9 +671,9 @@ void layer_switch(uint8_t new_layer)
|
||||
}
|
||||
}
|
||||
|
||||
bool is_tap_key(keyevent_t event)
|
||||
bool is_tap_key(key_t key)
|
||||
{
|
||||
action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
|
||||
action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
|
||||
switch (action.kind.id) {
|
||||
case ACT_LMODS_TAP:
|
||||
case ACT_RMODS_TAP:
|
||||
|
@ -19,7 +19,7 @@ void clear_keyboard(void);
|
||||
void clear_keyboard_but_mods(void);
|
||||
bool sending_anykey(void);
|
||||
void layer_switch(uint8_t new_layer);
|
||||
bool is_tap_key(keyevent_t event);
|
||||
bool is_tap_key(key_t key);
|
||||
|
||||
|
||||
|
||||
@ -197,11 +197,9 @@ enum stroke_cmd {
|
||||
STROKE_ALLUP, /* release all keys in reverse order */
|
||||
};
|
||||
|
||||
// TODO: not needed?
|
||||
typedef struct {
|
||||
keyevent_t event;
|
||||
action_t action;
|
||||
uint8_t mods;
|
||||
uint8_t tap_count;
|
||||
} keyrecord_t;
|
||||
|
||||
/* action function */
|
||||
|
@ -80,7 +80,7 @@ void keyboard_task(void)
|
||||
action_exec((keyevent_t){
|
||||
.key.pos = (keypos_t){ .row = r, .col = c },
|
||||
.pressed = (matrix_row & (1<<c)),
|
||||
.time = (timer_read() | 1) /* NOTE: 0 means no event */
|
||||
.time = timer_read()
|
||||
});
|
||||
// record a processed key
|
||||
matrix_prev[r] ^= ((matrix_row_t)1<<c);
|
||||
@ -90,8 +90,8 @@ void keyboard_task(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
// call with not real event to update state of aciton
|
||||
action_exec(NOEVENT);
|
||||
// call with pseudo tick event when no real key event.
|
||||
action_exec(TICK);
|
||||
|
||||
MATRIX_LOOP_END:
|
||||
|
||||
|
@ -42,13 +42,18 @@ typedef struct {
|
||||
uint16_t time;
|
||||
} keyevent_t;
|
||||
|
||||
#define KEYEQ(keya, keyb) (keya.raw == keyb.raw)
|
||||
#define IS_NOEVENT(event) (event.time == 0)
|
||||
#define KEYEQ(keya, keyb) ((keya).raw == (keyb).raw)
|
||||
#define IS_NOEVENT(event) ((event).key.pos.row == 255 && (event).key.pos.col == 255)
|
||||
#define NOEVENT (keyevent_t){ \
|
||||
.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
|
||||
.pressed = false, \
|
||||
.time = 0 \
|
||||
}
|
||||
#define TICK (keyevent_t){ \
|
||||
.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
|
||||
.pressed = false, \
|
||||
.time = timer_read() \
|
||||
}
|
||||
|
||||
|
||||
extern uint8_t current_layer;
|
||||
|
Loading…
Reference in New Issue
Block a user