@@ -0,0 +1,54 @@ | |||
# Target file name (without extension). | |||
TARGET = hbk | |||
# Directory common source filess exist | |||
COMMON_DIR = .. | |||
# Directory keyboard dependent files exist | |||
TARGET_DIR = . | |||
# keyboard dependent files | |||
SRC = main.c \ | |||
keymap.c \ | |||
matrix.c \ | |||
led.c | |||
CONFIG_H = config.h | |||
# MCU name, you MUST set this to match the board you are using | |||
# type "make clean" after changing this, so all files will be rebuilt | |||
#MCU = at90usb162 # Teensy 1.0 | |||
MCU = atmega32u4 # Teensy 2.0 | |||
#MCU = at90usb646 # Teensy++ 1.0 | |||
#MCU = at90usb1286 # Teensy++ 2.0 | |||
# Processor frequency. | |||
# Normally the first thing your program should do is set the clock prescaler, | |||
# so your program will run at the correct speed. You should also set this | |||
# variable to same clock speed. The _delay_ms() macro uses this, and many | |||
# examples use this variable to calculate timings. Do not add a "UL" here. | |||
F_CPU = 16000000 | |||
# Build Options | |||
# comment out to disable the options. | |||
# | |||
MOUSEKEY_ENABLE = yes # Mouse keys | |||
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support | |||
EXTRAKEY_ENABLE = yes # Audio control and System control | |||
#NKRO_ENABLE = yes # USB Nkey Rollover | |||
#---------------- Programming Options -------------------------- | |||
#PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex | |||
PROGRAM_CMD = /opt/dfu-programmer-0.5.2/bin/dfu-programmer $(MCU) erase && \ | |||
/opt/dfu-programmer-0.5.2/bin/dfu-programmer $(MCU) flash $(TARGET).hex && \ | |||
/opt/dfu-programmer-0.5.2/bin/dfu-programmer $(MCU) start | |||
include $(COMMON_DIR)/pjrc.mk | |||
include $(COMMON_DIR)/common.mk |
@@ -0,0 +1,52 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef CONFIG_H | |||
#define CONFIG_H | |||
/* controller configuration */ | |||
#include "controller_teensy.h" | |||
#define VENDOR_ID 0xFEED | |||
#define PRODUCT_ID 0xBB00 | |||
#define MANUFACTURER t.m.k. | |||
#define PRODUCT Happy Buckling Keyboard | |||
#define DESCRIPTION mod version of IBM Model M keyboard | |||
/* matrix size */ | |||
#define MATRIX_ROWS 12 | |||
#define MATRIX_COLS 8 | |||
/* define if matrix has ghost */ | |||
#define MATRIX_HAS_GHOST | |||
/* Set 0 if need no debouncing */ | |||
#define DEBOUNCE 10 | |||
/* key combination for command */ | |||
#define IS_COMMAND() ( \ | |||
keyboard_report->mods == (MOD_BIT(KB_LSHIFT) | MOD_BIT(KB_LCTRL) | MOD_BIT(KB_LALT) | MOD_BIT(KB_LGUI)) || \ | |||
keyboard_report->mods == (MOD_BIT(KB_LALT) | MOD_BIT(KB_RALT)) \ | |||
) | |||
/* mouse keys */ | |||
#ifdef MOUSEKEY_ENABLE | |||
# define MOUSEKEY_DELAY_TIME 128 | |||
#endif | |||
#endif |
@@ -0,0 +1,27 @@ | |||
/* | |||
Copyright 2011 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#ifndef TEENSY_H | |||
#define TEENSY_H 1 | |||
// for Teensy/Teensy++ 2.0 | |||
#undef DEBUG_LED | |||
#define DEBUG_LED_CONFIG | |||
#define DEBUG_LED_ON | |||
#define DEBUG_LED_OFF | |||
#endif |
@@ -0,0 +1,231 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
/* | |||
* Keymap for Macway mod | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include <avr/pgmspace.h> | |||
#include "usb_keycodes.h" | |||
#include "print.h" | |||
#include "debug.h" | |||
#include "util.h" | |||
#include "keymap.h" | |||
/* | |||
* Layout: 59key | |||
* ,-----------------------------------------------------------. | |||
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| | |||
* |-----------------------------------------------------------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| BS | | |||
* |-----------------------------------------------------------| | |||
* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | | |||
* |-----------------------------------------------------------| | |||
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift | | |||
* |-----------------------------------------------------------| | |||
* |Ctrl | |Alt | Fn4 |Alt | |Fn1 | | |||
* `-----' `---------------------------------------' `-----' | |||
* | |||
* Matrix: 12x8 | |||
* | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | |||
* ---+---------+---------+---------+---------+---------+---------+---------+--------- | |||
* 0 | | | LCTRL | | | | RCTRL | | |||
* 1 | | LSHIFT | | | | | RSHIFT | | |||
* 2 | | Tab | Grave | 1 | Q | A | Z | | |||
* 3 | | Cpslck | | 2 | W | S | X | | |||
* 4 | | | | 3 | E | D | C | | |||
* 5 | G | T | 5 | 4 | R | F | V | B | |||
* 6 | | Bckspc | | | Key*1 | Bckslsh | Enter | Space | |||
* 7 | H | Y | 6 | 7 | U | J | M | N | |||
* 8 | | Rbrckt | Equal | 8 | I | K | Comma | | |||
* 9 | | | | 9 | O | L | Dot | | |||
* A | | Lbrckt | Minus | 0 | P | Smcolon | | Slash | |||
* B | LALT | | | | | | | RALT | |||
* Key*1 This key locates between Equal and Backspace. | |||
* | |||
* Original matrix here: http://geekhack.org/showthread.php?7767-Wireless-Model-M&p=133911&viewfull=1#post133911 | |||
*/ | |||
#define KEYMAP( \ | |||
K22, K23, K33, K43, K53, K52, K72, K73, K83, K93, KA3, KA2, K82, K64, K61, \ | |||
K21, K24, K34, K44, K54, K51, K71, K74, K84, K94, KA4, KA1, K81, K65, \ | |||
K31, K25, K35, K45, K55, K50, K70, K75, K85, K95, KA5, KA0, K66, \ | |||
K11, K26, K36, K46, K56, K57, K77, K76, K86, K96, KA7, K16, \ | |||
K02, KB0, K67, KB7, K06 \ | |||
) { \ | |||
{ KB_NO, KB_NO, KB_##K02, KB_NO, KB_NO, KB_NO, KB_##K06, KB_NO }, \ | |||
{ KB_NO, KB_##K11, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K16, KB_NO }, \ | |||
{ KB_NO, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \ | |||
{ KB_NO, KB_##K31, KB_NO, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \ | |||
{ KB_##K50, KB_##K51, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \ | |||
{ KB_NO, KB_##K61, KB_NO, KB_NO, KB_##K64, KB_##K65, KB_##K66, KB_##K67 }, \ | |||
{ KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \ | |||
{ KB_NO, KB_##K81, KB_##K82, KB_##K83, KB_##K84, KB_##K85, KB_##K86, KB_NO }, \ | |||
{ KB_NO, KB_NO, KB_NO, KB_##K93, KB_##K94, KB_##K95, KB_##K96, KB_NO }, \ | |||
{ KB_##KA0, KB_##KA1, KB_##KA2, KB_##KA3, KB_##KA4, KB_##KA5, KB_NO, KB_##KA7 }, \ | |||
{ KB_##KB0, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##KB7 }, \ | |||
} | |||
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)])) | |||
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed. | |||
static const uint8_t PROGMEM fn_layer[] = { | |||
0, // Fn0 | |||
1, // Fn1 | |||
2, // Fn2 | |||
3, // Fn3 | |||
4, // Fn4 | |||
0, // Fn5 | |||
0, // Fn6 | |||
0 // Fn7 | |||
}; | |||
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer. | |||
// See layer.c for details. | |||
static const uint8_t PROGMEM fn_keycode[] = { | |||
KB_NO, // Fn0 | |||
KB_NO, // Fn1 | |||
KB_SLSH, // Fn2 | |||
KB_SCLN, // Fn3 | |||
KB_SPC, // Fn4 | |||
KB_NO, // Fn5 | |||
KB_NO, // Fn6 | |||
KB_NO // Fn7 | |||
}; | |||
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { | |||
/* Layer 0: Default Layer | |||
* ,-----------------------------------------------------------. | |||
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| | |||
* |-----------------------------------------------------------| | |||
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| BS | | |||
* |-----------------------------------------------------------| | |||
* |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return | | |||
* |-----------------------------------------------------------| | |||
* |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift | | |||
* |-----------------------------------------------------------| | |||
* |Ctrl | |Alt | Fn4 |Alt | |Fn1 | | |||
* `-----' `---------------------------------------' `-----' | |||
*/ | |||
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ | |||
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \ | |||
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \ | |||
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, FN1, \ | |||
LGUI, LALT, FN4, RALT, FN1), | |||
/* Layer 1: HHKB mode (HHKB Fn) | |||
* ,-----------------------------------------------------------. | |||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del| | |||
* |-----------------------------------------------------------| | |||
* |Caps | | | | | | | |Psc|Slk|Pus|Up | | | | |||
* |-----------------------------------------------------------| | |||
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig| | | |||
* |-----------------------------------------------------------| | |||
* |Shift | | | | | | +| -|End|PgD|Dow|Shift | | |||
* |-----------------------------------------------------------| | |||
* |Ctrl | |Alt | Space |Alt | |Fn1 | | |||
* `-----' `---------------------------------------' `-----' | |||
*/ | |||
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \ | |||
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, NO, \ | |||
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,NO, \ | |||
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,FN1, \ | |||
LGUI, LALT, SPC, RALT, FN1), | |||
/* Layer 2: Vi mode (Quote/Rmeta) | |||
* ,-----------------------------------------------------------. | |||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | | | |||
* |-----------------------------------------------------------| | |||
* | \ |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | | | |||
* |-----------------------------------------------------------| | |||
* |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | | | | |||
* |-----------------------------------------------------------| | |||
* |Shift | | | | | |Hom|PgD|PgU|End|xxx|Shift | | |||
* |-----------------------------------------------------------| | |||
* |Ctrl | |Alt | Space |Alt | |Fn1 | | |||
* `-----' `---------------------------------------' `-----' | |||
*/ | |||
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, NO, NO, \ | |||
BSLS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, NO, \ | |||
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, \ | |||
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \ | |||
LGUI, LALT, SPC, RALT, NO), | |||
/* Layer 3: Mouse mode (Semicolon) | |||
* ,-----------------------------------------------------------. | |||
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| | | | |||
* |-----------------------------------------------------------| | |||
* | \ |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | | | |||
* |-----------------------------------------------------------| | |||
* |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| | | | |||
* |-----------------------------------------------------------| | |||
* |Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift | | |||
* |-----------------------------------------------------------| | |||
* |Ctrl | |Alt | Space |Alt | | | | |||
* `-----' `---------------------------------------' `-----' | |||
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel | |||
*/ | |||
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, NO, NO, \ | |||
BSLS,WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, NO, \ | |||
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, NO, \ | |||
LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,NO, NO, NO, RSFT, \ | |||
LGUI, LALT, BTN1, RALT, NO), | |||
/* Layer 4: Matias half keyboard style (Space) | |||
* ,-----------------------------------------------------------. | |||
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete | | |||
* |-----------------------------------------------------------| | |||
* |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab | | |||
* |-----------------------------------------------------------| | |||
* |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control | | |||
* |-----------------------------------------------------------| | |||
* |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | | |||
* |-----------------------------------------------------------| | |||
* |Ctrl | |Alt | Fn4 |Alt | | | | |||
* `-----' `---------------------------------------' `-----' | |||
*/ | |||
KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \ | |||
BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \ | |||
LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \ | |||
LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT, \ | |||
LGUI, LALT, FN4, RALT, NO), | |||
}; | |||
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) | |||
{ | |||
return KEYCODE(layer, row, col); | |||
} | |||
uint8_t keymap_fn_layer(uint8_t fn_bits) | |||
{ | |||
return pgm_read_byte(&fn_layer[biton(fn_bits)]); | |||
} | |||
uint8_t keymap_fn_keycode(uint8_t fn_bits) | |||
{ | |||
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]); | |||
} |
@@ -0,0 +1,24 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include "stdint.h" | |||
#include "led.h" | |||
void led_set(uint8_t usb_led) | |||
{ | |||
} |
@@ -0,0 +1,270 @@ | |||
/* | |||
Copyright 2012 Jun Wako <[email protected]> | |||
This program is free software: you can redistribute it and/or modify | |||
it under the terms of the GNU General Public License as published by | |||
the Free Software Foundation, either version 2 of the License, or | |||
(at your option) any later version. | |||
This program is distributed in the hope that it will be useful, | |||
but WITHOUT ANY WARRANTY; without even the implied warranty of | |||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |||
GNU General Public License for more details. | |||
You should have received a copy of the GNU General Public License | |||
along with this program. If not, see <http://www.gnu.org/licenses/>. | |||
*/ | |||
#include <stdint.h> | |||
#include <stdbool.h> | |||
#include <avr/io.h> | |||
#include <util/delay.h> | |||
#include "print.h" | |||
#include "debug.h" | |||
#include "util.h" | |||
#include "matrix.h" | |||
/* | |||
* Happy Buckling Keyboard(IBM Model M mod) | |||
* | |||
* Pin usage: | |||
* COL: PD0-7 | |||
* ROW: PB0-7, PF4-7 | |||
*/ | |||
#if (MATRIX_COLS > 16) | |||
# error "MATRIX_COLS must not exceed 16" | |||
#endif | |||
#if (MATRIX_ROWS > 255) | |||
# error "MATRIX_ROWS must not exceed 255" | |||
#endif | |||
#ifndef DEBOUNCE | |||
# define DEBOUNCE 0 | |||
#endif | |||
static uint8_t debouncing = DEBOUNCE; | |||
// matrix state buffer(1:on, 0:off) | |||
#if (MATRIX_COLS <= 8) | |||
static uint8_t *matrix; | |||
static uint8_t *matrix_prev; | |||
static uint8_t _matrix0[MATRIX_ROWS]; | |||
static uint8_t _matrix1[MATRIX_ROWS]; | |||
#else | |||
static uint16_t *matrix; | |||
static uint16_t *matrix_prev; | |||
static uint16_t _matrix0[MATRIX_ROWS]; | |||
static uint16_t _matrix1[MATRIX_ROWS]; | |||
#endif | |||
#ifdef MATRIX_HAS_GHOST | |||
static bool matrix_has_ghost_in_row(uint8_t row); | |||
#endif | |||
static uint8_t read_col(void); | |||
static void unselect_rows(void); | |||
static void select_row(uint8_t row); | |||
inline | |||
uint8_t matrix_rows(void) | |||
{ | |||
return MATRIX_ROWS; | |||
} | |||
inline | |||
uint8_t matrix_cols(void) | |||
{ | |||
return MATRIX_COLS; | |||
} | |||
void matrix_init(void) | |||
{ | |||
print_enable = true; | |||
debug_enable = true; | |||
debug_matrix = true; | |||
debug_keyboard = false; | |||
debug_mouse = false; | |||
print("debug enabled.\n"); | |||
// JTAG disable for PORT F. write JTD bit twice within four cycles. | |||
MCUCR |= (1<<JTD); | |||
MCUCR |= (1<<JTD); | |||
// initialize rows | |||
unselect_rows(); | |||
// initialize columns to input with pull-up(DDR:0, PORT:1) | |||
DDRD = 0x00; | |||
PORTD = 0xFF; | |||
// initialize matrix state: all keys off | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00; | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00; | |||
matrix = _matrix0; | |||
matrix_prev = _matrix1; | |||
} | |||
uint8_t matrix_scan(void) | |||
{ | |||
if (!debouncing) { | |||
uint8_t *tmp = matrix_prev; | |||
matrix_prev = matrix; | |||
matrix = tmp; | |||
} | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
unselect_rows(); | |||
select_row(i); | |||
_delay_us(30); // without this wait read unstable value. | |||
if (matrix[i] != (uint8_t)~read_col()) { | |||
matrix[i] = (uint8_t)~read_col(); | |||
if (debouncing) { | |||
debug("bounce!: "); debug_hex(debouncing); print("\n"); | |||
} | |||
_delay_ms(1); // TODO: work around. HAHAHAHAHAAHA | |||
debouncing = DEBOUNCE; | |||
} | |||
} | |||
unselect_rows(); | |||
if (debouncing) { | |||
debouncing--; | |||
} | |||
return 1; | |||
} | |||
bool matrix_is_modified(void) | |||
{ | |||
if (debouncing) return false; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
if (matrix[i] != matrix_prev[i]) { | |||
return true; | |||
} | |||
} | |||
return false; | |||
} | |||
inline | |||
bool matrix_has_ghost(void) | |||
{ | |||
#ifdef MATRIX_HAS_GHOST | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
if (matrix_has_ghost_in_row(i)) | |||
return true; | |||
} | |||
#endif | |||
return false; | |||
} | |||
inline | |||
bool matrix_is_on(uint8_t row, uint8_t col) | |||
{ | |||
return (matrix[row] & (1<<col)); | |||
} | |||
inline | |||
#if (MATRIX_COLS <= 8) | |||
uint8_t matrix_get_row(uint8_t row) | |||
#else | |||
uint16_t matrix_get_row(uint8_t row) | |||
#endif | |||
{ | |||
return matrix[row]; | |||
} | |||
void matrix_print(void) | |||
{ | |||
print("\nr/c 01234567\n"); | |||
for (uint8_t row = 0; row < matrix_rows(); row++) { | |||
phex(row); print(": "); | |||
#if (MATRIX_COLS <= 8) | |||
pbin_reverse(matrix_get_row(row)); | |||
#else | |||
pbin_reverse16(matrix_get_row(row)); | |||
#endif | |||
#ifdef MATRIX_HAS_GHOST | |||
if (matrix_has_ghost_in_row(row)) { | |||
print(" <ghost"); | |||
} | |||
#endif | |||
print("\n"); | |||
} | |||
} | |||
uint8_t matrix_key_count(void) | |||
{ | |||
uint8_t count = 0; | |||
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { | |||
#if (MATRIX_COLS <= 8) | |||
count += bitpop(matrix[i]); | |||
#else | |||
count += bitpop16(matrix[i]); | |||
#endif | |||
} | |||
return count; | |||
} | |||
#ifdef MATRIX_HAS_GHOST | |||
inline | |||
static bool matrix_has_ghost_in_row(uint8_t row) | |||
{ | |||
// no ghost exists in case less than 2 keys on | |||
if (((matrix[row] - 1) & matrix[row]) == 0) | |||
return false; | |||
// ghost exists in case same state as other row | |||
for (uint8_t i=0; i < MATRIX_ROWS; i++) { | |||
if (i != row && (matrix[i] & matrix[row]) == matrix[row]) | |||
return true; | |||
} | |||
return false; | |||
} | |||
#endif | |||
inline | |||
static uint8_t read_col(void) | |||
{ | |||
return PIND; | |||
} | |||
inline | |||
static void unselect_rows(void) | |||
{ | |||
// Hi-Z(DDR:0, PORT:0) to unselect | |||
DDRB &= ~0b11111111; | |||
PORTB &= ~0b11111111; | |||
DDRF &= ~0b11110000; | |||
PORTF &= ~0b11110000; | |||
} | |||
inline | |||
static void select_row(uint8_t row) | |||
{ | |||
// Output low(DDR:1, PORT:0) to select | |||
switch (row) { | |||
case 0: | |||
case 1: | |||
case 2: | |||
case 3: | |||
case 4: | |||
case 5: | |||
case 6: | |||
case 7: | |||
DDRB |= (1<<row); | |||
PORTB &= ~(1<<row); | |||
break; | |||
case 8: | |||
DDRF |= (1<<4); | |||
PORTF &= ~(1<<4); | |||
break; | |||
case 9: | |||
case 10: | |||
case 11: | |||
DDRF |= (1<<(row-4)); | |||
PORTF &= ~(1<<(row-4)); | |||
break; | |||
} | |||
} |