diff --git a/hhkb/config.h b/hhkb/config.h
index 7722ed46..cc86e55c 100644
--- a/hhkb/config.h
+++ b/hhkb/config.h
@@ -1,18 +1,20 @@
#ifndef CONFIG_H
#define CONFIG_H
+/* controller configuration */
+#include "controller_teensy.h"
+
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0xCAFE
#define MANUFACTURER t.m.k.
#define PRODUCT HHKB mod
#define DESCRIPTION t.m.k. keyboard firmware for HHKB mod
-/* controller */
-#include "controller_teensy.h"
-
/* matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 8
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
/* USB NKey Rollover */
#ifdef USB_NKRO_ENABLE
diff --git a/hhkb/keymap.c b/hhkb/keymap.c
index 4273835e..e18bb862 100644
--- a/hhkb/keymap.c
+++ b/hhkb/keymap.c
@@ -12,6 +12,8 @@
#include "keymap_skel.h"
+// Convert physical keyboard layout to matrix array.
+// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
R3C1, R3C0, R0C0, R1C0, R1C1, R2C0, R2C1, R4C0, R4C1, R6C0, R6C1, R7C0, R7C1, R5C0, R5C1, \
R3C2, R0C1, R0C2, R1C3, R1C2, R2C3, R2C2, R4C2, R4C3, R6C2, R6C3, R7C3, R7C2, R5C2, \
@@ -33,19 +35,29 @@
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-/* layer to change into while Fn key pressed */
-static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 0, 1 };
+// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
+static const uint8_t PROGMEM fn_layer[] = {
+ 0, // FN_0
+ 1, // FN_1
+ 2, // FN_2
+ 3, // FN_3
+ 4, // FN_4
+ 0, // FN_5
+ 0, // FN_6
+ 1 // FN_7
+};
-/* keycode to sent when Fn key released without using layer keys. */
+// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
+// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
- KB_NO, // FN_0 [NOT USED]
- KB_NO, // FN_1 layer 1
- KB_SLSH, // FN_2 layer 2
- KB_SCLN, // FN_3 layer 3
- KB_SPC, // FN_4 layer 4
- KB_NO, // FN_5 [NOT USED]
- KB_NO, // FN_6 [NOT USED]
- KB_NO // FN_7 layer 1
+ KB_NO, // FN_0
+ KB_NO, // FN_1
+ KB_SLSH, // FN_2
+ KB_SCLN, // FN_3
+ KB_SPC, // FN_4
+ KB_NO, // FN_5
+ KB_NO, // FN_6
+ KB_NO // FN_7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -152,7 +164,7 @@ uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
return KEYCODE(layer, row, col);
}
-int keymap_fn_layer(uint8_t fn_bits)
+uint8_t keymap_fn_layer(uint8_t fn_bits)
{
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
@@ -162,6 +174,7 @@ uint8_t keymap_fn_keycode(uint8_t fn_bits)
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}
+// define a condition to enter special function mode
bool keymap_is_special_mode(uint8_t fn_bits)
{
return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
diff --git a/hhkb/matrix.c b/hhkb/matrix.c
index dd4440d9..15633d53 100644
--- a/hhkb/matrix.c
+++ b/hhkb/matrix.c
@@ -9,6 +9,33 @@
#include "util.h"
#include "matrix_skel.h"
+
+#if (MATRIX_COLS > 16)
+# error "MATRIX_COLS must not exceed 16"
+#endif
+#if (MATRIX_ROWS > 255)
+# error "MATRIX_ROWS must not exceed 255"
+#endif
+
+
+// matrix state buffer(1:on, 0:off)
+#if (MATRIX_COLS <= 8)
+static uint8_t *matrix;
+static uint8_t *matrix_prev;
+static uint8_t _matrix0[MATRIX_ROWS];
+static uint8_t _matrix1[MATRIX_ROWS];
+#else
+static uint16_t *matrix;
+static uint16_t *matrix_prev;
+static uint16_t _matrix0[MATRIX_ROWS];
+static uint16_t _matrix1[MATRIX_ROWS];
+#endif
+
+#ifdef MATRIX_HAS_GHOST
+static bool matrix_has_ghost_in_row(uint8_t row);
+#endif
+
+
// matrix is active low. (key on: 0/key off: 1)
//
// HHKB has no ghost and no bounce.
@@ -28,26 +55,19 @@
#define KEY_PREV_ON (PORTE |= (1<<7))
#define KEY_PREV_OFF (PORTE &= ~(1<<7))
-// matrix state buffer
-static uint8_t *matrix;
-static uint8_t *matrix_prev;
-static uint8_t _matrix0[MATRIX_ROWS];
-static uint8_t _matrix1[MATRIX_ROWS];
-
inline
-int matrix_rows(void)
+uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
-int matrix_cols(void)
+uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
-// this must be called once before matrix_scan.
void matrix_init(void)
{
// row & col output(PB0-6)
@@ -59,13 +79,13 @@ void matrix_init(void)
PORTE = 0x40;
// initialize matrix state: all keys off
- for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
- for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
matrix = _matrix0;
matrix_prev = _matrix1;
}
-int matrix_scan(void)
+uint8_t matrix_scan(void)
{
uint8_t *tmp;
@@ -73,8 +93,8 @@ int matrix_scan(void)
matrix_prev = matrix;
matrix = tmp;
- for (int row = 0; row < MATRIX_ROWS; row++) {
- for (int col = 0; col < MATRIX_COLS; col++) {
+ for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
+ for (uint8_t col = 0; col < MATRIX_COLS; col++) {
KEY_SELELCT(row, col);
_delay_us(40); // from logic analyzer chart
if (matrix_prev[row] & (1<
#include
#include
-#include
#include "usb_keyboard.h"
#include "usb_keycodes.h"
#include "print.h"
@@ -13,6 +12,8 @@
#include "keymap_skel.h"
+// Convert physical keyboard layout to matrix array.
+// This is a macro to define keymap easily in keyboard layout form.
#define KEYMAP( \
R1C1, R1C0, R2C0, R3C0, R4C0, R4C1, R5C1, R5C0, R6C0, R7C0, R8C0, R8C1, R6C1, R0C2, \
R1C2, R1C3, R2C3, R3C3, R4C3, R4C2, R5C2, R5C3, R6C3, R7C3, R8C3, R8C2, R6C2, \
@@ -34,17 +35,29 @@
#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-static const uint8_t PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 2, 3 };
+// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
+static const uint8_t PROGMEM fn_layer[] = {
+ 0, // FN_0
+ 1, // FN_1
+ 2, // FN_2
+ 3, // FN_3
+ 4, // FN_4
+ 0, // FN_5
+ 2, // FN_6
+ 3 // FN_7
+};
+// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
+// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
- KB_NO, // FN_0 [NOT USED]
- KB_NO, // FN_1 layer 1
- KB_SLSH, // FN_2 layer 2
- KB_SCLN, // FN_3 layer 3
- KB_SPC, // FN_4 layer 4
- KB_NO, // FN_5 [NOT USED]
- KB_NO, // FN_6 layer 2
- KB_NO // FN_7 layer 3
+ KB_NO, // FN_0
+ KB_NO, // FN_1
+ KB_SLSH, // FN_2
+ KB_SCLN, // FN_3
+ KB_SPC, // FN_4
+ KB_NO, // FN_5
+ KB_NO, // FN_6
+ KB_NO // FN_7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -155,7 +168,7 @@ uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
return KEYCODE(layer, row, col);
}
-int keymap_fn_layer(uint8_t fn_bits)
+uint8_t keymap_fn_layer(uint8_t fn_bits)
{
return pgm_read_byte(&fn_layer[biton(fn_bits)]);
}
@@ -165,6 +178,7 @@ uint8_t keymap_fn_keycode(uint8_t fn_bits)
return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
}
+// define a condition to enter special function mode
bool keymap_is_special_mode(uint8_t fn_bits)
{
//return (usb_keyboard_mods == (BIT_LCTRL | BIT_LSHIFT | BIT_LALT | BIT_LGUI));
diff --git a/macway/matrix.c b/macway/matrix.c
index 7c2a4210..f8c0640f 100644
--- a/macway/matrix.c
+++ b/macway/matrix.c
@@ -10,31 +10,47 @@
#include "matrix_skel.h"
-// matrix state buffer (key on: 1/key off: 0)
+#if (MATRIX_COLS > 16)
+# error "MATRIX_COLS must not exceed 16"
+#endif
+#if (MATRIX_ROWS > 255)
+# error "MATRIX_ROWS must not exceed 255"
+#endif
+
+
+// matrix state buffer(1:on, 0:off)
+#if (MATRIX_COLS <= 8)
static uint8_t *matrix;
static uint8_t *matrix_prev;
static uint8_t _matrix0[MATRIX_ROWS];
static uint8_t _matrix1[MATRIX_ROWS];
+#else
+static uint16_t *matrix;
+static uint16_t *matrix_prev;
+static uint16_t _matrix0[MATRIX_ROWS];
+static uint16_t _matrix1[MATRIX_ROWS];
+#endif
+#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
+#endif
static uint8_t read_col(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
inline
-int matrix_rows(void)
+uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
-int matrix_cols(void)
+uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
-// this must be called once before matrix_scan.
void matrix_init(void)
{
// initialize row and col
@@ -44,13 +60,13 @@ void matrix_init(void)
PORTB = 0xFF;
// initialize matrix state: all keys off
- for (int i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
- for (int i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
+ for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix1[i] = 0x00;
matrix = _matrix0;
matrix_prev = _matrix1;
}
-int matrix_scan(void)
+uint8_t matrix_scan(void)
{
uint8_t *tmp;
@@ -58,7 +74,7 @@ int matrix_scan(void)
matrix_prev = matrix;
matrix = tmp;
- for (int i = 0; i < MATRIX_ROWS; i++) {
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
unselect_rows();
select_row(i);
_delay_us(30); // without this wait read unstable value.
@@ -70,30 +86,37 @@ int matrix_scan(void)
bool matrix_is_modified(void)
{
- for (int i = 0; i < MATRIX_ROWS; i++) {
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix[i] != matrix_prev[i])
return true;
}
return false;
}
+inline
bool matrix_has_ghost(void)
{
- for (int i = 0; i < MATRIX_ROWS; i++) {
+#ifdef MATRIX_HAS_GHOST
+ for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
+#endif
return false;
}
inline
-bool matrix_is_on(int row, int col)
+bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<
/* number of matrix rows */
-int matrix_rows(void);
+uint8_t matrix_rows(void);
/* number of matrix columns */
-int matrix_cols(void);
+uint8_t matrix_cols(void);
/* intialize matrix for scaning. should be called once. */
void matrix_init(void);
/* scan all key states on matrix */
-int matrix_scan(void);
+uint8_t matrix_scan(void);
/* whether modified from previous scan. used after matrix_scan. */
bool matrix_is_modified(void);
/* whether ghosting occur on matrix. */
bool matrix_has_ghost(void);
/* whether a swtich is on */
-bool matrix_is_on(int row, int col);
+bool matrix_is_on(uint8_t row, uint8_t col);
/* matrix state on row */
-uint16_t matrix_get_row(int row);
+#if (MATRIX_COLS <= 8)
+uint8_t matrix_get_row(uint8_t row);
+#else
+uint16_t matrix_get_row(uint8_t row);
+#endif
/* count keys pressed */
-int matrix_key_count(void);
+uint8_t matrix_key_count(void);
/* print matrix for debug */
void matrix_print(void);