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Clarify layer precedence

This commit is contained in:
Nick Bair 2016-03-26 22:51:52 -04:00
parent 336a27e91d
commit fd4d342568

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@ -86,11 +86,12 @@ default_layer_state_set(1UL<<3);
### 0.2 Layer Precedence and Transparency ### 0.2 Layer Precedence and Transparency
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred. Note that ***higher layers have priority in the layer stack***. The firmware starts at the topmost active layer, and works down to the bottom to find the an active keycode. Once the search encounters any keycode other than **`KC_TRNS`** (transparent) on an active layer, the search is halted and the remaining lower layers aren't examined, even if they are active.
**Note:** a layer must be activated before it may be included in the stack search.
`KC_TRNS` is a special placeholder which can be used on overlay layers. This allows for the creation of "partial" layers which fall back on the lower layers, eliminating a good deal of repetition in keymap files.
You can place `KC_TRNS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` doesn't has its own keycode and refers to lower valid layers for keycode, instead.
See example below.
### 0.3 Keymap Example ### 0.3 Keymap Example