New keymap of PC98
This commit is contained in:
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79b1f12908
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@ -60,6 +60,11 @@ http://davy.nyacom.net/kbd98usb/
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PC98 to PS/2
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PC98 to PS/2
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http://www.tsp.ne.jp/~sawada/mago/c_gka98at.htm
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http://www.tsp.ne.jp/~sawada/mago/c_gka98at.htm
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http://www.tsp.ne.jp/~sawada/mago/src/gka98at.asm
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PC98 keyboard commands
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PC98 keyboard commands
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http://www.webtech.co.jp/company/doc/undocumented_mem/io_kb.txt
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http://www.webtech.co.jp/company/doc/undocumented_mem/io_kb.txt
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Inhibit repeating key:
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0x9C, 0x70
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@ -30,12 +30,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define MATRIX_ROWS 16
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#define MATRIX_ROWS 16
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#define MATRIX_COLS 8
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#define MATRIX_COLS 8
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/* To use new keymap framework */
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#define USE_KEYMAP_V2
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/* key combination for command */
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/* key combination for command */
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#define IS_COMMAND() ( \
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LALT) | MOD_BIT(KC_RALT)) || \
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host_get_first_key() == KC_CANCEL \
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keyboard_report->mods == (MOD_BIT(KC_LGUI) | MOD_BIT(KC_RGUI)) || \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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)
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@ -46,11 +46,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define SERIAL_BAUD 19200
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#define SERIAL_BAUD 19200
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#define SERIAL_PARITY_ODD
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#define SERIAL_PARITY_ODD
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#define SERIAL_BIT_ORDER_LSB
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#define SERIAL_BIT_ORDER_LSB
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#define SERIAL_LOGIC_POSITIVE
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/* PC98 Reset Port */
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/* PC98 Reset Port shared with TXD */
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#define PC98_RST_DDR DDRD
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#define PC98_RST_DDR DDRD
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#define PC98_RST_PORT PORTD
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#define PC98_RST_PORT PORTD
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#define PC98_RST_BIT 1
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#define PC98_RST_BIT 3
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/* PC98 Ready Port */
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/* PC98 Ready Port */
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#define PC98_RDY_DDR DDRD
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#define PC98_RDY_DDR DDRD
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#define PC98_RDY_PORT PORTD
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#define PC98_RDY_PORT PORTD
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@ -65,7 +66,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define SERIAL_RXD_PORT PORTD
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#define SERIAL_RXD_PORT PORTD
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#define SERIAL_RXD_PIN PIND
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#define SERIAL_RXD_PIN PIND
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#define SERIAL_RXD_BIT 2
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#define SERIAL_RXD_BIT 2
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#ifdef SERIAL_LOGIC_NEGATIVE
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#define SERIAL_RXD_READ() ~(SERIAL_RXD_PIN&(1<<SERIAL_RXD_BIT))
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#else
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#define SERIAL_RXD_READ() (SERIAL_RXD_PIN&(1<<SERIAL_RXD_BIT))
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#define SERIAL_RXD_READ() (SERIAL_RXD_PIN&(1<<SERIAL_RXD_BIT))
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#endif
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/* RXD Interupt */
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/* RXD Interupt */
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#define SERIAL_RXD_VECT INT2_vect
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#define SERIAL_RXD_VECT INT2_vect
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#define SERIAL_RXD_INIT() do { \
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#define SERIAL_RXD_INIT() do { \
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@ -75,6 +80,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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/* enable interrupt: INT2(falling edge) */ \
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/* enable interrupt: INT2(falling edge) */ \
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EICRA |= ((1<<ISC21)|(0<<ISC20)); \
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EICRA |= ((1<<ISC21)|(0<<ISC20)); \
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EIMSK |= (1<<INT2); \
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EIMSK |= (1<<INT2); \
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sei(); \
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} while (0)
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} while (0)
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#define SERIAL_RXD_INT_ENTER()
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#define SERIAL_RXD_INT_ENTER()
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#define SERIAL_RXD_INT_EXIT() do { \
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#define SERIAL_RXD_INT_EXIT() do { \
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@ -82,14 +88,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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EIFR = (1<<INTF2); \
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EIFR = (1<<INTF2); \
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} while (0)
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} while (0)
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/* TXD Port: Not used */
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/* TXD Port */
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#define SERIAL_TXD_DDR DDRD
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#define SERIAL_TXD_DDR DDRD
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#define SERIAL_TXD_PORT PORTD
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#define SERIAL_TXD_PORT PORTD
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#define SERIAL_TXD_PIN PIND
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#define SERIAL_TXD_PIN PIND
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#define SERIAL_TXD_BIT 3
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#define SERIAL_TXD_BIT 3
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/* negative logic */
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#ifdef SERIAL_LOGIC_NEGATIVE
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#define SERIAL_TXD_ON() do { SERIAL_TXD_PORT &= ~(1<<SERIAL_TXD_BIT); } while (0)
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#define SERIAL_TXD_ON() do { SERIAL_TXD_PORT &= ~(1<<SERIAL_TXD_BIT); } while (0)
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#define SERIAL_TXD_OFF() do { SERIAL_TXD_PORT |= (1<<SERIAL_TXD_BIT); } while (0)
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#define SERIAL_TXD_OFF() do { SERIAL_TXD_PORT |= (1<<SERIAL_TXD_BIT); } while (0)
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#else
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#define SERIAL_TXD_ON() do { SERIAL_TXD_PORT |= (1<<SERIAL_TXD_BIT); } while (0)
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#define SERIAL_TXD_OFF() do { SERIAL_TXD_PORT &= ~(1<<SERIAL_TXD_BIT); } while (0)
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#endif
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#define SERIAL_TXD_INIT() do { \
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#define SERIAL_TXD_INIT() do { \
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/* pin configuration: output */ \
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/* pin configuration: output */ \
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SERIAL_TXD_DDR |= (1<<SERIAL_TXD_BIT); \
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SERIAL_TXD_DDR |= (1<<SERIAL_TXD_BIT); \
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@ -19,6 +19,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include <stdbool.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "layer_switch.h"
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#include "util.h"
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#include "util.h"
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#include "keymap.h"
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#include "keymap.h"
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@ -33,7 +36,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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| 00| 01| 02| 03| 04| 05| 58| 71| 06| 07| 08| 09| 0A| 0E|
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| 00| 01| 02| 03| 04| 05| 58| 71| 06| 07| 08| 09| 0A| 0E|
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|---------------------------------------------------------------|
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|---------------------------------------------------------------|
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| 0F| 10| 11| 12| 13| 14| 3A | 15| 16| 17| 18| 19| 1C|
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| 0F| 10| 11| 12| 13| 14| 3A | 15| 16| 17| 18| 19| 1C|
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|---------------------------------------------------------------|
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|---------------------------------------------------------'. |
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| 74| 20| 21| 22| 23| 24| 3B | 3C | 25| 26| 27| 28| 29| |
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| 74| 20| 21| 22| 23| 24| 3B | 3C | 25| 26| 27| 28| 29| |
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|---------------------------------------------------------------|
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|---------------------------------------------------------------|
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| 70| 2A| 2B| 2C| 2D| 2E| 38| 3D | 39| 2F| 30| 31| 32| 33| 70|
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| 70| 2A| 2B| 2C| 2D| 2E| 38| 3D | 39| 2F| 30| 31| 32| 33| 70|
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@ -70,33 +73,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
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static const uint8_t PROGMEM fn_layer[] = {
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2, // Fn0
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3, // Fn1
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4, // Fn2
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0, // Fn3
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0, // Fn4
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0, // Fn5
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0, // Fn6
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0 // Fn7
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};
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// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
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// See layer.c for details.
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static const uint8_t PROGMEM fn_keycode[] = {
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KC_NO, // Fn0
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KC_SCLN, // Fn1
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KC_SLSH, // Fn2
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KC_NO, // Fn3
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KC_NO, // Fn4
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KC_NO, // Fn5
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KC_NO, // Fn6
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KC_NO // Fn7
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};
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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/*
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,---------------------------------------------------------------.
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,---------------------------------------------------------------.
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@ -115,73 +91,80 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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`-----------------------------------------------'
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`-----------------------------------------------'
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*/
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*/
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KEYMAP(
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KEYMAP(
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PAUS,COPY, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14,
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CANCEL,COPY, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14,
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ESC, 1, 2, 3, 4, 5, NO, NO, 6, 7, 8, 9, 0, BSPC,
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ESC, 1, 2, 3, 4, 5, NO, NO, 6, 7, 8, 9, 0, BSPC,
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TAB, Q, W, E, R, T, UP, Y, U, I, O, P, ENT,
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TAB, Q, W, E, R, T, UP, Y, U, I, O, P, ENT,
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LCTL, A, S, D, F, G, MINS, EQL, H, J, K, L,SCLN,
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LCTL, A, S, D, F, G, MINS, EQL, H, J, K, L, FN2,
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LSFT, Z, X, C, V, B, INS, DOWN, DEL, N, M,COMM, DOT,SLSH,
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LSFT, Z, X, C, V, B, INS, DOWN, DEL, N, M,COMM, DOT, FN1,
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LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
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),
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KEYMAP(
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PAUS,COPY, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14,
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GRV, F1, F2, F3, F4, F5, NO, NO, F6, F7, F8, F9, F10, DEL,
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TAB, Q, W, E, R, T, UP, HOME,PGDN,PGUP, END, P, ENT,
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LCTL, A, S, D, F, G, MINS, EQL, LEFT,DOWN, UP,RGHT,SCLN,
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LSFT, Z, X, C, V, B, INS, DOWN, DEL,HOME,PGDN,PGUP, END,TRNS,
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LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
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),
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KEYMAP(
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PAUS,COPY, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, F13, F14,
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GRV, F1, F2, F3, F4, F5, NO, NO, F6, F7, F8, F9, F10, DEL,
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TAB, Q, W, E, R, T, UP, WH_L,WH_D,WH_U,WH_R, P, ENT,
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LCTL, A, S, D, F, G, MINS, EQL, MS_L,MS_D,MS_U,MS_R,TRNS,
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LSFT, Z, X, C, V, B, INS, DOWN, BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,
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LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
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LGUI, LALT, LCTL, LSFT, SPC, SPC, RALT
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),
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),
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};
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};
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static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {};
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uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
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static const uint16_t PROGMEM fn_actions[] = {
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ACTION_KEYMAP_TAP_TOGGLE(0), // FN0
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ACTION_KEYMAP_TAP_KEY(1, KC_SLASH), // FN1
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ACTION_KEYMAP_TAP_KEY(2, KC_SCLN), // FN2
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ACTION_KEYMAP(2), // FN3
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};
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/*
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* No need to edit.
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*/
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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{
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return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
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/* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
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if (layer & OVERLAY_BIT) {
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layer &= OVERLAY_MASK;
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if (layer < OVERLAYS_SIZE) {
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return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
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} else {
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return KC_TRANSPARENT;
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}
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}
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/* Keymap: 0-15 */
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else {
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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}
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}
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uint8_t keymap_fn_layer(uint8_t index)
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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{
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return pgm_read_byte(&fn_layer[index]);
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action_t action;
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if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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return action;
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}
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}
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uint8_t keymap_fn_keycode(uint8_t index)
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{
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return pgm_read_byte(&fn_keycode[index]);
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}
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#if 0
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/* PC-9801-98-S02 Raku Raku keyboard(Luckyboard) M-siki mode
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,---------------------------------------------------------------.
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| 60| 61| 62| 63| 64| 65| 66| 67| 68| 69| 6A| 6B| 36| 37| 3F| 3E|
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`---------------------------------------------------------------'
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,---------------------------------------------------------------.
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| 00| 01| 02| 03| 04| 05| NUM|CAPS| 06| 07| 08| 09| 0A| 0E|
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|---------------------------------------------------------------|
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| 0F| 10| 25| 20| 23| 2B| 3A | 2F| 15| 13| 11| 19| 1C|
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|---------------------------------------------------------------|
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| 74| 12| 16| 17| 1D| 18| 3B | 3C | 24| 1E| 14| 2E| 22| |
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|---------------------------------------------------------------|
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| 70| xx| 2A| 2C| xx| xx| 38| 3D | 39| 21| 29| 1F| xx| 2D| 70|
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`---------------------------------------------------------------'
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`-----------------------------------------------'
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*/
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#define KEYMAP_M( \
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K60, K61, K62, K63, K64, K65, K66, K67, K68, K69, K6A, K6B, K36, K37, K3F, K3E, \
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K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0E, \
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K0F, K10, K25, K23, K20, K2B, K3A, K2F, K15, K13, K11, K19, K1C, \
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K74, K12, K16, K17, K1D, K18, K3B, K3C, K24, K1E, K14, K2E, K22, \
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K70, K2A, K2C, K38, K3D, K39, K21, K29, K1F, K2D, \
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K73, K51, K34, K35 \
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) { \
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{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
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{ KC_##K08, KC_##K09, KC_##K0A, KC_NO, KC_NO, KC_NO, KC_##K0E, KC_##K0F }, \
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{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
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{ KC_##K18, KC_##K19, KC_NO, KC_NO, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
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{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_NO, KC_NO }, \
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{ KC_NO, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
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{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
|
||||||
{ KC_NO, KC_##K51, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
|
||||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
|
||||||
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
|
|
||||||
{ KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
|
||||||
{ KC_##K70, KC_NO, KC_NO, KC_##K73, KC_##K74, KC_NO, KC_NO, KC_NO }, \
|
|
||||||
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
Loading…
Reference in New Issue
Block a user