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Use dprint and dprintf for debug

tags/v1.9
tmk 11 年前
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ff2d276b19
共有 5 个文件被更改,包括 72 次插入62 次删除
  1. 45
    47
      common/action.c
  2. 11
    8
      common/action_layer.c
  3. 6
    1
      common/action_macro.c
  4. 5
    1
      common/action_tapping.c
  5. 5
    5
      common/host.c

+ 45
- 47
common/action.c 查看文件

#include "keyboard.h" #include "keyboard.h"
#include "mousekey.h" #include "mousekey.h"
#include "command.h" #include "command.h"
#include "debug.h"
#include "led.h" #include "led.h"
#include "action_layer.h" #include "action_layer.h"
#include "action_tapping.h" #include "action_tapping.h"
#include "action_macro.h" #include "action_macro.h"
#include "action.h" #include "action.h"


#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif



void action_exec(keyevent_t event) void action_exec(keyevent_t event)
{ {
if (!IS_NOEVENT(event)) { if (!IS_NOEVENT(event)) {
debug("\n---- action_exec: start -----\n");
debug("EVENT: "); debug_event(event); debug("\n");
dprint("\n---- action_exec: start -----\n");
dprint("EVENT: "); debug_event(event); dprintln();
} }


keyrecord_t record = { .event = event }; keyrecord_t record = { .event = event };
#else #else
process_action(&record); process_action(&record);
if (!IS_NOEVENT(record.event)) { if (!IS_NOEVENT(record.event)) {
debug("processed: "); debug_record(record); debug("\n");
dprint("processed: "); debug_record(record); dprintln();
} }
#endif #endif
} }
if (IS_NOEVENT(event)) { return; } if (IS_NOEVENT(event)) { return; }


action_t action = layer_switch_get_action(event.key); action_t action = layer_switch_get_action(event.key);
debug("ACTION: "); debug_action(action);
dprint("ACTION: "); debug_action(action);
#ifndef NO_ACTION_LAYER #ifndef NO_ACTION_LAYER
debug(" layer_state: "); layer_debug();
debug(" default_layer_state: "); default_layer_debug();
dprint(" layer_state: "); layer_debug();
dprint(" default_layer_state: "); default_layer_debug();
#endif #endif
debug("\n");
dprintln();


switch (action.kind.id) { switch (action.kind.id) {
/* Key and Mods */ /* Key and Mods */
// Oneshot modifier // Oneshot modifier
if (event.pressed) { if (event.pressed) {
if (tap_count == 0) { if (tap_count == 0) {
debug("MODS_TAP: Oneshot: add_mods\n");
dprint("MODS_TAP: Oneshot: add_mods\n");
add_mods(mods); add_mods(mods);
} }
else if (tap_count == 1) { else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: start\n");
dprint("MODS_TAP: Oneshot: start\n");
oneshot_start(mods); oneshot_start(mods);
} }
else if (tap_count == TAPPING_TOGGLE) { else if (tap_count == TAPPING_TOGGLE) {
debug("MODS_TAP: Oneshot: toggle\n");
dprint("MODS_TAP: Oneshot: toggle\n");
oneshot_toggle(); oneshot_toggle();
} }
else { else {
debug("MODS_TAP: Oneshot: cancel&add_mods\n");
dprint("MODS_TAP: Oneshot: cancel&add_mods\n");
// double tap cancels oneshot and works as normal modifier. // double tap cancels oneshot and works as normal modifier.
oneshot_cancel(); oneshot_cancel();
add_mods(mods); add_mods(mods);
} }
} else { } else {
if (tap_count == 0) { if (tap_count == 0) {
debug("MODS_TAP: Oneshot: cancel/del_mods\n");
dprint("MODS_TAP: Oneshot: cancel/del_mods\n");
// cancel oneshot on hold // cancel oneshot on hold
oneshot_cancel(); oneshot_cancel();
del_mods(mods); del_mods(mods);
} }
else if (tap_count == 1) { else if (tap_count == 1) {
debug("MODS_TAP: Oneshot: del_mods\n");
dprint("MODS_TAP: Oneshot: del_mods\n");
// retain Oneshot // retain Oneshot
del_mods(mods); del_mods(mods);
} }
else { else {
debug("MODS_TAP: Oneshot: del_mods\n");
dprint("MODS_TAP: Oneshot: del_mods\n");
// cancel Mods // cancel Mods
del_mods(mods); del_mods(mods);
} }
if (event.pressed) { if (event.pressed) {
if (tap_count > 0) { if (tap_count > 0) {
if (record->tap.interrupted) { if (record->tap.interrupted) {
debug("MODS_TAP: Tap: Cancel: add_mods\n");
dprint("MODS_TAP: Tap: Cancel: add_mods\n");
// ad hoc: set 0 to cancel tap // ad hoc: set 0 to cancel tap
record->tap.count = 0; record->tap.count = 0;
add_mods(mods); add_mods(mods);
} else { } else {
debug("MODS_TAP: Tap: register_code\n");
dprint("MODS_TAP: Tap: register_code\n");
register_code(action.key.code); register_code(action.key.code);
} }
} else { } else {
debug("MODS_TAP: No tap: add_mods\n");
dprint("MODS_TAP: No tap: add_mods\n");
add_mods(mods); add_mods(mods);
} }
} else { } else {
if (tap_count > 0) { if (tap_count > 0) {
debug("MODS_TAP: Tap: unregister_code\n");
dprint("MODS_TAP: Tap: unregister_code\n");
unregister_code(action.key.code); unregister_code(action.key.code);
} else { } else {
debug("MODS_TAP: No tap: add_mods\n");
dprint("MODS_TAP: No tap: add_mods\n");
del_mods(mods); del_mods(mods);
} }
} }
/* tap key */ /* tap key */
if (event.pressed) { if (event.pressed) {
if (tap_count > 0) { if (tap_count > 0) {
debug("KEYMAP_TAP_KEY: Tap: register_code\n");
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer_tap.code); register_code(action.layer_tap.code);
} else { } else {
debug("KEYMAP_TAP_KEY: No tap: On on press\n");
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
layer_on(action.layer_tap.val); layer_on(action.layer_tap.val);
} }
} else { } else {
if (tap_count > 0) { if (tap_count > 0) {
debug("KEYMAP_TAP_KEY: Tap: unregister_code\n");
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
unregister_code(action.layer_tap.code); unregister_code(action.layer_tap.code);
} else { } else {
debug("KEYMAP_TAP_KEY: No tap: Off on release\n");
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
layer_off(action.layer_tap.val); layer_off(action.layer_tap.val);
} }
} }
*/ */
void debug_event(keyevent_t event) void debug_event(keyevent_t event)
{ {
debug_hex16((event.key.row<<8) | event.key.col);
if (event.pressed) debug("d("); else debug("u(");
debug_dec(event.time); debug(")");
dprintf("%04X%c(%u)", (event.key.row<<8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
} }


void debug_record(keyrecord_t record) void debug_record(keyrecord_t record)
{ {
debug_event(record.event); debug_event(record.event);
#ifndef NO_ACTION_TAPPING #ifndef NO_ACTION_TAPPING
debug(":"); debug_dec(record.tap.count);
if (record.tap.interrupted) debug("-");
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
#endif #endif
} }


void debug_action(action_t action) void debug_action(action_t action)
{ {
switch (action.kind.id) { switch (action.kind.id) {
case ACT_LMODS: debug("ACT_LMODS"); break;
case ACT_RMODS: debug("ACT_RMODS"); break;
case ACT_LMODS_TAP: debug("ACT_LMODS_TAP"); break;
case ACT_RMODS_TAP: debug("ACT_RMODS_TAP"); break;
case ACT_USAGE: debug("ACT_USAGE"); break;
case ACT_MOUSEKEY: debug("ACT_MOUSEKEY"); break;
case ACT_LAYER: debug("ACT_LAYER"); break;
case ACT_LAYER_TAP: debug("ACT_LAYER_TAP"); break;
case ACT_LAYER_TAP1: debug("ACT_LAYER_TAP1"); break;
case ACT_MACRO: debug("ACT_MACRO"); break;
case ACT_COMMAND: debug("ACT_COMMAND"); break;
case ACT_FUNCTION: debug("ACT_FUNCTION"); break;
default: debug("UNKNOWN"); break;
case ACT_LMODS: dprint("ACT_LMODS"); break;
case ACT_RMODS: dprint("ACT_RMODS"); break;
case ACT_LMODS_TAP: dprint("ACT_LMODS_TAP"); break;
case ACT_RMODS_TAP: dprint("ACT_RMODS_TAP"); break;
case ACT_USAGE: dprint("ACT_USAGE"); break;
case ACT_MOUSEKEY: dprint("ACT_MOUSEKEY"); break;
case ACT_LAYER: dprint("ACT_LAYER"); break;
case ACT_LAYER_TAP: dprint("ACT_LAYER_TAP"); break;
case ACT_LAYER_TAP1: dprint("ACT_LAYER_TAP1"); break;
case ACT_MACRO: dprint("ACT_MACRO"); break;
case ACT_COMMAND: dprint("ACT_COMMAND"); break;
case ACT_FUNCTION: dprint("ACT_FUNCTION"); break;
default: dprint("UNKNOWN"); break;
} }
debug("[");
debug_hex4(action.kind.param>>8);
debug(":");
debug_hex8(action.kind.param & 0xff);
debug("]");
dprintf("[%X:%02X]", action.kind.param>>8, action.kind.param&0xff);
} }

+ 11
- 8
common/action_layer.c 查看文件

#include <stdint.h> #include <stdint.h>
#include "keyboard.h" #include "keyboard.h"
#include "action.h" #include "action.h"
#include "debug.h"
#include "util.h" #include "util.h"
#include "action_layer.h" #include "action_layer.h"


#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif



/* /*
* Default Layer State * Default Layer State


void default_layer_debug(void) void default_layer_debug(void)
{ {
debug_hex32(default_layer_state);
debug("("); debug_dec(biton32(default_layer_state)); debug(")");
dprintf("%08lX(%u)", default_layer_state, biton32(default_layer_state));
} }


void default_layer_set(uint8_t layer) void default_layer_set(uint8_t layer)


static void layer_state_set(uint32_t state) static void layer_state_set(uint32_t state)
{ {
debug("layer_state: ");
layer_debug(); debug(" to ");
dprint("layer_state: ");
layer_debug(); dprint(" to ");
layer_state = state; layer_state = state;
layer_debug(); debug("\n");
layer_debug(); dprintln();
clear_keyboard_but_mods(); // To avoid stuck keys clear_keyboard_but_mods(); // To avoid stuck keys
} }




void layer_debug(void) void layer_debug(void)
{ {
debug_hex32(layer_state);
debug("("); debug_dec(biton32(layer_state)); debug(")");
dprintf("%08lX(%u)", layer_state, biton32(layer_state));
} }
#endif #endif



+ 6
- 1
common/action_macro.c 查看文件

along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
#include <util/delay.h> #include <util/delay.h>
#include "debug.h"
#include "action.h" #include "action.h"
#include "action_macro.h" #include "action_macro.h"


#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif



#ifndef NO_ACTION_MACRO #ifndef NO_ACTION_MACRO



+ 5
- 1
common/action_tapping.c 查看文件

#include "action.h" #include "action.h"
#include "action_tapping.h" #include "action_tapping.h"
#include "timer.h" #include "timer.h"
#include "debug.h"


#ifdef DEBUG_ACTION
#include "debug.h"
#else
#include "nodebug.h"
#endif


#ifndef NO_ACTION_TAPPING #ifndef NO_ACTION_TAPPING



+ 5
- 5
common/host.c 查看文件

(*driver->send_keyboard)(report); (*driver->send_keyboard)(report);


if (debug_keyboard) { if (debug_keyboard) {
print("keys: ");
dprint("keys: ");
for (int i = 0; i < REPORT_KEYS; i++) { for (int i = 0; i < REPORT_KEYS; i++) {
phex(keyboard_report->keys[i]); print(" ");
dprintf("%02X ", keyboard_report->keys[i]);
} }
print(" mods: "); phex(keyboard_report->mods); print("\n");
dprintf(" mods: %02X\n", keyboard_report->mods);
} }
} }


if ((code>>3) < REPORT_KEYS) { if ((code>>3) < REPORT_KEYS) {
keyboard_report->keys[code>>3] |= 1<<(code&7); keyboard_report->keys[code>>3] |= 1<<(code&7);
} else { } else {
debug("add_key_bit: can't add: "); phex(code); debug("\n");
dprintf("add_key_bit: can't add: %02X\n", code);
} }
} }


if ((code>>3) < REPORT_KEYS) { if ((code>>3) < REPORT_KEYS) {
keyboard_report->keys[code>>3] &= ~(1<<(code&7)); keyboard_report->keys[code>>3] &= ~(1<<(code&7));
} else { } else {
debug("del_key_bit: can't del: "); phex(code); debug("\n");
dprintf("del_key_bit: can't del: %02X\n", code);
} }
} }

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