#include "keymap_common.h" #include "rgblight.h" enum function_id { RGBLED_TOGGLE, RGBLED_STEP_MODE, RGBLED_INCREASE_HUE, RGBLED_DECREASE_HUE, RGBLED_INCREASE_SAT, RGBLED_DECREASE_SAT, RGBLED_INCREASE_VAL, RGBLED_DECREASE_VAL, }; const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { /* 0: qwerty * ,-----------------------------------------------------------. * |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bsp | * |-----------------------------------------------------------| * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ | * |-----------------------------------------------------------| * |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter | * |-----------------------------------------------------------| * | Shft | Z| X| C| V| B| N| M| ,| .| /| Shift | * |-----------------------------------------------------------' * |Ctrl|Gui |Alt | Space |Alt |App |Ctrl| FN | * `-----------------------------------------------------------' */ [0] = KEYMAP( \ ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \ FN2, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \ LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, \ LCTL,LGUI,LALT, SPC, RALT, APP,RCTL,FN0), [1] = KEYMAP( \ GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS,BSPC, \ TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \ TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), [2] = KEYMAP( \ CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ TRNS,FN12,FN13,FN4, FN5, FN6, FN7, FN8, FN9, FN10,FN11,TRNS, \ TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS), }; const action_t PROGMEM fn_actions[] = { [0] = ACTION_LAYER_MOMENTARY(1), [1] = ACTION_LAYER_MOMENTARY(2), [2] = ACTION_LAYER_TAP_KEY(2, KC_TAB), [3] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), [4] = ACTION_FUNCTION(RGBLED_TOGGLE), [5] = ACTION_FUNCTION(RGBLED_STEP_MODE), [6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE), [7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE), [8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT), [9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT), [10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL), [11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL), [12] = ACTION_BACKLIGHT_DECREASE(), [13] = ACTION_BACKLIGHT_INCREASE(), }; void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { switch (id) { case RGBLED_TOGGLE: if (record->event.pressed) { rgblight_toggle(); } break; case RGBLED_INCREASE_HUE: if (record->event.pressed) { rgblight_increase_hue(); } break; case RGBLED_DECREASE_HUE: if (record->event.pressed) { rgblight_decrease_hue(); } break; case RGBLED_INCREASE_SAT: if (record->event.pressed) { rgblight_increase_sat(); } break; case RGBLED_DECREASE_SAT: if (record->event.pressed) { rgblight_decrease_sat(); } break; case RGBLED_INCREASE_VAL: if (record->event.pressed) { rgblight_increase_val(); } break; case RGBLED_DECREASE_VAL: if (record->event.pressed) { rgblight_decrease_val(); } break; case RGBLED_STEP_MODE: if (record->event.pressed) { rgblight_step(); } break; } }