#---------------------------------------------------------------------------- # On command line: # # make all = Make software. # # make clean = Clean out built project files. # # make coff = Convert ELF to AVR COFF. # # make extcoff = Convert ELF to AVR Extended COFF. # # make program = Download the hex file to the device. # Please customize your programmer settings(PROGRAM_CMD) # # make teensy = Download the hex file to the device, using teensy_loader_cli. # (must have teensy_loader_cli installed). # # make dfu = Download the hex file to the device, using dfu-programmer (must # have dfu-programmer installed). # # make flip = Download the hex file to the device, using Atmel FLIP (must # have Atmel FLIP installed). # # make dfu-ee = Download the eeprom file to the device, using dfu-programmer # (must have dfu-programmer installed). # # make flip-ee = Download the eeprom file to the device, using Atmel FLIP # (must have Atmel FLIP installed). # # make debug = Start either simulavr or avarice as specified for debugging, # with avr-gdb or avr-insight as the front end for debugging. # # make filename.s = Just compile filename.c into the assembler code only. # # make filename.i = Create a preprocessed source file for use in submitting # bug reports to the GCC project. # # To rebuild project do "make clean" then "make all". #---------------------------------------------------------------------------- # Target file name (without extension). TARGET = semaphore # Directory common source filess exist TMK_DIR = ../../tmk_core # Directory keyboard dependent files exist TARGET_DIR = . # project specific files SRC = matrix.c \ i2c.c \ serial.c \ split-util.c \ led.c CONFIG_H = config.h # MCU name MCU = atmega32u4 COM_PORT=/dev/ttyACM0 PROGRAM_CMD=sleep 3; avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U flash:w:$(TARGET).hex # Processor frequency. # This will define a symbol, F_CPU, in all source code files equal to the # processor frequency in Hz. You can then use this symbol in your source code to # calculate timings. Do NOT tack on a 'UL' at the end, this will be done # automatically to create a 32-bit value in your source code. # # This will be an integer division of F_USB below, as it is sourced by # F_USB after it has run through any CPU prescalers. Note that this value # does not *change* the processor frequency - it should merely be updated to # reflect the processor speed set externally so that the code can use accurate # software delays. F_CPU = 16000000 # # LUFA specific # # Target architecture (see library "Board Types" documentation). ARCH = AVR8 # Input clock frequency. # This will define a symbol, F_USB, in all source code files equal to the # input clock frequency (before any prescaling is performed) in Hz. This value may # differ from F_CPU if prescaling is used on the latter, and is required as the # raw input clock is fed directly to the PLL sections of the AVR for high speed # clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL' # at the end, this will be done automatically to create a 32-bit value in your # source code. # # If no clock division is performed on the input clock inside the AVR (via the # CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU. F_USB = $(F_CPU) # Interrupt driven control endpoint task(+60) OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT # Boot Section Size in *bytes* # Teensy halfKay 512 # Teensy++ halfKay 1024 # Atmel DFU loader 4096 # LUFA bootloader 4096 # USBaspLoader 2048 OPT_DEFS += -DBOOTLOADER_SIZE=4096 # Changes some bootmagic settings for when the space is on the left half OPT_DEFS += -DSPACE_ON_LEFT_HALF # # Use I2C for communication between the halves of the keyboard # OPT_DEFS += -DUSE_I2C # Build Options # comment out to disable the options. # BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000) MOUSEKEY_ENABLE = yes # Mouse keys(+4700) EXTRAKEY_ENABLE = yes # Audio control and System control(+450) CONSOLE_ENABLE = yes # Console for debug(+400) COMMAND_ENABLE = yes # Commands for debug and configuration SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend NKRO_ENABLE = yes # USB Nkey Rollover ACTIONMAP_ENABLE = yes # Use 16bit action codes in keymap instead of 8bit keycodes ifdef ACTIONMAP_ENABLE KEYMAP_FILE = actionmap else KEYMAP_FILE = keymap SRC := keymap_common.c $(SRC) endif ifdef KEYMAP SRC := $(KEYMAP_FILE)_$(KEYMAP).c $(SRC) else SRC := $(KEYMAP_FILE)_plain.c $(SRC) endif #PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support #PS2_USE_BUSYWAIT = yes # uses primitive reference code #PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin #PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened) # Search Path VPATH += $(TARGET_DIR) VPATH += $(TMK_DIR) # Un comment this line if you want to use pjrc protocol # include $(TMK_DIR)/protocol/pjrc.mk include $(TMK_DIR)/protocol/lufa.mk include $(TMK_DIR)/common.mk include $(TMK_DIR)/rules.mk debug-on: EXTRAFLAGS += -DDEBUG -DDEBUG_ACTION debug-on: all debug-off: EXTRAFLAGS += -DNO_DEBUG -DNO_PRINT debug-off: OPT_DEFS := $(filter-out -DCONSOLE_ENABLE,$(OPT_DEFS)) debug-off: all eeprom-left: sleep 3; avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep eeprom-right: sleep 3; avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righthand.eep