PROJECT = ps2_usb TMK_DIR = ../.. MBED_DIR = $(TMK_DIR)/mbed-sdk #VPATH += $(MBED_DIR):$(TMK_DIR) vpath %.s .:$(MBED_DIR):$(TMK_DIR) vpath %.c .:$(MBED_DIR):$(TMK_DIR) vpath %.cpp .:$(MBED_DIR):$(TMK_DIR) OBJDIR = ./build OBJECTS = \ $(OBJDIR)/protocol/ps2_busywait.o \ $(OBJDIR)/protocol/ps2_io_mbed.o \ $(OBJDIR)/./keymap_common.o \ $(OBJDIR)/./matrix.o \ $(OBJDIR)/./led.o \ $(OBJDIR)/./main.o ifdef KEYMAP OBJECTS := $(OBJDIR)/keymap_$(KEYMAP).o $(OBJECTS) else OBJECTS := $(OBJDIR)/keymap_plain.o $(OBJECTS) endif CONFIG_H = config_mbed.h SYS_OBJECTS = INCLUDE_PATHS = -I. LIBRARY_PATHS = LIBRARIES = # Build Options # Comment out to disable #BOOTMAGIC_ENABLE = yes MOUSEKEY_ENABLE = yes #include $(TMK_DIR)/tool/mbed/mk20d50m.mk include $(TMK_DIR)/tool/mbed/lpc11u35_501.mk include $(TMK_DIR)/tool/mbed/mbed.mk include $(TMK_DIR)/tool/mbed/common.mk include $(TMK_DIR)/tool/mbed/gcc.mk