#include "actionmap.h" #include "action_code.h" #include "actionmap_common.h" /* * Actions */ const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = { [0] = ACTIONMAP( \ EQL, BSPC, BSPC, 3, BSLS, GRV, ENT, ENT, PGUP, RSFT, UP, PGDN, ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, LCTL, LGUI, LALT, APP, SPC, SPC, SPC, SPC, X, RALT, RGUI, RCTL, EQL, BSPC, BSPC, 3, BSLS, GRV, ENT, ENT, PGUP, RSFT, UP, PGDN, ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, LCTL, LGUI, LALT, APP, SPC, SPC, SPC, SPC, X, RALT, RGUI, RCTL), [1] = ACTIONMAP( \ TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS), };