Keyboard firmwares for Atmel AVR and Cortex-M
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action_code.h 11KB

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  1. /*
  2. Copyright 2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_CODE_H
  15. #define ACTION_CODE_H
  16. /* Action codes
  17. * ============
  18. * 16bit code: action_kind(4bit) + action_parameter(12bit)
  19. *
  20. *
  21. * Key Actions(00xx)
  22. * -----------------
  23. * ACT_MODS(000r):
  24. * 000r|0000|0000 0000 No action code
  25. * 000r|0000|0000 0001 Transparent code
  26. * 000r|0000| keycode Key
  27. * 000r|mods|0000 0000 Modifiers
  28. * 000r|mods| keycode Modifiers+key(Modified key)
  29. * r: Left/Right flag(Left:0, Right:1)
  30. *
  31. * ACT_MODS_TAP(001r):
  32. * 001r|mods|0000 0000 Modifiers with OneShot[TAP]
  33. * 001r|mods|0000 0001 Modifiers with tap toggle[TAP]
  34. * 001r|mods|0000 00xx (reserved) (0x02-03)
  35. * 001r|mods| keycode Modifiers with tap key(0x04-A4, E0-E7)[TAP]
  36. * (reserved) (0xA5-DF, E8-FF)
  37. *
  38. *
  39. * Other Keys(01xx)
  40. * ----------------
  41. * ACT_USAGE(0100): TODO: Not needed?
  42. * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
  43. * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
  44. * 0100|10| usage(10) (reserved)
  45. * 0100|11| usage(10) (reserved)
  46. *
  47. * ACT_MOUSEKEY(0110): TODO: Not needed?
  48. * 0101|xxxx| keycode Mouse key
  49. *
  50. * 011x|xxxx xxxx xxxx (reseved)
  51. *
  52. *
  53. * Layer Actions(10xx)
  54. * -------------------
  55. * ACT_LAYER(1000):
  56. * 1000|oo00|pppE BBBB Default Layer Bitwise operation
  57. * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
  58. * ppp: 4-bit chunk part(0-7)
  59. * EBBBB: bits and extra bit
  60. * 1000|ooee|pppE BBBB Layer Bitwise Operation
  61. * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
  62. * ppp: 4-bit chunk part(0-7)
  63. * EBBBB: bits and extra bit
  64. * ee: on event(01:press, 10:release, 11:both)
  65. *
  66. * 1001|xxxx|xxxx xxxx (reserved)
  67. * 1001|oopp|BBBB BBBB 8-bit Bitwise Operation???
  68. *
  69. * ACT_LAYER_TAP(101x):
  70. * 101E|LLLL| keycode On/Off with tap key (0x04-A4, E0-E7)[TAP]
  71. * 101E|LLLL|110r mods On/Off with modifiers (0xC0-DF)[NOT TAP]
  72. * r: Left/Right flag(Left:0, Right:1)
  73. * (reserved) (0xA5-BF, E8-EF)
  74. * 101E|LLLL|1111 0000 Invert with tap toggle (0xF0) [TAP]
  75. * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
  76. * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
  77. * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
  78. * 101E|LLLL|1111 xxxx (reserved) (0xF4-FF)
  79. * ELLLL: layer 0-31(E: extra bit for layer 16-31)
  80. *
  81. *
  82. * Extensions(11xx)
  83. * ----------------
  84. * ACT_MACRO(1100):
  85. * 1100|opt | id(8) Macro play?
  86. * 1100|1111| id(8) Macro record?
  87. *
  88. * ACT_BACKLIGHT(1101):
  89. * 1101|opt |level(8) Backlight commands
  90. *
  91. * ACT_COMMAND(1110):
  92. * 1110|opt | id(8) Built-in Command exec
  93. *
  94. * ACT_FUNCTION(1111):
  95. * 1111| address(12) Function?
  96. * 1111|opt | id(8) Function?
  97. */
  98. enum action_kind_id {
  99. /* Key Actions */
  100. ACT_MODS = 0b0000,
  101. ACT_LMODS = 0b0000,
  102. ACT_RMODS = 0b0001,
  103. ACT_MODS_TAP = 0b0010,
  104. ACT_LMODS_TAP = 0b0010,
  105. ACT_RMODS_TAP = 0b0011,
  106. /* Other Keys */
  107. ACT_USAGE = 0b0100,
  108. ACT_MOUSEKEY = 0b0101,
  109. /* Layer Actions */
  110. ACT_LAYER = 0b1000,
  111. ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
  112. ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
  113. /* Extensions */
  114. ACT_MACRO = 0b1100,
  115. ACT_BACKLIGHT = 0b1101,
  116. ACT_COMMAND = 0b1110,
  117. ACT_FUNCTION = 0b1111
  118. };
  119. /* Action Code Struct
  120. *
  121. * NOTE:
  122. * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
  123. * AVR looks like a little endian in avr-gcc.
  124. * Not portable across compiler/endianness?
  125. *
  126. * Byte order and bit order of 0x1234:
  127. * Big endian: Little endian:
  128. * -------------------- --------------------
  129. * FEDC BA98 7654 3210 0123 4567 89AB CDEF
  130. * 0001 0010 0011 0100 0010 1100 0100 1000
  131. * 0x12 0x34 0x34 0x12
  132. */
  133. typedef union {
  134. uint16_t code;
  135. struct action_kind {
  136. uint16_t param :12;
  137. uint8_t id :4;
  138. } kind;
  139. struct action_key {
  140. uint8_t code :8;
  141. uint8_t mods :4;
  142. uint8_t kind :4;
  143. } key;
  144. struct action_layer_bitop {
  145. uint8_t bits :4;
  146. uint8_t xbit :1;
  147. uint8_t part :3;
  148. uint8_t on :2;
  149. uint8_t op :2;
  150. uint8_t kind :4;
  151. } layer_bitop;
  152. struct action_layer_tap {
  153. uint8_t code :8;
  154. uint8_t val :5;
  155. uint8_t kind :3;
  156. } layer_tap;
  157. struct action_usage {
  158. uint16_t code :10;
  159. uint8_t page :2;
  160. uint8_t kind :4;
  161. } usage;
  162. struct action_backlight {
  163. uint8_t level :8;
  164. uint8_t opt :4;
  165. uint8_t kind :4;
  166. } backlight;
  167. struct action_command {
  168. uint8_t id :8;
  169. uint8_t opt :4;
  170. uint8_t kind :4;
  171. } command;
  172. struct action_function {
  173. uint8_t id :8;
  174. uint8_t opt :4;
  175. uint8_t kind :4;
  176. } func;
  177. } action_t;
  178. /* action utility */
  179. #define ACTION_NO { .code = 0 }
  180. #define ACTION_TRANSPARENT { .code = 1 }
  181. #define ACTION(kind, param) { .code = ((kind)<<12 | (param)) }
  182. /*
  183. * Key Actions
  184. */
  185. /* Mod bits: 43210
  186. * bit 0 ||||+- Control
  187. * bit 1 |||+-- Shift
  188. * bit 2 ||+--- Alt
  189. * bit 3 |+---- Gui
  190. * bit 4 +----- LR flag(Left:0, Right:1)
  191. */
  192. enum mods_bit {
  193. MOD_NONE = 0x00,
  194. MOD_LCTL = 0x01,
  195. MOD_LSFT = 0x02,
  196. MOD_LALT = 0x04,
  197. MOD_LGUI = 0x08,
  198. MOD_RCTL = 0x11,
  199. MOD_RSFT = 0x12,
  200. MOD_RALT = 0x14,
  201. MOD_RGUI = 0x18,
  202. };
  203. enum mods_codes {
  204. MODS_ONESHOT = 0x00,
  205. MODS_TAP_TOGGLE = 0x01,
  206. };
  207. #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
  208. #define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
  209. #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
  210. #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
  211. #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
  212. #define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
  213. /*
  214. * Other Keys
  215. */
  216. enum usage_pages {
  217. PAGE_SYSTEM,
  218. PAGE_CONSUMER
  219. };
  220. #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
  221. #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
  222. #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
  223. /*
  224. * Layer Actions
  225. */
  226. enum layer_param_on {
  227. ON_PRESS = 1,
  228. ON_RELEASE = 2,
  229. ON_BOTH = 3,
  230. };
  231. enum layer_param_bit_op {
  232. OP_BIT_AND = 0,
  233. OP_BIT_OR = 1,
  234. OP_BIT_XOR = 2,
  235. OP_BIT_SET = 3,
  236. };
  237. enum layer_pram_tap_op {
  238. OP_TAP_TOGGLE = 0xF0,
  239. OP_ON_OFF,
  240. OP_OFF_ON,
  241. OP_SET_CLEAR,
  242. };
  243. #define ACTION_LAYER_BITOP(op, part, bits, on) ACTION(ACT_LAYER, (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
  244. #define ACTION_LAYER_TAP(layer, key) ACTION(ACT_LAYER_TAP, (layer)<<8 | (key))
  245. /* Default Layer */
  246. #define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
  247. #define ACTION_DEFAULT_LAYER_TOGGLE(layer) ACTION_DEFAULT_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4))
  248. /* Layer Operation */
  249. #define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
  250. #define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
  251. #define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
  252. #define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
  253. #define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
  254. #define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
  255. #define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
  256. #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
  257. #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
  258. #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
  259. #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xc0 | ((mods)&0x1f))
  260. /* With Tapping */
  261. #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
  262. #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
  263. /* Bitwise Operation */
  264. #define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
  265. #define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
  266. #define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
  267. #define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
  268. /* Default Layer Bitwise Operation */
  269. #define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
  270. #define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
  271. #define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
  272. #define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
  273. /*
  274. * Extensions
  275. */
  276. enum backlight_opt {
  277. BACKLIGHT_INCREASE = 0,
  278. BACKLIGHT_DECREASE = 1,
  279. BACKLIGHT_TOGGLE = 2,
  280. BACKLIGHT_STEP = 3,
  281. BACKLIGHT_LEVEL = 4,
  282. };
  283. /* Macro */
  284. #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
  285. #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
  286. #define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
  287. /* Backlight */
  288. #define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
  289. #define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
  290. #define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
  291. #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
  292. #define ACTION_BACKLIGHT_LEVEL(level) ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | level)
  293. /* Command */
  294. #define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
  295. /* Function */
  296. enum function_opts {
  297. FUNC_TAP = 0x8, /* indciates function is tappable */
  298. };
  299. #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
  300. #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
  301. #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
  302. #endif /* ACTION_CODE_H */