Keyboard firmwares for Atmel AVR and Cortex-M
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keymap.c 9.9KB

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  1. /*
  2. Copyright 2011 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. /* M0110A Support was contributed by skagon@github */
  15. #include <stdint.h>
  16. #include <stdbool.h>
  17. #include <avr/pgmspace.h>
  18. #include "usb_keyboard.h"
  19. #include "usb_keycodes.h"
  20. #include "print.h"
  21. #include "debug.h"
  22. #include "util.h"
  23. #include "keymap.h"
  24. #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
  25. #define KEYMAP( \
  26. K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
  27. K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
  28. K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \
  29. K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \
  30. K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \
  31. ) { \
  32. { KB_##K00, KB_##K01, KB_##K02, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
  33. { KB_##K08, KB_##K09, KB_NO, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_##K0F }, \
  34. { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
  35. { KB_##K18, KB_##K19, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_##K1F }, \
  36. { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
  37. { KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
  38. { KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_NO, KB_NO, KB_##K37 }, \
  39. { KB_##K38, KB_##K39, KB_##K3A, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO }, \
  40. { KB_NO, KB_##K41, KB_##K42, KB_NO, KB_NO, KB_NO, KB_##K46, KB_##K47 }, \
  41. { KB_##K48, KB_NO, KB_NO, KB_NO, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \
  42. { KB_NO, KB_NO, KB_##K52, KB_##K53, KB_##K54, KB_##K55, KB_##K56, KB_##K57 }, \
  43. { KB_##K58, KB_##K59, KB_NO, KB_##K5B, KB_##K5C, KB_NO, KB_NO, KB_NO }, \
  44. { KB_NO, KB_NO, KB_##K62, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \
  45. { KB_##K68, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K6D, KB_NO, KB_NO }, \
  46. }
  47. // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
  48. static const uint8_t PROGMEM fn_layer[] = {
  49. 1, // Fn0
  50. 2, // Fn1
  51. 3, // Fn2
  52. 0, // Fn3
  53. 0, // Fn4
  54. 0, // Fn5
  55. 0, // Fn6
  56. 0 // Fn7
  57. };
  58. // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
  59. // See layer.c for details.
  60. static const uint8_t PROGMEM fn_keycode[] = {
  61. KB_ESC, // Fn0
  62. #ifdef HASU
  63. KB_SCOLON, // Fn1
  64. KB_SLASH, // Fn2
  65. #else
  66. KB_NO, // Fn1
  67. KB_NO, // Fn2
  68. #endif
  69. KB_NO, // Fn3
  70. KB_NO, // Fn4
  71. KB_NO, // Fn5
  72. KB_NO, // Fn6
  73. KB_NO // Fn7
  74. };
  75. static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  76. /*
  77. * The keymap works with both M0110 and M0110A keyboards. As you can see, the M0110A is a superset
  78. * of the M0110 keyboard, with only one exception: the right Alt key(Enter in M0110) does not exist
  79. * on the M0110A, but since it generates a unique scan code which is not used for some other key in
  80. * the M0110A, they are totally interchangeable. In fact, the M0110A is functionally (almost)
  81. * identical to the combination of the M0110 along with the M0120 keypad. The only difference
  82. * (which is causing some problems as you will read below) is that the M0110+M0120 don't have
  83. * dedicated arrow keys, while the M0110A does. However, the M0120 did have arrow keys, which
  84. * doubled as the [comma], [/], [*] and [+] keys, when used with the [Shift] key. The M0110A has
  85. * substituted the [comma] key with the [=] key, however its scancode is the same.
  86. *
  87. * Default:
  88. * ,---------------------------------------------------------. ,---------------.
  89. * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Gui| =| /| *|
  90. * |---------------------------------------------------------| |---------------|
  91. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
  92. * |-----------------------------------------------------' | |---------------|
  93. * |Fn0 | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
  94. * |---------------------------------------------------------| |---------------|
  95. * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
  96. * |---------------------------------------------------------| |-----------|Ent|
  97. * |Ctrl |Alt | Space |Gui| \|Lft|Rgt|Dn | | 0| .| |
  98. * `---------------------------------------------------------' `---------------'
  99. * You can register Esc by hitting(press&release) Fn0 quickly.
  100. *
  101. * HHKB/WASD cursor Layer(Fn0):
  102. * ,---------------------------------------------------------. ,---------------.
  103. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
  104. * |---------------------------------------------------------| |---------------|
  105. * |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |Ins| | | 7| 8| 9| -|
  106. * |-----------------------------------------------------' | |---------------|
  107. * |Fn0 |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
  108. * |---------------------------------------------------------| |---------------|
  109. * |Shift |End| |PgD| |VoD|VoU|Mut|End|PgD|Dow|Shif|Up | | 1| 2| 3| |
  110. * |---------------------------------------------------------| |-----------|Ent|
  111. * |Ctrl |Alt | Space |Gui | \|Lft|Rgt|Dn | | 0| .| |
  112. * `---------------------------------------------------------' `---------------'
  113. *
  114. * NOTE: Key between Space and \ in above diagram is M0110 Enter(assigned to Gui).
  115. * NOTE: LShift and RShift are logically same key. (M0110, M0110A)
  116. * NOTE: LOption and ROption are logically same key. (M0110)
  117. */
  118. #ifdef HASU
  119. KEYMAP(
  120. ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, ESC, PEQL,PSLS,PAST,
  121. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
  122. LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT, ENT, P4, P5, P6, PPLS,
  123. LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, UP, P1, P2, P3, PENT,
  124. FN0, LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
  125. ),
  126. // HHKB & WASD
  127. KEYMAP(
  128. GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
  129. CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, P7, P8, P9, PMNS,
  130. LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
  131. LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, P1, P2, P3, PENT,
  132. FN0, LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
  133. ),
  134. // vi mousekeys
  135. KEYMAP(
  136. GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
  137. CAPS,NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, P7, P8, P9, PMNS,
  138. NO, VOLD,VOLU,MUTE,NO, NO, MS_L,MS_D,MS_U,MS_R,FN1, NO, ENT, P4, P5, P6, PPLS,
  139. LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,NO, NO, NO, UP, P1, P2, P3, PENT,
  140. LCTL,LALT, BTN1, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
  141. ),
  142. // vi cusorkeys
  143. KEYMAP(
  144. GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
  145. CAPS,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, P7, P8, P9, PMNS,
  146. NO, NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
  147. LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, UP, P1, P2, P3, PENT,
  148. LCTL,LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
  149. ),
  150. #else
  151. KEYMAP(
  152. GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, LGUI,PEQL,PSLS,PAST,
  153. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
  154. FN0, A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
  155. LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
  156. LCTL,LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
  157. ),
  158. // HHKB & WASD
  159. KEYMAP(
  160. ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,PEQL,PSLS,PAST,
  161. CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,BRK, UP, INS, P7, P8, P9, PMNS,
  162. FN0, LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
  163. LSFT,END, NO, PGDN,NO, VOLD,VOLU,MUTE,END, PGDN,DOWN, UP, P1, P2, P3, PENT,
  164. LCTL,LALT, SPC, LGUI,BSLS,LEFT,DOWN,RGHT, P0, PDOT
  165. ),
  166. #endif
  167. };
  168. uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
  169. {
  170. return KEYCODE(layer, row, col);
  171. }
  172. uint8_t keymap_fn_layer(uint8_t fn_bits)
  173. {
  174. return pgm_read_byte(&fn_layer[biton(fn_bits)]);
  175. }
  176. uint8_t keymap_fn_keycode(uint8_t fn_bits)
  177. {
  178. return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
  179. }