Keyboard firmwares for Atmel AVR and Cortex-M
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keymap.c 4.3KB

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  1. /*
  2. Copyright 2011 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. /*
  15. * Keymap for ADB keyboard
  16. */
  17. #include <stdint.h>
  18. #include <stdbool.h>
  19. #include <avr/pgmspace.h>
  20. #include "usb_keyboard.h"
  21. #include "usb_keycodes.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "util.h"
  25. #include "keymap.h"
  26. #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
  27. // Convert physical keyboard layout to matrix array.
  28. // This is a macro to define keymap easily in keyboard layout form.
  29. // TODO: layout for M0110A
  30. /* M0110 */
  31. #define KEYMAP( \
  32. K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, \
  33. K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, \
  34. K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, \
  35. K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, \
  36. K3A,K37, K31, K34 \
  37. ) { \
  38. { KB_##K00, KB_##K01, KB_##K02, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
  39. { KB_##K08, KB_##K09, KB_NO, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_##K0F }, \
  40. { KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_##K17 }, \
  41. { KB_##K18, KB_##K19, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_##K1F }, \
  42. { KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_##K27 }, \
  43. { KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_##K2F }, \
  44. { KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_NO, KB_NO, KB_##K37 }, \
  45. { KB_##K38, KB_##K39, KB_##K3A, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO } \
  46. }
  47. // Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
  48. static const uint8_t PROGMEM fn_layer[] = {
  49. 0, // Fn0
  50. 0, // Fn1
  51. 0, // Fn2
  52. 0, // Fn3
  53. 0, // Fn4
  54. 0, // Fn5
  55. 0, // Fn6
  56. 0 // Fn7
  57. };
  58. // Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
  59. // See layer.c for details.
  60. static const uint8_t PROGMEM fn_keycode[] = {
  61. KB_NO, // Fn0
  62. KB_NO, // Fn1
  63. KB_NO, // Fn2
  64. KB_NO, // Fn3
  65. KB_NO, // Fn4
  66. KB_NO, // Fn5
  67. KB_NO, // Fn6
  68. KB_NO // Fn7
  69. };
  70. static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  71. /* Default Layer: plain keymap
  72. * ,---------------------------------------------------------.
  73. * | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bacpa|
  74. * |---------------------------------------------------------|
  75. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
  76. * |---------------------------------------------------------|
  77. * |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return|
  78. * |---------------------------------------------------------|
  79. * |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift |
  80. * `---------------------------------------------------------'
  81. * |Opt|Alt | Space |Alt |Opt|
  82. * `-----------------------------------------------'
  83. */
  84. KEYMAP(
  85. GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,
  86. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS,
  87. CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT,
  88. LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,
  89. LGUI,LALT, SPC, RALT
  90. ),
  91. };
  92. uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
  93. {
  94. return KEYCODE(layer, row, col);
  95. }
  96. uint8_t keymap_fn_layer(uint8_t fn_bits)
  97. {
  98. return pgm_read_byte(&fn_layer[biton(fn_bits)]);
  99. }
  100. uint8_t keymap_fn_keycode(uint8_t fn_bits)
  101. {
  102. return pgm_read_byte(&fn_keycode[(biton(fn_bits))]);
  103. }