1
0
tmk_keyboard/common/keyboard.h
tmk 8819cf6bb1 Fix Tapping: release key immediately but modifier #65
- See https://github.com/tmk/tmk_keyboard/issues/60
- **Except for modifiers** a key pressed before the tapping starts should be released immediately
- 'Mod-Tap key'(like shift-;) didn't work from this fix: 4d0b3aa Fix Tapping: release of a key pressed before tap
This key sequence should register ':', not ';'. With the fix Shift is
released before settlement of tapping, this registers ';'.
    Shift   ~~___~~~~~~~
    ;(Tap)  ~~~____~~~~
2013-10-03 12:40:33 +09:00

70 lines
1.9 KiB
C

/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARD_H
#define KEYBOARD_H
#include <stdbool.h>
#include <stdint.h>
#ifdef __cplusplus
extern "C" {
#endif
/* key matrix position */
typedef struct {
uint8_t col;
uint8_t row;
} key_t;
/* key event */
typedef struct {
key_t key;
bool pressed;
uint16_t time;
} keyevent_t;
/* equivalent test of key_t */
#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
/* Rules for No Event:
* 1) (time == 0) to handle (keyevent_t){} as empty event
* 2) Matrix(255, 255) to make TICK event available
*/
static inline bool IS_NOEVENT(keyevent_t event) { return event.time == 0 || (event.key.row == 255 && event.key.col == 255); }
static inline bool IS_PRESSED(keyevent_t event) { return (!IS_NOEVENT(event) && event.pressed); }
static inline bool IS_RELEASED(keyevent_t event) { return (!IS_NOEVENT(event) && !event.pressed); }
/* Tick event */
#define TICK (keyevent_t){ \
.key = (key_t){ .row = 255, .col = 255 }, \
.pressed = false, \
.time = (timer_read() | 1) \
}
void keyboard_init(void);
void keyboard_task(void);
void keyboard_set_leds(uint8_t leds);
#ifdef __cplusplus
}
#endif
#endif