109 lines
4.0 KiB
C
109 lines
4.0 KiB
C
#include "keymap_common.h"
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#include "rgblight.h"
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enum function_id {
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RGBLED_TOGGLE,
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RGBLED_STEP_MODE,
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RGBLED_INCREASE_HUE,
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RGBLED_DECREASE_HUE,
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RGBLED_INCREASE_SAT,
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RGBLED_DECREASE_SAT,
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RGBLED_INCREASE_VAL,
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RGBLED_DECREASE_VAL,
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};
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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/* 0: qwerty
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* ,-----------------------------------------------------------.
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* |` | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| Bsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
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* |-----------------------------------------------------------|
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* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Enter |
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* |-----------------------------------------------------------|
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* | Shft | Z| X| C| V| B| N| M| ,| .| /| Shift |
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* |-----------------------------------------------------------'
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* |Ctrl|Gui |Alt | Space |Alt |App |Ctrl| FN |
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* `-----------------------------------------------------------'
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*/
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[0] = KEYMAP( \
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
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FN2, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT, \
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LCTL,LGUI,LALT, SPC, RALT, APP,RCTL,FN0),
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[1] = KEYMAP( \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS,BSPC, \
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TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
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TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
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[2] = KEYMAP( \
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CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
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TRNS,FN12,FN13,FN4, FN5, FN6, FN7, FN8, FN9, FN10,FN11,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
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};
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_LAYER_MOMENTARY(2),
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[2] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
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[3] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT),
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[4] = ACTION_FUNCTION(RGBLED_TOGGLE),
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[5] = ACTION_FUNCTION(RGBLED_STEP_MODE),
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[6] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
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[7] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
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[8] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
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[9] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
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[10] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
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[11] = ACTION_FUNCTION(RGBLED_DECREASE_VAL),
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[12] = ACTION_BACKLIGHT_DECREASE(),
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[13] = ACTION_BACKLIGHT_INCREASE(),
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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switch (id) {
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case RGBLED_TOGGLE:
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if (record->event.pressed) {
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rgblight_toggle();
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}
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break;
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case RGBLED_INCREASE_HUE:
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if (record->event.pressed) {
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rgblight_increase_hue();
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}
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break;
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case RGBLED_DECREASE_HUE:
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if (record->event.pressed) {
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rgblight_decrease_hue();
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}
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break;
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case RGBLED_INCREASE_SAT:
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if (record->event.pressed) {
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rgblight_increase_sat();
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}
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break;
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case RGBLED_DECREASE_SAT:
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if (record->event.pressed) {
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rgblight_decrease_sat();
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}
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break;
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case RGBLED_INCREASE_VAL:
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if (record->event.pressed) {
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rgblight_increase_val();
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}
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break;
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case RGBLED_DECREASE_VAL:
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if (record->event.pressed) {
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rgblight_decrease_val();
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}
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break;
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case RGBLED_STEP_MODE:
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if (record->event.pressed) {
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rgblight_step();
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}
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break;
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}
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} |