32 regels
1.3 KiB
C
32 regels
1.3 KiB
C
#include "keymap_common.h"
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#include "backlight.h"
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KEYMAP(
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, INS, PGUP,
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, PGDN,
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CAPS, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT,
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LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, UP,
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LCTL, LGUI, LALT, SPC, FN0, RALT, RCTL, LEFT, DOWN, RGHT
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),
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KEYMAP(
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS, TRNS, HOME,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, PSCR, SLCK, PAUS, CALC, TRNS, TRNS, END,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, TRNS, TRNS,
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TRNS, MSEL, MPLY, MSTP, MPRV, MNXT, VOLD, VOLU, MUTE, TRNS, END, TRNS, FN3,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, APP, FN2, FN1, TRNS
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),
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};
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const action_t PROGMEM fn_actions[] = {
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[0] = ACTION_LAYER_MOMENTARY(1),
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[1] = ACTION_BACKLIGHT_DECREASE(),
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[2] = ACTION_BACKLIGHT_TOGGLE(),
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[3] = ACTION_BACKLIGHT_INCREASE()
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};
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void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
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}
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