1fe4406f37
b9e0ea0 Merge commit '7fa9d8bdea3773d1195b04d98fcf27cf48ddd81d' as 'tool/mbed/mbed-sdk' 7fa9d8b Squashed 'tool/mbed/mbed-sdk/' content from commit 7c21ce5 git-subtree-dir: tmk_core git-subtree-split: b9e0ea08cb940de20b3610ecdda18e9d8cd7c552
82 lines
3.0 KiB
C++
82 lines
3.0 KiB
C++
/* Copyright (C) 2012 mbed.org, MIT License
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this software
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* and associated documentation files (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge, publish, distribute,
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* sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or
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* substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING
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* BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef TCPSOCKET_H
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#define TCPSOCKET_H
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#include "Socket/Socket.h"
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#include "Socket/Endpoint.h"
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/**
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TCP socket connection
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*/
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class TCPSocketConnection : public Socket, public Endpoint {
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friend class TCPSocketServer;
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public:
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/** TCP socket connection
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*/
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TCPSocketConnection();
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/** Connects this TCP socket to the server
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\param host The host to connect to. It can either be an IP Address or a hostname that will be resolved with DNS.
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\param port The host's port to connect to.
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\return 0 on success, -1 on failure.
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*/
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int connect(const char* host, const int port);
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/** Check if the socket is connected
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\return true if connected, false otherwise.
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*/
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bool is_connected(void);
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/** Send data to the remote host.
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\param data The buffer to send to the host.
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\param length The length of the buffer to send.
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\return the number of written bytes on success (>=0) or -1 on failure
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*/
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int send(char* data, int length);
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/** Send all the data to the remote host.
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\param data The buffer to send to the host.
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\param length The length of the buffer to send.
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\return the number of written bytes on success (>=0) or -1 on failure
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*/
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int send_all(char* data, int length);
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/** Receive data from the remote host.
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\param data The buffer in which to store the data received from the host.
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\param length The maximum length of the buffer.
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\return the number of received bytes on success (>=0) or -1 on failure
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*/
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int receive(char* data, int length);
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/** Receive all the data from the remote host.
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\param data The buffer in which to store the data received from the host.
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\param length The maximum length of the buffer.
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\return the number of received bytes on success (>=0) or -1 on failure
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*/
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int receive_all(char* data, int length);
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private:
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bool _is_connected;
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};
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#endif
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