Keyboard firmwares for Atmel AVR and Cortex-M
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layer_stack.c 2.7KB

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  1. #include <stdint.h>
  2. #include "keyboard.h"
  3. #include "layer_stack.h"
  4. #include "debug.h"
  5. static uint8_t top_layer = 0;
  6. /* [0] always works as sentinel and not used for store.*/
  7. static layer_item_t layer_stack[LAYER_STACK_SIZE] = {};
  8. bool layer_stack_push(uint8_t layer)
  9. {
  10. for (uint8_t i = 1; i < LAYER_STACK_SIZE; i++) {
  11. if (!layer_stack[i].used) {
  12. layer_stack[i] = (layer_item_t){ .layer = layer,
  13. .next = top_layer,
  14. .used = true };
  15. top_layer = i;
  16. return true;
  17. }
  18. }
  19. return false;
  20. }
  21. bool layer_stack_pop(void)
  22. {
  23. if (layer_stack[top_layer].used) {
  24. uint8_t popped = top_layer;
  25. top_layer = layer_stack[popped].next;
  26. layer_stack[popped] = (layer_item_t){};
  27. return true;
  28. }
  29. return false;
  30. }
  31. bool layer_stack_remove(uint8_t layer)
  32. {
  33. if (layer_stack[top_layer].used && layer_stack[top_layer].layer == layer) {
  34. layer_stack_pop();
  35. debug("layer_stack_remove: top_layer\n");
  36. return true;
  37. }
  38. for (uint8_t i = top_layer; layer_stack[i].used; i = layer_stack[i].next) {
  39. debug("layer_stack_remove: ["); debug_dec(i); debug("]");
  40. debug_dec(layer_stack[i].layer); debug("\n");
  41. uint8_t removed = layer_stack[i].next;
  42. if (layer_stack[removed].used && layer_stack[removed].layer == layer) {
  43. layer_stack[i].next = layer_stack[removed].next;
  44. layer_stack[removed] = (layer_item_t){};
  45. debug("layer_stack_remove: removed.\n");
  46. return true;
  47. }
  48. }
  49. return false;
  50. }
  51. bool layer_stack_remove_then_push(uint8_t layer)
  52. {
  53. layer_stack_remove(layer);
  54. return layer_stack_push(layer);
  55. }
  56. bool layer_stack_remove_or_push(uint8_t layer)
  57. {
  58. return (layer_stack_remove(layer)) || layer_stack_push(layer);
  59. }
  60. void layer_stack_debug(void)
  61. {
  62. debug("layer_stack: ");
  63. layer_item_t item = layer_stack[top_layer];
  64. while (item.used) {
  65. debug_dec(item.layer);
  66. debug("["); debug_dec(item.next); debug("]");
  67. item = layer_stack[item.next];
  68. }
  69. debug("\n");
  70. }
  71. action_t layer_stack_get_action(key_t key)
  72. {
  73. action_t action;
  74. action.code = ACTION_TRANSPARENT;
  75. /* layer stack */
  76. for (layer_item_t i = layer_stack[top_layer]; i.used; i = layer_stack[i.next]) {
  77. action = action_for_key(i.layer, key);
  78. if (action.code != ACTION_TRANSPARENT) {
  79. layer_stack_debug();
  80. debug("layer_stack: used. "); debug_dec(i.layer); debug("\n");
  81. return action;
  82. }
  83. debug("layer_stack: through. "); debug_dec(i.layer); debug("\n");
  84. }
  85. return action;
  86. }