Keyboard firmwares for Atmel AVR and Cortex-M
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279
  1. /*
  2. Copyright 2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_H
  15. #define ACTION_H
  16. #include "keyboard.h"
  17. /* Action struct.
  18. *
  19. * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
  20. * AVR looks like a little endian in avr-gcc.
  21. *
  22. * NOTE: not portable across compiler/endianness?
  23. * Byte order and bit order of 0x1234:
  24. * Big endian: 15 ... 8 7 ... 210
  25. * | 0x12 | 0x34 |
  26. * 0001 0010 0011 0100
  27. * Little endian: 012 ... 7 8 ... 15
  28. * | 0x34 | 0x12 |
  29. * 0010 1100 0100 1000
  30. */
  31. typedef union {
  32. uint16_t code;
  33. struct action_kind {
  34. uint16_t param :12;
  35. uint16_t id :4;
  36. } kind;
  37. struct action_key {
  38. uint16_t code :8;
  39. uint16_t mods :4;
  40. uint16_t kind :4;
  41. } key;
  42. struct action_layer {
  43. uint16_t code :8;
  44. uint16_t opt :4;
  45. uint16_t kind :4;
  46. } layer;
  47. struct action_usage {
  48. uint16_t code :10;
  49. uint16_t page :2;
  50. uint16_t kind :4;
  51. } usage;
  52. struct action_command {
  53. uint16_t id :8;
  54. uint16_t option :4;
  55. uint16_t kind :4;
  56. } command;
  57. struct action_function {
  58. uint8_t id :8;
  59. uint8_t opt :4;
  60. uint8_t kind :4;
  61. } func;
  62. } action_t;
  63. /* Struct to record action and tap count */
  64. typedef struct {
  65. keyevent_t event;
  66. uint8_t tap_count;
  67. } keyrecord_t;
  68. /* execute action per keyevent */
  69. void action_exec(keyevent_t event);
  70. typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need?
  71. void action_call_function(keyevent_t event, uint8_t id); // TODO: action function
  72. /*
  73. * Utilities for actions.
  74. */
  75. void register_code(uint8_t code);
  76. void unregister_code(uint8_t code);
  77. void add_mods(uint8_t mods);
  78. void del_mods(uint8_t mods);
  79. void set_mods(uint8_t mods);
  80. void clear_keyboard(void);
  81. void clear_keyboard_but_mods(void);
  82. bool sending_anykey(void);
  83. void layer_switch(uint8_t new_layer);
  84. bool is_tap_key(key_t key);
  85. /*
  86. * Action codes
  87. * ============
  88. * 16bit code: action_kind(4bit) + action_parameter(12bit)
  89. *
  90. Keyboard Keys
  91. -------------
  92. ACT_LMODS(0000):
  93. 0000|0000|000000|00 No action
  94. 0000|0000| keycode Key
  95. 0010|mods|000000|00 Left mods Momentary
  96. 0000|mods| keycode Key+Left mods
  97. ACT_RMODS(0001):
  98. 0001|0000|000000|00 No action
  99. 0001|0000| keycode Key(no used)
  100. 0001|mods|000000|00 Right mods Momentary
  101. 0001|mods| keycode Key+Right mods
  102. ACT_LMODS_TAP(0010):
  103. 0010|mods|000000|00 Left mods OneShot
  104. 0010|mods|000000|01 (reserved)
  105. 0010|mods|000000|10 (reserved)
  106. 0010|mods|000000|11 (reserved)
  107. 0010|mods| keycode Left mods+tap Key
  108. ACT_RMODS_TAP(0011):
  109. 0011|mods|000000|00 Right mods OneShot
  110. 0011|mods|000000|01 (reserved)
  111. 0011|mods|000000|10 (reserved)
  112. 0011|mods|000000|11 (reserved)
  113. 0011|mods| keycode Right mods+tap Key
  114. Other HID Usage
  115. ---------------
  116. This action handles other usages than keyboard.
  117. ACT_USAGE(0100):
  118. 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
  119. 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
  120. 0100|10| usage(10) (reserved)
  121. 0100|11| usage(10) (reserved)
  122. Mouse Keys
  123. ----------
  124. ACT_MOUSEKEY(0110):
  125. 0101|XXXX| keycode Mouse key
  126. Layer Actions
  127. -------------
  128. ACT_LAYER_PRESSED(1000): Set layer on key pressed
  129. ACT_LAYER_RELEASED(1001): Set layer on key released
  130. ACT_LAYER_BIT(1010): On/Off layer bit
  131. ACT_LAYER_EXT(1011): Extentions
  132. 1000|LLLL|0000 0000 set layer L when pressed
  133. 1001|LLLL|0000 0000 set layer L when released
  134. 1010|BBBB|0000 0000 on/off bit B when pressed/released
  135. 1011|0000|0000 0000 set default layer when pressed
  136. 1011|0001|0000 0000 set default layer when released
  137. 1000|LLLL|1111 0000 set layer L when pressed + tap toggle
  138. 1001|LLLL|1111 0000 set layer L when released + tap toggle
  139. 1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
  140. 1011|0000|1111 0000 set default layer when pressed + tap toggle
  141. 1011|0001|1111 0000 set default layer when released + tap toggle
  142. 1000|LLLL|1111 1111 set L to default layer when pressed
  143. 1001|LLLL|1111 1111 set L to default layer when released
  144. 1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
  145. 1011|0000|1111 1111 set current to default layer when pressed
  146. 1011|0001|1111 1111 set current to default layer when released
  147. 1000|LLLL| keycode set layer L when pressed + tap key
  148. 1001|LLLL| keyocde set layer L when released + tap key
  149. 1010|BBBB| keyocde on/off bit B when pressed/released + tap key
  150. 1011|0000| keyocde set default layer when pressed + tap key
  151. 1011|0001| keyocde set default layer when released + tap key
  152. Extensions(11XX)
  153. ----------------
  154. NOTE: NOT FIXED
  155. ACT_MACRO(1100):
  156. 1100|opt | id(8) Macro play?
  157. 1100|1111| id(8) Macro record?
  158. ACT_COMMAND(1110):
  159. 1110|opt | id(8) Built-in Command exec
  160. ACT_FUNCTION(1111):
  161. 1111| address(12) Function?
  162. 1111|opt | id(8) Function?
  163. TODO: modifier + function by tap?
  164. for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
  165. http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
  166. */
  167. enum action_kind_id {
  168. ACT_LMODS = 0b0000,
  169. ACT_RMODS = 0b0001,
  170. ACT_LMODS_TAP = 0b0010,
  171. ACT_RMODS_TAP = 0b0011,
  172. ACT_USAGE = 0b0100,
  173. ACT_MOUSEKEY = 0b0101,
  174. ACT_LAYER_PRESSED = 0b1000,
  175. ACT_LAYER_RELEASED = 0b1001,
  176. ACT_LAYER_BIT = 0b1010,
  177. ACT_LAYER_EXT = 0b1011,
  178. ACT_MACRO = 0b1100,
  179. ACT_COMMAND = 0b1110,
  180. ACT_FUNCTION = 0b1111
  181. };
  182. enum acion_param {
  183. ONE_SHOT = 0x00,
  184. };
  185. /* action_t utility */
  186. #define ACTION_NO 0
  187. #define ACTION(kind, param) ((kind)<<12 | (param))
  188. /* Key & Mods */
  189. #define ACTION_KEY(key) ACTION(ACT_LMODS, key)
  190. #define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
  191. #define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
  192. #define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
  193. #define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
  194. /* Mods + Tap key */
  195. #define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
  196. #define ACTION_LMODS_TAP(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
  197. #define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
  198. #define ACTION_RMODS_TAP(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
  199. #define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
  200. /* Switch current layer */
  201. #define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
  202. #define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
  203. #define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00)
  204. #define ACTION_LAYER_TO_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
  205. #define ACTION_LAYER_TO_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
  206. /* Switch default layer */
  207. #define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
  208. #define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
  209. #define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
  210. #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
  211. #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
  212. /* Layer switch with tap key */
  213. #define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
  214. #define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
  215. #define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
  216. /* with tap toggle */
  217. #define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
  218. #define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
  219. #define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
  220. #define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
  221. /* HID Usage */
  222. #define ACTION_USAGE_PAGE_SYSTEM 0
  223. #define ACTION_USAGE_PAGE_CONSUMER 1
  224. #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
  225. #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
  226. /* Mousekey */
  227. #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
  228. /* Macro */
  229. #define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
  230. /* Command */
  231. #define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
  232. /* Function */
  233. #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
  234. #endif /* ACTION_H */