12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697 |
- #include "actionmap.h"
- #include "action_code.h"
- #include "actionmap_common.h"
-
-
- /*
- * Actions
- */
- #define AC_BLD ACTION_BACKLIGHT_DECREASE()
- #define AC_BLI ACTION_BACKLIGHT_INCREASE()
- #define AC_TL1 ACTION_LAYER_TAP_KEY(1, KC_SPACE)
- #define AC_TL2 ACTION_LAYER_TAP_KEY(2, KC_BSPACE)
- #define AC_TL3 ACTION_LAYER_TAP_KEY(3, KC_C)
- #define AC_TL4 ACTION_LAYER_TAP_KEY(4, KC_V)
- #define AC_TL5 ACTION_LAYER_TAP_KEY(5, KC_B)
- #define AC_TM1 ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT)
- #define AC_TM2 ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z)
- #define AC_TM3 ACTION_MODS_TAP_KEY(MOD_LALT, KC_X)
- #define AC_TM4 ACTION_MODS_TAP_KEY(MOD_RALT, KC_N)
- #define AC_TM5 ACTION_MODS_TAP_KEY(MOD_RCTL, KC_M)
- #define AC_S01 ACTION_MODS_KEY(MOD_LSFT, KC_1)
- #define AC_S02 ACTION_MODS_KEY(MOD_LSFT, KC_2)
- #define AC_S03 ACTION_MODS_KEY(MOD_LSFT, KC_3)
- #define AC_S04 ACTION_MODS_KEY(MOD_LSFT, KC_4)
- #define AC_S05 ACTION_MODS_KEY(MOD_LSFT, KC_5)
- #define AC_S06 ACTION_MODS_KEY(MOD_LSFT, KC_6)
- #define AC_S07 ACTION_MODS_KEY(MOD_LSFT, KC_7)
- #define AC_S08 ACTION_MODS_KEY(MOD_LSFT, KC_8)
- #define AC_S09 ACTION_MODS_KEY(MOD_LSFT, KC_9)
- #define AC_S10 ACTION_MODS_KEY(MOD_LSFT, KC_0)
- #define AC_S11 ACTION_MODS_KEY(MOD_LSFT, KC_MINS)
- #define AC_S12 ACTION_MODS_KEY(MOD_LSFT, KC_EQL)
- #define AC_S13 ACTION_MODS_KEY(MOD_LSFT, KC_LBRC)
- #define AC_S14 ACTION_MODS_KEY(MOD_LSFT, KC_RBRC)
- #define AC_S15 ACTION_MODS_KEY(MOD_LSFT, KC_BSLS)
- #define AC_S16 ACTION_MODS_KEY(MOD_LSFT, KC_COMM)
- #define AC_S17 ACTION_MODS_KEY(MOD_LSFT, KC_DOT)
- #define AC_S18 ACTION_MODS_KEY(MOD_LSFT, KC_SLSH)
- #define AC_S19 ACTION_MODS_KEY(MOD_LSFT, KC_SCLN)
- #define AC_S20 ACTION_MODS_KEY(MOD_LSFT, KC_QUOT)
-
- const action_t PROGMEM actionmaps[][MATRIX_ROWS][MATRIX_COLS] = {
- [0] = ACTIONMAP(
- Q, W, E, R, T,
- A, S, D, F, G,
- TM2, TM3, TL3, TL4, TL2,
-
- Y, U, I, O, P,
- H, J, K, L, ESC,
- TL1, TL5, TM4, TM5, TM1),
-
- [1] = ACTIONMAP(
- 1, 2, 3, 4, 5,
- F1, F2, F3, F4, F5,
- TRNS, TRNS, TRNS, TRNS, DEL,
-
- 6, 7, 8, 9, 0,
- F6, F7, F8, F9, F10,
- TRNS, TRNS, TRNS, TRNS, TRNS),
-
- [2] = ACTIONMAP(
- S01, S02, S03, S04, S05,
- F11, F12, TRNS, TRNS, TRNS,
- TRNS, TRNS, TRNS, TRNS, TRNS,
-
- S06, S07, S08, S09, S10,
- TRNS, TRNS, TRNS, TRNS, GRV,
- TRNS, TRNS, TRNS, TRNS, TRNS),
-
- [3] = ACTIONMAP(
- TRNS, TRNS, TRNS, TRNS, TRNS,
- TAB, TRNS, TRNS, TRNS, TRNS,
- TRNS, TRNS, TRNS, TRNS, TRNS,
-
- MINS, EQL, LBRC, RBRC, BSLS,
- COMM, DOT, SLSH, SCLN, QUOT,
- TRNS, LEFT, DOWN, UP, RGHT),
-
- [4] = ACTIONMAP(
- TRNS, TRNS, TRNS, TRNS, TRNS,
- TAB, TRNS, TRNS, TRNS, TRNS,
- TRNS, TRNS, TRNS, TRNS, TRNS,
-
- S11, S12, S13, S14, S15,
- S16, S17, S18, S19, S20,
- TRNS, HOME, PGDN, PGUP, END),
-
- [5] = ACTIONMAP(
- CALC, WHOM, MAIL, MYCM, TRNS,
- TRNS, TRNS, TRNS, TRNS, TRNS,
- TRNS, TRNS, TRNS, TRNS, BTLD,
-
- TRNS, TRNS, TRNS, TRNS, PSCR,
- TRNS, TRNS, TRNS, BLD, BLI,
- TRNS, TRNS, TRNS, TRNS, TRNS),
- };
|