Keyboard firmwares for Atmel AVR and Cortex-M
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keymap.c 11KB

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  1. /*
  2. Copyright 2011 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. /*
  15. * Keymap for PFU HHKB Pro
  16. */
  17. #include <stdint.h>
  18. #include <stdbool.h>
  19. #include <avr/pgmspace.h>
  20. #include "host.h"
  21. #include "keycode.h"
  22. #include "print.h"
  23. #include "debug.h"
  24. #include "util.h"
  25. #include "action.h"
  26. #include "keymap.h"
  27. // Convert physical keyboard layout to matrix array.
  28. // This is a macro to define keymap easily in keyboard layout form.
  29. #define KEYMAP( \
  30. K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
  31. K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
  32. K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \
  33. K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \
  34. K35, K36, K37, K57, K56 \
  35. ) \
  36. { \
  37. { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
  38. { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
  39. { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
  40. { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
  41. { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
  42. { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
  43. { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
  44. { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
  45. }
  46. static const action_t PROGMEM fn_actions[] = {
  47. ACTION_LAYER(0), // Fn0
  48. ACTION_LAYER(1), // Fn1
  49. ACTION_LAYER_KEY(2, KC_SLASH), // Fn2
  50. ACTION_LAYER_KEY(3, KC_SCLN), // Fn3
  51. ACTION_LAYER(3), // Fn3
  52. ACTION_LAYER_KEY(5, KC_SPC), // Fn5
  53. NO_ACTION, // Fn6
  54. NO_ACTION, // Fn7
  55. };
  56. static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
  57. /* Layer 0: Default Layer
  58. * ,-----------------------------------------------------------.
  59. * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
  60. * |-----------------------------------------------------------|
  61. * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
  62. * |-----------------------------------------------------------|
  63. * |Contro| A| S| D| F| G| H| J| K| L|Fn3| '|Return |
  64. * |-----------------------------------------------------------|
  65. * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |Fn1|
  66. * `-----------------------------------------------------------'
  67. * |Gui|Alt |Fn5 |Alt |Fn4|
  68. * `-------------------------------------------'
  69. */
  70. KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
  71. TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
  72. LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,ENT, \
  73. LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
  74. LGUI,LALT, FN5, RALT,FN4),
  75. /* Layer 1: HHKB mode (HHKB Fn)
  76. * ,-----------------------------------------------------------.
  77. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
  78. * |-----------------------------------------------------------|
  79. * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
  80. * |-----------------------------------------------------------|
  81. * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
  82. * |-----------------------------------------------------------|
  83. * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
  84. * `-----------------------------------------------------------'
  85. * |Gui |Alt |Space |Alt |xxx|
  86. * `--------------------------------------------'
  87. */
  88. KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
  89. CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,BRK, UP, NO, BSPC, \
  90. LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
  91. LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,FN1, \
  92. LGUI,LALT, SPC, RALT,FN7),
  93. /* Layer 2: Vi mode (Slash)
  94. * ,-----------------------------------------------------------.
  95. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
  96. * |-----------------------------------------------------------|
  97. * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgUlEnd| | | |Backs|
  98. * |-----------------------------------------------------------|
  99. * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
  100. * |-----------------------------------------------------------|
  101. * |Shift | | | | | |Hom|PgD|PgUlEnd|xxx|Shift | |
  102. * `-----------------------------------------------------------'
  103. * |Gui|Alt |Space |Alt |Gui|
  104. * `-------------------------------------------'
  105. */
  106. KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
  107. TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
  108. LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
  109. LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT,NO, \
  110. LGUI,LALT, SPC, RALT,RGUI),
  111. /* Layer 3: Mouse mode (Semicolon)
  112. * ,-----------------------------------------------------------.
  113. * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
  114. * |-----------------------------------------------------------|
  115. * |Tab |MwL|MwU|McU|MwD|MwR|MwL|MwD|MwU|MwR| | | |Backs|
  116. * |-----------------------------------------------------------|
  117. * |Contro| |McL|McD|McR| |McL|McD|McU|McR|xxx| |Return |
  118. * |-----------------------------------------------------------|
  119. * |Shift |Mb4|Mb5|Mb1|Mb2|Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
  120. * `-----------------------------------------------------------'
  121. * |Gui |Alt |Mb1 |Alt |Gui|
  122. * `--------------------------------------------'
  123. * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
  124. */
  125. KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
  126. TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
  127. LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
  128. LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
  129. LGUI,LALT, BTN1, RALT,FN4),
  130. /* Layer 4: Matias half keyboard style (Space)
  131. * ,-----------------------------------------------------------.
  132. * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc|
  133. * |-----------------------------------------------------------|
  134. * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab |
  135. * |-----------------------------------------------------------|
  136. * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
  137. * |-----------------------------------------------------------|
  138. * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
  139. * `-----------------------------------------------------------'
  140. * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
  141. * `--------------------------------------------'
  142. */
  143. KEYMAP(MINS,0, 9, 8, 7, 6, 5, 4, 3, 2, 1, NO, NO, NO, ESC, \
  144. BSPC,P, O, I, U, Y, T, R, E, W, Q, NO, NO, TAB, \
  145. LCTL,SCLN,L, K, J, H, G, F, D, S, A, RCTL,RCTL, \
  146. LSFT,SLSH,DOT, COMM,M, N, B, V, C, X, Z, RSFT,NO, \
  147. LGUI,LALT, FN5, RALT,RGUI),
  148. /* Layer5: another Mouse mode (Space) */
  149. KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
  150. TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSPC, \
  151. LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,FN3, NO, ENT, \
  152. LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, RSFT,NO, \
  153. LGUI,LALT, FN5, RALT,RGUI),
  154. };
  155. #define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
  156. /* legacy interface */
  157. uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) { return 0; }
  158. uint8_t keymap_fn_layer(uint8_t fn_bits) { return 0; }
  159. uint8_t keymap_fn_keycode(uint8_t fn_bits) { return 0; }
  160. action_t keymap_get_action(uint8_t layer, uint8_t row, uint8_t col) {
  161. /* convert from legacy keycode to action */
  162. uint8_t key = KEYCODE(layer, row, col);
  163. action_t action;
  164. switch (key) {
  165. case KC_A ... KC_EXSEL:
  166. action = (action_t)ACTION_KEY(key);
  167. break;
  168. case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
  169. action = (action_t)ACTION_USAGE_SYSTEM(key2system(key));
  170. break;
  171. case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
  172. action = (action_t)ACTION_USAGE_CONSUMER(key2consumer(key));
  173. break;
  174. case KC_MS_UP ... KC_MS_ACCEL2:
  175. action = (action_t)ACTION_MOUSEKEY(key);
  176. break;
  177. case KC_LCTRL ... KC_LGUI:
  178. action = (action_t)ACTION_LMODS(MOD_BIT(key));
  179. break;
  180. case KC_RCTRL ... KC_RGUI:
  181. action = (action_t)ACTION_RMODS(MOD_BIT(key)>>4);
  182. break;
  183. case KC_FN0 ... KC_FN7:
  184. action = (action_t)pgm_read_word(&fn_actions[FN_INDEX(key)]);
  185. break;
  186. case KC_NO ... KC_UNDEFINED:
  187. default:
  188. action = (action_t)NO_ACTION;
  189. break;
  190. }
  191. debug("action: "); debug_hex16(action.code); debug("\n");
  192. return action;
  193. }
  194. uint8_t keymap_process_event(keyevent_t event)
  195. {
  196. action_t action = keymap_get_action(current_layer, event.key.row, event.key.col);
  197. action_exec(action, event);
  198. return 0;
  199. }