Keyboard firmwares for Atmel AVR and Cortex-M
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action_code.h 11KB

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  1. /*
  2. Copyright 2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_CODE_H
  15. #define ACTION_CODE_H
  16. /* Action codes
  17. * ============
  18. * 16bit code: action_kind(4bit) + action_parameter(12bit)
  19. *
  20. *
  21. * Key Actions(00xx)
  22. * -----------------
  23. * ACT_MODS(000r):
  24. * 000r|0000|0000 0000 No action code
  25. * 000r|0000|0000 0001 Transparent code
  26. * 000r|0000| keycode Key
  27. * 000r|mods|0000 0000 Modifiers
  28. * 000r|mods| keycode Modifiers+Key(Modified key)
  29. * r: Left/Right flag(Left:0, Right:1)
  30. *
  31. * ACT_MODS_TAP(001r):
  32. * 001r|mods|0000 0000 Modifiers with OneShot
  33. * 001r|mods|0000 0001 Modifiers with tap toggle
  34. * 001r|mods|0000 00xx (reserved)
  35. * 001r|mods| keycode Modifiers with Tap Key(Dual role)
  36. *
  37. *
  38. * Other Keys(01xx)
  39. * ----------------
  40. * ACT_USAGE(0100): TODO: Not needed?
  41. * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
  42. * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
  43. * 0100|10| usage(10) (reserved)
  44. * 0100|11| usage(10) (reserved)
  45. *
  46. * ACT_MOUSEKEY(0110): TODO: Not needed?
  47. * 0101|xxxx| keycode Mouse key
  48. *
  49. * 011x|xxxx xxxx xxxx (reseved)
  50. *
  51. *
  52. * Layer Actions(10xx)
  53. * -------------------
  54. * ACT_LAYER(1000):
  55. * 1000|oo00|pppE BBBB Default Layer Bitwise operation
  56. * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
  57. * ppp: 4-bit chunk part(0-7)
  58. * EBBBB: bits and extra bit
  59. * 1000|ooee|pppE BBBB Layer Bitwise Operation
  60. * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
  61. * ppp: 4-bit chunk part(0-7)
  62. * EBBBB: bits and extra bit
  63. * ee: on event(01:press, 10:release, 11:both)
  64. *
  65. * 1001|xxxx|xxxx xxxx (reserved)
  66. * 1001|oopp|BBBB BBBB 8-bit Bitwise Operation???
  67. *
  68. * ACT_LAYER_TAP(101x):
  69. * 101E|LLLL| keycode On/Off with tap key
  70. * 101E|LLLL|1110 mods On/Off with modifiers(0xE0-EF)
  71. * 101E|LLLL|1111 0000 Invert with tap toggle(0xF0)
  72. * 101E|LLLL|1111 0001 On/Off
  73. * 101E|LLLL|1111 0010 Off/On
  74. * 101E|LLLL|1111 0011 Set/Clear
  75. * 101E|LLLL|1111 xxxx Reserved(0xF4-FF)
  76. * ELLLL: layer 0-31(E: extra bit for layer 16-31)
  77. *
  78. *
  79. * Extensions(11xx)
  80. * ----------------
  81. * ACT_MACRO(1100):
  82. * 1100|opt | id(8) Macro play?
  83. * 1100|1111| id(8) Macro record?
  84. *
  85. * ACT_BACKLIGHT(1101):
  86. * 1101|opt |level(8) Backlight commands
  87. *
  88. * ACT_COMMAND(1110):
  89. * 1110|opt | id(8) Built-in Command exec
  90. *
  91. * ACT_FUNCTION(1111):
  92. * 1111| address(12) Function?
  93. * 1111|opt | id(8) Function?
  94. */
  95. enum action_kind_id {
  96. /* Key Actions */
  97. ACT_MODS = 0b0000,
  98. ACT_LMODS = 0b0000,
  99. ACT_RMODS = 0b0001,
  100. ACT_MODS_TAP = 0b0010,
  101. ACT_LMODS_TAP = 0b0010,
  102. ACT_RMODS_TAP = 0b0011,
  103. /* Other Keys */
  104. ACT_USAGE = 0b0100,
  105. ACT_MOUSEKEY = 0b0101,
  106. /* Layer Actions */
  107. ACT_LAYER = 0b1000,
  108. ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
  109. ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
  110. /* Extensions */
  111. ACT_MACRO = 0b1100,
  112. ACT_BACKLIGHT = 0b1101,
  113. ACT_COMMAND = 0b1110,
  114. ACT_FUNCTION = 0b1111
  115. };
  116. /* Action Code Struct
  117. *
  118. * NOTE:
  119. * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
  120. * AVR looks like a little endian in avr-gcc.
  121. * Not portable across compiler/endianness?
  122. *
  123. * Byte order and bit order of 0x1234:
  124. * Big endian: Little endian:
  125. * -------------------- --------------------
  126. * FEDC BA98 7654 3210 0123 4567 89AB CDEF
  127. * 0001 0010 0011 0100 0010 1100 0100 1000
  128. * 0x12 0x34 0x34 0x12
  129. */
  130. typedef union {
  131. uint16_t code;
  132. struct action_kind {
  133. uint16_t param :12;
  134. uint8_t id :4;
  135. } kind;
  136. struct action_key {
  137. uint8_t code :8;
  138. uint8_t mods :4;
  139. uint8_t kind :4;
  140. } key;
  141. struct action_layer_bitop {
  142. uint8_t bits :4;
  143. uint8_t xbit :1;
  144. uint8_t part :3;
  145. uint8_t on :2;
  146. uint8_t op :2;
  147. uint8_t kind :4;
  148. } layer_bitop;
  149. struct action_layer_tap {
  150. uint8_t code :8;
  151. uint8_t val :5;
  152. uint8_t kind :3;
  153. } layer_tap;
  154. struct action_usage {
  155. uint16_t code :10;
  156. uint8_t page :2;
  157. uint8_t kind :4;
  158. } usage;
  159. struct action_backlight {
  160. uint8_t level :8;
  161. uint8_t opt :4;
  162. uint8_t kind :4;
  163. } backlight;
  164. struct action_command {
  165. uint8_t id :8;
  166. uint8_t opt :4;
  167. uint8_t kind :4;
  168. } command;
  169. struct action_function {
  170. uint8_t id :8;
  171. uint8_t opt :4;
  172. uint8_t kind :4;
  173. } func;
  174. } action_t;
  175. /* action utility */
  176. #define ACTION_NO 0
  177. #define ACTION_TRANSPARENT 1
  178. #define ACTION(kind, param) ((kind)<<12 | (param))
  179. /*
  180. * Key Actions
  181. */
  182. /* Mod bits: 43210
  183. * bit 0 ||||+- Control
  184. * bit 1 |||+-- Shift
  185. * bit 2 ||+--- Alt
  186. * bit 3 |+---- Gui
  187. * bit 4 +----- LR flag(Left:0, Right:1)
  188. */
  189. enum mods_bit {
  190. MOD_LCTL = 0x01,
  191. MOD_LSFT = 0x02,
  192. MOD_LALT = 0x04,
  193. MOD_LGUI = 0x08,
  194. MOD_RCTL = 0x11,
  195. MOD_RSFT = 0x12,
  196. MOD_RALT = 0x14,
  197. MOD_RGUI = 0x18,
  198. };
  199. enum mods_codes {
  200. MODS_ONESHOT = 0x00,
  201. MODS_TAP_TOGGLE = 0x01,
  202. };
  203. #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
  204. #define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
  205. #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
  206. #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
  207. #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
  208. #define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
  209. /*
  210. * Other Keys
  211. */
  212. enum usage_pages {
  213. PAGE_SYSTEM,
  214. PAGE_CONSUMER
  215. };
  216. #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
  217. #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
  218. #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
  219. /*
  220. * Layer Actions
  221. */
  222. enum layer_param_on {
  223. ON_PRESS = 1,
  224. ON_RELEASE = 2,
  225. ON_BOTH = 3,
  226. };
  227. enum layer_param_bit_op {
  228. OP_BIT_AND = 0,
  229. OP_BIT_OR = 1,
  230. OP_BIT_XOR = 2,
  231. OP_BIT_SET = 3,
  232. };
  233. enum layer_pram_tap_op {
  234. OP_TAP_TOGGLE = 0xF0,
  235. OP_ON_OFF,
  236. OP_OFF_ON,
  237. OP_SET_CLEAR,
  238. };
  239. #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
  240. #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
  241. /* Default Layer */
  242. #define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
  243. /* Layer Operation */
  244. #define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
  245. #define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
  246. #define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
  247. #define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
  248. #define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
  249. #define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
  250. #define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
  251. #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
  252. #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
  253. #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
  254. #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | (mods)&0x0f)
  255. /* With Tapping */
  256. #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
  257. #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
  258. /* Bitwise Operation */
  259. #define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
  260. #define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
  261. #define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
  262. #define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
  263. /* Default Layer Bitwise Operation */
  264. #define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
  265. #define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
  266. #define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
  267. #define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
  268. /*
  269. * Extensions
  270. */
  271. enum backlight_opt {
  272. BACKLIGHT_INCREASE = 0,
  273. BACKLIGHT_DECREASE = 1,
  274. BACKLIGHT_TOGGLE = 2,
  275. BACKLIGHT_STEP = 3,
  276. BACKLIGHT_LEVEL = 4,
  277. };
  278. /* Macro */
  279. #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
  280. #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
  281. #define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
  282. /* Backlight */
  283. #define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
  284. #define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
  285. #define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
  286. #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
  287. #define ACTION_BACKLIGHT_LEVEL(level) ACTION(ACT_BACKLIGHT, BACKLIGHT_LEVEL << 8 | level)
  288. /* Command */
  289. #define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
  290. /* Function */
  291. enum function_opts {
  292. FUNC_TAP = 0x8, /* indciates function is tappable */
  293. };
  294. #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
  295. #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
  296. #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
  297. #endif /* ACTION_CODE_H */