123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246 |
- /*
- * keymap for HHKB pro
- */
- #include <stdbool.h>
- #include <avr/pgmspace.h>
- #include "usb_keyboard.h"
- #include "matrix.h"
- #include "keymap.h"
- #include "print.h"
-
- #define FN_KEYCODE(fn) (pgm_read_byte(&fn_keycode[(fn)]))
- #define FN_LAYER(fn) (pgm_read_byte(&fn_layer[(fn)]))
- #define KEYMAPS(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))
-
- static int current_layer = 0;
- static bool layer_used = false;
- static int onbit(uint8_t bits);
-
- /*
- * Layer0(Default Layer)
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
- * |-----------------------------------------------------------|
- * |Contro| A| S| D| F| G| H| J| K| L| ;| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .| /|Fn2 |Fn1|
- * `-----------------------------------------------------------'
- * |Gui|Alt |Space |Fn3 |Gui|
- * `-------------------------------------------'
- *
- * Layer1(Fn) HHKB mode
- * ,-----------------------------------------------------------.
- * |Pow| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
- * |-----------------------------------------------------------|
- * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
- * |-----------------------------------------------------------|
- * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
- * |-----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |xxx|
- * `-----------------------------------------------------------'
- * |Gui |Alt |Space |Alt |Gui|
- * `--------------------------------------------'
- *
- * Layer2(RALT) vi mode
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
- * |-----------------------------------------------------------|
- * |Tab | | | | | |Hom|PgD|PgUlEnd| | | |Backs|
- * |-----------------------------------------------------------|
- * |Contro| | | | | |Lef|Dow|Up |Rig| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | | |McL|McD|McU|McR|Mb1|Mb2 | |
- * `-----------------------------------------------------------'
- * |Gui|Alt |Sapce |xxxxx|Mb3|
- * `-------------------------------------------'
- *
- * Layer3(semicolon) mouse mode
- * ,-----------------------------------------------------------.
- * |Esc| | | | | | | | | | | | | | |
- * |-----------------------------------------------------------|
- * |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
- * |-----------------------------------------------------------|
- * |Contro| | | | | |McL|McD|McU|McR|xxx| |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | | | |Mb1|Mb2|Mb3| |Shift | |
- * `-----------------------------------------------------------'
- * |Gui |Alt |Mb1 |Alt |Gui|
- * `--------------------------------------------'
- *
- * Layer4 Matias half keyboard style
- * ,-----------------------------------------------------------.
- * | -| 0| 9| 8| 7| 6| 5| 4| 3| 2| 1| | | |Esc|
- * |-----------------------------------------------------------|
- * |Backs| P| O| I| U| Y| T| R| E| W| Q| | |Tab |
- * |-----------------------------------------------------------|
- * |Contro| ;| L| K| J| H| G| F| D| S| A|Con|Control |
- * |-----------------------------------------------------------|
- * |Shift | /| .| ,| M| N| B| V| C| X| Z|Shift | |
- * `-----------------------------------------------------------'
- * |Gui |Alt |xxxxxxxxxxxxxxxxxxxxxxx|Alt |Gui|
- * `--------------------------------------------'
- *
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
-
- /* keycode to sent when Fn key released without using layer keys. */
- static const uint8_t PROGMEM fn_keycode[] = {
- KB_NO, // FN_0
- KB_NO, // FN_1
- KB_NO, // FN_2
- KB_SCOLON, // FN_3
- KB_SPACE, // FN_4
- KB_NO, // FN_5
- KB_NO, // FN_6
- KB_NO, // FN_7
- };
- /* layer to change into while Fn key pressed */
- static const int PROGMEM fn_layer[] = { 0, 1, 2, 3, 4, 0, 0, 0 };
-
- static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /* plain keymap
- {
- { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
- { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
- { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
- { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
- { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
- { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, KB_RALT },
- { KB_9, KB_0, KB_O, KB_P, KB_SCOLON, KB_L, KB_COMMA, KB_NO },
- { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
- },
- */
- // 0: default
- {
- { KB_2, KB_Q, KB_W, KB_S, KB_A, KB_Z, KB_X, KB_C },
- { KB_3, KB_4, KB_R, KB_E, KB_D, KB_F, KB_V, KB_B },
- { KB_5, KB_6, KB_Y, KB_T, KB_G, KB_H, KB_N, KB_NO },
- { KB_1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
- { KB_7, KB_8, KB_U, KB_I, KB_K, KB_J, KB_M, KB_NO },
- { KB_BSLASH, KB_GRAVE, KB_BSPACE, KB_ENTER, FN_1, KB_RSHIFT, KB_RGUI, FN_2 },
- { KB_9, KB_0, KB_O, KB_P, FN_3, KB_L, KB_COMMA, KB_NO },
- { KB_MINUS, KB_EQUAL, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_SLASH, KB_DOT, KB_NO },
- },
- // 1: HHKB mode(Fn)
- {
- { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_F4, KB_NO, KB_NO, KB_MUTE, KB_F20, KB_NO, KB_NO },
- { KB_F5, KB_F6, KB_NO, KB_NO, KB_NO, KP_ASTERISK,KP_PLUS, KB_NO },
- { KB_F1, KB_POWER, KB_CAPSLOCK,KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
- { KB_F7, KB_F8, KB_NO, KB_PSCREEN, KB_HOME, KP_SLASH, KB_MINUS, KB_NO },
- { KB_INSERT, KB_DELETE, KB_BSPACE, KP_ENTER, KB_NO, KB_RSHIFT, KB_RGUI, KB_RALT },
- { KB_F9, KB_F10, KB_SCKLOCK, KB_BREAK, KB_LEFT, KB_PGUP, KB_END, KB_NO },
- { KB_F11, KB_F12, KB_NO, KB_UP, KB_RIGHT, KB_DOWN, KB_PGDOWN, KB_NO },
- },
- // 2: vi mode(RALT)
- {
- { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F5, KB_F6, KB_HOME, KB_NO, KB_NO, KB_LEFT, MS_LEFT, KB_NO },
- { KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_SPACE },
- { KB_F7, KB_F8, KB_PGDOWN, KB_PGUP, KB_UP, KB_DOWN, MS_DOWN, KB_NO },
- { KB_INSERT, KB_DELETE, KB_BSPACE, KB_ENTER, KB_NO, MS_BTN2, MS_BTN3, KB_NO },
- { KB_F9, KB_F10, KB_END, KB_NO, KB_NO, KB_RIGHT, MS_UP, KB_NO },
- { KB_F11, KB_F12, MS_WH_UP, MS_WH_DOWN, KB_NO, MS_BTN1, MS_RIGHT, KB_NO },
- },
- // 3: vi mouse mode(SCOLON)
- {
- { KB_F2, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F3, KB_F4, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO },
- { KB_F5, KB_F6, MS_WH_LEFT, KB_NO, KB_NO, MS_LEFT, KB_NO, KB_NO },
- { KB_F1, KB_ESCAPE, KB_TAB, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, MS_BTN1 },
- { KB_F7, KB_F8, MS_WH_DOWN, MS_WH_UP, MS_UP, MS_DOWN, MS_BTN1, KB_NO },
- { KB_NO, KB_NO, KB_BSPACE, KB_ENTER, KB_NO, KB_RSHIFT, KB_RGUI, KB_RALT },
- { KB_F9, KB_F10, MS_WH_RIGHT,KB_NO, KB_NO, MS_RIGHT, MS_BTN2, KB_NO },
- { KB_F11, KB_F12, KB_NO, KB_NO, KB_NO, KB_NO, MS_BTN3, KB_NO },
- },
- // 4: Matias half keyboard style(SPACE) [NOT USED]
- {
- { KB_9, KB_P, KB_O, KB_L, KB_SCOLON, KB_SLASH, KB_DOT, KB_COMMA },
- { KB_8, KB_7, KB_U, KB_I, KB_K, KB_J, KB_M, KB_N },
- { KB_6, KB_5, KB_T, KB_Y, KB_H, KB_G, KB_B, KB_NO },
- { KB_0, KB_MINUS, KB_BSPACE, KB_LCTRL, KB_LSHIFT, KB_LGUI, KB_LALT, KB_NO },
- { KB_4, KB_3, KB_R, KB_E, KB_D, KB_F, KB_V, KB_NO },
- { KB_NO, KB_ESCAPE, KB_TAB, KB_RCTRL, FN_1, KB_RSHIFT, KB_RGUI, KB_RALT },
- { KB_2, KB_1, KB_W, KB_Q, KB_A, KB_S, KB_C, KB_NO },
- { KB_NO, KB_NO, KB_RBRACKET,KB_LBRACKET,KB_QUOTE, KB_Z, KB_X, KB_NO },
- },
- };
-
-
- uint8_t keymap_get_keycode(int row, int col)
- {
- return keymap_get_keycodel(current_layer, row, col);
- }
-
- uint8_t keymap_get_keycodel(int layer, int row, int col)
- {
- uint8_t code = KEYMAPS(layer, row, col);
- // normal key or mouse key
- if ((KB_A <= code && code <= KP_HEXADECIMAL) ||
- (MS_UP <= code && code <= MS_WH_RIGHT))
- layer_used = true;
- return code;
- }
-
- inline
- int keymap_get_layer(void) {
- return current_layer;
- }
-
- inline
- int keymap_set_layer(int layer) {
- current_layer = layer;
- return current_layer;
- }
-
- void keymap_fn_proc(int fn_bits) {
- // layer switching
- static int last_bits = 0;
- static uint8_t last_mod = 0;
-
- if (usb_keyboard_has_key() || fn_bits == last_bits) {
- // do nothing during press other than Fn key
- return;
- } else if (fn_bits == 0) {
- // send key when Fn key is released without using the layer
- if (!layer_used) {
- uint8_t code = FN_KEYCODE(onbit(last_bits));
- if (code != KB_NO) {
- if (KB_LCTRL <= code && code <= KB_RGUI) {
- keyboard_modifier_keys = last_mod | 1<<(code & 0x07);
- } else {
- keyboard_keys[0] = code;
- keyboard_modifier_keys = last_mod;
- }
- usb_keyboard_send();
- usb_keyboard_print();
- usb_keyboard_clear();
- }
- }
- last_bits = 0;
- last_mod = 0;
- layer_used = false;
- keymap_set_layer(0); // default layer
- print("layer default: "); phex(current_layer); print("\n");
- } else if ((fn_bits & (fn_bits - 1)) == 0) {
- // switch layer when just one Fn Key is pressed
- last_bits = fn_bits;
- last_mod = keyboard_modifier_keys;
- layer_used = false;
- keymap_set_layer(FN_LAYER(onbit(fn_bits)));
- print("layer: "); phex(current_layer); print("\n");
- print("last_bits: "); phex(last_bits); print("\n");
- print("last_mod: "); phex(last_mod); print("\n");
- }
- }
-
- static int onbit(uint8_t bits) {
- int n = 0;
- if (bits >> 4) { bits >>= 4; n += 4;}
- if (bits >> 2) { bits >>= 2; n += 2;}
- if (bits >> 1) { bits >>= 1; n += 1;}
- return n;
- }
|