Keyboard firmwares for Atmel AVR and Cortex-M
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  1. /*
  2. Copyright 2012,2013 Jun Wako <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #ifndef ACTION_H
  15. #define ACTION_H
  16. #include "keyboard.h"
  17. #include "keycode.h"
  18. /* Action struct.
  19. *
  20. * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
  21. * AVR looks like a little endian in avr-gcc.
  22. *
  23. * NOTE: not portable across compiler/endianness?
  24. * Byte order and bit order of 0x1234:
  25. * Big endian: 15 ... 8 7 ... 210
  26. * | 0x12 | 0x34 |
  27. * 0001 0010 0011 0100
  28. * Little endian: 012 ... 7 8 ... 15
  29. * | 0x34 | 0x12 |
  30. * 0010 1100 0100 1000
  31. */
  32. typedef union {
  33. uint16_t code;
  34. struct action_kind {
  35. uint16_t param :12;
  36. uint16_t id :4;
  37. } kind;
  38. struct action_key {
  39. uint16_t code :8;
  40. uint16_t mods :4;
  41. uint16_t kind :4;
  42. } key;
  43. struct action_layer {
  44. uint16_t code :8;
  45. uint16_t opt :4;
  46. uint16_t kind :4;
  47. } layer;
  48. struct action_usage {
  49. uint16_t code :10;
  50. uint16_t page :2;
  51. uint16_t kind :4;
  52. } usage;
  53. struct action_command {
  54. uint16_t id :8;
  55. uint16_t option :4;
  56. uint16_t kind :4;
  57. } command;
  58. struct action_function {
  59. uint8_t id :8;
  60. uint8_t opt :4;
  61. uint8_t kind :4;
  62. } func;
  63. } action_t;
  64. /* Struct to record action and tap count */
  65. typedef struct {
  66. keyevent_t event;
  67. uint8_t tap_count;
  68. } keyrecord_t;
  69. /* execute action per keyevent */
  70. void action_exec(keyevent_t event);
  71. typedef void (*action_func_t)(keyevent_t event, uint8_t opt); // TODO:no need?
  72. void action_call_function(keyevent_t event, uint8_t id); // TODO: action function
  73. /*
  74. * Utilities for actions.
  75. */
  76. void register_code(uint8_t code);
  77. void unregister_code(uint8_t code);
  78. void add_mods(uint8_t mods);
  79. void del_mods(uint8_t mods);
  80. void set_mods(uint8_t mods);
  81. void clear_keyboard(void);
  82. void clear_keyboard_but_mods(void);
  83. bool sending_anykey(void);
  84. void layer_switch(uint8_t new_layer);
  85. bool is_tap_key(key_t key);
  86. /*
  87. * Action codes
  88. * ============
  89. * 16bit code: action_kind(4bit) + action_parameter(12bit)
  90. *
  91. Keyboard Keys
  92. -------------
  93. ACT_LMODS(0000):
  94. 0000|0000|000000|00 No action
  95. 0000|0000| keycode Key
  96. 0000|mods|000000|00 Left mods
  97. 0000|mods| keycode Key & Left mods
  98. ACT_RMODS(0001):
  99. 0001|0000|000000|00 No action
  100. 0001|0000| keycode Key(no used)
  101. 0001|mods|000000|00 Right mods
  102. 0001|mods| keycode Key & Right mods
  103. ACT_LMODS_TAP(0010):
  104. 0010|mods|000000|00 Left mods OneShot
  105. 0010|mods|000000|01 (reserved)
  106. 0010|mods|000000|10 (reserved)
  107. 0010|mods|000000|11 (reserved)
  108. 0010|mods| keycode Left mods + tap Key
  109. ACT_RMODS_TAP(0011):
  110. 0011|mods|000000|00 Right mods OneShot
  111. 0011|mods|000000|01 (reserved)
  112. 0011|mods|000000|10 (reserved)
  113. 0011|mods|000000|11 (reserved)
  114. 0011|mods| keycode Right mods + tap Key
  115. Other HID Usage
  116. ---------------
  117. This action handles other usages than keyboard.
  118. ACT_USAGE(0100):
  119. 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
  120. 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
  121. 0100|10| usage(10) (reserved)
  122. 0100|11| usage(10) (reserved)
  123. Mouse Keys
  124. ----------
  125. TODO: can be combined with 'Other HID Usage'? to save action kind id.
  126. ACT_MOUSEKEY(0110):
  127. 0101|XXXX| keycode Mouse key
  128. Layer Actions
  129. -------------
  130. TODO: reconsider layer methods.
  131. 1 momemtary + tap key up: L, down: default
  132. 1 bitwise + tap key up: xor B, down: xor B
  133. 3 momemtary go + tap key? up: X, down:
  134. 3 toggle(mementary back) + tap key? up: down: Y
  135. 3 no tap up: X, down: Y
  136. ACT_LAYER_PRESSED(1000): Set layer on key pressed
  137. ACT_LAYER_RELEASED(1001): Set layer on key released
  138. ACT_LAYER_BIT(1010): On/Off layer bit
  139. ACT_LAYER_EXT(1011): Extentions
  140. 1000|LLLL|0000 0000 set layer L when pressed
  141. 1001|LLLL|0000 0000 set layer L when released
  142. 1010|BBBB|0000 0000 on/off bit B when pressed/released
  143. 1011|0000|0000 0000 set default layer when pressed
  144. 1011|0001|0000 0000 set default layer when released
  145. 1000|LLLL|1111 0000 set layer L when pressed + tap toggle
  146. 1001|LLLL|1111 0000 set layer L when released + tap toggle
  147. 1010|BBBB|1111 0000 on/off bit B when pressed/released + tap toggle
  148. 1011|0000|1111 0000 set default layer when pressed + tap toggle
  149. 1011|0001|1111 0000 set default layer when released + tap toggle
  150. 1000|LLLL|1111 1111 set L to default layer when pressed
  151. 1001|LLLL|1111 1111 set L to default layer when released
  152. 1010|BBBB|1111 1111 on/off bit B of default layer when pressed/released
  153. 1011|0000|1111 1111 set current to default layer when pressed
  154. 1011|0001|1111 1111 set current to default layer when released
  155. 1000|LLLL| keycode set layer L when pressed + tap key
  156. 1001|LLLL| keyocde set layer L when released + tap key
  157. 1010|BBBB| keyocde on/off bit B when pressed/released + tap key
  158. 1011|0000| keyocde set default layer when pressed + tap key
  159. 1011|0001| keyocde set default layer when released + tap key
  160. Extensions(11XX)
  161. ----------------
  162. NOTE: NOT FIXED
  163. ACT_MACRO(1100):
  164. 1100|opt | id(8) Macro play?
  165. 1100|1111| id(8) Macro record?
  166. ACT_COMMAND(1110):
  167. 1110|opt | id(8) Built-in Command exec
  168. ACT_FUNCTION(1111):
  169. 1111| address(12) Function?
  170. 1111|opt | id(8) Function?
  171. TODO: modifier + function by tap?
  172. for example: LShift + '('[Shift+9] and RShift + ')'[Shift+0]
  173. http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478.html#p90052
  174. */
  175. enum action_kind_id {
  176. ACT_LMODS = 0b0000,
  177. ACT_RMODS = 0b0001,
  178. ACT_LMODS_TAP = 0b0010,
  179. ACT_RMODS_TAP = 0b0011,
  180. ACT_USAGE = 0b0100,
  181. ACT_MOUSEKEY = 0b0101,
  182. ACT_LAYER_PRESSED = 0b1000,
  183. ACT_LAYER_RELEASED = 0b1001,
  184. ACT_LAYER_BIT = 0b1010,
  185. ACT_LAYER_EXT = 0b1011,
  186. ACT_MACRO = 0b1100,
  187. ACT_COMMAND = 0b1110,
  188. ACT_FUNCTION = 0b1111
  189. };
  190. enum acion_param {
  191. ONE_SHOT = 0x00,
  192. };
  193. /* action utility */
  194. #define ACTION_NO 0
  195. #define ACTION(kind, param) ((kind)<<12 | (param))
  196. #define MODS4(mods) (((mods)>>4 | (mods)) & 0x0F)
  197. /* Key */
  198. #define ACTION_KEY(key) ACTION(ACT_LMODS, key)
  199. /* Mods & key */
  200. #define ACTION_LMODS(mods) ACTION(ACT_LMODS, (mods)<<8 | 0x00)
  201. #define ACTION_LMODS_KEY(mods, key) ACTION(ACT_LMODS, (mods)<<8 | (key))
  202. #define ACTION_RMODS(mods) ACTION(ACT_RMODS, (mods)<<8 | 0x00)
  203. #define ACTION_RMODS_KEY(mods, key) ACTION(ACT_RMODS, (mods)<<8 | (key))
  204. /* Mod & key */
  205. #define ACTION_LMOD(mod) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
  206. #define ACTION_LMOD_KEY(mod, key) ACTION(ACT_LMODS, MODS4(MOD_BIT(mod))<<8 | (key))
  207. #define ACTION_RMOD(mod) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | 0x00)
  208. #define ACTION_RMOD_KEY(mod, key) ACTION(ACT_RMODS, MODS4(MOD_BIT(mod))<<8 | (key))
  209. /* Mods + Tap key */
  210. #define ACTION_LMODS_TAP_KEY(mods, key) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | (key))
  211. #define ACTION_LMODS_ONESHOT(mods) ACTION(ACT_LMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
  212. #define ACTION_RMODS_TAP_KEY(mods, key) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | (key))
  213. #define ACTION_RMODS_ONESHOT(mods) ACTION(ACT_RMODS_TAP, MODS4(mods)<<8 | ONE_SHOT)
  214. /* Mod + Tap key */
  215. #define ACTION_LMOD_TAP_KEY(mod, key) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
  216. #define ACTION_LMOD_ONESHOT(mod) ACTION(ACT_LMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
  217. #define ACTION_RMOD_TAP_KEY(mod, key) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | (key))
  218. #define ACTION_RMOD_ONESHOT(mod) ACTION(ACT_RMODS_TAP, MODS4(MOD_BIT(mod))<<8 | ONE_SHOT)
  219. // TODO: contemplate about layer action
  220. /* Switch current layer */
  221. #define ACTION_LAYER_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
  222. #define ACTION_LAYER_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0x00)
  223. #define ACTION_LAYER_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0x00)
  224. #define ACTION_LAYER_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0x00)
  225. #define ACTION_LAYER_SET_DEFAULT ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
  226. #define ACTION_LAYER_RETURN_DEFAULT ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
  227. #define ACTION_LAYER_SET_DEFAULT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0x00)
  228. #define ACTION_LAYER_SET_DEFAULT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0x00)
  229. /* Switch default layer */
  230. #define ACTION_LAYER_DEFAULT_SET(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
  231. #define ACTION_LAYER_DEFAULT_SET_ON_PRESSED(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xFF)
  232. #define ACTION_LAYER_DEFAULT_SET_ON_RELEASED(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xFF)
  233. #define ACTION_LAYER_DEFAULT_BIT(bits) ACTION(ACT_LAYER_BIT, (bits)<<8 | 0xFF)
  234. #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_PRESSED ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xFF)
  235. #define ACTION_LAYER_DEFAULT_SET_CURRENT_ON_RELEASED ACTION(ACT_LAYER_EXT, 0x1<<8 | 0xFF)
  236. /* Layer switch with tap key */
  237. #define ACTION_LAYER_SET_TAP_KEY(layer, key) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | (key))
  238. #define ACTION_LAYER_BIT_TAP_KEY(bits, key) ACTION(ACT_LAYER_BIT, (bits)<<8 | (key))
  239. #define ACTION_LAYER_DEFAULT_SET_TAP_KEY(key) ACTION(ACT_LAYER_EXT, 0x0<<8 | (key))
  240. /* Layer switch with tap toggle */
  241. #define ACTION_LAYER_SET_ON_PRESSED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_PRESSED, (layer)<<8 | 0xF0)
  242. #define ACTION_LAYER_SET_ON_RELEASED_TAP_TOGGLE(layer) ACTION(ACT_LAYER_RELEASED, (layer)<<8 | 0xF0)
  243. #define ACTION_LAYER_BIT_TAP_TOGGLE(layer) ACTION(ACT_LAYER_BIT, (layer)<<8 | 0xF0)
  244. #define ACTION_LAYER_DEFAULT_TAP_TOGGLE ACTION(ACT_LAYER_EXT, 0x0<<8 | 0xF0)
  245. /* HID Usage */
  246. #define ACTION_USAGE_PAGE_SYSTEM 0
  247. #define ACTION_USAGE_PAGE_CONSUMER 1
  248. #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_SYSTEM<<10 | (id))
  249. #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, ACTION_USAGE_PAGE_CONSUMER<<10 | (id))
  250. /* Mousekey */
  251. #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
  252. /* Macro */
  253. #define ACTION_MACRO(opt, id) ACTION(ACT_FUNCTION, (opt)<<8 | (addr))
  254. /* Command */
  255. #define ACTION_COMMAND(opt, id) ACTION(ACT_COMMAND, (opt)<<8 | (addr))
  256. /* Function */
  257. #define ACTION_FUNCTION(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | id)
  258. #endif /* ACTION_H */