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- /*
- Copyright 2013 Jun Wako <[email protected]>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #ifndef ACTION_LAYER_H
- #define ACTION_LAYER_H
-
- #include <stdint.h>
- #include "keyboard.h"
- #include "action.h"
-
-
- /*
- * Default Layer
- */
- extern uint32_t default_layer_state;
- void default_layer_debug(void);
- void default_layer_set(uint8_t layer);
-
- #ifndef NO_ACTION_LAYER
- /* bitwise operation */
- void default_layer_or(uint32_t state);
- void default_layer_and(uint32_t state);
- void default_layer_xor(uint32_t state);
- #else
- #define default_layer_or(state)
- #define default_layer_and(state)
- #define default_layer_xor(state)
- #endif
-
-
- /*
- * Keymap Layer
- */
- #ifndef NO_ACTION_LAYER
- extern uint32_t layer_state;
- void layer_debug(void);
- void layer_clear(void);
- void layer_move(uint8_t layer);
- void layer_on(uint8_t layer);
- void layer_off(uint8_t layer);
- void layer_invert(uint8_t layer);
- /* bitwise operation */
- void layer_or(uint32_t state);
- void layer_and(uint32_t state);
- void layer_xor(uint32_t state);
- #else
- #define layer_state 0
- #define layer_clear()
- #define layer_move(layer)
- #define layer_on(layer)
- #define layer_off(layer)
- #define layer_invert(layer)
-
- #define layer_or(state)
- #define layer_and(state)
- #define layer_xor(state)
- #define layer_debug()
- #endif
-
-
- /* return action depending on current layer status */
- action_t layer_switch_get_action(key_t key);
-
- #endif
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