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#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = gh60_pjrc
# Directory common source filess exist
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TMK_DIR = ../../tmk_core_custom
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# Directory keyboard dependent files exist
TARGET_DIR = .
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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led.c \
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backlight.c \
ledmap.c
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i f d e f K E Y M A P
SRC := keymap_$( KEYMAP) .c $( SRC)
e l s e
SRC := keymap_poker.c $( SRC)
e n d i f
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CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
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MCU = atmega32u4
#MCU = at90usb1286
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# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
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OPT_DEFS += -DBOOTLOADER_SIZE= 4096
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# PCB Revision
i f d e f R E V
OPT_DEFS += -DGH60_REV_$( REV)
e n d i f
# Additional definitions from command line
i f d e f D E F S
OPT_DEFS += $( foreach DEF,$( DEFS) ,-D$( DEF) )
e n d i f
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# Build Options
# comment out to disable the options.
#
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BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
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NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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USB_6KRO_ENABLE = yes # USB 6key Rollover
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#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
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#PS2_USE_BUSYWAIT = yes
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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KEYMAP_IN_EEPROM_ENABLE = yes # Read keymap from eeprom
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#KEYMAP_SECTION_ENABLE = yes # Fixed address keymap for keymap editor
SOFTPWM_LED_ENABLE = yes # Enable SoftPWM to drive backlight
FADING_LED_ENABLE = yes # Enable fading backlight
BREATHING_LED_ENABLE = yes # Enable breathing backlight
LEDMAP_ENABLE = yes # Enable LED mapping
LEDMAP_IN_EEPROM_ENABLE = yes # Read LED mapping from eeprom
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# Search Path
VPATH += $( TARGET_DIR)
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VPATH += $( TMK_DIR)
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i n c l u d e $( TMK_DIR ) / p r o t o c o l / p j r c . m k
i n c l u d e $( TMK_DIR ) / c o m m o n . m k
i n c l u d e $( TMK_DIR ) / r u l e s . m k