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tmk_keyboard_custom/common/layer_switch.c

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2013-02-15 09:48:36 +00:00
#include <stdint.h>
#include "keyboard.h"
#include "action.h"
#include "debug.h"
#include "layer_switch.h"
uint16_t layer_switch_stat = 0;
uint16_t layer_switch_stat_get(void)
{
return layer_switch_stat;
}
void layer_switch_stat_set(uint16_t stat)
{
layer_switch_stat = stat;
layer_switch_debug();
}
void layer_switch_clear(void)
{
layer_switch_stat = 0;
layer_switch_debug();
}
void layer_switch_on(uint8_t layer)
{
layer_switch_stat |= (1<<layer);
layer_switch_debug();
}
void layer_switch_off(uint8_t layer)
{
layer_switch_stat &= ~(1<<layer);
layer_switch_debug();
}
void layer_switch_inv(uint8_t layer)
{
layer_switch_stat ^= (1<<layer);
layer_switch_debug();
}
void layer_switch_debug(void)
{
debug("layer_switch_stat: "); debug_bin16(layer_switch_stat); debug("\n");
}
action_t layer_switch_get_action(key_t key)
{
action_t action;
action.code = ACTION_TRANSPARENT;
/* higher layer first */
for (int8_t i = 15; i >= 0; i--) {
if (layer_switch_stat & (1<<i)) {
action = action_for_key(i, key);
if (action.code != ACTION_TRANSPARENT) {
layer_switch_debug();
debug("layer_switch: used. "); debug_dec(i); debug("\n");
return action;
}
}
}
return action;
}