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tmk_keyboard_custom/keyboard/akb96/keymap_default.c

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#include "keymap_common.h"
// Default
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Keymap 0: Default Layer
* ,---------------------------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Psc|Pau|Ins|Del|PgU|PgD|
* |-----------------------------------------------------------+---+---+---+---|
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Fn4| /| *| -|
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* |-----------------------------------------------------------+---+---+---+---|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| 7| 8| 9| |
* |-----------------------------------------------------------+---+---+---| +|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return | 4| 5| 6| |
* |-----------------------------------------------------------+---+---+---+---|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | 1| 2| 3| |
* |-----------------------------------------------------------+---+---+---|Ent|
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* |Ctrl|Gui |Alt | Space |Alt |Gui |Fn0 |Ctrl| ,| 0| .| |
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* `---------------------------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,PAUS,INS, DEL, PGUP,PGDN, \
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,FN4, PSLS,PAST,PMNS, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS,P7, P8, P9, PPLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, P1, P2, P3, PENT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,FN0, RCTL,PCMM,P0, PDOT ),
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/* Keymap 1: Fn Layer
* ,---------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---+---|
* | | | | | | | | | | | | | | |Num| | | |
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* |-----------------------------------------------------------+---+---+---+---|
* | | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---| |
* | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---+---|
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* | |Fn1|Fn2|Fn3| | | |App| | | | | |Up | | |
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* |-----------------------------------------------------------+---+---+---| |
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* | | | | | | | | |Lef|Dow|Rig| |
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* `---------------------------------------------------------------------------'
*/
KEYMAP(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,NLCK,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \
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TRNS,FN1, FN2, FN3, TRNS,TRNS,TRNS,APP, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,UP, TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,LEFT,DOWN,RGHT ),
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/* Keymap 2: Arrow key Overlayer
* ,---------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---+---|
* | | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---+---|
* | | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---| |
* | | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------+---+---+---+---|
* | | | | | | | | | | | | | |Up | | |
* |-----------------------------------------------------------+---+---+---| |
* | | | | | | | | |Lef|Dow|Rig| |
* `---------------------------------------------------------------------------'
*/
KEYMAP(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \
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TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,UP, TRNS,TRNS, \
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TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,LEFT,DOWN,RGHT ),
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};
/*
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
#endif
/* Poker2 Layout */
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_BACKLIGHT_TOGGLE(),
[2] = ACTION_BACKLIGHT_DECREASE(),
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[3] = ACTION_BACKLIGHT_INCREASE(),
[4] = ACTION_LAYER_TOGGLE(2)
};
#ifdef KEYMAP_IN_EEPROM_ENABLE
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uint16_t keys_count(void) {
return sizeof(keymaps) / sizeof(keymaps[0]) * MATRIX_ROWS * MATRIX_COLS;
}
uint16_t fn_actions_count(void) {
return sizeof(fn_actions) / sizeof(fn_actions[0]);
}
#endif