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- /*
- Copyright 2012,2013 Jun Wako <[email protected]>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- #include <stdint.h>
- #include <stdbool.h>
- #include <avr/pgmspace.h>
- #include "keycode.h"
- #include "action.h"
- #include "action_macro.h"
- #include "layer_switch.h"
- #include "report.h"
- #include "host.h"
- #include "print.h"
- #include "debug.h"
- #include "keymap.h"
-
-
- /* GH60 keymap definition macro
- * K2C, K31 and K3C are extra keys for ISO
- */
- #define KEYMAP( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
- K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
- K40, K41, K42, K45, K4A, K4B, K4C, K4D \
- ) { \
- { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
- { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
- { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
- { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
- { KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
- }
-
- /* ANSI valiant. No extra keys for ISO */
- #define KEYMAP_ANSI( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
- K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
- K40, K41, K42, K45, K4A, K4B, K4C, K4D \
- ) KEYMAP( \
- K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
- K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
- K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
- K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
- K40, K41, K42, K45, K4A, K4B, K4C, K4D \
- )
-
-
- #if defined(KEYMAP_PLAIN)
- #include "keymap_plain.h"
- #elif defined(KEYMAP_POKER)
- #include "keymap_poker.h"
- #elif defined(KEYMAP_POKER_SET)
- #include "keymap_poker_set.h"
- #elif defined(KEYMAP_POKER_BIT)
- #include "keymap_poker_bit.h"
- #else
- static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
- /*
- * Funky
- */
- /* Keymap 0: Default Layer
- * ,-----------------------------------------------------------.
- * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
- * |-----------------------------------------------------------|
- * |Caps | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
- * |-----------------------------------------------------------|
- * |Shift | Z| X| C| V| B| N| M| ,| .|Fn2|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Fn4 |Fn4 |Fn1 |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
- LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT, ENT, \
- LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,FN4, FN4, FN1),
- /* Keymap 1: colemak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, \
- LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1),
- /* Keymap 2: dvorak */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, \
- TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, \
- CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, \
- LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1),
- /* Keymap: workman */
- KEYMAP_ANSI(
- GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
- TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, \
- BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, \
- LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN1),
- };
-
- static const uint8_t PROGMEM overlays[][MATRIX_ROWS][MATRIX_COLS] = {
- /*
- * Funky
- */
- /* Overlay 0: HHKB mode
- * ,-----------------------------------------------------------.
- * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
- * |-----------------------------------------------------------|
- * |Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
- * |-----------------------------------------------------------|
- * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
- * |-----------------------------------------------------------|
- * |Shift | | | | | | +| -|End|PgD|Dow|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Fn0 |
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
- CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,INS, \
- LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, FN0),
- /* Overlay 1: Vi mode (Slash)
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
- * |-----------------------------------------------------------|
- * |Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
- * |-----------------------------------------------------------|
- * |Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | | |Hom|PgD|PgU|End|Fn0|Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
- * `-----------------------------------------------------------'
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
- LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP, RGHT,TRNS,TRNS, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, FN0, RSFT, \
- LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
- /* Overlay 2: Mouse mode (Semicolon/App)
- * ,-----------------------------------------------------------.
- * | `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
- * |-----------------------------------------------------------|
- * |Tab | | | | | |MwL|MwD|MwU|MwR| | | | |
- * |-----------------------------------------------------------|
- * |Contro| |Ac0|Ac1|Ac1| |McL|McD|McU|McR|Fn0| |Return |
- * |-----------------------------------------------------------|
- * |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift |
- * |-----------------------------------------------------------|
- * |Ctrl|Gui |Alt | Space | |Fn0 |Fn0 | |
- * `-----------------------------------------------------------'
- * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
- */
- KEYMAP_ANSI(
- GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
- TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
- LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,FN0, TRNS, ENT, \
- LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS, RSFT, \
- LCTL,LGUI,LALT, BTN1, TRNS,FN0, FN0, RCTL),
- };
-
- /*
- * Fn action definition
- */
- static const uint16_t PROGMEM fn_actions[] = {
- ACTION_LAYER_DEFAULT, // FN0
- ACTION_LAYER_SET(0), // FN1
- ACTION_LAYER_SET_TAP_KEY(1, KC_SLASH), // FN2
- ACTION_LAYER_SET_TAP_KEY(2, KC_SCLN), // FN3
- ACTION_LAYER_SET(2), // FN4
- };
- #endif
-
-
-
- #define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
- #define OVERLAYS_SIZE (sizeof(overlays) / sizeof(overlays[0]))
- #define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
-
- /* translates key to keycode */
- uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
- {
- /* Overlay: 16-31(OVERLAY_BIT(0x10) | overlay_layer) */
- if (layer & OVERLAY_BIT) {
- layer &= OVERLAY_MASK;
- if (layer < OVERLAYS_SIZE) {
- return pgm_read_byte(&overlays[(layer)][(key.row)][(key.col)]);
- } else {
- debug("key_to_keycode: overlay "); debug_dec(layer); debug(" is invalid.\n");
- return KC_TRANSPARENT;
- }
- }
- /* Keymap: 0-15 */
- else {
- if (layer < KEYMAPS_SIZE) {
- return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
- } else {
- // fall back to layer 0
- debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
- return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
- }
- }
- }
-
- /* translates Fn keycode to action */
- action_t keymap_fn_to_action(uint8_t keycode)
- {
- action_t action;
- if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
- action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
- } else {
- action.code = ACTION_NO;
- }
- return action;
- }
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