74 lines
2.3 KiB
C
74 lines
2.3 KiB
C
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/*
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Copyright 2014 Ralf Schmitt <ralf@bunkertor.net>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdbool.h>
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#include <avr/pgmspace.h>
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#include "keycode.h"
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#include "action.h"
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#include "action_macro.h"
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#include "report.h"
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#include "host.h"
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#include "debug.h"
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#include "keymap.h"
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/* Map physical keyboard layout to matrix array */
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#define KEYMAP( \
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K5A, K5B, K5C, K5D, \
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K4A, K4B, K4C, K4D, \
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K3A, K3B, K3C, K3D, \
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K2A, K2B, K2C, \
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K1A, K1B, K1C, K1D, \
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K0A, K0B, K0C \
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) { \
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/* 0 1 2 3 */ \
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/* 5 */ { KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D}, \
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/* 4 */ { KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D}, \
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/* 3 */ { KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D}, \
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/* 2 */ { KC_##K2A, KC_##K2B, KC_##K2C, KC_NO}, \
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/* 1 */ { KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D}, \
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/* 0 */ { KC_##K0A, KC_##K0B, KC_##K0C, KC_NO, } \
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}
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#include "keymap_lightpad.h"
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#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
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#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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if (layer < KEYMAPS_SIZE) {
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return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
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} else {
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// fall back to layer 0
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return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
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}
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}
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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action_t action;
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if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
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action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
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} else {
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action.code = ACTION_NO;
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}
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return action;
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}
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