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tmk_keyboard_custom/keyboard/ghpad/config.h

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x1010
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#define DEVICE_VER 0x0002
#define MANUFACTURER geekhack
#define PRODUCT GHPad
#define DESCRIPTION t.m.k. keyboard firmware for GHPad
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
/* keymap in eeprom */
#define FN_ACTIONS_COUNT 32
#define KEYMAPS_COUNT 32
#define EECONFIG_KEYMAP_IN_EEPROM 0x11
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/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* number of backlight levels */
#define BACKLIGHT_LEVELS 8
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#define BACKLIGHT_CUSTOM
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/* number of leds */
#define LED_COUNT 5
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/* number of backlight levels */
//#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#ifndef __ASSEMBLER__
#include "matrix.h"
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#define IS_COMMAND() ( \
matrix_is_on(0, 0) && matrix_is_on(0, MATRIX_COLS - 1) \
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)
#endif
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/* boot magic key */
#define BOOTMAGIC_KEY_SALT KC_FN0
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/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif