Fix Makfile and config.h for LUFA in ps2_usb
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4e36159be2
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@ -1,5 +1,5 @@
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# Target file name (without extension).
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TARGET = ps2_usb
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TARGET = ps2_usb_lufa
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# Directory common source filess exist
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TOP_DIR = ../..
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@ -7,69 +7,96 @@ TOP_DIR = ../..
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# Directory keyboard dependent files exist
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TARGET_DIR = .
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# MCU name, you MUST set this to match the board you are using
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# type "make clean" after changing this, so all files will be rebuilt
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#MCU = at90usb162 # Teensy 1.0
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MCU = atmega32u4 # Teensy 2.0
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#MCU = at90usb646 # Teensy++ 1.0
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#MCU = at90usb1286 # Teensy++ 2.0
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# Processor frequency.
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# Normally the first thing your program should do is set the clock prescaler,
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# so your program will run at the correct speed. You should also set this
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# variable to same clock speed. The _delay_ms() macro uses this, and many
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# examples use this variable to calculate timings. Do not add a "UL" here.
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F_CPU = 16000000
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# Build Options
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# *Comment out* to disable the options.
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#
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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NKRO_ENABLE = yes # USB Nkey Rollover
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PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
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#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
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#PS2_USE_BUSYWAIT = yes # uses primitive reference code
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# keyboard dependent files
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SRC = keymap.c \
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# project specific files
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SRC = keymap_common.c \
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matrix.c \
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led.c
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ifdef PS2_USE_USART
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SRC += protocol/ps2_usart.c
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OPT_DEFS += -DPS2_USE_USART
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endif
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ifdef PS2_USE_INT
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SRC += protocol/ps2.c
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OPT_DEFS += -DPS2_USE_INT
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endif
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ifdef PS2_USE_BUSYWAIT
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SRC += protocol/ps2.c
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OPT_DEFS += -DPS2_USE_BUSYWAIT
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ifdef KEYMAP
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SRC := keymap_$(KEYMAP).c $(SRC)
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else
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SRC := keymap_plain.c $(SRC)
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endif
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#CONFIG_H = config_pjrc_usart.h
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CONFIG_H = config.h
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#---------------- Programming Options --------------------------
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PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
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# MCU name
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#MCU = at90usb1287
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MCU = atmega32u4
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# Processor frequency.
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# This will define a symbol, F_CPU, in all source code files equal to the
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# processor frequency in Hz. You can then use this symbol in your source code to
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# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
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# automatically to create a 32-bit value in your source code.
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#
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# This will be an integer division of F_USB below, as it is sourced by
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# F_USB after it has run through any CPU prescalers. Note that this value
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# does not *change* the processor frequency - it should merely be updated to
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# reflect the processor speed set externally so that the code can use accurate
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# software delays.
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F_CPU = 16000000
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#
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# LUFA specific
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#
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# Target architecture (see library "Board Types" documentation).
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ARCH = AVR8
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# Input clock frequency.
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# This will define a symbol, F_USB, in all source code files equal to the
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# input clock frequency (before any prescaling is performed) in Hz. This value may
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# differ from F_CPU if prescaling is used on the latter, and is required as the
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# raw input clock is fed directly to the PLL sections of the AVR for high speed
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# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
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# at the end, this will be done automatically to create a 32-bit value in your
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# source code.
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#
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# If no clock division is performed on the input clock inside the AVR (via the
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# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
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F_USB = $(F_CPU)
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# Interrupt driven control endpoint task(+60)
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OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
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# Boot Section Size in *bytes*
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# Teensy halfKay 512
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# Teensy++ halfKay 1024
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# Atmel DFU loader 4096
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# LUFA bootloader 4096
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# USBaspLoader 2048
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OPT_DEFS += -DBOOTLOADER_SIZE=4096
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# Build Options
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# comment out to disable the options.
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#
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#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = yes # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
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# PS/2 Options
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#
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#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
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#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
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PS2_USE_BUSYWAIT = yes # uses primitive reference code
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# Optimize size but this may cause error "relocation truncated to fit"
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#EXTRALDFLAGS = -Wl,--relax
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# Search Path
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VPATH += $(TARGET_DIR)
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VPATH += $(TOP_DIR)
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include $(TOP_DIR)/protocol/pjrc.mk
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include $(TOP_DIR)/protocol.mk
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include $(TOP_DIR)/protocol/lufa.mk
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include $(TOP_DIR)/common.mk
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include $(TOP_DIR)/rules.mk
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@ -22,6 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6512
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#define DEVICE_VER 0x0001
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#define MANUFACTURER t.m.k.
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#define PRODUCT PS/2 keyboard converter
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#define DESCRIPTION convert PS/2 keyboard to USB
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@ -39,10 +40,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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)
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/* legacy keymap support */
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#define USE_LEGACY_KEYMAP
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#ifdef PS2_USE_USART
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#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
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/* XCK for clock line and RXD for data line */
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@ -136,7 +133,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 1
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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@ -157,14 +154,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifdef PS2_USE_BUSYWAIT
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#define PS2_CLOCK_PORT PORTF
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#define PS2_CLOCK_PIN PINF
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#define PS2_CLOCK_DDR DDRF
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#define PS2_CLOCK_BIT 0
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#define PS2_DATA_PORT PORTF
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#define PS2_DATA_PIN PINF
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#define PS2_DATA_DDR DDRF
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#define PS2_DATA_BIT 1
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#define PS2_CLOCK_PORT PORTD
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#define PS2_CLOCK_PIN PIND
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#define PS2_CLOCK_DDR DDRD
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#define PS2_CLOCK_BIT 5
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#define PS2_DATA_PORT PORTD
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#define PS2_DATA_PIN PIND
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#define PS2_DATA_DDR DDRD
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#define PS2_DATA_BIT 2
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#endif
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#endif
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