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Merge branch 'ps2_keyboard_fix'

This commit is contained in:
tmk 2013-11-28 16:02:29 +09:00
commit 0e8db743c2
7 changed files with 434 additions and 418 deletions

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@ -8,12 +8,12 @@ ifdef PS2_MOUSE_ENABLE
endif
ifdef PS2_USE_BUSYWAIT
SRC += protocol/ps2.c
SRC += protocol/ps2_busywait.c
OPT_DEFS += -DPS2_USE_BUSYWAIT
endif
ifdef PS2_USE_INT
SRC += protocol/ps2.c
SRC += protocol/ps2_interrupt.c
OPT_DEFS += -DPS2_USE_INT
endif

View File

@ -148,7 +148,6 @@ static void Console_Task(void)
*/
void EVENT_USB_Device_Connect(void)
{
led_set(0x1f); // all on
}
void EVENT_USB_Device_Disconnect(void)
@ -172,8 +171,9 @@ void EVENT_USB_Device_WakeUp()
#ifdef SLEEP_LED_ENABLE
sleep_led_disable();
#endif
// NOTE: converters may not accept this
led_set(host_keyboard_leds());
#endif
}
void EVENT_USB_Device_StartOfFrame(void)

View File

@ -662,8 +662,9 @@ ISR(USB_GEN_vect)
suspend_wakeup_init();
#ifdef SLEEP_LED_ENABLE
sleep_led_disable();
#endif
// NOTE: converters may not accept this
led_set(host_keyboard_leds());
#endif
UDIEN |= (1<<SUSPE);
UDIEN &= ~(1<<WAKEUPE);

View File

@ -1,5 +1,5 @@
/*
Copyright 2010,2011 Jun WAKO <wakojun@gmail.com>
Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
@ -37,12 +37,62 @@ POSSIBILITY OF SUCH DAMAGE.
#ifndef PS2_H
#define PS2_H
#include <stdbool.h>
#include <util/delay.h>
#include <avr/io.h>
/*
* Primitive PS/2 Library for AVR
*
* PS/2 Resources
* --------------
* [1] The PS/2 Mouse/Keyboard Protocol
* http://www.computer-engineering.org/ps2protocol/
* Concise and thorough primer of PS/2 protocol.
*
* [2] Keyboard and Auxiliary Device Controller
* http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
* Signal Timing and Format
*
* [3] Keyboards(101- and 102-key)
* http://www.mcamafia.de/pdf/ibm_hitrc11.pdf
* Keyboard Layout, Scan Code Set, POR, and Commands.
*
* [4] PS/2 Reference Manuals
* http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
* Collection of IBM Personal System/2 documents.
*
* [5] TrackPoint Engineering Specifications for version 3E
* https://web.archive.org/web/20100526161812/http://wwwcssrv.almaden.ibm.com/trackpoint/download.html
*/
#define PS2_ACK 0xFA
#define PS2_RESEND 0xFE
#define PS2_SET_LED 0xED
// TODO: error numbers
#define PS2_ERR_NONE 0
#define PS2_ERR_STARTBIT1 1
#define PS2_ERR_STARTBIT2 2
#define PS2_ERR_STARTBIT3 3
#define PS2_ERR_PARITY 0x10
#define PS2_ERR_NODATA 0x20
#define PS2_LED_SCROLL_LOCK 0
#define PS2_LED_NUM_LOCK 1
#define PS2_LED_CAPS_LOCK 2
/* port settings for clock and data line */
extern uint8_t ps2_error;
void ps2_host_init(void);
uint8_t ps2_host_send(uint8_t data);
uint8_t ps2_host_recv_response(void);
uint8_t ps2_host_recv(void);
void ps2_host_set_led(uint8_t usb_led);
/* Check port settings for clock and data line */
#if !(defined(PS2_CLOCK_PORT) && \
defined(PS2_CLOCK_PIN) && \
defined(PS2_CLOCK_DDR) && \
@ -57,27 +107,79 @@ POSSIBILITY OF SUCH DAMAGE.
# error "PS/2 data port setting is required in config.h"
#endif
#define PS2_ACK 0xFA
#define PS2_RESEND 0xFE
#define PS2_SET_LED 0xED
/*--------------------------------------------------------------------
* static functions
*------------------------------------------------------------------*/
static inline void clock_lo(void)
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
}
static inline void clock_hi(void)
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
static inline bool clock_in(void)
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo(void)
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
static inline void data_hi(void)
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
}
static inline bool data_in(void)
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}
#define PS2_ERR_NONE 0
#define PS2_ERR_PARITY 0x10
static inline uint16_t wait_clock_lo(uint16_t us)
{
while (clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_clock_hi(uint16_t us)
{
while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_lo(uint16_t us)
{
while (data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_hi(uint16_t us)
{
while (!data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
#define PS2_LED_SCROLL_LOCK 0
#define PS2_LED_NUM_LOCK 1
#define PS2_LED_CAPS_LOCK 2
/* idle state that device can send */
static inline void idle(void)
{
clock_hi();
data_hi();
}
extern uint8_t ps2_error;
/* host role */
void ps2_host_init(void);
uint8_t ps2_host_send(uint8_t data);
uint8_t ps2_host_recv_response(void);
uint8_t ps2_host_recv(void);
void ps2_host_set_led(uint8_t usb_led);
/* device role */
/* inhibit device to send */
static inline void inhibit(void)
{
clock_lo();
data_hi();
}
#endif

185
protocol/ps2_busywait.c Normal file
View File

@ -0,0 +1,185 @@
/*
Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
GPL-compatible, and OK to use in both free and proprietary applications.
Additions and corrections to this file are welcome.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
* Neither the name of the copyright holders nor the names of
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
/*
* PS/2 protocol busywait version
*/
#include <stdbool.h>
#include <util/delay.h>
#include "ps2.h"
#include "debug.h"
#define WAIT(stat, us, err) do { \
if (!wait_##stat(us)) { \
ps2_error = err; \
goto ERROR; \
} \
} while (0)
uint8_t ps2_error = PS2_ERR_NONE;
void ps2_host_init(void)
{
// POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
_delay_ms(2500);
inhibit();
}
uint8_t ps2_host_send(uint8_t data)
{
bool parity = true;
ps2_error = PS2_ERR_NONE;
/* terminate a transmission if we have */
inhibit();
_delay_us(100); // 100us [4]p.13, [5]p.50
/* 'Request to Send' and Start bit */
data_lo();
clock_hi();
WAIT(clock_lo, 10000, 10); // 10ms [5]p.50
/* Data bit */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
parity = !parity;
data_hi();
} else {
data_lo();
}
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}
/* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);
/* Stop bit */
_delay_us(15);
data_hi();
/* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);
/* wait for idle state */
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);
inhibit();
return ps2_host_recv_response();
ERROR:
inhibit();
return 0;
}
/* receive data when host want else inhibit communication */
uint8_t ps2_host_recv_response(void)
{
// Command may take 25ms/20ms at most([5]p.46, [3]p.21)
// 250 * 100us(wait for start bit in ps2_host_recv)
uint8_t data = 0;
uint8_t try = 250;
do {
data = ps2_host_recv();
} while (try-- && ps2_error);
return data;
}
/* called after start bit comes */
uint8_t ps2_host_recv(void)
{
uint8_t data = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
/* release lines(idle state) */
idle();
/* start bit [1] */
WAIT(clock_lo, 100, 1); // TODO: this is enough?
WAIT(data_lo, 1, 2);
WAIT(clock_hi, 50, 3);
/* data [2-9] */
for (uint8_t i = 0; i < 8; i++) {
WAIT(clock_lo, 50, 4);
if (data_in()) {
parity = !parity;
data |= (1<<i);
}
WAIT(clock_hi, 50, 5);
}
/* parity [10] */
WAIT(clock_lo, 50, 6);
if (data_in() != parity) {
ps2_error = PS2_ERR_PARITY;
goto ERROR;
}
WAIT(clock_hi, 50, 7);
/* stop bit [11] */
WAIT(clock_lo, 50, 8);
WAIT(data_hi, 1, 9);
WAIT(clock_hi, 50, 10);
inhibit();
return data;
ERROR:
if (ps2_error > PS2_ERR_STARTBIT3) {
xprintf("x%02X\n", ps2_error);
}
inhibit();
return 0;
}
/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
{
ps2_host_send(0xED);
ps2_host_send(led);
}

View File

@ -35,47 +35,15 @@ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
/*
* PS/2 protocol Pin interrupt version
*/
#include <stdbool.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "ps2.h"
#include "debug.h"
#ifndef PS2_USE_INT
static uint8_t recv_data(void);
#endif
static inline void clock_lo(void);
static inline void clock_hi(void);
static inline bool clock_in(void);
static inline void data_lo(void);
static inline void data_hi(void);
static inline bool data_in(void);
static inline uint16_t wait_clock_lo(uint16_t us);
static inline uint16_t wait_clock_hi(uint16_t us);
static inline uint16_t wait_data_lo(uint16_t us);
static inline uint16_t wait_data_hi(uint16_t us);
static inline void idle(void);
static inline void inhibit(void);
/*
Primitive PS/2 Library for AVR
==============================
Host side is only supported now.
I/O control
-----------
High state is asserted by input with pull up.
PS/2 References
---------------
http://www.computer-engineering.org/ps2protocol/
http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
*/
#include "print.h"
#define WAIT(stat, us, err) do { \
@ -89,35 +57,38 @@ http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
uint8_t ps2_error = PS2_ERR_NONE;
static inline uint8_t pbuf_dequeue(void);
static inline void pbuf_enqueue(uint8_t data);
static inline bool pbuf_has_data(void);
static inline void pbuf_clear(void);
void ps2_host_init(void)
{
#ifdef PS2_USE_INT
idle();
PS2_INT_INIT();
PS2_INT_ON();
idle();
#else
inhibit();
#endif
// POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
//_delay_ms(2500);
}
// TODO: send using interrupt if available
uint8_t ps2_host_send(uint8_t data)
{
uint8_t res = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
#ifdef PS2_USE_INT
PS2_INT_OFF();
#endif
/* terminate a transmission if we have */
inhibit();
_delay_us(200); // at least 100us
_delay_us(100); // 100us [4]p.13, [5]p.50
/* start bit [1] */
/* 'Request to Send' and Start bit */
data_lo();
clock_hi();
WAIT(clock_lo, 20000, 10); // may take 15ms at most until device starts clocking
/* data [2-9] */
WAIT(clock_lo, 10000, 10); // 10ms [5]p.50
/* Data bit[2-9] */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
@ -129,15 +100,18 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}
/* parity [10] */
/* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);
/* stop bit [11] */
/* Stop bit */
_delay_us(15);
data_hi();
/* ack [12] */
/* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);
@ -145,116 +119,35 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);
#ifdef PS2_USE_INT
PS2_INT_ON();
#endif
res = ps2_host_recv_response();
ERROR:
#ifdef PS2_USE_INT
PS2_INT_ON();
idle();
#else
inhibit();
#endif
return res;
PS2_INT_ON();
return ps2_host_recv_response();
ERROR:
idle();
PS2_INT_ON();
return 0;
}
#ifndef PS2_USE_INT
/* receive data when host want else inhibit communication */
uint8_t ps2_host_recv_response(void)
{
uint8_t data = 0;
#ifdef PS2_USE_INT
PS2_INT_OFF();
#endif
/* terminate a transmission if we have */
inhibit();
_delay_us(100);
/* release lines(idle state) */
idle();
/* wait start bit */
wait_clock_lo(25000); // command response may take 20 ms at most
data = recv_data();
inhibit();
return data;
}
#endif
#ifndef PS2_USE_INT
uint8_t ps2_host_recv(void)
{
return ps2_host_recv_response();
}
#else
/* ring buffer to store ps/2 key data */
#define PBUF_SIZE 32
static uint8_t pbuf[PBUF_SIZE];
static uint8_t pbuf_head = 0;
static uint8_t pbuf_tail = 0;
static inline void pbuf_enqueue(uint8_t data)
{
uint8_t sreg = SREG;
cli();
uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
if (next != pbuf_tail) {
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
debug("pbuf: full\n");
// Command may take 25ms/20ms at most([5]p.46, [3]p.21)
uint8_t retry = 25;
while (retry-- && !pbuf_has_data()) {
_delay_ms(1);
}
SREG = sreg;
}
static inline uint8_t pbuf_dequeue(void)
{
uint8_t val = 0;
uint8_t sreg = SREG;
cli();
if (pbuf_head != pbuf_tail) {
val = pbuf[pbuf_tail];
pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
}
SREG = sreg;
return val;
}
static inline bool pbuf_has_data(void)
{
uint8_t sreg = SREG;
cli();
bool has_data = (pbuf_head != pbuf_tail);
SREG = sreg;
return has_data;
}
static inline void pbuf_clear(void)
{
uint8_t sreg = SREG;
cli();
pbuf_head = pbuf_tail = 0;
SREG = sreg;
return pbuf_dequeue();
}
/* get data received by interrupt */
uint8_t ps2_host_recv(void)
{
if (ps2_error) {
print("x");
phex(ps2_error);
ps2_host_send(0xFE); // request to resend
if (pbuf_has_data()) {
ps2_error = PS2_ERR_NONE;
return pbuf_dequeue();
} else {
ps2_error = PS2_ERR_NODATA;
return 0;
}
idle();
return pbuf_dequeue();
}
uint8_t ps2_host_recv_response(void)
{
while (!pbuf_has_data()) ;
return pbuf_dequeue();
}
ISR(PS2_INT_VECT)
@ -309,7 +202,6 @@ ISR(PS2_INT_VECT)
if (!data_in())
goto ERROR;
pbuf_enqueue(data);
//phex(data);
goto DONE;
break;
default:
@ -317,7 +209,6 @@ ISR(PS2_INT_VECT)
}
goto RETURN;
ERROR:
inhibit();
ps2_error = state;
DONE:
state = INIT;
@ -326,8 +217,6 @@ DONE:
RETURN:
return;
}
#endif
/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
@ -337,116 +226,53 @@ void ps2_host_set_led(uint8_t led)
}
#ifndef PS2_USE_INT
/* called after start bit comes */
static uint8_t recv_data(void)
/*--------------------------------------------------------------------
* Ring buffer to store scan codes from keyboard
*------------------------------------------------------------------*/
#define PBUF_SIZE 32
static uint8_t pbuf[PBUF_SIZE];
static uint8_t pbuf_head = 0;
static uint8_t pbuf_tail = 0;
static inline void pbuf_enqueue(uint8_t data)
{
uint8_t data = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
/* start bit [1] */
WAIT(clock_lo, 1, 1);
WAIT(data_lo, 1, 2);
WAIT(clock_hi, 50, 3);
/* data [2-9] */
for (uint8_t i = 0; i < 8; i++) {
WAIT(clock_lo, 50, 4);
if (data_in()) {
parity = !parity;
data |= (1<<i);
}
WAIT(clock_hi, 50, 5);
uint8_t sreg = SREG;
cli();
uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
if (next != pbuf_tail) {
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
print("pbuf: full\n");
}
SREG = sreg;
}
static inline uint8_t pbuf_dequeue(void)
{
uint8_t val = 0;
/* parity [10] */
WAIT(clock_lo, 50, 6);
if (data_in() != parity) {
ps2_error = PS2_ERR_PARITY;
goto ERROR;
uint8_t sreg = SREG;
cli();
if (pbuf_head != pbuf_tail) {
val = pbuf[pbuf_tail];
pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
}
WAIT(clock_hi, 50, 7);
SREG = sreg;
/* stop bit [11] */
WAIT(clock_lo, 50, 8);
WAIT(data_hi, 1, 9);
WAIT(clock_hi, 50, 10);
return data;
ERROR:
return 0;
return val;
}
#endif
static inline void clock_lo()
static inline bool pbuf_has_data(void)
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
uint8_t sreg = SREG;
cli();
bool has_data = (pbuf_head != pbuf_tail);
SREG = sreg;
return has_data;
}
static inline void clock_hi()
static inline void pbuf_clear(void)
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
static inline bool clock_in()
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo()
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
static inline void data_hi()
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
}
static inline bool data_in()
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
uint8_t sreg = SREG;
cli();
pbuf_head = pbuf_tail = 0;
SREG = sreg;
}
static inline uint16_t wait_clock_lo(uint16_t us)
{
while (clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_clock_hi(uint16_t us)
{
while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_lo(uint16_t us)
{
while (data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_hi(uint16_t us)
{
while (!data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
/* idle state that device can send */
static inline void idle(void)
{
clock_hi();
data_hi();
}
/* inhibit device to send */
static inline void inhibit(void)
{
clock_lo();
data_hi();
}

View File

@ -36,32 +36,14 @@ POSSIBILITY OF SUCH DAMAGE.
*/
/*
Primitive PS/2 Library for AVR
==============================
Host side is only supported now.
Synchronous USART is used to receive data by hardware process
rather than interrupt. During V-USB interrupt runs, CLOCK interrupt
cannot interpose. In the result it is prone to lost CLOCK edge.
* PS/2 protocol USART version
*/
I/O control
-----------
High state is asserted by internal pull-up.
If you have a signaling problem, you may need to have
external pull-up resisters on CLOCK and DATA line.
PS/2 References
---------------
http://www.computer-engineering.org/ps2protocol/
http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
*/
#include <stdbool.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "ps2.h"
#include "debug.h"
#include "print.h"
#define WAIT(stat, us, err) do { \
@ -75,18 +57,6 @@ http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
uint8_t ps2_error = PS2_ERR_NONE;
static inline void clock_lo(void);
static inline void clock_hi(void);
static inline bool clock_in(void);
static inline void data_lo(void);
static inline void data_hi(void);
static inline bool data_in(void);
static inline uint16_t wait_clock_lo(uint16_t us);
static inline uint16_t wait_clock_hi(uint16_t us);
static inline uint16_t wait_data_lo(uint16_t us);
static inline uint16_t wait_data_hi(uint16_t us);
static inline void idle(void);
static inline void inhibit(void);
static inline uint8_t pbuf_dequeue(void);
static inline void pbuf_enqueue(uint8_t data);
static inline bool pbuf_has_data(void);
@ -95,14 +65,15 @@ static inline void pbuf_clear(void);
void ps2_host_init(void)
{
idle();
idle(); // without this many USART errors occur when cable is disconnected
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
// POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
//_delay_ms(2500);
}
uint8_t ps2_host_send(uint8_t data)
{
uint8_t res = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
@ -110,13 +81,14 @@ uint8_t ps2_host_send(uint8_t data)
/* terminate a transmission if we have */
inhibit();
_delay_us(100);
_delay_us(100); // [4]p.13
/* start bit [1] */
/* 'Request to Send' and Start bit */
data_lo();
clock_hi();
WAIT(clock_lo, 15000, 1);
/* data [2-9] */
WAIT(clock_lo, 10000, 10); // 10ms [5]p.50
/* Data bit[2-9] */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
@ -128,15 +100,18 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}
/* parity [10] */
/* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);
/* stop bit [11] */
/* Stop bit */
_delay_us(15);
data_hi();
/* ack [12] */
/* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);
@ -144,127 +119,55 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);
idle();
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
res = ps2_host_recv_response();
return ps2_host_recv_response();
ERROR:
idle();
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
return res;
return 0;
}
// Do polling data from keyboard to get response to last command.
uint8_t ps2_host_recv_response(void)
{
while (!pbuf_has_data()) {
_delay_ms(1); // without this delay it seems to fall into deadlock
// Command may take 25ms/20ms at most([5]p.46, [3]p.21)
uint8_t retry = 25;
while (retry-- && !pbuf_has_data()) {
_delay_ms(1);
}
return pbuf_dequeue();
}
uint8_t ps2_host_recv(void)
{
return pbuf_dequeue();
if (pbuf_has_data()) {
ps2_error = PS2_ERR_NONE;
return pbuf_dequeue();
} else {
ps2_error = PS2_ERR_NODATA;
return 0;
}
}
ISR(PS2_USART_RX_VECT)
{
uint8_t error = PS2_USART_ERROR;
// TODO: request RESEND when error occurs?
uint8_t error = PS2_USART_ERROR; // USART error should be read before data
uint8_t data = PS2_USART_RX_DATA;
if (!error) {
pbuf_enqueue(data);
} else {
xprintf("PS2 USART error: %02X data: %02X\n", error, data);
}
}
/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
{
// send 0xED then keyboard keeps waiting for next LED data
// and keyboard does not send any scan codes during waiting.
// If fail to send LED data keyboard looks like being freezed.
uint8_t retry = 3;
while (retry-- && ps2_host_send(PS2_SET_LED) != PS2_ACK)
;
retry = 3;
while (retry-- && ps2_host_send(led) != PS2_ACK)
;
}
/*--------------------------------------------------------------------
* static functions
*------------------------------------------------------------------*/
static inline void clock_lo()
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
}
static inline void clock_hi()
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
static inline bool clock_in()
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo()
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
static inline void data_hi()
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
}
static inline bool data_in()
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}
static inline uint16_t wait_clock_lo(uint16_t us)
{
while (clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_clock_hi(uint16_t us)
{
while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_lo(uint16_t us)
{
while (data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_hi(uint16_t us)
{
while (!data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
/* idle state that device can send */
static inline void idle(void)
{
clock_hi();
data_hi();
}
/* inhibit device to send */
static inline void inhibit(void)
{
clock_lo();
data_hi();
ps2_host_send(0xED);
ps2_host_send(led);
}
@ -284,11 +187,10 @@ static inline void pbuf_enqueue(uint8_t data)
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
debug("pbuf: full\n");
print("pbuf: full\n");
}
SREG = sreg;
}
static inline uint8_t pbuf_dequeue(void)
{
uint8_t val = 0;