Browse Source

alps64: Change keymap

exp
tmk 9 years ago
parent
commit
177400b7e0
1 changed files with 15 additions and 15 deletions
  1. 15
    15
      keyboard/alps64/keymap_hasu.c

+ 15
- 15
keyboard/alps64/keymap_hasu.c View File

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer /* Default Layer
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|FN1 | * |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|FN1 |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
*/ */
[0] = KEYMAP_AEK( \ [0] = KEYMAP_AEK( \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN1, \ LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN1, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \ LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \
LCTL,LGUI,LALT, FN4, RALT,FN5, RCTL),
LCTL,LGUI,LALT, FN4, RALT,FN5, FN0),


/* HHKB mode[HHKB Fn] /* HHKB mode[HHKB Fn]
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Del |
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Del |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter | * |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------| * |-----------------------------------------------------------|
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
*/ */
[1] = KEYMAP_AEK( \ [1] = KEYMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, BSPC, \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, DEL, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,TRNS, \ LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,TRNS, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT, \ LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT, \
LCTL,LGUI,LALT, TRNS, RALT,RGUI,RCTL),
LCTL,LGUI,LALT, TRNS, RALT,RGUI,TRNS),


/* Vi mode[Slash] /* Vi mode[Slash]
* ,-----------------------------------------------------------. * ,-----------------------------------------------------------.
* `-----------------------------------------------------------' * `-----------------------------------------------------------'
*/ */
[2] = KEYMAP_AEK( \ [2] = KEYMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, DEL, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \ LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \ LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,RCTL), LCTL,LGUI,LALT, SPC, RALT,RGUI,RCTL),
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/ */
[3] = KEYMAP_AEK( \ [3] = KEYMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \ FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,NO, ENT, \ LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT, \
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/ */
[4] = KEYMAP_AEK( \ [4] = KEYMAP_AEK( \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \ FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
LCTL,VOLD,VOLU,MUTE,NO, NO, NO, MS_L,MS_D,MS_R,BTN1,NO, ENT, \ LCTL,VOLD,VOLU,MUTE,NO, NO, NO, MS_L,MS_D,MS_R,BTN1,NO, ENT, \
LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT, \ LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT, \
* Fn action definition * Fn action definition
*/ */
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[0] = ACTION_LAYER_MOMENTARY(1), // HHKB layer
[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // HHKB layer [1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // HHKB layer
[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash* [2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
[3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN), // Mousekey layer with Semicolon* [3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN), // Mousekey layer with Semicolon*