alps64: Change keymap
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e86166c904
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177400b7e0
@ -6,9 +6,9 @@
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const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
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* |-----------------------------------------------------------|
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* |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|FN1 |
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* |-----------------------------------------------------------|
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@ -18,17 +18,17 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------'
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*/
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[0] = KEYMAP_AEK( \
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
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ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, \
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TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
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LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN1, \
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LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT, \
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LCTL,LGUI,LALT, FN4, RALT,FN5, RCTL),
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LCTL,LGUI,LALT, FN4, RALT,FN5, FN0),
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/* HHKB mode[HHKB Fn]
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* ,-----------------------------------------------------------.
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Del |
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* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| ` |
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* |-----------------------------------------------------------|
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* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
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* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Del |
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* |-----------------------------------------------------------|
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* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
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* |-----------------------------------------------------------|
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@ -38,11 +38,11 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------'
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*/
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[1] = KEYMAP_AEK( \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, BSPC, \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
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CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, DEL, \
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LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,TRNS, \
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LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT, \
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LCTL,LGUI,LALT, TRNS, RALT,RGUI,RCTL),
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LCTL,LGUI,LALT, TRNS, RALT,RGUI,TRNS),
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/* Vi mode[Slash]
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* ,-----------------------------------------------------------.
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@ -58,8 +58,8 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------'
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*/
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[2] = KEYMAP_AEK( \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
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TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, DEL, \
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LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, \
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LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN2, RSFT, \
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LCTL,LGUI,LALT, SPC, RALT,RGUI,RCTL),
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@ -79,7 +79,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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[3] = KEYMAP_AEK( \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
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FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
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LCTL,ACL0,ACL1,ACL2,ACL2,NO, NO, MS_L,MS_D,MS_R,TRNS,NO, ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT, \
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@ -100,7 +100,7 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
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*/
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[4] = KEYMAP_AEK( \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
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GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, GRV, \
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FN8, NO, NO, NO, NO, NO, NO, WH_D,MS_U,WH_U,RGHT,FN9, FN10,FN8, \
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LCTL,VOLD,VOLU,MUTE,NO, NO, NO, MS_L,MS_D,MS_R,BTN1,NO, ENT, \
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LSFT,NO, NO, NO, NO, BTN3,BTN2,BTN1,FN9, FN10,NO, RSFT, \
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@ -122,7 +122,7 @@ enum macro_id {
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* Fn action definition
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*/
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const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
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[0] = ACTION_LAYER_MOMENTARY(1), // HHKB layer
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[1] = ACTION_LAYER_TAP_KEY(1, KC_ENTER), // HHKB layer
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[2] = ACTION_LAYER_TAP_KEY(2, KC_SLASH), // Cursor layer with Slash*
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[3] = ACTION_LAYER_TAP_KEY(3, KC_SCLN), // Mousekey layer with Semicolon*
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