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Some fix for reading keymap from eeprom

This commit is contained in:
Kai Ryu 2014-08-18 14:02:46 +09:00
parent eeb85c2e0c
commit 3d11d06b41
3 changed files with 62 additions and 24 deletions

View File

@ -22,21 +22,47 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap_common.h"
static uint8_t keymaps_cache[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS];
static uint8_t last_layer_number = 1;
void keymaps_cache_init(void)
{
for (uint8_t layer = 0; layer < KEYMAPS_COUNT; layer++) {
uint8_t non_empty_key = 0;
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
for (uint8_t col = 0; col < MATRIX_COLS; col++) {
if (col == 3) {
keymaps_cache[layer][row][col] = KC_FN28;
}
else if (col == 4) {
keymaps_cache[layer][row][col] = KC_FN29;
}
else {
if (layer < CONFIG_LAYER) {
#ifndef KEYMAP_IN_EEPROM_ENABLE
keymaps_cache[layer][row][col] = pgm_read_byte(&keymaps[layer][row][col]);
#else
keymaps_cache[layer][row][col] = eeconfig_read_keymap_key(layer, row, col);
#endif
if (keymaps_cache[layer][row][col] > KC_TRANSPARENT) {
non_empty_key++;
}
}
else {
keymaps_cache[layer][row][col] = pgm_read_byte(&keymaps[layer][row][col]);
}
}
}
}
if (non_empty_key) {
last_layer_number = layer;
}
}
}
uint8_t last_layer(void)
{
return last_layer_number;
}
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
@ -47,13 +73,23 @@ uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t) {
#ifndef KEYMAP_IN_EEPROM_ENABLE
return (action_t) {
.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)])
#else
.code = eeconfig_read_keymap_fn_action(FN_INDEX(keycode))
#endif
};
#else
uint8_t index = FN_INDEX(keycode);
if (index < RESERVED_FN) {
return (action_t) {
.code = eeconfig_read_keymap_fn_action(index)
};
}
else {
return (action_t) {
.code = pgm_read_word(&fn_actions[index])
};
}
#endif
}
#ifdef KEYMAP_IN_EEPROM_ENABLE

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@ -23,14 +23,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
#define CONFIG_LAYER (KEYMAPS_COUNT - 1)
#define RESERVED_FN (FN_ACTIONS_COUNT - 4)
void keymaps_cache_init(void);
uint8_t last_layer(void);
/* TentaPad keymap definition macro
*/
#define KEYMAP( \
K1, K2, TT, TP, FN \
K1, K2, TT \
) { \
{ KC_##K1, KC_##K2, KC_##TT, KC_##TP, KC_##FN } \
{ KC_##K1, KC_##K2, KC_##TT } \
}
#endif

View File

@ -23,28 +23,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap_common.h"
enum function_id {
CONFIG_MODE = 0,
TOUCH_PROXIMITY = 0,
CONFIG_MODE,
SWITCH_LAYOUT,
SWITCH_BACKLIGHT
};
enum {
CONFIG_LAYER = 8,
};
// Default
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
[0] = KEYMAP( Z, X, ESC, NO, FN0 ),
[1] = KEYMAP( BTN1,BTN2,ESC, NO, FN0 ),
[2] = KEYMAP( LEFT,RGHT,ESC, NO, FN0 ),
[3] = KEYMAP( UP, DOWN,ESC, NO, FN0 ),
[4] = KEYMAP( PGUP,PGDN,ESC, NO, FN0 ),
[5] = KEYMAP( SPC, ESC, ESC, NO, FN0 ),
[CONFIG_LAYER] = KEYMAP( FN1, FN2, NO, NO, FN0 ),
[0] = KEYMAP( Z, X, ESC ),
[1] = KEYMAP( BTN1,BTN2,ESC ),
[2] = KEYMAP( LEFT,RGHT,ESC ),
[3] = KEYMAP( UP, DOWN,ESC ),
[4] = KEYMAP( PGUP,PGDN,ESC ),
[5] = KEYMAP( SPC, ESC, ESC ),
[CONFIG_LAYER] = KEYMAP( FN30, FN31, NO )
};
/*
@ -55,9 +52,10 @@ const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn
#else
const uint16_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_FUNCTION(CONFIG_MODE),
[1] = ACTION_FUNCTION(SWITCH_LAYOUT),
[2] = ACTION_FUNCTION(SWITCH_BACKLIGHT)
[28] = ACTION_FUNCTION(TOUCH_PROXIMITY),
[29] = ACTION_FUNCTION(CONFIG_MODE),
[30] = ACTION_FUNCTION(SWITCH_LAYOUT),
[31] = ACTION_FUNCTION(SWITCH_BACKLIGHT)
};
#ifdef KEYMAP_IN_EEPROM_ENABLE
@ -95,7 +93,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
if (config_mode) {
default_layer_set(1UL<<layer);
eeconfig_write_default_layer(1UL<<layer);
layer = (layer + 1) % 6;
layer = (layer + 1) % (last_layer() + 1);
}
}
break;