Some fix for reading keymap from eeprom
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@ -22,22 +22,48 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap_common.h"
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static uint8_t keymaps_cache[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS];
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static uint8_t last_layer_number = 1;
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void keymaps_cache_init(void)
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{
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for (uint8_t layer = 0; layer < KEYMAPS_COUNT; layer++) {
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uint8_t non_empty_key = 0;
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for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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if (col == 3) {
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keymaps_cache[layer][row][col] = KC_FN28;
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}
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else if (col == 4) {
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keymaps_cache[layer][row][col] = KC_FN29;
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}
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else {
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if (layer < CONFIG_LAYER) {
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#ifndef KEYMAP_IN_EEPROM_ENABLE
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keymaps_cache[layer][row][col] = pgm_read_byte(&keymaps[layer][row][col]);
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keymaps_cache[layer][row][col] = pgm_read_byte(&keymaps[layer][row][col]);
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#else
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keymaps_cache[layer][row][col] = eeconfig_read_keymap_key(layer, row, col);
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keymaps_cache[layer][row][col] = eeconfig_read_keymap_key(layer, row, col);
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#endif
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if (keymaps_cache[layer][row][col] > KC_TRANSPARENT) {
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non_empty_key++;
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}
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}
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else {
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keymaps_cache[layer][row][col] = pgm_read_byte(&keymaps[layer][row][col]);
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}
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}
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}
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}
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if (non_empty_key) {
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last_layer_number = layer;
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}
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}
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}
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uint8_t last_layer(void)
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{
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return last_layer_number;
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}
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/* translates key to keycode */
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uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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{
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@ -47,13 +73,23 @@ uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
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/* translates Fn keycode to action */
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action_t keymap_fn_to_action(uint8_t keycode)
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{
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return (action_t) {
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#ifndef KEYMAP_IN_EEPROM_ENABLE
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return (action_t) {
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.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)])
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#else
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.code = eeconfig_read_keymap_fn_action(FN_INDEX(keycode))
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#endif
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};
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#else
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uint8_t index = FN_INDEX(keycode);
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if (index < RESERVED_FN) {
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return (action_t) {
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.code = eeconfig_read_keymap_fn_action(index)
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};
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}
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else {
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return (action_t) {
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.code = pgm_read_word(&fn_actions[index])
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};
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}
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#endif
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}
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#ifdef KEYMAP_IN_EEPROM_ENABLE
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@ -23,14 +23,18 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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extern const uint16_t fn_actions[];
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#define CONFIG_LAYER (KEYMAPS_COUNT - 1)
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#define RESERVED_FN (FN_ACTIONS_COUNT - 4)
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void keymaps_cache_init(void);
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uint8_t last_layer(void);
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/* TentaPad keymap definition macro
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*/
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#define KEYMAP( \
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K1, K2, TT, TP, FN \
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K1, K2, TT \
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) { \
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{ KC_##K1, KC_##K2, KC_##TT, KC_##TP, KC_##FN } \
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{ KC_##K1, KC_##K2, KC_##TT } \
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}
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#endif
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@ -23,28 +23,25 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "keymap_common.h"
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enum function_id {
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CONFIG_MODE = 0,
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TOUCH_PROXIMITY = 0,
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CONFIG_MODE,
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SWITCH_LAYOUT,
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SWITCH_BACKLIGHT
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};
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enum {
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CONFIG_LAYER = 8,
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};
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// Default
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#ifdef KEYMAP_SECTION_ENABLE
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const uint8_t keymaps[KEYMAPS_COUNT][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
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#else
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const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
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#endif
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[0] = KEYMAP( Z, X, ESC, NO, FN0 ),
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[1] = KEYMAP( BTN1,BTN2,ESC, NO, FN0 ),
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[2] = KEYMAP( LEFT,RGHT,ESC, NO, FN0 ),
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[3] = KEYMAP( UP, DOWN,ESC, NO, FN0 ),
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[4] = KEYMAP( PGUP,PGDN,ESC, NO, FN0 ),
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[5] = KEYMAP( SPC, ESC, ESC, NO, FN0 ),
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[CONFIG_LAYER] = KEYMAP( FN1, FN2, NO, NO, FN0 ),
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[0] = KEYMAP( Z, X, ESC ),
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[1] = KEYMAP( BTN1,BTN2,ESC ),
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[2] = KEYMAP( LEFT,RGHT,ESC ),
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[3] = KEYMAP( UP, DOWN,ESC ),
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[4] = KEYMAP( PGUP,PGDN,ESC ),
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[5] = KEYMAP( SPC, ESC, ESC ),
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[CONFIG_LAYER] = KEYMAP( FN30, FN31, NO )
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};
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/*
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@ -55,9 +52,10 @@ const uint16_t fn_actions[FN_ACTIONS_COUNT] __attribute__ ((section (".keymap.fn
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#else
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const uint16_t fn_actions[] PROGMEM = {
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#endif
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[0] = ACTION_FUNCTION(CONFIG_MODE),
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[1] = ACTION_FUNCTION(SWITCH_LAYOUT),
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[2] = ACTION_FUNCTION(SWITCH_BACKLIGHT)
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[28] = ACTION_FUNCTION(TOUCH_PROXIMITY),
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[29] = ACTION_FUNCTION(CONFIG_MODE),
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[30] = ACTION_FUNCTION(SWITCH_LAYOUT),
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[31] = ACTION_FUNCTION(SWITCH_BACKLIGHT)
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};
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#ifdef KEYMAP_IN_EEPROM_ENABLE
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@ -95,7 +93,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
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if (config_mode) {
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default_layer_set(1UL<<layer);
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eeconfig_write_default_layer(1UL<<layer);
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layer = (layer + 1) % 6;
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layer = (layer + 1) % (last_layer() + 1);
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}
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}
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break;
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