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Change name of rgb mode and implement rgb step feature

This commit is contained in:
Kai Ryu 2015-01-02 23:49:00 +09:00
parent 2e4100428e
commit 3e10e0e9a6
4 changed files with 113 additions and 76 deletions

View File

@ -31,7 +31,7 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
LCTL,LGUI,LALT, SPC, RALT,FN0, RGUI, RCTL,P0, P0, PDOT,PENT ),
/* Keymap 1: Fn Layer
* ,---------------------------------------------------------------------------.
* | *4| *5| *6| *7| *8|*21|*22|*23|*24| | | | | | | | | | |
* | *4| *5| *6| *7| *8|*21|*22|*23|*24|*25|*26| | | | | | | | |
* |-----------------------------------------------------------+---+---+---+---|
* | | *9|*10|*11| | | | | | | |*25|*26| | | | | |
* |-----------------------------------------------------------+---+---+---+---|
@ -45,8 +45,8 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
* `---------------------------------------------------------------------------'
*/
KEYMAP(
FN4 ,FN5 ,FN6 ,FN7 ,FN8 ,FN21,FN22,FN23,FN24,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,FN9 ,FN10,FN11,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN25,FN26, TRNS,TRNS,TRNS,TRNS,TRNS, \
FN4 ,FN5 ,FN6 ,FN7 ,FN8 ,FN21,FN22,FN23,FN24,FN25,FN26,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,FN9 ,FN10,FN11,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN27,FN28, TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,FN12,FN13,FN14,TRNS,TRNS,CALC,TRNS,INS, TRNS,PSCR,SLCK,PAUS, TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,FN15,FN16,FN17,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGUP,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,FN18,FN19,FN20,FN1, FN2, VOLD,VOLU,MUTE,END, PGDN, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
@ -81,8 +81,9 @@ enum function_id {
AF_RGB_TOGGLE,
AF_RGB_INCREASE,
AF_RGB_DECREASE,
AF_RGB_STATIC,
AF_RGB_ANIMATE
AF_RGB_FIXED,
AF_RGB_VARIABLE,
AF_RGB_STEP
};
/*
@ -98,28 +99,30 @@ const uint16_t fn_actions[] PROGMEM = {
[2] = ACTION_BACKLIGHT_STEP(),
[3] = ACTION_LAYER_TOGGLE(2),
[4] = ACTION_FUNCTION(AF_RGB_TOGGLE),
[5] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_RED),
[6] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_GREEN),
[7] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_BLUE),
[8] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_WHITE),
[9] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_RED_1),
[10] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_GREEN_1),
[11] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_BLUE_1),
[12] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_RED_2),
[13] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_GREEN_2),
[14] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_BLUE_2),
[15] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_RED_3),
[16] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_GREEN_3),
[17] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_BLUE_3),
[18] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_RED_4),
[19] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_GREEN_4),
[20] = ACTION_FUNCTION_OPT(AF_RGB_STATIC, RGB_STATIC_BLUE_4),
[21] = ACTION_FUNCTION_OPT(AF_RGB_ANIMATE, RGB_ANIMATE_FLASH),
[22] = ACTION_FUNCTION_OPT(AF_RGB_ANIMATE, RGB_ANIMATE_STROBE),
[23] = ACTION_FUNCTION_OPT(AF_RGB_ANIMATE, RGB_ANIMATE_FADE),
[24] = ACTION_FUNCTION_OPT(AF_RGB_ANIMATE, RGB_ANIMATE_SMOOTH),
[25] = ACTION_FUNCTION(AF_RGB_DECREASE),
[26] = ACTION_FUNCTION(AF_RGB_INCREASE)
[5] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED),
[6] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN),
[7] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE),
[8] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_WHITE),
[9] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_1),
[10] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_1),
[11] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_1),
[12] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_2),
[13] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_2),
[14] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_2),
[15] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_3),
[16] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_3),
[17] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_3),
[18] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_4),
[19] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_4),
[20] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_4),
[21] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_FLASH),
[22] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_STROBE),
[23] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_FADE),
[24] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_SMOOTH),
[25] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_FIXED),
[26] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_VARIABLE),
[27] = ACTION_FUNCTION(AF_RGB_DECREASE),
[28] = ACTION_FUNCTION(AF_RGB_INCREASE)
};
#ifdef KEYMAP_IN_EEPROM_ENABLE
@ -151,11 +154,14 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
case AF_RGB_DECREASE:
rgb_decrease();
break;
case AF_RGB_STATIC:
rgb_set(RGB_STATIC, opt);
case AF_RGB_FIXED:
rgb_set(RGB_FIXED, opt);
break;
case AF_RGB_ANIMATE:
rgb_set(RGB_ANIMATE, opt);
case AF_RGB_VARIABLE:
rgb_set(RGB_VARIABLE, opt);
break;
case AF_RGB_STEP:
rgb_step(opt);
break;
}
}

View File

@ -28,8 +28,8 @@ void rgb_init(void)
rgb_read_config();
if (rgb_config.raw == RGB_UNCONFIGURED) {
rgb_config.enable = 0;
rgb_config.mode = RGB_STATIC;
rgb_config.id = RGB_STATIC_WHITE;
rgb_config.mode = RGB_FIXED;
rgb_config.id = RGB_FIXED_WHITE;
rgb_write_config();
}
yc059_send(rgb_config.enable ? YC059_ON : YC059_OFF);
@ -99,18 +99,46 @@ void rgb_set(uint8_t mode, uint8_t id)
}
}
void rgb_step(uint8_t mode)
{
if (rgb_config.enable) {
if (rgb_config.mode != mode) {
rgb_config.mode = mode;
rgb_config.id = 0;
}
else {
uint8_t count;
switch (mode) {
case RGB_FIXED:
count = RGB_FIXED_COUNT;
break;
case RGB_VARIABLE:
count = RGB_VARIABLE_COUNT;
break;
default:
count = 1;
break;
}
rgb_config.id = (rgb_config.id + 1) % count;
}
rgb_resume();
rgb_write_config();
}
}
uint8_t rgb_to_yc059(uint8_t mode, uint8_t id)
{
switch (mode) {
case RGB_STATIC:
if (id == RGB_STATIC_WHITE) {
return YC059_STATIC_WHITE;
case RGB_FIXED:
if (id == RGB_FIXED_WHITE) {
return YC059_FIXED_WHITE;
}
else {
return YC059_STATIC_RED + (id / 3) * 4 + id % 3;
id--;
return YC059_FIXED_RED + (id / 3) * 4 + id % 3;
}
break;
case RGB_ANIMATE:
case RGB_VARIABLE:
return YC059_FLASH + id * 4;
break;
default:

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@ -22,34 +22,36 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
enum rgb_mode_id {
RGB_STATIC,
RGB_ANIMATE
RGB_FIXED,
RGB_VARIABLE
};
enum rgb_static_id {
RGB_STATIC_RED,
RGB_STATIC_GREEN,
RGB_STATIC_BLUE,
RGB_STATIC_RED_1,
RGB_STATIC_GREEN_1,
RGB_STATIC_BLUE_1,
RGB_STATIC_RED_2,
RGB_STATIC_GREEN_2,
RGB_STATIC_BLUE_2,
RGB_STATIC_RED_3,
RGB_STATIC_GREEN_3,
RGB_STATIC_BLUE_3,
RGB_STATIC_RED_4,
RGB_STATIC_GREEN_4,
RGB_STATIC_BLUE_4,
RGB_STATIC_WHITE
RGB_FIXED_WHITE,
RGB_FIXED_RED,
RGB_FIXED_GREEN,
RGB_FIXED_BLUE,
RGB_FIXED_RED_1,
RGB_FIXED_GREEN_1,
RGB_FIXED_BLUE_1,
RGB_FIXED_RED_2,
RGB_FIXED_GREEN_2,
RGB_FIXED_BLUE_2,
RGB_FIXED_RED_3,
RGB_FIXED_GREEN_3,
RGB_FIXED_BLUE_3,
RGB_FIXED_RED_4,
RGB_FIXED_GREEN_4,
RGB_FIXED_BLUE_4,
RGB_FIXED_COUNT
};
enum rgb_animate_id {
RGB_ANIMATE_FLASH,
RGB_ANIMATE_STROBE,
RGB_ANIMATE_FADE,
RGB_ANIMATE_SMOOTH
RGB_VARIABLE_FLASH,
RGB_VARIABLE_STROBE,
RGB_VARIABLE_FADE,
RGB_VARIABLE_SMOOTH,
RGB_VARIABLE_COUNT
};
typedef union {
@ -74,6 +76,7 @@ void rgb_toggle(void);
void rgb_increase(void);
void rgb_decrease(void);
void rgb_set(uint8_t mode, uint8_t id);
void rgb_step(uint8_t mode);
uint8_t rgb_to_yc059(uint8_t mode, uint8_t id);
#endif

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@ -39,25 +39,25 @@ enum yc059_id {
YC059_DECREASE,
YC059_OFF,
YC059_ON,
YC059_STATIC_RED,
YC059_STATIC_GREEN,
YC059_STATIC_BLUE,
YC059_STATIC_WHITE,
YC059_STATIC_RED_1,
YC059_STATIC_GREEN_1,
YC059_STATIC_BLUE_1,
YC059_FIXED_RED,
YC059_FIXED_GREEN,
YC059_FIXED_BLUE,
YC059_FIXED_WHITE,
YC059_FIXED_RED_1,
YC059_FIXED_GREEN_1,
YC059_FIXED_BLUE_1,
YC059_FLASH,
YC059_STATIC_RED_2,
YC059_STATIC_GREEN_2,
YC059_STATIC_BLUE_2,
YC059_FIXED_RED_2,
YC059_FIXED_GREEN_2,
YC059_FIXED_BLUE_2,
YC059_STROBE,
YC059_STATIC_RED_3,
YC059_STATIC_GREEN_3,
YC059_STATIC_BLUE_3,
YC059_FIXED_RED_3,
YC059_FIXED_GREEN_3,
YC059_FIXED_BLUE_3,
YC059_FADE,
YC059_STATIC_RED_4,
YC059_STATIC_GREEN_4,
YC059_STATIC_BLUE_4,
YC059_FIXED_RED_4,
YC059_FIXED_GREEN_4,
YC059_FIXED_BLUE_4,
YC059_SMOOTH
};