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Added ISO/JIS keyboard support.

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tmk преди 12 години
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променени са 5 файла, в които са добавени 262 реда и са изтрити 202 реда
  1. 51
    87
      ps2_usb/README
  2. 37
    0
      ps2_usb/README.vusb
  3. 85
    18
      ps2_usb/keymap.c
  4. 88
    96
      ps2_usb/matrix.c
  5. 1
    1
      usb_keycodes.h

+ 51
- 87
ps2_usb/README Целия файл

PS/2 to USB keyboard converter PS/2 to USB keyboard converter
============================== ==============================

This firmware converts PS/2 keyboard protocol to USB.


Demostration build
------------------
In this demo build, you can try several layouts,
mouse keys and USB NKRO.

Special keys:
Magic+0: Qwerty with mouse keys(default)
Magic+1: Qwerty
Magic+2: Colemak
Magic+3: Dvorak
Magic+4: Workman
Magic+N: toggles NKRO/6KRO(6KRO by default)
Magic+Esc: sends Power Event
where Magic=(LShift+RShift) or (LControl+RShift)

Keybinds:
Fn0+(hjkl): Mouse key move(vi cursor)
Fn0+(yuio): Mouse wheel(left,down,up,right)
Fn0+space: Mouse button1
Fn0+(mnb): Mouse buttons(1,2,3)
Fn0+(zxc): Media control(Volup, Voldown, Mute)
Fn1+(hjkl): Cursor move(vi cursor)
Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End)

Fn2+(esdf): Mouse key move(invert T cursor)
Fn2+(qwrt): Mouse wheel(left,down,up,right)
Fn2+space: Mouse button1
Fn2+(,./): Media control(Volup, Voldown, Mute)
where Fn0=;, Fn1=/, Fn2=a
This firmware converts PS/2 keyboard protocol to USB and for now supports only Scan Code Set 2.




Features Features
-------- --------
Mouse keys Mouse keys
You can emulates mouse move and button click using keyboard. You can emulates mouse move and button click using keyboard.

System/Media control System/Media control
You can sends Power event, Volume down/up and Mute. You can sends Power event, Volume down/up and Mute.

USB NKRO(actually 120KRO+8Modifiers) USB NKRO(actually 120KRO+8Modifiers)
You can tolggles NKRO/6KRO.(Not tested on Mac.)
You can tolggles NKRO feature.

Keymap customization Keymap customization
You can customize keymaps easily by editing source code.
Build for Teensy
----------------
0. Connect PS/2 keyboard to Teensy by 4 lines(Vcc, GND, Data, Clock).
1. Define following macros for PS/2 connection in config_pjrc.h:
PS2_DATA_PORT
PS2_DATA_PIN
PS2_DATA_DDR
PS2_DATA_BIT
PS2_CLOCK_PORT
PS2_CLOCK_PIN
PS2_CLOCK_DDR
PS2_CLOCK_BIT
2. Edit Makefile for build options and MCU setting.
You can customize keymaps easily by editing source code. See keymap.c.


Build Converter
---------------
0. Connect PS/2 keyboard into Teensy with 4 lines(Vcc, GND, Data, Clock).
By default Clock is on PF0 and Data on PF1.
You can change this pin configuration by editing config_pjrc.h.
In this photo Vcc is yellow, GND is green, Data is red and Clock is black.
http://img17.imageshack.us/img17/7243/201101181933.jpg


Build Frimware
--------------
1. Edit Makefile for build options and MCU setting.
Use 'atmega32u4' for Teensy 2.0 or 'at90usb1286' for Teensy++ 2.0.
2. make 2. make
3. program Teensy.
Just type 'make' in a terminal.
3. program with Teensy Loader.
http://www.pjrc.com/teensy/loader.html http://www.pjrc.com/teensy/loader.html




Build for V-USB
---------------
0. Build V-USB controller board and connect PS/2 keyboard.
1. Define macros in config_vusb.h if needed.
2. Edit Makefile.vusb for build options and MCU setting.
3. make -f Makefile.vusb
4. program your V-USB controller.


V-USB Circuit
-------------
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)
Demonstration of Features
-------------------------
In default configuration, you can try several keymaps, mousekeys and USB NKRO.
Use following magic key combinations to enable some features.

keymaps and NKRO:
Magic+0: Qwerty with mousekeys(default)
Magic+1: Qwerty without mousekeys
Magic+2: Colemak
Magic+3: Dvorak
Magic+4: Workman
Magic+N: toggles NKRO/6KRO(6KRO by default)
Magic+Esc: sends Power Event(Power button)

where Magic=(LShift+RShift) or (LControl+RShift)

Fn layer function:
Fn0+(hjkl): Mousekey move(vi cursor like)
Fn0+(yuio): Mouse wheel(left,down,up,right)
Fn0+space: Mouse left button
Fn0+(mnb): Mouse buttons(m=left, n=right, b=middle)
Fn0+(zxc): Media control(Volup, Voldown, Mute)
Fn1+(hjkl): Cursor move(vi cursor like)
Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End)

where Fn0=;, Fn1=/




Keymap Keymap
------ ------
You can change a keymap by editing code of keymap.c like following. You can change a keymap by editing code of keymap.c like following.
How to define the keymap is probably obvious. You can find key
symbols in usb_keycodes.h.
If you want to define more than one keymap, see hhkb/keymap.c and
macway/keymap.c as examples. To define keymap(layer) switching may
needs a bit of your effort at this time.
How to define the keymap is probably obvious. You can find key symbols in usb_keycodes.h.
To define keymap layer switching may needs a bit of your effort at this time.


/* Default Layer: plain keymap /* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.

+ 37
- 0
ps2_usb/README.vusb Целия файл

V-USB Support
=============
You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
The converter on V-USB lacks some features for now: USB NKRO and System/Media control.

To build a firmware use Makefile.vusb instead of Makefile.


Circuit
-------
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)


This is my V-USB converter on breadboard.
[IMG]http://i.imgur.com/8jJCZl.jpg[/IMG]


EOF

+ 85
- 18
ps2_usb/keymap.c Целия файл

#include "keymap.h" #include "keymap.h"




#define KEYCODE(layer, row, col) (pgm_read_byte(&keymaps[(layer)][(row)][(col)]))




// The keymap is a 32*8 matrix which convert a PS/2 scancode into a USB keycode.
// See matrix.c for the detail of matrix.
// Following macros help you to define a keymap with the form of actual keyboard layout.

/* US layout plus all other various keys */
#define KEYMAP_ALL( \ #define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \ K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \ K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \ K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \ K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\ \
K61, /* for European ISO */ \
K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
KB7, KBF, KDE, /* System Power, Sleep, Wake */ \ KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \ KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \ KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \ KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
) { \ ) { \
{ KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \ { KB_NO, KB_##K01, KB_NO, KB_##K03, KB_##K04, KB_##K05, KB_##K06, KB_##K07 }, \
{ KB_NO, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO }, \
{ KB_NO, KB_##K11, KB_##K12, KB_NO, KB_##K14, KB_##K15, KB_##K16, KB_NO }, \
{ KB_NO, KB_NO, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO }, \
{ KB_NO, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \
{ KB_NO, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO }, \
{ KB_NO, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \
{ KB_NO, KB_NO, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO }, \
{ KB_NO, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \
{ KB_NO, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \
{ KB_NO, KB_NO, KB_##K52, KB_NO, KB_##K54, KB_##K55, KB_NO, KB_NO }, \
{ KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO, KB_##K5D, KB_NO, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_NO, KB_##K66, KB_NO }, \
{ KB_NO, KB_##K69, KB_NO, KB_##K6B, KB_##K6C, KB_NO, KB_NO, KB_NO }, \
{ KB_##K08, KB_##K09, KB_##K0A, KB_##K0B, KB_##K0C, KB_##K0D, KB_##K0E, KB_NO }, \
{ KB_##K10, KB_##K11, KB_##K12, KB_##K13, KB_##K14, KB_##K15, KB_##K16, KB_NO }, \
{ KB_##K18, KB_NO, KB_##K1A, KB_##K1B, KB_##K1C, KB_##K1D, KB_##K1E, KB_NO }, \
{ KB_##K20, KB_##K21, KB_##K22, KB_##K23, KB_##K24, KB_##K25, KB_##K26, KB_NO }, \
{ KB_##K28, KB_##K29, KB_##K2A, KB_##K2B, KB_##K2C, KB_##K2D, KB_##K2E, KB_NO }, \
{ KB_##K30, KB_##K31, KB_##K32, KB_##K33, KB_##K34, KB_##K35, KB_##K36, KB_NO }, \
{ KB_##K38, KB_NO, KB_##K3A, KB_##K3B, KB_##K3C, KB_##K3D, KB_##K3E, KB_NO }, \
{ KB_##K40, KB_##K41, KB_##K42, KB_##K43, KB_##K44, KB_##K45, KB_##K46, KB_NO }, \
{ KB_##K48, KB_##K49, KB_##K4A, KB_##K4B, KB_##K4C, KB_##K4D, KB_##K4E, KB_NO }, \
{ KB_##K50, KB_##K51, KB_##K52, KB_NO, KB_##K54, KB_##K55, KB_NO, KB_##K57 }, \
{ KB_##K58, KB_##K59, KB_##K5A, KB_##K5B, KB_NO, KB_##K5D, KB_NO, KB_##K5F }, \
{ KB_NO, KB_##K61, KB_NO, KB_NO, KB_##K64, KB_NO, KB_##K66, KB_##K67 }, \
{ KB_NO, KB_##K69, KB_##K6A, KB_##K6B, KB_##K6C, KB_NO, KB_NO, KB_NO }, \
{ KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \ { KB_##K70, KB_##K71, KB_##K72, KB_##K73, KB_##K74, KB_##K75, KB_##K76, KB_##K77 }, \
{ KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \ { KB_##K78, KB_##K79, KB_##K7A, KB_##K7B, KB_##K7C, KB_##K7D, KB_##K7E, KB_NO }, \
{ KB_NO, KB_NO, KB_NO, KB_##K83, KB_NO, KB_NO, KB_NO, KB_NO }, \ { KB_NO, KB_NO, KB_NO, KB_##K83, KB_NO, KB_NO, KB_NO, KB_NO }, \
{ KB_NO, KB_NO, KB_##KFA, KB_NO, KB_##KFC, KB_##KFD, KB_##KFE, KB_NO }, \ { KB_NO, KB_NO, KB_##KFA, KB_NO, KB_##KFC, KB_##KFD, KB_##KFE, KB_NO }, \
} }


/* US layout */
#define KEYMAP( \ #define KEYMAP( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \ K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \ K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \ K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \ K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\ \
NUBS, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

/* ISO layout */
#define KEYMAP_ISO( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A, K6B,K73,K74,K79, \
K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \ SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \ AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \ MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
static const uint8_t PROGMEM fn_layer[] = { static const uint8_t PROGMEM fn_layer[] = {
5, // Fn0 5, // Fn0
6, // Fn1 6, // Fn1
5, // Fn2
0, // Fn2
0, // Fn3 0, // Fn3
0, // Fn4 0, // Fn4
0, // Fn5 0, // Fn5
KB_NO // Fn7 KB_NO // Fn7
}; };



// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
// See usb_keycodes.h for USB keycodes. You should omit a 'KB_' prefix of USB keycodes in keymap macro.
// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* keymap /* keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------. * ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.


uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col) uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{ {
return KEYCODE(layer, row, col);
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
} }


uint8_t keymap_fn_layer(uint8_t fn_bits) uint8_t keymap_fn_layer(uint8_t fn_bits)

+ 88
- 96
ps2_usb/matrix.c Целия файл

along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */


/*
* scan matrix
*/
#include <stdint.h> #include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include <avr/io.h> #include <avr/io.h>
#include "matrix.h" #include "matrix.h"




#if (MATRIX_COLS > 16)
# error "MATRIX_COLS must not exceed 16"
#endif
#if (MATRIX_ROWS > 255)
# error "MATRIX_ROWS must not exceed 255"
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif #endif




/* /*
* Matrix usage:
* "PS/2 Scan Codes Set 2" is assigned to 256(32x8)cells matrix.
* Hmm, It is very sparse and not efficient :(
* Matrix Array usage:
* 'Scan Code Set 2' is assigned into 256(32x8)cell matrix.
* Hmm, it is very sparse and not efficient :(
*
* Notes:
* Both 'Hanguel/English'(F1) and 'Hanja'(F2) collide with 'Delete'(E0 71) and 'Down'(E0 72).
* These two Korean keys need exceptional handling and are not supported for now. Sorry.
* *
* 8bit
* ---------
* 8bit wide
* +---------+
* 0| | * 0| |
* :| XX | 00-7F for normal codes(without E0-prefix) * :| XX | 00-7F for normal codes(without E0-prefix)
* f|_________| * f|_________|
* 10| | * 10| |
* :| E0 XX | 80-FF for E0-prefix codes(use (XX|0x80) as code)
* 1f| |
* ---------
* exceptions:
* 83: F8[0x83](normal codes but > 0x7F)
* FC: PrintScreen[E0 7C or 84]
* FE: Puause
* :| E0 YY | 80-FF for E0-prefixed codes
* 1f| | (<YY>|0x80) is used as matrix position.
* +---------+
*
* Exceptions:
* 0x83: F7(0x83) This is a normal code but beyond 0x7F.
* 0xFC: PrintScreen
* 0xFE: Pause
*/ */
#define F8 (0x83)
#define PRINT_SCREEN (0xFC)
#define PAUSE (0xFE)
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) (code>>3) #define ROW(code) (code>>3)
#define COL(code) (code&0x07) #define COL(code) (code&0x07)


static bool is_modified = false;

// matrix state buffer(1:on, 0:off)
#if (MATRIX_COLS <= 8)
static uint8_t matrix[MATRIX_ROWS];
#else
static uint16_t matrix[MATRIX_ROWS];
#endif
// matrix positions for exceptional keys
#define F7 (0x83)
#define PRINT_SCREEN (0xFC)
#define PAUSE (0xFE)


#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
static bool is_modified = false;




inline inline
* The scan code for these keys are varied or prefix/postfix'd * The scan code for these keys are varied or prefix/postfix'd
* depending on modifier key state. * depending on modifier key state.
* *
* References:
* Keyboard Scan Code Specification:
* http://www.microsoft.com/whdc/archive/scancode.mspx * http://www.microsoft.com/whdc/archive/scancode.mspx
* http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/scancode.doc * http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/scancode.doc
* *
* *
* Insert, Delete, Home, End, PageUp, PageDown, Up, Down, Right, Left:
* Num Lock: off
* 1) Insert, Delete, Home, End, PageUp, PageDown, Up, Down, Right, Left
* a) when Num Lock is off
* modifiers | make | break * modifiers | make | break
* ----------+---------------------------+---------------------- * ----------+---------------------------+----------------------
* Ohter | <make> | <break> * Ohter | <make> | <break>
* RShift | E0 F0 59 <make> | <break> E0 59 * RShift | E0 F0 59 <make> | <break> E0 59
* L+RShift | E0 F0 12 E0 F0 59 <make> | <break> E0 59 E0 12 * L+RShift | E0 F0 12 E0 F0 59 <make> | <break> E0 59 E0 12
* *
* Num Lock: on
* b) when Num Lock is on
* modifiers | make | break * modifiers | make | break
* ----------+---------------------------+---------------------- * ----------+---------------------------+----------------------
* Other | E0 12 <make> | <break> E0 F0 12 * Other | E0 12 <make> | <break> E0 F0 12
* Shift'd | <make> | <break> * Shift'd | <make> | <break>
* *
* Handling: ignore these prefix/postfix codes
* Handling: These prefix/postfix codes are ignored.
* *
* *
* Keypad-/:
* 2) Keypad /
* modifiers | make | break * modifiers | make | break
* ----------+---------------------------+---------------------- * ----------+---------------------------+----------------------
* Ohter | <make> | <break> * Ohter | <make> | <break>
* RShift | E0 F0 59 <make> | <break> E0 59 * RShift | E0 F0 59 <make> | <break> E0 59
* L+RShift | E0 F0 12 E0 F0 59 <make> | <break> E0 59 E0 12 * L+RShift | E0 F0 12 E0 F0 59 <make> | <break> E0 59 E0 12
* *
* Handling: ignore these prefix/postfix codes
* Handling: These prefix/postfix codes are ignored.
* *
* *
* PrintScreen:
* With hoding down modifiers, the scan code is sent as following:
*
* 3) PrintScreen
* modifiers | make | break * modifiers | make | break
* ----------+--------------+----------------------------------- * ----------+--------------+-----------------------------------
* Other | E0 12 E0 7C | E0 F0 7C E0 F0 12 * Other | E0 12 E0 7C | E0 F0 7C E0 F0 12
* Control'd | E0 7C | E0 F0 7C * Control'd | E0 7C | E0 F0 7C
* Alt'd | 84 | F0 84 * Alt'd | 84 | F0 84
* *
* Handling: ignore prefix/postfix codes and treat both scan code
* E0 7C and 84 as PrintScreen.
*
* Pause:
* With hoding down modifiers, the scan code is sent as following:
* Handling: These prefix/postfix codes are ignored, and both scan codes
* 'E0 7C' and 84 are seen as PrintScreen.
* *
* 4) Pause
* modifiers | make(no break code) * modifiers | make(no break code)
* ----------+-------------------------------------------------- * ----------+--------------------------------------------------
* no mods | E1 14 77 E1 F0 14 F0 77
* Other | E1 14 77 E1 F0 14 F0 77
* Control'd | E0 7E E0 F0 7E * Control'd | E0 7E E0 F0 7E
* *
* Handling: treat these two code sequence as Pause
* Handling: Both code sequences are treated as a whole.
* And we need a ad hoc 'pseudo break code' hack to get the key off
* because it has no break code.
* *
*/ */
uint8_t matrix_scan(void) uint8_t matrix_scan(void)
{ {


// scan code reading states
static enum { static enum {
INIT, INIT,
F0, F0,
E0, E0,
E0_F0, E0_F0,
// states for Pause/Break
// Pause
E1, E1,
E1_14, E1_14,
E1_14_77, E1_14_77,
E1_14_77_E1_F0, E1_14_77_E1_F0,
E1_14_77_E1_F0_14, E1_14_77_E1_F0_14,
E1_14_77_E1_F0_14_F0, E1_14_77_E1_F0_14_F0,
// Control'd Pause
E0_7E,
E0_7E_E0,
E0_7E_E0_F0,
} state = INIT; } state = INIT;




is_modified = false; is_modified = false;


// Pause/Break off(PS/2 has no break for this key)
// 'pseudo break code' hack
if (matrix_is_on(ROW(PAUSE), COL(PAUSE))) { if (matrix_is_on(ROW(PAUSE), COL(PAUSE))) {
matrix_break(PAUSE); matrix_break(PAUSE);
} }
switch (state) { switch (state) {
case INIT: case INIT:
switch (code) { switch (code) {
case 0xE0: // 2byte make
case 0xE0:
state = E0; state = E0;
break; break;
case 0xF0: // break code
case 0xF0:
state = F0; state = F0;
break; break;
case 0xE1: // Pause/Break
case 0xE1:
state = E1; state = E1;
break; break;
case 0x83: // F8
matrix_make(F8);
case 0x83: // F7
matrix_make(F7);
state = INIT; state = INIT;
break; break;
case 0x84: // PrintScreen
case 0x84: // Alt'd PrintScreen
matrix_make(PRINT_SCREEN); matrix_make(PRINT_SCREEN);
state = INIT; state = INIT;
break; break;
state = INIT; state = INIT;
} }
break; break;
case E0:
case E0: // E0-Prefixed
switch (code) { switch (code) {
case 0x12: // postfix/postfix code for exceptional keys
case 0x59: // postfix/postfix code for exceptional keys
// ignore
case 0x12: // to be ignored
case 0x59: // to be ignored
state = INIT; state = INIT;
break; break;
case 0x7E: // former part of Control-Pause[E0 7E E0 F0 7E]
matrix_make(PAUSE);
state = INIT;
case 0x7E: // Control'd Pause
state = E0_7E;
break; break;
case 0xF0: // E0 break
case 0xF0:
state = E0_F0; state = E0_F0;
break; break;
default: // E0 make
default:
if (code < 0x80) { if (code < 0x80) {
matrix_make(code|0x80); matrix_make(code|0x80);
} else { } else {
state = INIT; state = INIT;
} }
break; break;
case F0:
case F0: // Break code
switch (code) { switch (code) {
case 0x83:
matrix_break(F8);
case 0x83: // F7
matrix_break(F7);
state = INIT; state = INIT;
break; break;
case 0x84:
case 0x84: // Alt'd PrintScreen
matrix_break(PRINT_SCREEN); matrix_break(PRINT_SCREEN);
state = INIT; state = INIT;
break; break;
state = INIT; state = INIT;
} }
break; break;
case E0_F0: // E0 break
case E0_F0: // Break code of E0-prefixed
switch (code) { switch (code) {
case 0x12: // postfix/postfix code for exceptional keys
case 0x59: // postfix/postfix code for exceptional keys
case 0x7E: // latter part of Control-Pause[E0 7E E0 F0 7E]
// ignore
case 0x12: // to be ignored
case 0x59: // to be ignored
state = INIT; state = INIT;
break; break;
default: default:
state = INIT; state = INIT;
} }
break; break;
/* Pause */
// following are states of Pause
case E1: case E1:
switch (code) { switch (code) {
case 0x14: case 0x14:
state = INIT; state = INIT;
} }
break; break;
// Following are states of Control'd Pause
case E0_7E:
if (code == 0xE0)
state = E0_7E_E0;
else
state = INIT;
break;
case E0_7E_E0:
if (code == 0xF0)
state = E0_7E_E0_F0;
else
state = INIT;
break;
case E0_7E_E0_F0:
if (code == 0x7E)
matrix_make(PAUSE);
state = INIT;
break;
default: default:
state = INIT; state = INIT;
} }
} }


inline inline
#if (MATRIX_COLS <= 8)
uint8_t matrix_get_row(uint8_t row) uint8_t matrix_get_row(uint8_t row)
#else
uint16_t matrix_get_row(uint8_t row)
#endif
{ {
return matrix[row]; return matrix[row];
} }


void matrix_print(void) void matrix_print(void)
{ {
#if (MATRIX_COLS <= 8)
print("\nr/c 01234567\n"); print("\nr/c 01234567\n");
#else
print("\nr/c 0123456789ABCDEF\n");
#endif
for (uint8_t row = 0; row < matrix_rows(); row++) { for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": "); phex(row); print(": ");
#if (MATRIX_COLS <= 8)
pbin_reverse(matrix_get_row(row)); pbin_reverse(matrix_get_row(row));
#else
pbin_reverse16(matrix_get_row(row));
#endif
#ifdef MATRIX_HAS_GHOST #ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) { if (matrix_has_ghost_in_row(row)) {
print(" <ghost"); print(" <ghost");
{ {
uint8_t count = 0; uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) { for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
#if (MATRIX_COLS <= 8)
count += bitpop(matrix[i]); count += bitpop(matrix[i]);
#else
count += bitpop16(matrix[i]);
#endif
} }
return count; return count;
} }

+ 1
- 1
usb_keycodes.h Целия файл

#define KB_NUHS KB_NONUS_HASH #define KB_NUHS KB_NONUS_HASH
#define KB_NUBS KB_NONUS_BSLASH #define KB_NUBS KB_NONUS_BSLASH
/* for Japanese */ /* for Japanese */
#define KB_ZKHK KB_GRAVE
#define KB_RO KB_INT1 #define KB_RO KB_INT1
#define KB_KANA KB_INT2 #define KB_KANA KB_INT2
#define KB_JYEN KB_INT3 #define KB_JYEN KB_INT3
#define KB_HENK KB_INT4 #define KB_HENK KB_INT4
#define KB_MHEN KB_INT5 #define KB_MHEN KB_INT5
#define KB_ZEHA KB_GRAVE
/* Keypad */ /* Keypad */
#define KB_P1 KB_KP_1 #define KB_P1 KB_KP_1
#define KB_P2 KB_KP_2 #define KB_P2 KB_KP_2