Change struct key_t
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c044a0841b
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448da5d477
@ -859,7 +859,7 @@ bool is_tap_key(key_t key)
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*/
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static void debug_event(keyevent_t event)
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{
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debug_hex16(event.key.raw);
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debug_hex16((event.key.row<<8) | event.key.col);
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if (event.pressed) debug("d("); else debug("u(");
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debug_dec(event.time); debug(")");
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}
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@ -85,7 +85,7 @@ void keyboard_task(void)
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for (uint8_t c = 0; c < MATRIX_COLS; c++) {
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if (matrix_change & ((matrix_row_t)1<<c)) {
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action_exec((keyevent_t){
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.key.pos = (keypos_t){ .row = r, .col = c },
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.key = (key_t){ .row = r, .col = c },
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.pressed = (matrix_row & (1<<c)),
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.time = (timer_read() | 1) /* time should not be 0 */
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});
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@ -30,12 +30,6 @@ extern "C" {
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typedef struct {
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uint8_t col;
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uint8_t row;
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} keypos_t;
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// TODO: need raw? keypos_t -> key_t?
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typedef union {
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uint16_t raw;
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keypos_t pos;
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} key_t;
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/* key event */
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@ -46,20 +40,20 @@ typedef struct {
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} keyevent_t;
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/* equivalent test of key_t */
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#define KEYEQ(keya, keyb) ((keya).raw == (keyb).raw)
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#define KEYEQ(keya, keyb) ((keya).row == (keyb).row && (keya).col == (keyb).col)
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/* (time == 0) means no event and assumes matrix has no 255 line. */
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#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.pos.row == 255 && (event).key.pos.col == 255))
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#define IS_NOEVENT(event) ((event).time == 0 || ((event).key.row == 255 && (event).key.col == 255))
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#define NOEVENT (keyevent_t){ \
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.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
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.key = (key_t){ .row = 255, .col = 255 }, \
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.pressed = false, \
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.time = 0 \
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}
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/* tick event */
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#define TICK (keyevent_t){ \
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.key.pos = (keypos_t){ .row = 255, .col = 255 }, \
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.key = (key_t){ .row = 255, .col = 255 }, \
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.pressed = false, \
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.time = (timer_read() | 1) \
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}
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@ -58,7 +58,7 @@ __attribute__ ((weak))
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action_t action_for_key(uint8_t layer, key_t key)
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{
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/* convert from legacy keycode to action */
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uint8_t keycode = keymap_get_keycode(layer, key.pos.row, key.pos.col);
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uint8_t keycode = keymap_get_keycode(layer, key.row, key.col);
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action_t action;
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switch (keycode) {
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case KC_FN0 ... KC_FN31:
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