From 62e50ace2b7b009546e34cee6e238a95c08e6348 Mon Sep 17 00:00:00 2001 From: Kai Ryu Date: Sat, 3 Jan 2015 01:21:30 +0900 Subject: [PATCH] Simplify default keymap of RedScarfIII --- keyboard/RedScarfIII/keymap_default.c | 68 ++++++++++++--------------- 1 file changed, 29 insertions(+), 39 deletions(-) diff --git a/keyboard/RedScarfIII/keymap_default.c b/keyboard/RedScarfIII/keymap_default.c index 1008a742..9550633c 100644 --- a/keyboard/RedScarfIII/keymap_default.c +++ b/keyboard/RedScarfIII/keymap_default.c @@ -31,26 +31,26 @@ const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = { LCTL,LGUI,LALT, SPC, RALT,FN0, RGUI, RCTL,P0, P0, PDOT,PENT ), /* Keymap 1: Fn Layer * ,---------------------------------------------------------------------------. - * | *4| *5| *6| *7| *8|*21|*22|*23|*24|*25|*26| | | | | | | | | + * |Fn5|Fn6|Fn7|Fn8|Fn9| | | | | | | | | | | | |Hom|End| * |-----------------------------------------------------------+---+---+---+---| - * | | *9|*10|*11| | | | | | | |*25|*26| | | | | | + * |F10|F11|F12|F13|F14|F15|F16|F17|F18| | | | | | | | | | * |-----------------------------------------------------------+---+---+---+---| - * | |*12|*13|*14| | |Cal| |Ins| |Psc|Slk|Pau| | | | | | + * | | | | | | | | | | | | | | | | | | | * |-----------------------------------------------------------|---+---+---| | - * | |*15|*16|*17| | | | | | |Hom|PgU| | | | | | + * | | | | | | | | | | | | | | | | | | * |-----------------------------------------------------------|---+---+---+---| - * | |*18|*19|*20|Fn1|Fn2|VoD|VoU|Mut|End|PgD| | | | | | | + * | | | |Fn2|Fn1|Fn3|VoD|VoU|Mut| | | | | | | | | * |-----------------------------------------------------------+---+---+---| | - * | | | | Fn3 | | | | | | | | | + * | | | | Fn4 | | | | | | | | | * `---------------------------------------------------------------------------' */ KEYMAP( - FN4 ,FN5 ,FN6 ,FN7 ,FN8 ,FN21,FN22,FN23,FN24,FN25,FN26,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,FN9 ,FN10,FN11,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN27,FN28, TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,FN12,FN13,FN14,TRNS,TRNS,CALC,TRNS,INS, TRNS,PSCR,SLCK,PAUS, TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,FN15,FN16,FN17,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGUP,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,FN18,FN19,FN20,FN1, FN2, VOLD,VOLU,MUTE,END, PGDN, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ - TRNS,TRNS,TRNS, FN3, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS ), + FN5 ,FN6 ,FN7 ,FN8 ,FN9 ,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,END, \ + FN10,FN11,FN12,FN13,FN14,FN15,FN16,FN17,FN18,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \ + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \ + TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS, \ + TRNS,TRNS,TRNS,TRNS,FN2 ,FN1, FN3, VOLD,VOLU,MUTE,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \ + TRNS,TRNS,TRNS, FN4, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS ), /* Keymap 2: Arrow key Overlayer * ,---------------------------------------------------------------------------. * | | | | | | | | | | | | | | | | | | | | @@ -96,33 +96,23 @@ const uint16_t fn_actions[] PROGMEM = { #endif [0] = ACTION_LAYER_MOMENTARY(1), [1] = ACTION_BACKLIGHT_TOGGLE(), - [2] = ACTION_BACKLIGHT_STEP(), - [3] = ACTION_LAYER_TOGGLE(2), - [4] = ACTION_FUNCTION(AF_RGB_TOGGLE), - [5] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED), - [6] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN), - [7] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE), - [8] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_WHITE), - [9] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_1), - [10] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_1), - [11] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_1), - [12] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_2), - [13] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_2), - [14] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_2), - [15] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_3), - [16] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_3), - [17] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_3), - [18] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_4), - [19] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_4), - [20] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_4), - [21] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_FLASH), - [22] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_STROBE), - [23] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_FADE), - [24] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_SMOOTH), - [25] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_FIXED), - [26] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_VARIABLE), - [27] = ACTION_FUNCTION(AF_RGB_DECREASE), - [28] = ACTION_FUNCTION(AF_RGB_INCREASE) + [2] = ACTION_BACKLIGHT_DECREASE(), + [3] = ACTION_BACKLIGHT_INCREASE(), + [4] = ACTION_LAYER_TOGGLE(2), + [5] = ACTION_FUNCTION(AF_RGB_TOGGLE), + [6] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_FIXED), + [7] = ACTION_FUNCTION_OPT(AF_RGB_STEP, RGB_VARIABLE), + [8] = ACTION_FUNCTION(AF_RGB_DECREASE), + [9] = ACTION_FUNCTION(AF_RGB_INCREASE), + [10] = ACTION_FUNCTION_OPT(AF_RGB_VARIABLE, RGB_VARIABLE_FADE), + [11] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED), + [12] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_1), + [13] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_RED_4), + [14] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_1), + [15] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_GREEN_3), + [16] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_1), + [17] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_BLUE_4), + [18] = ACTION_FUNCTION_OPT(AF_RGB_FIXED, RGB_FIXED_WHITE), }; #ifdef KEYMAP_IN_EEPROM_ENABLE