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Merge remote-tracking branch 'upstream/master'

Conflicts:
	common.mk
	common/keyboard.c
	keyboard/gh60/Makefile
	keyboard/gh60/keymap_hasu.c
	keyboard/gh60/matrix.c
led_matrix
Kai Ryu vor 10 Jahren
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Commit
63b3ea9a1e
71 geänderte Dateien mit 3423 neuen und 1963 gelöschten Zeilen
  1. 1
    14
      common.mk
  2. 11
    6
      common/action.c
  3. 0
    1
      common/action.h
  4. 7
    4
      common/action_code.h
  5. 1
    0
      common/action_util.h
  6. 0
    8
      common/host.c
  7. 0
    6
      common/host.h
  8. 12
    1
      common/keyboard.c
  9. 1
    0
      common/mousekey.c
  10. 17
    3
      converter/adb_usb/matrix.c
  11. 69
    42
      converter/ps2_usb/Makefile
  12. 75
    0
      converter/ps2_usb/Makefile.pjrc
  13. 0
    122
      converter/ps2_usb/README
  14. 76
    0
      converter/ps2_usb/README.md
  15. 45
    42
      converter/ps2_usb/config.h
  16. 0
    379
      converter/ps2_usb/keymap.c
  17. 30
    0
      converter/ps2_usb/keymap_common.c
  18. 174
    0
      converter/ps2_usb/keymap_common.h
  19. 5
    268
      converter/ps2_usb/keymap_jis.c
  20. 32
    0
      converter/ps2_usb/keymap_plain.c
  21. 61
    0
      converter/ps2_usb/keymap_spacefn.c
  22. 42
    7
      converter/ps2_usb/matrix.c
  23. 113
    0
      converter/terminal_bluefruit/Makefile
  24. 37
    0
      converter/terminal_bluefruit/README
  25. 112
    0
      converter/terminal_bluefruit/config.h
  26. 227
    0
      converter/terminal_bluefruit/keymap.c
  27. 35
    0
      converter/terminal_bluefruit/led.c
  28. 262
    0
      converter/terminal_bluefruit/matrix.c
  29. 6
    0
      doc/keymap.md
  30. 8
    17
      keyboard/gh60/Makefile
  31. 7
    1
      keyboard/gh60/Makefile.pjrc
  32. 64
    88
      keyboard/gh60/README.md
  33. 30
    0
      keyboard/gh60/keymap_common.c
  34. 84
    0
      keyboard/gh60/keymap_common.h
  35. 5
    136
      keyboard/gh60/keymap_hasu.c
  36. 52
    0
      keyboard/gh60/keymap_hhkb.c
  37. 4
    2
      keyboard/gh60/keymap_plain.c
  38. 4
    2
      keyboard/gh60/keymap_poker.c
  39. 4
    2
      keyboard/gh60/keymap_poker_bit.c
  40. 4
    2
      keyboard/gh60/keymap_poker_set.c
  41. 55
    0
      keyboard/gh60/keymap_spacefn.c
  42. 25
    43
      keyboard/gh60/matrix.c
  43. 7
    1
      keyboard/hhkb/Makefile
  44. 141
    0
      keyboard/hhkb/Makefile.nodebug
  45. 7
    1
      keyboard/hhkb/Makefile.pjrc
  46. 10
    41
      keyboard/hhkb/README.md
  47. 39
    0
      keyboard/hhkb/doc/V-USB.md
  48. 33
    0
      keyboard/hhkb/keymap_common.c
  49. 57
    0
      keyboard/hhkb/keymap_common.h
  50. 25
    82
      keyboard/hhkb/keymap_hasu.c
  51. 62
    0
      keyboard/hhkb/keymap_hhkb.c
  52. 75
    0
      keyboard/hhkb/keymap_spacefn.c
  53. 12
    21
      keyboard/onekey/Makefile
  54. 13
    20
      keyboard/onekey/Makefile.pjrc
  55. 1
    1
      keyboard/onekey/README.md
  56. 86
    0
      keyboard/onekey/config.h
  57. 10
    9
      keyboard/onekey/matrix.c
  58. 25
    0
      protocol.mk
  59. 27
    0
      protocol/bluefruit.mk
  60. 202
    0
      protocol/bluefruit/bluefruit.c
  61. 28
    0
      protocol/bluefruit/bluefruit.h
  62. 116
    0
      protocol/bluefruit/main.c
  63. 10
    3
      protocol/lufa/lufa.c
  64. 5
    1
      protocol/pjrc.mk
  65. 2
    1
      protocol/pjrc/usb.c
  66. 124
    22
      protocol/ps2.h
  67. 185
    0
      protocol/ps2_busywait.c
  68. 82
    239
      protocol/ps2_interrupt.c
  69. 150
    153
      protocol/ps2_mouse.c
  70. 31
    9
      protocol/ps2_mouse.h
  71. 61
    163
      protocol/ps2_usart.c

+ 1
- 14
common.mk Datei anzeigen

@@ -25,6 +25,7 @@ endif
ifdef MOUSEKEY_ENABLE
SRC += $(COMMON_DIR)/mousekey.c
OPT_DEFS += -DMOUSEKEY_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
endif

ifdef EXTRAKEY_ENABLE
@@ -47,20 +48,6 @@ ifdef NKRO_ENABLE
OPT_DEFS += -DNKRO_ENABLE
endif

ifdef PS2_MOUSE_ENABLE
SRC += $(COMMON_DIR)/ps2.c \
$(COMMON_DIR)/ps2_mouse.c
OPT_DEFS += -DPS2_MOUSE_ENABLE
endif

ifdef MOUSEKEY_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
endif

ifdef PS4_MOUSE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
endif

ifdef SLEEP_LED_ENABLE
SRC += $(COMMON_DIR)/sleep_led.c
OPT_DEFS += -DSLEEP_LED_ENABLE

+ 11
- 6
common/action.c Datei anzeigen

@@ -128,6 +128,17 @@ void process_action(keyrecord_t *record)
}
break;
#endif
case MODS_TAP_TOGGLE:
if (event.pressed) {
if (tap_count <= TAPPING_TOGGLE) {
register_mods(mods);
}
} else {
if (tap_count < TAPPING_TOGGLE) {
unregister_mods(mods);
}
}
break;
default:
if (event.pressed) {
if (tap_count > 0) {
@@ -485,12 +496,6 @@ void clear_keyboard_but_mods(void)
#endif
}

bool sending_anykey(void)
{
return (has_anykey() || host_mouse_in_use() ||
host_last_sysytem_report() || host_last_consumer_report());
}

bool is_tap_key(key_t key)
{
action_t action = layer_switch_get_action(key);

+ 0
- 1
common/action.h Datei anzeigen

@@ -64,7 +64,6 @@ void unregister_mods(uint8_t mods);
//void set_mods(uint8_t mods);
void clear_keyboard(void);
void clear_keyboard_but_mods(void);
bool sending_anykey(void);
void layer_switch(uint8_t new_layer);
bool is_tap_key(key_t key);


+ 7
- 4
common/action_code.h Datei anzeigen

@@ -34,6 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* ACT_MODS_TAP(001r):
* 001r|mods|0000 0000 Modifiers with OneShot
* 001r|mods|0000 0001 Modifiers with tap toggle
* 001r|mods|0000 00xx (reserved)
* 001r|mods| keycode Modifiers with Tap Key(Dual role)
*
@@ -205,12 +206,14 @@ enum mods_bit {
};
enum mods_codes {
MODS_ONESHOT = 0x00,
MODS_TAP_TOGGLE = 0x01,
};
#define ACTION_KEY(key) ACTION(ACT_MODS, (key))
#define ACTION_MODS(mods) ACTION(ACT_MODS, (mods&0x1f)<<8 | 0)
#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, (mods&0x1f)<<8 | (key))
#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key))
#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT)
#define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
#define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
#define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
#define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
#define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)


/*

+ 1
- 0
common/action_util.h Datei anzeigen

@@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ACTION_UTIL_H

#include <stdint.h>
#include "report.h"

extern report_keyboard_t *keyboard_report;


+ 0
- 8
common/host.c Datei anzeigen

@@ -27,9 +27,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
bool keyboard_nkro = false;
#endif

report_mouse_t mouse_report = {};


static host_driver_t *driver;
static uint16_t last_system_report = 0;
static uint16_t last_consumer_report = 0;
@@ -89,11 +86,6 @@ void host_consumer_send(uint16_t report)
(*driver->send_consumer)(report);
}

uint8_t host_mouse_in_use(void)
{
return (mouse_report.buttons | mouse_report.x | mouse_report.y | mouse_report.v | mouse_report.h);
}

uint16_t host_last_sysytem_report(void)
{
return last_system_report;

+ 0
- 6
common/host.h Datei anzeigen

@@ -32,9 +32,6 @@ extern "C" {
extern bool keyboard_nkro;
#endif

/* report */
extern report_mouse_t mouse_report;


/* host driver */
void host_set_driver(host_driver_t *driver);
@@ -47,9 +44,6 @@ void host_mouse_send(report_mouse_t *report);
void host_system_send(uint16_t data);
void host_consumer_send(uint16_t data);

/* mouse report utils */
uint8_t host_mouse_in_use(void);

uint16_t host_last_sysytem_report(void);
uint16_t host_last_consumer_report(void);


+ 12
- 1
common/keyboard.c Datei anzeigen

@@ -30,9 +30,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "sendchar.h"
#include "bootmagic.h"
#include "eeconfig.h"
#include "mousekey.h"
#include "backlight.h"
#include "keymap_ex.h"
#ifdef MOUSEKEY_ENABLE
# include "mousekey.h"
#endif
#ifdef PS2_MOUSE_ENABLE
# include "ps2_mouse.h"
#endif


#ifdef MATRIX_HAS_GHOST
@@ -116,10 +121,16 @@ void keyboard_task(void)
action_exec(TICK);

MATRIX_LOOP_END:

#ifdef MOUSEKEY_ENABLE
// mousekey repeat & acceleration
mousekey_task();
#endif

#ifdef PS2_MOUSE_ENABLE
ps2_mouse_task();
#endif

// update LED
if (led_status != host_keyboard_leds()) {
led_status = host_keyboard_leds();

+ 1
- 0
common/mousekey.c Datei anzeigen

@@ -26,6 +26,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.



static report_mouse_t mouse_report = {};
static uint8_t mousekey_repeat = 0;
static uint8_t mousekey_accel = 0;


+ 17
- 3
converter/adb_usb/matrix.c Datei anzeigen

@@ -88,12 +88,26 @@ void matrix_init(void)

uint8_t matrix_scan(void)
{
/* extra_key is volatile and more convoluted than necessary because gcc refused
to generate valid code otherwise. Making extra_key uint8_t and constructing codes
here via codes = extra_key<<8 | 0xFF; would consistently fail to even LOAD
extra_key from memory, and leave garbage in the high byte of codes. I tried
dozens of code variations and it kept generating broken assembly output. So
beware if attempting to make extra_key code more logical and efficient. */
static volatile uint16_t extra_key = 0xFFFF;
uint16_t codes;
uint8_t key0, key1;

is_modified = false;
_delay_ms(12); // delay for preventing overload of poor ADB keyboard controller
codes = adb_host_kbd_recv();

codes = extra_key;
extra_key = 0xFFFF;

if ( codes == 0xFFFF )
{
_delay_ms(12); // delay for preventing overload of poor ADB keyboard controller
codes = adb_host_kbd_recv();
}
key0 = codes>>8;
key1 = codes&0xFF;

@@ -113,7 +127,7 @@ uint8_t matrix_scan(void)
} else {
register_key(key0);
if (key1 != 0xFF) // key1 is 0xFF when no second key.
register_key(key1);
extra_key = key1<<8 | 0xFF; // process in a separate call
}

return 1;

+ 69
- 42
converter/ps2_usb/Makefile Datei anzeigen

@@ -1,5 +1,5 @@
# Target file name (without extension).
TARGET = ps2_usb
TARGET = ps2_usb_lufa

# Directory common source filess exist
TOP_DIR = ../..
@@ -7,69 +7,96 @@ TOP_DIR = ../..
# Directory keyboard dependent files exist
TARGET_DIR = .

# project specific files
SRC = keymap_common.c \
matrix.c \
led.c

# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif

CONFIG_H = config.h


# MCU name
#MCU = at90usb1287
MCU = atmega32u4

# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000


# Build Options
# *Comment out* to disable the options.
#
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
NKRO_ENABLE = yes # USB Nkey Rollover
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_BUSYWAIT = yes # uses primitive reference code
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


ifdef PS2_USE_USART
SRC += protocol/ps2_usart.c
OPT_DEFS += -DPS2_USE_USART
endif
ifdef PS2_USE_INT
SRC += protocol/ps2.c
OPT_DEFS += -DPS2_USE_INT
endif
ifdef PS2_USE_BUSYWAIT
SRC += protocol/ps2.c
OPT_DEFS += -DPS2_USE_BUSYWAIT
endif
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA


#CONFIG_H = config_pjrc_usart.h
CONFIG_H = config.h

# PS/2 Options
#
PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_BUSYWAIT = yes # uses primitive reference code

#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex

# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)


include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

+ 75
- 0
converter/ps2_usb/Makefile.pjrc Datei anzeigen

@@ -0,0 +1,75 @@
# Target file name (without extension).
TARGET = ps2_usb_pjrc

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .

# keyboard dependent files
SRC = keymap_common.c \
matrix.c \
led.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif

CONFIG_H = config.h


# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0


# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000


# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover


# PS/2 Options
#
#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
PS2_USE_BUSYWAIT = yes # uses primitive reference code


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)


include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

+ 0
- 122
converter/ps2_usb/README Datei anzeigen

@@ -1,122 +0,0 @@
PS/2 to USB keyboard converter
==============================
This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.
This will works on USB AVR(ATMega32U4, AT90USB) or V-USB(ATMega168, 328...).


Features
--------
Mouse keys
You can emulates mouse move and button click using keyboard.
System/Media control
You can sends Power event, Volume down/up and Mute.
USB NKRO(actually 120KRO+8Modifiers)
You can tolggles NKRO feature.
Keymap customization
You can customize keymaps easily by editing source code. See keymap.c.


PS/2 signal handling implementations
------------------------------------
Following three methods are used to implement PS/2 signal handling.
a. Simple and stupid busy-wait(ps2.c)
This is expected to implemented with portable C code for reference.
b. Interrupt driven(ps2.c)
Uses external interrupt to detect falling edge of clock line.
c. USART hardware module(ps2_usart.c)
Uses AVR USART engine to recevie PS/2 signal. Recomended and default.
This is required to work with V-USB, preceding two methods tend to
miss signal edges while V-USB handles USB.

To select method edit Makefile.


Connect Wires
-------------
In case of Teensy2.0(ATMega32U4):
0. Connect Vcc and GND.
1. Connect Clock and Data line.
For a. Clock is on PF0 and Data on PF1.
For b. Clock is on PD1 and Data on PD2.
For c. Clock is on PD5 and Data on PD2.
2. Optionally you need pull-up register. 1K-10K Ohm is OK.

To change pin configuration edit config.h.


Build Frimware
--------------
1. Edit Makefile for build options and MCU setting.
Use 'atmega32u4' for Teensy 2.0 or 'at90usb1286' for Teensy++ 2.0.
2. make
Just type `make` in a terminal.
Use `-f Makefile.vusb` option to build V-USB converter.
Use `-f Makefile.jis` option to use JIS keyboard.
3. program MCU.
In case of Teensy use `Teensy Loader`.(http://www.pjrc.com/teensy/loader.html)
Otherwise you want to use `avrdude` or `dfu-programmer`.


Demonstration of Features
-------------------------
In default configuration, you can try several keymaps, mousekeys and USB NKRO.
Use following magic key combinations to enable some features.

keymaps and NKRO:
Magic+0: Qwerty with mousekeys(default)
Magic+1: Qwerty without mousekeys
Magic+2: Colemak
Magic+3: Dvorak
Magic+4: Workman
Magic+N: toggles NKRO/6KRO(6KRO by default)
Magic+Esc: sends Power Event(Power button)

where Magic=(LShift+RShift) or (LControl+RShift)

Fn layer function:
Fn0+(hjkl): Mousekey move(vi cursor like)
Fn0+(yuio): Mouse wheel(left,down,up,right)
Fn0+space: Mouse left button
Fn0+(mnb): Mouse buttons(m=left, n=right, b=middle)
Fn0+(zxc): Media control(Volup, Voldown, Mute)
Fn1+(hjkl): Cursor move(vi cursor like)
Fn1+(nm,.): Cursor move(Home,PageDown,PageUp,End)

where Fn0=;, Fn1=/


Keymap
------
You can change a keymap by editing code of keymap. See common/keycode.h for key symbols.


V-USB Support
-------------
You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
The converter on V-USB lacks some features for now: USB NKRO and System/Media control.

Circuit
-------
+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)


EOF

+ 76
- 0
converter/ps2_usb/README.md Datei anzeigen

@@ -0,0 +1,76 @@
PS/2 to USB keyboard converter
==============================
This firmware converts PS/2 keyboard protocol to USB and supports only Scan Code Set 2.


PS/2 signal handling implementations
------------------------------------
Following three methods are used to implement PS/2 signal handling.

### Simple and stupid busy-wait(ps2_busywait.c)
This is expected to implemented with portable C code for reference.
### Interrupt driven(ps2_interrupt.c)
Uses pin interrupt to detect falling edge of clock line.
### USART hardware module(ps2_usart.c)
Uses AVR USART engine to recevie PS/2 signal.

To select method edit Makefile.


Connect Wires
-------------
In case of Teensy2.0(ATMega32U4):

1. Connect Vcc and GND.
2. Connect Clock and Data line.
- Busywait: Clock is on PD5 and Data on PD2.
- Interrupt: Clock is on PD1 and Data on PD2.
- USART: Clock is on PD5 and Data on PD2.
3. Optionally you need pull-up register. 1K-10K Ohm is OK.

To change pin configuration edit config.h.


Build Frimware
--------------
Just run `make`:

$ make

To select keymap:

$ make KEYMAP=[plain|jis|spacefn|...]


Keymap
------
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.


V-USB Support
-------------
You can also use this converter on ATmega(168/328) with V-USB instead of Teensy.
The converter on V-USB lacks some features for now: USB NKRO and System/Media control.

Circuit:

+---+ +---------------+
USB GND | | ATmega168 |
=== C3 | |
5V <-------+--------+---|Vcc,AVCC | PS/2
R1 | | ====
D- <----+--+-----R2-----|INT1 RXD|------->DATA
D+ <----|---+----R3-----|INT0 XCK|------->CLOCK
Z1 Z2 | | ->5V
GND<----+---+--+--+-----|GND | ->GND
| | | |
| C2-+--|XTAL1 |
| X1 | |
+--C3-+--|XTAL2 |
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zenner 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 20MHz(16MHz/12MHz)

+ 45
- 42
converter/ps2_usb/config.h Datei anzeigen

@@ -22,6 +22,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6512
#define DEVICE_VER 0x0001
#define MANUFACTURER t.m.k.
#define PRODUCT PS/2 keyboard converter
#define DESCRIPTION convert PS/2 keyboard to USB
@@ -39,10 +40,52 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
)


/* legacy keymap support */
#define USE_LEGACY_KEYMAP
//#define NO_SUSPEND_POWER_DOWN


/*
* PS/2 Busywait
*/
#ifdef PS2_USE_BUSYWAIT
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
#endif

/*
* PS/2 Pin interrupt
*/
#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2
#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif

/*
* PS/2 USART
*/
#ifdef PS2_USE_USART
#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
/* XCK for clock line and RXD for data line */
@@ -54,7 +97,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2

/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
@@ -85,7 +127,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect

#elif defined(__AVR_ATmega168__) || defined(__AVR_ATmega168P__) || defined(__AVR_ATmega328P__)
/* XCK for clock line and RXD for data line */
#define PS2_CLOCK_PORT PORTD
@@ -96,7 +137,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0

/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
@@ -130,41 +170,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#endif
#endif


#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2

#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif


#ifdef PS2_USE_BUSYWAIT
#define PS2_CLOCK_PORT PORTF
#define PS2_CLOCK_PIN PINF
#define PS2_CLOCK_DDR DDRF
#define PS2_CLOCK_BIT 0
#define PS2_DATA_PORT PORTF
#define PS2_DATA_PIN PINF
#define PS2_DATA_DDR DDRF
#define PS2_DATA_BIT 1
#endif

#endif

+ 0
- 379
converter/ps2_usb/keymap.c Datei anzeigen

@@ -1,379 +0,0 @@
/*
Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

/*
* Keymap for PS/2 keyboard
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"




// Following macros help you to define a keymap with the form of actual keyboard layout.

/* US layout plus all other various keys */
#define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, /* for European ISO */ \
K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
KC8, KAB, KC0, /* Mail, Calculator, My Computer */ \
K90, KBA, KB8, KB0, /* WWW Search, Home, Back, Forward */ \
KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
) { \
{ KC_NO, KC_##K01, KC_NO, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO }, \
{ KC_##K18, KC_NO, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO }, \
{ KC_##K38, KC_NO, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_NO, KC_##K54, KC_##K55, KC_NO, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO, KC_##K5D, KC_NO, KC_##K5F }, \
{ KC_NO, KC_##K61, KC_NO, KC_NO, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \
{ KC_NO, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO, KC_NO, KC_NO }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_##K83, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##K90, KC_##K91, KC_NO, KC_NO, KC_##K94, KC_##K95, KC_NO, KC_NO }, \
{ KC_##K98, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K9F }, \
{ KC_##KA0, KC_##KA1, KC_NO, KC_##KA3, KC_NO, KC_NO, KC_NO, KC_##KA7 }, \
{ KC_##KA8, KC_NO, KC_NO, KC_##KAB, KC_NO, KC_NO, KC_NO, KC_##KAF }, \
{ KC_##KB0, KC_NO, KC_##KB2, KC_NO, KC_##KB4, KC_NO, KC_NO, KC_##KB7 }, \
{ KC_##KB8, KC_NO, KC_##KBA, KC_##KBB, KC_NO, KC_NO, KC_NO, KC_##KBF }, \
{ KC_##KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##KC8, KC_NO, KC_##KCA, KC_NO, KC_NO, KC_##KCD, KC_NO, KC_NO }, \
{ KC_##KD0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KDA, KC_NO, KC_NO, KC_NO, KC_##KDE, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##KE9, KC_NO, KC_##KEB, KC_##KEC, KC_NO, KC_NO, KC_NO }, \
{ KC_##KF0, KC_##KF1, KC_##KF2, KC_NO, KC_##KF4, KC_##KF5, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KFA, KC_NO, KC_##KFC, KC_##KFD, KC_##KFE, KC_NO }, \
}

/* US layout */
#define KEYMAP( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

/* ISO layout */
#define KEYMAP_ISO( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A, K6B,K73,K74,K79, \
K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)


// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
5, // Fn0
6, // Fn1
0, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};

// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_SCLN, // Fn0
KC_SLSH, // Fn1
KC_NO, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};


// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
// See keycode.h for USB keycodes. You should omit a 'KC_' prefix of USB keycodes in keymap macro.
// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
* ; = Fn0(to Layer 5)
* / = Fn1(to Layer 6)
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, FN0, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 1: plain Qwerty without layer switching
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 2: Colemak http://colemak.com
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \|
* |-----------------------------------------------------------|
* |BackSp| A| R| S| T| D| H| N| E| I| O| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| K| M| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, F, P, G, J, L, U, Y, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
BSPC,A, R, S, T, D, H, N, E, I, O, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, K, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]|Backspa|
* |-----------------------------------------------------------|
* |Tab | '| ,| .| P| Y| F| G| C| R| L| /| =| \|
* |-----------------------------------------------------------|
* |BackSp| A| O| E| U| I| D| H| T| N| S| -|Return |
* |-----------------------------------------------------------|
* |Shift | ;| Q| J| K| X| B| M| Wl V| Z|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC,RBRC,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, QUOT,COMM,DOT, P, Y, F, G, C, R, L, SLSH,EQL, BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, O, E, U, I, D, H, T, N, S, MINS, ENT, P4, P5, P6, PPLS,
LSFT,SCLN,Q, J, K, X, B, M, W, V, Z, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa|
* |-----------------------------------------------------------|
* |Tab | Q| D| R| W| B| J| F| U| P| ;| [| ]| \|
* |-----------------------------------------------------------|
* |CapsLo| A| S| H| T| G| Y| N| E| O| I| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| M| C| V| K| L| ,| ,| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, D, R, W, B, J, F, U, P, SCLN,LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
BSPC,A, S, H, T, G, Y, N, E, O, I, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, M, C, V, K, L, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 5: Mouse keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Mb1 |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
* Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
* Vo = Volume, Mut = Mute
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, ENT, P4, P5, P6, PPLS,
LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, BTN1, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 6: Cursor keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, NO, NO, BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,NO, NO, NO, NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,VOLD,VOLU,MUTE,NO, NO, HOME,PGDN,PGUP,END, FN1, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};


uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}

uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}

uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

+ 30
- 0
converter/ps2_usb/keymap_common.c Datei anzeigen

@@ -0,0 +1,30 @@
/*
Copyright 2011,2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"


/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}

/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

+ 174
- 0
converter/ps2_usb/keymap_common.h Datei anzeigen

@@ -0,0 +1,174 @@
/*
Copyright 2011,2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H

#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"


// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];


/* All keys */
#define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, /* for European ISO */ \
K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
KC8, KAB, KC0, /* Mail, Calculator, My Computer */ \
K90, KBA, KB8, KB0, /* WWW Search, Home, Back, Forward */ \
KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
) { \
{ KC_NO, KC_##K01, KC_NO, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO }, \
{ KC_##K18, KC_NO, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO }, \
{ KC_##K38, KC_NO, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_NO, KC_##K54, KC_##K55, KC_NO, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO, KC_##K5D, KC_NO, KC_##K5F }, \
{ KC_NO, KC_##K61, KC_NO, KC_NO, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \
{ KC_NO, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO, KC_NO, KC_NO }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_##K83, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##K90, KC_##K91, KC_NO, KC_NO, KC_##K94, KC_##K95, KC_NO, KC_NO }, \
{ KC_##K98, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K9F }, \
{ KC_##KA0, KC_##KA1, KC_NO, KC_##KA3, KC_NO, KC_NO, KC_NO, KC_##KA7 }, \
{ KC_##KA8, KC_NO, KC_NO, KC_##KAB, KC_NO, KC_NO, KC_NO, KC_##KAF }, \
{ KC_##KB0, KC_NO, KC_##KB2, KC_NO, KC_##KB4, KC_NO, KC_NO, KC_##KB7 }, \
{ KC_##KB8, KC_NO, KC_##KBA, KC_##KBB, KC_NO, KC_NO, KC_NO, KC_##KBF }, \
{ KC_##KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##KC8, KC_NO, KC_##KCA, KC_NO, KC_NO, KC_##KCD, KC_NO, KC_NO }, \
{ KC_##KD0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KDA, KC_NO, KC_NO, KC_NO, KC_##KDE, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##KE9, KC_NO, KC_##KEB, KC_##KEC, KC_NO, KC_NO, KC_NO }, \
{ KC_##KF0, KC_##KF1, KC_##KF2, KC_NO, KC_##KF4, KC_##KF5, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KFA, KC_NO, KC_##KFC, KC_##KFD, KC_##KFE, KC_NO }, \
}

/* US layout */
#define KEYMAP( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

/* ISO layout */
#define KEYMAP_ISO( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A, K6B,K73,K74,K79, \
K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, \
RO, KANA, JYEN, HENK, MHEN, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

#endif

+ 5
- 268
converter/ps2_usb/keymap_jis.c Datei anzeigen

@@ -1,175 +1,9 @@
/*
Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

/*
* Keymap for PS/2 keyboard
* JIS layout Japanese keyboard
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"




// Following macros help you to define a keymap with the form of actual keyboard layout.

/* US layout plus all other various keys */
#define KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
K61, /* for European ISO */ \
K51, K13, K6A, K64, K67, /* for Japanese JIS */ \
K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */ \
KB7, KBF, KDE, /* System Power, Sleep, Wake */ \
KA3, KB2, KA1, /* Mute, Volume Up, Volume Down */ \
KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */ \
KC8, KAB, KC0, /* Mail, Calculator, My Computer */ \
K90, KBA, KB8, KB0, /* WWW Search, Home, Back, Forward */ \
KA8, KA0, K98 /* WWW Stop, Refresh, Favorites */ \
) { \
{ KC_NO, KC_##K01, KC_NO, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO }, \
{ KC_##K18, KC_NO, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO }, \
{ KC_##K38, KC_NO, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_NO, KC_##K54, KC_##K55, KC_NO, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO, KC_##K5D, KC_NO, KC_##K5F }, \
{ KC_NO, KC_##K61, KC_NO, KC_NO, KC_##K64, KC_NO, KC_##K66, KC_##K67 }, \
{ KC_NO, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO, KC_NO, KC_NO }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_##K83, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##K90, KC_##K91, KC_NO, KC_NO, KC_##K94, KC_##K95, KC_NO, KC_NO }, \
{ KC_##K98, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K9F }, \
{ KC_##KA0, KC_##KA1, KC_NO, KC_##KA3, KC_NO, KC_NO, KC_NO, KC_##KA7 }, \
{ KC_##KA8, KC_NO, KC_NO, KC_##KAB, KC_NO, KC_NO, KC_NO, KC_##KAF }, \
{ KC_##KB0, KC_NO, KC_##KB2, KC_NO, KC_##KB4, KC_NO, KC_NO, KC_##KB7 }, \
{ KC_##KB8, KC_NO, KC_##KBA, KC_##KBB, KC_NO, KC_NO, KC_NO, KC_##KBF }, \
{ KC_##KC0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_##KC8, KC_NO, KC_##KCA, KC_NO, KC_NO, KC_##KCD, KC_NO, KC_NO }, \
{ KC_##KD0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KDA, KC_NO, KC_NO, KC_NO, KC_##KDE, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##KE9, KC_NO, KC_##KEB, KC_##KEC, KC_NO, KC_NO, KC_NO }, \
{ KC_##KF0, KC_##KF1, KC_##KF2, KC_NO, KC_##KF4, KC_##KF5, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##KFA, KC_NO, KC_##KFC, KC_##KFD, KC_##KFE, KC_NO }, \
}

/* JIS layout */
#define KEYMAP_JIS( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA \
) \
KEYMAP_ALL( \
K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07, KFC,K7E,KFE, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD, K77,KCA,K7C,K7B, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA, K6C,K75,K7D, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, K6B,K73,K74,K79, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, KF5, K69,K72,K7A, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, KEB,KF2,KF4, K70, K71,KDA, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)

#define KEYMAP_JIS_COMPACT( \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D, K5A, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51, K59, \
K14,K9F,K11, K67,K29,K64,K13, K91,KA7,KAF,K94 \
) \
KEYMAP_ALL( \
ESC,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10,F11,F12, PSCR,SLCK,BRK, \
K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \
K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, DEL, END, PGDN, P7, P8, P9, \
K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K5A, P4, P5, P6, PPLS, \
K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K59, UP, P1, P2, P3, \
K14,K9F,K11, K29, K91,KA7,KAF,K94, LEFT,DOWN,RGHT, P0, PDOT,PENT, \
\
NUBS, \
K51, K13, K6A, K64, K67, \
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24, \
SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE, \
AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN, \
MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT, \
MAIL, CALCULATOR, MY_COMPUTER, \
WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD, \
WWW_STOP, WWW_REFRESH, WWW_FAVORITES \
)


// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0
2, // Fn1
1, // Fn2
2, // Fn3
3, // Fn4
4, // Fn5
0, // Fn6
0 // Fn7
};

// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_SCLN, // Fn0
KC_SLSH, // Fn1
KC_BSPC, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_SPC, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};

#include "keymap_common.h"

// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
// See keycode.h for USB keycodes. You should omit a 'KC_' prefix of USB keycodes in keymap macro.
// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: JIS LAYOUT
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
@@ -186,7 +20,6 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
/*
KEYMAP_JIS(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
@@ -195,103 +28,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RO, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, MHEN,SPC, HENK,KANA, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
*/
/* 0: HHKB-wise
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Bsp |
* |------------------------------------------------------` |
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| :|Ret| |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /| RO|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt |MHEN| Space |HENK|KANA|Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_JIS_COMPACT(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,BSPC,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,
LCTL,A, S, D, F, G, H, J, K, L, FN0, QUOT,GRV, ENT,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, RSFT, FN4,
LCTL,LGUI,LALT, LALT,FN5, FN2, FN3, RALT,RGUI,APP, LGUI
),

/* 1: Mouse keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |McL|McD|McR| |McL|McD|McU|McR|Fn0| |Return |
* |-----------------------------------------------------------|
* |Shift |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Mb1 |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
* Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
* Vo = Volume, Mut = Mute
*/
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO, NO, NO,
LCTL,NO, MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,FN0, NO, NO, ENT,
LSFT,NO, NO, BTN1,BTN2,BTN3,BTN2,BTN1,BTN2,BTN3,NO, RSFT, RSFT,
LCTL,LGUI,LALT, LALT,BTN1,FN2, RALT, RALT,RGUI,APP, LGUI
),

/* 2: Cursor keys
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
* |-----------------------------------------------------------|
* |Tab |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End| | | | \|
* |-----------------------------------------------------------|
* |CapsLo| |Lef|Dow|Rig| |Lef|Dow| Up|Rig| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | | |Hom|PgD|PgU|End|Fn1|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
TAB, HOME,PGUP,UP, PGDN,END, HOME,PGDN,PGUP,END, NO, NO, NO,
LCTL,HOME,LEFT,DOWN,RGHT,END, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, FN1, RSFT, RSFT,
LCTL,LGUI,LALT, LALT,BTN1,BSPC,FN3, RALT,RGUI,APP, LGUI
),

/* 3: HHKB Fn layer */
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO,
LCTL,VOLD,VOLU,MUTE,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT,NO, ENT,
LSFT,NO, NO, NO, NO, NO, NO, NO, END, PGDN,DOWN,RSFT, FN4,
LCTL,LGUI,LALT, LALT,SPC, BSPC,NO, RALT,RGUI,APP, LGUI
),

/* 4: Number */
KEYMAP_JIS_COMPACT(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F8, F10, F11, F12, INS, DEL,
TAB, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
LCTL,1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, ENT,
LSFT,NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, RSFT, RSFT,
LCTL,LGUI,LALT, LALT,FN5, BSPC,NO, RALT,RGUI,APP, LGUI
),
};


uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}

uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}

uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}
const uint16_t PROGMEM fn_actions[] = {
};

+ 32
- 0
converter/ps2_usb/keymap_plain.c Datei anzeigen

@@ -0,0 +1,32 @@
#include "keymap_common.h"


const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};

const uint16_t PROGMEM fn_actions[] = {
};

+ 61
- 0
converter/ps2_usb/keymap_spacefn.c Datei anzeigen

@@ -0,0 +1,61 @@
/*
* SpaceFN layout
* http://geekhack.org/index.php?topic=51069.0
*/
#include "keymap_common.h"


const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|Slp|Wak|
* `---' `---------------' `---------------' `---------------' `-----------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9,
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),

/* 1: SpaceFN
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
* |-----------------------------------------------------------|
* | | | | | | |PgU|Lef|Dow|Rig| | | |
* |-----------------------------------------------------------|
* | | | | | |Spc|PgD|` |~ | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK,
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, DEL, END, PGDN, P7, P8, P9,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, P4, P5, P6, PPLS,
TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, UP, P1, P2, P3,
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};

const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};


+ 42
- 7
converter/ps2_usb/matrix.c Datei anzeigen

@@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "action.h"
#include "print.h"
#include "util.h"
#include "debug.h"
@@ -28,6 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
static void matrix_clear(void);
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
@@ -83,6 +85,7 @@ uint8_t matrix_cols(void)

void matrix_init(void)
{
debug_enable = true;
ps2_host_init();

// initialize matrix state: all keys off
@@ -185,8 +188,8 @@ uint8_t matrix_scan(void)
matrix_break(PAUSE);
}

uint8_t code;
while ((code = ps2_host_recv())) {
uint8_t code = ps2_host_recv();
if (!ps2_error) {
switch (state) {
case INIT:
switch (code) {
@@ -207,11 +210,19 @@ uint8_t matrix_scan(void)
matrix_make(PRINT_SCREEN);
state = INIT;
break;
case 0x00: // Overrun [3]p.25
matrix_clear();
clear_keyboard();
print("Overrun\n");
state = INIT;
break;
default: // normal key make
if (code < 0x80) {
matrix_make(code);
} else {
debug("unexpected scan code at INIT: "); debug_hex(code); debug("\n");
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at INIT: %02X\n", code);
}
state = INIT;
}
@@ -232,7 +243,9 @@ uint8_t matrix_scan(void)
if (code < 0x80) {
matrix_make(code|0x80);
} else {
debug("unexpected scan code at E0: "); debug_hex(code); debug("\n");
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at E0: %02X\n", code);
}
state = INIT;
}
@@ -247,11 +260,18 @@ uint8_t matrix_scan(void)
matrix_break(PRINT_SCREEN);
state = INIT;
break;
case 0xF0:
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at F0: F0(clear and cont.)\n");
break;
default:
if (code < 0x80) {
matrix_break(code);
} else {
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at F0: %02X\n", code);
}
state = INIT;
}
@@ -266,7 +286,9 @@ uint8_t matrix_scan(void)
if (code < 0x80) {
matrix_break(code|0x80);
} else {
debug("unexpected scan code at E0_F0: "); debug_hex(code); debug("\n");
matrix_clear();
clear_keyboard();
xprintf("unexpected scan code at E0_F0: %02X\n", code);
}
state = INIT;
}
@@ -357,8 +379,15 @@ uint8_t matrix_scan(void)
default:
state = INIT;
}
phex(code);
}

// TODO: request RESEND when error occurs?
/*
if (PS2_IS_FAILED(ps2_error)) {
uint8_t ret = ps2_host_send(PS2_RESEND);
xprintf("Resend: %02X\n", ret);
}
*/
return 1;
}

@@ -450,3 +479,9 @@ static void matrix_break(uint8_t code)
is_modified = true;
}
}

inline
static void matrix_clear(void)
{
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
}

+ 113
- 0
converter/terminal_bluefruit/Makefile Datei anzeigen

@@ -0,0 +1,113 @@
# Target file name (without extension).
TARGET = terminal_bluefruit

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .

# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c

CONFIG_H = config.h

BLUEFRUIT_TRACE_SERIAL=true

# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0


# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA


#
# PS/2 protocol implementations
# USART is recommended if it is available, others are for reference purpose.
# INT implementation will drop simultaneous key strokes.
#
#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)
PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_BUSYWAIT = yes # uses primitive reference code

ifdef PS2_USE_USART
SRC += protocol/ps2_usart.c
OPT_DEFS += -DPS2_USE_USART
endif

ifdef PS2_USE_INT
SRC += protocol/ps2.c
OPT_DEFS += -DPS2_USE_INT
endif

ifdef PS2_USE_BUSYWAIT
SRC += protocol/ps2.c
OPT_DEFS += -DPS2_USE_BUSYWAIT
endif

#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)


include $(TOP_DIR)/protocol/bluefruit.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

+ 37
- 0
converter/terminal_bluefruit/README Datei anzeigen

@@ -0,0 +1,37 @@
Keyboard converter for IBM terminal keyboard
============================================
It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).

Source code: https://github.com/tmk/tmk_keyboard
Article: http://geekhack.org/index.php?topic=27272.0


CONNECTION
----------
Keyboard ATMega32U4
----------------------
Data: PD2
Clock: PD5

And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.


BUILD
-----
$ git clone https://github.com/tmk/tmk_keyboard.git
$ cd converter/terminal_usb
$ make


RESOURCE
--------
Soarer's Converter: http://geekhack.org/index.php?topic=17458.0
102keys(1392595): http://geekhack.org/index.php?topic=10737.0
122keys(1390876): http://www.seasip.info/VintagePC/ibm_1390876.html
KbdBabel: http://www.kbdbabel.org/
RJ45 Connector: http://www.kbdbabel.org/conn/kbd_connector_ibmterm.png
DIN Connector: http://www.kbdbabel.org/conn/kbd_connector_ibm3179_318x_319x.png
WinAVR: http://winavr.sourceforge.net/

EOF

+ 112
- 0
converter/terminal_bluefruit/config.h Datei anzeigen

@@ -0,0 +1,112 @@
/*
Converter for 70% IBM Terminal Keyboard
Author: Benjamin Gould, 2013
Based on code Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef CONFIG_H
#define CONFIG_H


#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6535
#define DEVICE_VER 0x0100
#define MANUFACTURER t.m.k.
#define PRODUCT 70% IBM Terminal Keyboard Converter w/ Bluetooth
#define DESCRIPTION USB converter for IBM Terminal Keyboard w/ Bluetooth


/* matrix size */
#define MATRIX_ROWS 17 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4


/* legacy keymap support */
// #define USE_LEGACY_KEYMAP


/* key combination for command */
#define IS_COMMAND() ( \
(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) || \
(keyboard_report->mods == (MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL))) \
)

/* USART configuration
* asynchronous, 9600baud, 8-data bit, non parity, 1-stop bit, no flow control
*/
#ifdef __AVR_ATmega32U4__
#define SERIAL_UART_BAUD 9600
#define SERIAL_UART_DATA UDR1
#define SERIAL_UART_UBRR ((F_CPU/(16UL*SERIAL_UART_BAUD))-1)
#define SERIAL_UART_RXD_VECT USART1_RX_vect
#define SERIAL_UART_TXD_READY (UCSR1A&(1<<UDRE1))
#define SERIAL_UART_INIT() do { \
UBRR1L = (uint8_t) SERIAL_UART_UBRR; /* baud rate */ \
UBRR1H = (uint8_t) (SERIAL_UART_UBRR>>8); /* baud rate */ \
UCSR1B = (1<<TXEN1); /* TX: enable */ \
UCSR1C = (0<<UPM11) | (0<<UPM10) | /* parity: none(00), even(01), odd(11) */ \
(0<<UCSZ12) | (1<<UCSZ11) | (1<<UCSZ10); /* data-8bit(011) */ \
sei(); \
} while(0)
#else
# error "USART configuration is needed."
#endif

/*
* PS/2 Interrupt configuration
*/
#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1

#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0

#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif


/*
* PS/2 Busywait configuration
*/
#ifdef PS2_USE_BUSYWAIT
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1

#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 0
#endif

#endif

+ 227
- 0
converter/terminal_bluefruit/keymap.c Datei anzeigen

@@ -0,0 +1,227 @@
/*
Converter for 70% IBM Terminal Keyboard
Author: Benjamin Gould, 2013
Based on code Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "keymap.h"




/*
* IBM Terminal keyboard 6110345(122keys)/1392595(102keys)
* http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
* http://www.seasip.info/VintagePC/ibm_1391406.html
*
* Keymap array:
* 8 bytes
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
#define KEYMAP( \
K08,K10,K18,K20,K28,K30,K38,K40,K48,K50,K57,K5F, \
K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E, \
\
K05,K06, K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66, K67,K6E,K6F, K76,K77,K7E,K84, \
K04,K0C, K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B, K5C, K64,K65,K6D, K6C,K75,K7D,K7C, \
K03,K0B, K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52, K53,K5A, K63, K6B,K73,K74,K7B, \
K83,K0A, K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A, K51,K59, K61,K62,K6A, K69,K72,K7A,K79, \
K01,K09, K11, K19, K29, K39, K58, K60, K68,K70,K71,K78 \
) { \
{ KC_NO, KC_##K01, KC_NO, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
{ KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_##K6F }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_##K83, KC_##K84, KC_NO, KC_NO, KC_NO, }, \
}

static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,---------------. ,---------------. ,---------------. ,-----------.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
* `---' `---------------' `---------------' `---------------' `-----------'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|BS | |Ins|Hom|PgU| |NmL| /| *| -|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| |
* |-----------------------------------------------------------| `-----------' |-----------| +|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '| #|Retu| | 4| 5| 6| |
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl| |Alt | Space |Alt | |Ctrl| |Lef|Dow|Rig| | 0| .| |
* `----' `---------------------------------------' `----' `-----------' `---------------'
*/
/*
KEYMAP(
F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,

PSCR,ESC, GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, JYEN,BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS,
SLCK,INT4, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, DEL, END, PGDN, P7, P8, P9, PPLS,
PAUS,INT5, CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, NUHS,ENT, UP, P4, P5, P6, PCMM,
APP, INT6, LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RO, RSFT, LEFT,INT2,RGHT, P1, P2, P3, PENT,
RGUI,LGUI, LCTL, LALT, SPC, RALT, RCTL, DOWN, NO, P0, PDOT,NO
),
*/
/*
KEYMAP(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,

TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,TRNS,TRNS,TRNS
),
*/
// pseudo ANSI

KEYMAP(
FN0, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
PSCR,PAUS,PGUP,PGDN,HOME,END, INS, DEL, LEFT,DOWN,UP, RGHT,

NO, NO, ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, GRV, BSPC, NO, NO, NO, NO, NO, NO, NO,
NO, NO, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, BSLS, NO, NO, NO, NO, NO, NO, NO,
NO, NO, LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, BSLS,ENT, NO, NO, NO, NO, NO,
NO, NO, LSFT,FN1 ,Z, X, C, V, B, N, M, COMM,DOT, SLSH, FN1, RSFT, NO, NO, NO, NO, NO, NO, NO,
NO, NO, LCTL, LALT, SPC, LGUI, APP, NO, NO, NO, NO, NO
),
// Momentary Function Layer
KEYMAP(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,MUTE,VOLD,VOLU,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,

TRNS,TRNS, TRNS,F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,UP ,END, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MS_L,MS_D,MS_U,MS_R,LEFT,DOWN, RGHT,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,PGDN,TRNS, TRNS,RSFT, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, BTN2, TRNS, BTN1, RALT, RCTL, TRNS, TRNS,TRNS,TRNS,TRNS
),
// Mouse Layer
KEYMAP(
FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,

TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,NO, TRNS, NO, NO, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS,NO, NO, MS_U,NO, NO, WH_L,WH_D,WH_U,WH_R,NO, NO, NO, TRNS, NO, NO, NO, NO, NO, NO, NO,
TRNS,TRNS, BTN2,BTN1,MS_L,MS_D,MS_R,NO, MS_L,MS_D,MS_U,MS_R,NO, NO, NO, ENT, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS,TRNS,NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, RSFT, NO, NO, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS, TRNS, BTN1, BTN2, TRNS, NO, NO, NO, NO, NO
),
// vi Layer
KEYMAP(
FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,

TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,NO, TRNS, NO, NO, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS,HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, TRNS, NO, NO, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS,TRNS,NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, RSFT, NO, NO, NO, NO, NO, NO, NO,
TRNS,TRNS, TRNS, TRNS, SPC, RALT, RCTL, NO, NO, NO, NO, NO
),
// num lock layer
KEYMAP(
FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,

TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS,TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,TRNS,TRNS,TRNS
),

};


static const uint16_t fn_actions[] PROGMEM = {
[0] = ACTION_DEFAULT_LAYER_SET(0),
[1] = ACTION_LAYER_MOMENTARY(1),
[2] = ACTION_LAYER_MOMENTARY(2), //ACTION_LAYER_ON(2, ON_RELEASE),
[3] = KC_NO, //ACTION_LAYER_ON(3, ON_RELEASE),
[4] = KC_NO, //ACTION_LAYER_ON(4, ON_RELEASE),
[5] = KC_NO,
[6] = KC_NO,
[7] = KC_NO,
};

/*
enum macro_id {
MS_UL,
MS_UR,
MS_DL,
MS_DR,
};

const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;

switch (id) {
case MS_UL:
return (event.pressed ? MACRO( D(MS_L), D(MS_U), END ) : MACRO( U(MS_L), U(MS_U), END ) );
case MS_UR:
return (event.pressed ? MACRO( D(MS_R), D(MS_U), END ) : MACRO( U(MS_L), U(MS_U), END ) );
case MS_DL:
return (event.pressed ? MACRO( D(MS_L), D(MS_D), END ) : MACRO( U(MS_L), U(MS_U), END ) );
case MS_DR:
return (event.pressed ? MACRO( D(MS_R), D(MS_D), END ) : MACRO( U(MS_L), U(MS_U), END ) );
}
return MACRO_NONE;
}
*/

uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}

action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
return action;
}

+ 35
- 0
converter/terminal_bluefruit/led.c Datei anzeigen

@@ -0,0 +1,35 @@
/*
Converter for 70% IBM Terminal Keyboard
Author: Benjamin Gould, 2013
Based on code Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include "stdint.h"
#include "ps2.h"
#include "led.h"


void led_set(uint8_t usb_led)
{
uint8_t ps2_led = 0;
if (usb_led & (1<<USB_LED_SCROLL_LOCK))
ps2_led |= (1<<PS2_LED_SCROLL_LOCK);
if (usb_led & (1<<USB_LED_NUM_LOCK))
ps2_led |= (1<<PS2_LED_NUM_LOCK);
if (usb_led & (1<<USB_LED_CAPS_LOCK))
ps2_led |= (1<<PS2_LED_CAPS_LOCK);
ps2_host_set_led(ps2_led);
}

+ 262
- 0
converter/terminal_bluefruit/matrix.c Datei anzeigen

@@ -0,0 +1,262 @@
/*
Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "ps2.h"
#include "matrix.h"


static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif


/*
* Matrix Array usage:
* 'Scan Code Set 3' is assigned into 17x8 cell matrix.
*
* 8bit wide
* +---------+
* 0| |
* :| | 0x00-0x87
* ;| |
* 17| |
* +---------+
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) (code>>3)
#define COL(code) (code&0x07)

static bool is_modified = false;


inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}

inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}

void matrix_init(void)
{
debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = false;

ps2_host_init();

// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;

return;
}

uint8_t matrix_scan(void)
{

// scan code reading states
static enum {
RESET,
RESET_RESPONSE,
KBD_ID0,
KBD_ID1,
CONFIG,
READY,
F0,
} state = RESET;

is_modified = false;

uint8_t code;
if ((code = ps2_host_recv())) {
debug("r"); debug_hex(code); debug(" ");
}

switch (state) {
case RESET:
debug("wFF ");
if (ps2_host_send(0xFF) == 0xFA) {
debug("[ack]\nRESET_RESPONSE: ");
state = RESET_RESPONSE;
}
break;
case RESET_RESPONSE:
if (code == 0xAA) {
debug("[ok]\nKBD_ID: ");
state = KBD_ID0;
} else if (code) {
debug("err\nRESET: ");
state = RESET;
}
break;
// after reset receive keyboad ID(2 bytes)
case KBD_ID0:
if (code) {
state = KBD_ID1;
}
break;
case KBD_ID1:
if (code) {
debug("\nCONFIG: ");
state = CONFIG;
}
break;
case CONFIG:
debug("wF8 ");
if (ps2_host_send(0xF8) == 0xFA) {
debug("[ack]\nREADY\n");
state = READY;
}
break;
case READY:
switch (code) {
case 0x00:
break;
case 0xF0:
state = F0;
debug(" ");
break;
default: // normal key make
if (code < 0x88) {
matrix_make(code);
} else {
debug("unexpected scan code at READY: "); debug_hex(code); debug("\n");
}
state = READY;
debug("\n");
}
break;
case F0: // Break code
switch (code) {
case 0x00:
break;
default:
if (code < 0x88) {
matrix_break(code);
} else {
debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
}
state = READY;
debug("\n");
}
break;
}
return 1;
}

bool matrix_is_modified(void)
{
return is_modified;
}

inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}

inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}

inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}

void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
#endif
print("\n");
}
}

uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}

#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
{
// no ghost exists in case less than 2 keys on
if (((matrix[row] - 1) & matrix[row]) == 0)
return false;

// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix[i] & matrix[row]) == matrix[row])
return true;
}
return false;
}
#endif


inline
static void matrix_make(uint8_t code)
{
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= 1<<COL(code);
is_modified = true;
}
}

inline
static void matrix_break(uint8_t code)
{
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
is_modified = true;
}
}

+ 6
- 0
doc/keymap.md Datei anzeigen

@@ -526,6 +526,12 @@ Say you want to type 'The', you have to push and hold Shift key before type 't'
Oneshot effect is cancel unless following key is pressed down within `ONESHOT_TIMEOUT` of `config.h`. No timeout when it is `0` or not defined.


### 4.4 Tap Toggle Mods
Similar to layer tap toggle, this works as a momentary modifier when holding, but toggles on with several taps. A single tap will 'unstick' the modifier again.

ACTION_MODS_TAP_TOGGLE(MOD_LSFT)




## 5. Legacy Keymap

keyboard/gh60/Makefile.lufa → keyboard/gh60/Makefile Datei anzeigen

@@ -48,11 +48,17 @@ TOP_DIR = ../..
TARGET_DIR = .

# project specific files
SRC += keymap.c \
SRC = keymap_common.c \
matrix.c \
led.c \
backlight.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_poker.c $(SRC)
endif

CONFIG_H = config.h


@@ -94,7 +100,7 @@ ARCH = AVR8
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
@@ -132,18 +138,3 @@ VPATH += $(TOP_DIR)
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

plain: OPT_DEFS += -DKEYMAP_PLAIN
plain: all

poker: OPT_DEFS += -DKEYMAP_POKER
poker: all

poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
poker_set: all

poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
poker_bit: all

poker2: OPT_DEFS += -DKEYMAP_POKER2 -DBACKLIGHT_CUSTOM -DGH60_REV_C -DDEBUG
poker2: all

+ 7
- 1
keyboard/gh60/Makefile.pjrc Datei anzeigen

@@ -48,10 +48,16 @@ TOP_DIR = ../..
TARGET_DIR = .

# project specific files
SRC = keymap.c \
SRC = keymap_common.c \
matrix.c \
led.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_poker.c $(SRC)
endif

CONFIG_H = config.h



+ 64
- 88
keyboard/gh60/README.md Datei anzeigen

@@ -2,57 +2,40 @@ GH60 keyboard firmware
======================
DIY compact keyboard designed and run by komar007 and Geekhack community.

## Threads on Geekhack.org
- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)

## GH60 Resources
- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
- [Prototyping](http://geekhack.org/index.php?topic=34959.0)
- [Beta-test](http://geekhack.org/index.php?topic=37570.0)
- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
- [Group buy](http://geekhack.org/index.php?topic=41464.0)


## Build
Move to this directory then just run `make` like:

$ make -f Makfile.[pjrc|lufa]

Use `Makefile.pjrc` if you want to use PJRC stack or use `Makefile.lufa` for LUFA stack.

$ make

## Boot Magic
Plugin pressing these `Boot Magic` key.

- `Fn` key for bootloader kick up.
- `D` key for Debug enable.
Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now.


## Keymap
Two version of keymap are available. `Plan`, `Poker` and `Funky`(default).
See keymap.c to define your own favourite keymap.

$ make -f Makefile.[pjrc|lufa] [plain|poker]

### 1. Plain keymap
This will be useful if you want to use key mapping tool like AHK.
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.

See [keymap_plain.h](keymap_plain.h) for detail.
To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:

#### 1.0 Plain Default Layer
,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'
$ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]

### 2 Poker keymap

See [keymap_poker.h](keymap_poker.h) for Poker layer emulation, [keymap_poker_bit.h](keymap_poker_bit.h) and [keymap_poker_set.h](keymap_poker_set.h) for better support of Esc and arrow.
### 1 Poker
[keymap_poker.c](keymap_poker.c) emulates original Poker layers
while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.

These keymap supports Colemak, Dvorak and Workmans, use `Magic` + {`1`, `2`, `3`} to switch and `Magic` + `0` to return to Qwerty.
Fn + Esc = `
Fn + {left, down, up, right} = {home, pgdown, pgup, end}

#### 2.0 Poker Default Layer
#### 1.0 Default layer
,-----------------------------------------------------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
@@ -64,102 +47,95 @@ See [keymap_poker.h](keymap_poker.h) for Poker layer emulation, [keymap_poker_bi
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Fn |Gui |App |Ctrl|
`-----------------------------------------------------------'

#### 2.1 Poker Arrow Layer
#### 1.1 Poker Fn layer
,-----------------------------------------------------------.
| | | | | | | | | | | | | | |
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
|-----------------------------------------------------------|
| | | | | | | | | | | | | | |
| |FnQ| Up| | | | | | |Cal| |Hom|Ins| |
|-----------------------------------------------------------|
| | | | | | | | | | | | | |
| |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
|-----------------------------------------------------------|
| | | | | | | | | | | | Up |
| |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| Up |
|-----------------------------------------------------------|
| | | | |Fn |Left|Down|Righ|
| | | | FnS |Fn |Left|Down|Righ|
`-----------------------------------------------------------'

#### 2.2 Poker Esc Layer
,-----------------------------------------------------------.
|Esc| | | | | | | | | | | | | |
|-----------------------------------------------------------|
| | | | | | | | | | | | | | |
|-----------------------------------------------------------|
| | | | | | | | | | | | | |
|-----------------------------------------------------------|
| | | | | | | | | | | | |
|-----------------------------------------------------------|
| | | | |Fn | | | |
`-----------------------------------------------------------'

#### 2.1 Poker Fn Layer
### 2. Plain
Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
See [keymap_plain.c](keymap_plain.c) for detail.

#### 1.0 Plain Default layer
,-----------------------------------------------------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
| |FnQ| Up| | | | | | |Cal| |Hom|Ins| |
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
| |Lef|Dow|Rig| | |Psc|Slk|Pau| |Tsk|End| |
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
| |Del| |Web|Mut|VoU|VoD| |PgU|PgD|Del| |
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|-----------------------------------------------------------|
| | | | FnS |Fn | | | |
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'


### 3. Hasu
This is my favourite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail.

### 3. Funky keymap
This is my keymap(default) with HHKB, Vi cursor and Mousekey layer.

See [keymap.c](keymap.c) for detail.
### 4. SpaceFN
This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).

#### 3.0 Funky Default Layer
#### 4.0 Default layer
,-----------------------------------------------------------.
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
|-----------------------------------------------------------|
|Caps | A| S| D| F| G| H| J| K| L|*L3| '|Return |
|Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
|-----------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .|*L2|Shift |
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |*L3 |*L3 |*L1 |
|Ctrl|Gui |Alt | Space/Fn |Alt |Gui |App |Ctrl|
`-----------------------------------------------------------'

#### 3.1 Funky HHKB mode
#### 4.1 SpaceFN layer
,-----------------------------------------------------------.
|Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
|-----------------------------------------------------------|
|Caps | | | | | | | |Psc|Slk|Pus|Up | |Inser|
| | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
|-----------------------------------------------------------|
|Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
| | | | | | |PgU|Lef|Dow|Rig| | | |
|-----------------------------------------------------------|
|Shift | | | | | | +| -|End|PgD|Dow|Shift |
| | | | | |Spc|PgD|` |~ | | | |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |*L0 |
| | | | Fn | | | | |
`-----------------------------------------------------------'

#### 3.2 Funky Vi mode

### 5. HHKB
[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers.
#### 5.0: Default layer
,-----------------------------------------------------------.
| `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
|Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
|-----------------------------------------------------------|
|Tab |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End| | | | |
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
|-----------------------------------------------------------|
|Contro| |Lef|Dow|Rig| |Lef|Dow|Up |Rig| | |Return |
|Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
|-----------------------------------------------------------|
|Shift | | | | | |Hom|PgD|PgU|End|*L0|Shift |
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
| |Gui |Alt | Space | |Alt |Gui | |
`-----------------------------------------------------------'

#### 3.3 Funky Mouse mode
#### 5.1: HHKB Fn layer
,-----------------------------------------------------------.
| `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
|Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
|-----------------------------------------------------------|
|Tab |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR| | | | |
|Caps | | | | | | | |Psc|Slk|Pus|Up | | |
|-----------------------------------------------------------|
|Contro| |McL|McD|McR| |McL|McD|McU|McR|*L0| |Return |
| |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
|-----------------------------------------------------------|
|Shift | | |Mb1|Mb2|Mb3|Mb2|Mb1| | | |Shift |
| | | | | | | +| -|End|PgD|Dow| | |
|-----------------------------------------------------------|
|Ctrl|Gui |Alt | Space |Alt |*L0 |*L0 |Ctrl|
| | | | | | | | |
`-----------------------------------------------------------'
Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel

+ 30
- 0
keyboard/gh60/keymap_common.c Datei anzeigen

@@ -0,0 +1,30 @@
/*
Copyright 2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"


/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}

/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

+ 84
- 0
keyboard/gh60/keymap_common.h Datei anzeigen

@@ -0,0 +1,84 @@
/*
Copyright 2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H

#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];


/* GH60 keymap definition macro
* K2C, K31 and K3C are extra keys for ISO
*/
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
}

/* ANSI valiant. No extra keys for ISO */
#define KEYMAP_ANSI( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
K40, K41, K42, K45, NO, K4A, K4B, K4C, K4D \
)


#define KEYMAP_HHKB( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3C, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
)

#endif

keyboard/gh60/keymap.c → keyboard/gh60/keymap_hasu.c Datei anzeigen

@@ -1,81 +1,9 @@
/*
Copyright 2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
#include "keymap_ex.h"

#include "keymap_common.h"

/* GH60 keymap definition macro
* K2C, K31 and K3C are extra keys for ISO
/*
* Hasu
*/
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K45, K49, K4A, K4B, K4C, K4D \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_##K45, KC_NO, KC_NO, KC_NO, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D } \
}

/* ANSI valiant. No extra keys for ISO */
#define KEYMAP_ANSI( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K45, K4A, K4B, K4C, K4D \
) KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO, K2D, \
K30, NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO, K3D, \
K40, K41, K42, K45, NO, K4A, K4B, K4C, K4D \
)


#if defined(KEYMAP_PLAIN)
#include "keymap_plain.h"
#elif defined(KEYMAP_POKER)
#include "keymap_poker.h"
#elif defined(KEYMAP_POKER_SET)
#include "keymap_poker_set.h"
#elif defined(KEYMAP_POKER_BIT)
#include "keymap_poker_bit.h"
#elif defined(KEYMAP_POKER2)
#include "keymap_poker2.h"
#else
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Funky
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
@@ -203,7 +131,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(4),
[1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
@@ -215,62 +143,3 @@ static const uint16_t PROGMEM fn_actions[] = {
[8] = ACTION_DEFAULT_LAYER_SET(3), // set workman layout
[9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
};
#endif

#define KEYMAPS_SIZE (sizeof(keymaps) / sizeof(keymaps[0]))
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))

#ifdef KEYMAP_EX_ENABLE
const uint8_t* keymaps_pointer(void) {
return (const uint8_t*)keymaps;
}

const uint16_t* fn_actions_pointer(void) {
return fn_actions;
}

uint16_t keys_count(void) {
return KEYMAPS_SIZE * MATRIX_ROWS * MATRIX_COLS;
}

uint16_t fn_actions_count(void) {
return FN_ACTIONS_SIZE;
}
#endif

/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
if (layer < KEYMAPS_SIZE) {
#ifndef KEYMAP_EX_ENABLE
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
#else
return eeconfig_read_keymap_key(layer, key.row, key.col);
#endif
} else {
// XXX: this may cuaes bootlaoder_jump inconsistent fail.
//debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
// fall back to layer 0
#ifndef KEYMAP_EX_ENABLE
return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
#else
return eeconfig_read_keymap_key(0, key.row, key.col);
#endif
}
}

/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
#ifndef KEYMAP_EX_ENABLE
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
#else
action.code = eeconfig_read_keymap_fn_action(FN_INDEX(keycode));
#endif
} else {
action.code = ACTION_NO;
}
return action;
}

+ 52
- 0
keyboard/gh60/keymap_hhkb.c Datei anzeigen

@@ -0,0 +1,52 @@
#include "keymap_common.h"

/*
* HHKB Layout
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Default layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bspc |
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L|Fn3| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn |
* |-----------------------------------------------------------|
* | |Gui |Alt | Space | |Alt |Gui | |
* `-----------------------------------------------------------'
*/
KEYMAP_HHKB(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS, GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT,FN0, \
NO, LGUI,LALT, SPC, NO, RALT,RGUI,NO),
/* 1: HHKB Fn layer
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | | |
* |-----------------------------------------------------------|
* | |VoD|VoU|Mut|Ejc| | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* | | | | | | | +| -|End|PgD|Dow| | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP_HHKB(
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,TRNS, \
TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT, PENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN, TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};

/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

keyboard/gh60/keymap_plain.h → keyboard/gh60/keymap_plain.c Datei anzeigen

@@ -1,4 +1,6 @@
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#include "keymap_common.h"

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
@@ -6,4 +8,4 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, \
LCTL,LGUI,LALT, SPC, RALT,RGUI,APP, RCTL),
};
static const uint16_t PROGMEM fn_actions[] = {};
const uint16_t PROGMEM fn_actions[] = {};

keyboard/gh60/keymap_poker.h → keyboard/gh60/keymap_poker.c Datei anzeigen

@@ -1,4 +1,6 @@
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#include "keymap_common.h"

const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP_ANSI(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
@@ -88,7 +90,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};
static const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_MOMENTARY(6), // to Fn overlay
[1] = ACTION_LAYER_TOGGLE(4), // toggle arrow overlay

keyboard/gh60/keymap_poker_bit.h → keyboard/gh60/keymap_poker_bit.c Datei anzeigen

@@ -1,7 +1,9 @@
#include "keymap_common.h"

// Poker fix with toggle and bit operation
// Fn + Esc = `
// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP_ANSI(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
@@ -38,7 +40,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, UP, \
TRNS,TRNS,TRNS, TRNS, TRNS,LEFT,DOWN,RGHT),
};
static const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH), // Poker Fn(with fix for Esc)
[1] = ACTION_LAYER_TOGGLE(5), // Poker Arrow toggle

keyboard/gh60/keymap_poker_set.h → keyboard/gh60/keymap_poker_set.c Datei anzeigen

@@ -1,7 +1,9 @@
#include "keymap_common.h"

// Poker fix with set(state transition)
// Fn + Esc = `
// Fn + {left, down, up, right} = {home, pgdown, pgup, end}
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: qwerty */
KEYMAP_ANSI(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
@@ -63,7 +65,7 @@ static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM fn_actions[] = {
/* Poker Layout */
[0] = ACTION_LAYER_SET(4, ON_PRESS), // FN0 move to Fn'd when press
[1] = ACTION_LAYER_SET(5, ON_PRESS), // FN1 move to Fn'd arrow when press

+ 55
- 0
keyboard/gh60/keymap_spacefn.c Datei anzeigen

@@ -0,0 +1,55 @@
#include "keymap_common.h"

/*
* SpaceFN
* http://geekhack.org/index.php?topic=51069.0
*/
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |App |Ctrl|
* `-----------------------------------------------------------'
*/
KEYMAP_ANSI(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
CAPS,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, \
LCTL,LGUI,LALT, FN0, RALT,RGUI,APP, RCTL),

/* Overlay 1: SpaceFN
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
* |-----------------------------------------------------------|
* | | | | | | | |Hom|Up |End|Psc|Slk|Pau|Ins |
* |-----------------------------------------------------------|
* | | | | | | |PgU|Lef|Dow|Rig| | | |
* |-----------------------------------------------------------|
* | | | | | |Spc|PgD|` |~ | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, \
TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS, TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS,TRNS),
};

/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

+ 25
- 43
keyboard/gh60/matrix.c Datei anzeigen

@@ -135,9 +135,9 @@ uint8_t matrix_key_count(void)
}

/* Column pin configuration
* revC pin: F1 F0 E6 D7 D6 D4 C7 C6 B7 B5 B4 B3 B1 B0
* revB pin: F1 F0 E6 D7 D6 D4 C7 C6 B7 B6 B5 B4 B3 B1
* revA pin: F1 F0 E6 D7 D6 D4 C7 C6 B6 B5 B4 B3 B1 B0
* pin: F1 F0 E6 D7 D6 D4 C7 C6 B6 B5 B4 B3 B1 B0 (Rev.A)
* pin: F1 F0 E6 D7 D6 D4 C7 C6 B7 B6 B5 B4 B3 B1 (Rev.B)
* pin: F1 F0 E6 D7 D6 D4 C7 C6 B7 B5 B4 B3 B1 B0 (Rev.CHN)
*/
static void init_cols(void)
{
@@ -150,27 +150,24 @@ static void init_cols(void)
PORTD |= (1<<PD7 | 1<<PD6 | 1<<PD4);
DDRC &= ~(1<<PC7 | 1<<PC6);
PORTC |= (1<<PC7 | 1<<PC6);
#if defined(GH60_REV_C)
#if defined(GH60_REV_CHN)
DDRB &= ~(1<<PB7 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1 | 1<<PB0);
PORTB |= (1<<PB7 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1 | 1<<PB0);
#elif defined(GH60_REV_B)
DDRB &= ~(1<<PB7 | 1<<PB6 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1);
PORTB |= (1<<PB7 | 1<<PB6 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1);
#else
DDRB &= ~(1<<PB6 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1 | 1<<PB0);
PORTB |= (1<<PB6 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1 | 1<<PB0);
DDRB &= ~(1<<PB7 | 1<<PB6 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1 | 1<<PB0);
PORTB |= (1<<PB7 | 1<<PB6 | 1<<PB5 | 1<<PB4 | 1<<PB3 | 1<<PB1 | 1<<PB0);
#endif
}

/* Column pin configuration
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
* revC pin: F0 F1 E6 C7 C6 B7 D4 B1 B0 B5 B4 D7 D6 B3
* revB pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3
* revA pin: F0 F1 E6 C7 C6 B6 D4 B1 B0 B5 B4 D7 D6 B3
* col: 0 1 2 3 4 5 6 7 8 9 10 11 12 13
* pin: F0 F1 E6 C7 C6 B6 D4 B1 B0 B5 B4 D7 D6 B3 (Rev.A)
* pin: F0 F1 E6 C7 C6 B6 D4 B1 B7 B5 B4 D7 D6 B3 (Rev.B)
* pin: F0 F1 E6 C7 C6 B7 D4 B1 B0 B5 B4 D7 D6 B3 (Rev.CHN)
*/
static matrix_row_t read_cols(void)
{
#if defined(GH60_REV_C)
#if defined(GH60_REV_CHN)
return (PINF&(1<<PF0) ? 0 : (1<<0)) |
(PINF&(1<<PF1) ? 0 : (1<<1)) |
(PINE&(1<<PE6) ? 0 : (1<<2)) |
@@ -185,36 +182,21 @@ static matrix_row_t read_cols(void)
(PIND&(1<<PD7) ? 0 : (1<<11)) |
(PIND&(1<<PD6) ? 0 : (1<<12)) |
(PINB&(1<<PB3) ? 0 : (1<<13));
#elif defined(GH60_REV_B)
return (PINF&(1<<PF0) ? 0 : (1<<0)) |
(PINF&(1<<PF1) ? 0 : (1<<1)) |
(PINE&(1<<PE6) ? 0 : (1<<2)) |
(PINC&(1<<PC7) ? 0 : (1<<3)) |
(PINC&(1<<PC6) ? 0 : (1<<4)) |
(PINB&(1<<PB6) ? 0 : (1<<5)) |
(PIND&(1<<PD4) ? 0 : (1<<6)) |
(PINB&(1<<PB1) ? 0 : (1<<7)) |
(PINB&(1<<PB7) ? 0 : (1<<8)) |
(PINB&(1<<PB5) ? 0 : (1<<9)) |
(PINB&(1<<PB4) ? 0 : (1<<10)) |
(PIND&(1<<PD7) ? 0 : (1<<11)) |
(PIND&(1<<PD6) ? 0 : (1<<12)) |
(PINB&(1<<PB3) ? 0 : (1<<13));
#else
return (PINF&(1<<PF0) ? 0 : (1<<0)) |
(PINF&(1<<PF1) ? 0 : (1<<1)) |
(PINE&(1<<PF6) ? 0 : (1<<2)) |
(PINC&(1<<PC7) ? 0 : (1<<3)) |
(PINC&(1<<PC6) ? 0 : (1<<4)) |
(PINB&(1<<PB6) ? 0 : (1<<5)) |
(PIND&(1<<PD4) ? 0 : (1<<6)) |
(PINB&(1<<PB1) ? 0 : (1<<7)) |
(PINB&(1<<PB0) ? 0 : (1<<8)) |
(PINB&(1<<PB5) ? 0 : (1<<9)) |
(PINB&(1<<PB4) ? 0 : (1<<10)) |
(PIND&(1<<PF7) ? 0 : (1<<11)) |
(PIND&(1<<PF6) ? 0 : (1<<12)) |
(PINB&(1<<PF3) ? 0 : (1<<13));
return (PINF&(1<<0) ? 0 : (1<<0)) |
(PINF&(1<<1) ? 0 : (1<<1)) |
(PINE&(1<<6) ? 0 : (1<<2)) |
(PINC&(1<<7) ? 0 : (1<<3)) |
(PINC&(1<<6) ? 0 : (1<<4)) |
(PINB&(1<<6) ? 0 : (1<<5)) |
(PIND&(1<<4) ? 0 : (1<<6)) |
(PINB&(1<<1) ? 0 : (1<<7)) |
((PINB&(1<<0) && PINB&(1<<7)) ? 0 : (1<<8)) | // Rev.A and B
(PINB&(1<<5) ? 0 : (1<<9)) |
(PINB&(1<<4) ? 0 : (1<<10)) |
(PIND&(1<<7) ? 0 : (1<<11)) |
(PIND&(1<<6) ? 0 : (1<<12)) |
(PINB&(1<<3) ? 0 : (1<<13));
#endif
}


+ 7
- 1
keyboard/hhkb/Makefile Datei anzeigen

@@ -49,10 +49,16 @@ TARGET_DIR = .


# List C source files here. (C dependencies are automatically generated.)
SRC += keymap.c \
SRC += keymap_common.c \
matrix.c \
led.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_hasu.c $(SRC)
endif

CONFIG_H = config.h



+ 141
- 0
keyboard/hhkb/Makefile.nodebug Datei anzeigen

@@ -0,0 +1,141 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------

# Target file name (without extension).
TARGET = hhkb_lufa

# Directory common source filess exist
TOP_DIR = ../..

# Directory keyboard dependent files exist
TARGET_DIR = .


# List C source files here. (C dependencies are automatically generated.)
SRC += keymap_common.c \
matrix.c \
led.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_hasu.c $(SRC)
endif

CONFIG_H = config.h


# MCU name
# PJRC Teensy++ 2.0
#MCU = at90usb1286
# TMK Alt Controller or PJRC Teensy 2.0
MCU = atmega32u4

# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000


#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8

# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)

# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096 (TMK Alt Controller)
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096


# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
#CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#NKRO_ENABLE = yes # USB Nkey Rollover
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/rules.mk

debug-on: EXTRAFLAGS += -DDEBUG -DDEBUG_ACTION
debug-on: all

debug-off: EXTRAFLAGS += -DNO_DEBUG -DNO_PRINT
debug-off: all

+ 7
- 1
keyboard/hhkb/Makefile.pjrc Datei anzeigen

@@ -13,10 +13,16 @@ TOP_DIR = ../..
TARGET_DIR = .

# keyboard dependent files
SRC = keymap.c \
SRC = keymap_common.c \
matrix.c \
led.c

ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_hasu.c $(SRC)
endif

CONFIG_H = config.h



+ 10
- 41
keyboard/hhkb/README.md Datei anzeigen

@@ -1,8 +1,8 @@
Alternative Controller for HHKB Pro
===================================
I wanted to add some features like vi cursor and mouse keys to my [HHKB][HHKB] but its controller is not programmable and
firmware source code is not open, of course. This means customizing this keyboard needs to replace original
controller with programmable one. This controller can work with HHKB Professional and Professional 2 model.
I wanted to add some features like vi cursor and mouse keys to my [HHKB][HHKB] but its controller is not programmable and firmware source code is not open, of course. This means customizing this keyboard needs to replace original controller with programmable one.
This controller can work with HHKB **Professional**, **Professional** 2 and **Type-S**.

See [this thread][AltController] in geekhack.org.

@@ -46,16 +46,10 @@ See [this document](../../doc/build.md) first.
Set `MCU`, `BOOTLOADER_SIZE` and other build options in `Makefile` and `config.h`.

### Build
Just run make after intall tools.

$ make

Use `Makefile.pjrc` if you want to use PJRC stack instead of LUFA.(LUFA is recommended.)
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. Just `make` with `KEYMAP` option like:

$ make -f Makefile.pjrc
$ make KEYMAP=[hasu|hhkb|spacefn|<name>]

Use `Makefile.vusb` for [V-USB] controller.(not supported actively any more.)
$ make -f Makefile.vusb

### Program
First, push reset button on board to start bootloader.
@@ -71,8 +65,8 @@ Or you can also use [FLIP] command to program. Also the tool should be intalled
Use [Teensy Loader] if your controller is Teensy/Teensy++.


##How to Customize
See [tmk_keyboard] documents.
##Keymap
To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.


##Hardware
@@ -83,7 +77,7 @@ TMK designed [Keyboard Controller Board for HHKB Pro2(KiCad project)](https://gi
See [this post](http://geekhack.org/index.php?topic=12047.msg948923#msg948923).


###2. PJRC Teensy++ 2.0 connection
###2. PJRC Teensy++ 2.0 version
+---------------+
| Teensy++ |
| |
@@ -101,32 +95,8 @@ See [this post](http://geekhack.org/index.php?topic=12047.msg948923#msg948923).

- NOTE: PJRC [Teensy](http://www.pjrc.com/teensy/)

###3. V-USB connection
+---+ +---------------+
USB GND | | ATmega328p |
~~~ C3 | |
5V <-------+--------+---|Vcc,AVCC | HHKB pro pro2
R1 | | ~~~~~~~~ ~~~~
D- <----+--+-----R2-----|INT1 PB2-4|------->ROW (6-8) (5-7)
D+ <----|---+----R3-----|INT0 PC0-2|------->COL (9-11) (8-10)
Z1 Z2 | PC3|------->ENABLE (12) (11)
GND<----+---+-----------|GND PB0|<-------KEY (4) (3)
| PB1|------->PREV (5) (4)
| |
GND+-C2--+--|XTAL1 RXD|------->Debug Console
X1 | TXD|<-------Debug Console
GND+-C3--+--|XTAL2 RST|---SW--+GND
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zener 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 12MHz
SW: Push Switch(for bootloader)

- NOTE: See [V-USB] documentation for more detail of hardware and the USB stack.
- NOTE: [USBaspLoader] is very useful for firmware update.
###3. V-USB version
See [V-USB controller for HHKB](doc/V-USB.md)


[LUFA]: http://www.fourwalledcubicle.com/LUFA.php
@@ -135,4 +105,3 @@ See [this post](http://geekhack.org/index.php?topic=12047.msg948923#msg948923).
[FLIP]: http://www.atmel.com/tools/FLIP.aspx
[Teensy Loader]: http://www.pjrc.com/teensy/loader.html
[V-USB]: http://www.obdev.at/products/vusb/index.html
[USBaspLoader]: http://www.obdev.at/products/vusb/usbasploader.html

+ 39
- 0
keyboard/hhkb/doc/V-USB.md Datei anzeigen

@@ -0,0 +1,39 @@
V-USB controller for HHKB
=========================
Not supported actively any more.

## Build
Use `Makefile.vusb` for [V-USB] controller.
$ make -f Makefile.vusb

##Hardware
###3. V-USB connection
+---+ +---------------+
USB GND | | ATmega328p |
~~~ C3 | |
5V <-------+--------+---|Vcc,AVCC | HHKB pro pro2
R1 | | ~~~~~~~~ ~~~~
D- <----+--+-----R2-----|INT1 PB2-4|------->ROW (6-8) (5-7)
D+ <----|---+----R3-----|INT0 PC0-2|------->COL (9-11) (8-10)
Z1 Z2 | PC3|------->ENABLE (12) (11)
GND<----+---+-----------|GND PB0|<-------KEY (4) (3)
| PB1|------->PREV (5) (4)
| |
GND+-C2--+--|XTAL1 RXD|------->Debug Console
X1 | TXD|<-------Debug Console
GND+-C3--+--|XTAL2 RST|---SW--+GND
+---------------+
R1: 1.5K Ohm
R2,R3: 68 Ohm
Z1,Z2: Zener 3.6V
C1,C2: 22pF
C3: 0.1uF
X1: Crystal 12MHz
SW: Push Switch(for bootloader)

- NOTE: See [V-USB] documentation for more detail of hardware and the USB stack.
- NOTE: [USBaspLoader] is very useful for firmware update.


[V-USB]: http://www.obdev.at/products/vusb/index.html
[USBaspLoader]: http://www.obdev.at/products/vusb/usbasploader.html

+ 33
- 0
keyboard/hhkb/keymap_common.c Datei anzeigen

@@ -0,0 +1,33 @@
/*
Copyright 2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "action.h"
#include <avr/pgmspace.h>
#include "keymap_common.h"


/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}

/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

+ 57
- 0
keyboard/hhkb/keymap_common.h Datei anzeigen

@@ -0,0 +1,57 @@
/*
Copyright 2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H

#include <stdint.h>
#include <stdbool.h>
#include "keycode.h"
#include "action.h"
#include "action_code.h"
#include "action_layer.h"
#include "action_macro.h"
#include "action_util.h"
#include "report.h"
#include "host.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"


extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];


#define KEYMAP( \
K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \
K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \
K35, K36, K37, K57, K56 \
) \
{ \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
}

#endif

keyboard/hhkb/keymap.c → keyboard/hhkb/keymap_hasu.c Datei anzeigen

@@ -1,57 +1,13 @@
/*
Copyright 2011,2012,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

/*
* Keymap for PFU HHKB Pro
* Hasu: my personal keymap
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "host.h"
#include "debug.h"
#include "keymap.h"
#include "keymap_common.h"


#define KEYMAP( \
K31, K30, K00, K10, K11, K20, K21, K40, K41, K60, K61, K70, K71, K50, K51, \
K32, K01, K02, K13, K12, K23, K22, K42, K43, K62, K63, K73, K72, K52, \
K33, K04, K03, K14, K15, K24, K25, K45, K44, K65, K64, K74, K53, \
K34, K05, K06, K07, K16, K17, K26, K46, K66, K76, K75, K55, K54, \
K35, K36, K37, K57, K56 \
) \
{ \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_NO } \
}

#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
@@ -69,7 +25,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT,FN4, \
FN5,Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
FN5, Z, X, C, V, B, N, M, COMM,DOT, FN2, RSFT,FN1, \
LGUI,LALT, FN6, RALT,RGUI),

/* Layer 1: HHKB mode (HHKB Fn)
@@ -87,7 +43,7 @@ static const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
*/
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LCTL,VOLD,VOLU,MUTE,NO, FN9, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
LGUI,LALT, SPC, RALT,RGUI),

@@ -192,7 +148,7 @@ enum macro_id {
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
static const uint16_t fn_actions[] PROGMEM = {
const uint16_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_DEFAULT_LAYER_SET(0), // Default layer(not used)
[1] = ACTION_LAYER_TAP_TOGGLE(1), // HHKB layer(toggle with 5 taps)
@@ -203,11 +159,12 @@ static const uint16_t fn_actions[] PROGMEM = {
[6] = ACTION_LAYER_TAP_KEY(5, KC_SPC), // Mousekey layer with Space
[7] = ACTION_LAYER_TOGGLE(3), // Mousekey layer(toggle)
[8] = ACTION_MODS_KEY(MOD_LCTL, KC_W), // Close Tab
[9] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // Shift stuck test

// [8] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_BSPC), // LControl with tap Backspace
// [9] = ACTION_LMOD_TAP_KEY(KC_LCTL, KC_ESC), // LControl with tap Esc
// [11] = ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // Function: LShift with tap '('
// [12] = ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // Function: RShift with tap ')'
[11] = ACTION_FUNCTION_TAP(LSHIFT_LPAREN), // Function: LShift with tap '('
[12] = ACTION_FUNCTION_TAP(RSHIFT_RPAREN), // Function: RShift with tap ')'
// [13] = ACTION_MACRO_TAP(LSHIFT_PAREN), // Macro: LShift with tap '('
// [14] = ACTION_MACRO_TAP(RSHIFT_PAREN), // Macro: RShift with tap ')'
// [15] = ACTION_MACRO(HELLO), // Macro: say hello
@@ -268,18 +225,20 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
// NOTE: cant use register_code to avoid conflicting with magic key bind
if (event.pressed) {
if (tap.count == 0 || tap.interrupted) {
add_mods(MOD_BIT(KC_LSHIFT));
//add_mods(MOD_BIT(KC_LSHIFT));
layer_on(1);
} else {
host_add_mods(MOD_BIT(KC_LSHIFT));
host_add_key(KC_9);
host_send_keyboard_report();
host_del_mods(MOD_BIT(KC_LSHIFT));
host_del_key(KC_9);
host_send_keyboard_report();
add_mods(MOD_BIT(KC_LSHIFT));
add_key(KC_9);
send_keyboard_report();
del_mods(MOD_BIT(KC_LSHIFT));
del_key(KC_9);
send_keyboard_report();
}
} else {
if (tap.count == 0 || tap.interrupted) {
del_mods(MOD_BIT(KC_LSHIFT));
//del_mods(MOD_BIT(KC_LSHIFT));
layer_off(1);
}
}
break;
@@ -289,12 +248,12 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
if (tap.count == 0 || tap.interrupted) {
add_mods(MOD_BIT(KC_RSHIFT));
} else {
host_add_mods(MOD_BIT(KC_RSHIFT));
host_add_key(KC_0);
host_send_keyboard_report();
host_del_mods(MOD_BIT(KC_RSHIFT));
host_del_key(KC_0);
host_send_keyboard_report();
add_mods(MOD_BIT(KC_RSHIFT));
add_key(KC_0);
send_keyboard_report();
del_mods(MOD_BIT(KC_RSHIFT));
del_key(KC_0);
send_keyboard_report();
}
} else {
if (tap.count == 0 || tap.interrupted) {
@@ -304,19 +263,3 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
break;
}
}



/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}

/* translates Fn index to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
return action;
}

+ 62
- 0
keyboard/hhkb/keymap_hhkb.c Datei anzeigen

@@ -0,0 +1,62 @@
/*
* HHKB Layout
*/
#include "keymap_common.h"


#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* `-----------------------------------------------------------'
* |Gui|Alt | Space |Alt |Gui|
* `-------------------------------------------'
*/
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,FN0, \
LGUI,LALT, SPC, RALT,RGUI),

/* Layer 1: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* | |VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* | | | | | | | +| -|End|PgD|Dow| | |
* `-----------------------------------------------------------'
* | | | | | |
* `-------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS, BSPC, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS,TRNS, \
TRNS,TRNS, TRNS, TRNS,TRNS),
};



/*
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
};

+ 75
- 0
keyboard/hhkb/keymap_spacefn.c Datei anzeigen

@@ -0,0 +1,75 @@
/*
* SpaceFN
* http://geekhack.org/index.php?topic=51069.0
*/
#include "keymap_common.h"


const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Contro| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* `-----------------------------------------------------------'
* |Gui|Alt | SpaceFN |Alt |Gui|
* `-------------------------------------------'
*/
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, GRV, BSPC, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,FN0, \
LGUI,LALT, FN1, RALT,RGUI),

/* Layer 1: HHKB mode (HHKB Fn)
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* | |VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* | | | | | | | +| -|End|PgD|Dow| | |
* `-----------------------------------------------------------'
* | | | | | |
* `-------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS, UP, TRNS, BSPC, \
TRNS,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,PENT, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,TRNS,TRNS, \
TRNS,TRNS, SPC, TRNS,TRNS),

/* Layer 2: SpaceFN
* ,-----------------------------------------------------------.
* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |Del|
* |-----------------------------------------------------------|
* | | | |Esc| | | |Hom|Up |End|Psc|Slk|Pau|Ins |
* |-----------------------------------------------------------|
* | | | | | | |PgU|Lef|Dow|Rig| | | |
* |-----------------------------------------------------------|
* | | | | | |Spc|PgD|` |~ | | | | |
* `-----------------------------------------------------------'
* | | | | | |
* `-------------------------------------------'
*/
KEYMAP(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, TRNS,DEL, \
TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS,INS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN2, TRNS,TRNS,TRNS,NO, \
TRNS,TRNS, TRNS, TRNS,TRNS),
};

/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SPACE),
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};


keyboard/onekey/Makefile.lufa → keyboard/onekey/Makefile Datei anzeigen

@@ -93,7 +93,7 @@ ARCH = AVR8
F_USB = $(F_CPU)

# Interrupt driven control endpoint task(+60)
#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT


# Boot Section Size in *bytes*
@@ -108,34 +108,25 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA

#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
#PS2_USE_BUSYWAIT = yes # uses primitive reference code
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)

# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax

# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/protocol/lufa.mk
include $(TOP_DIR)/rules.mk

plain: OPT_DEFS += -DKEYMAP_PLAIN
plain: all

poker: OPT_DEFS += -DKEYMAP_POKER
poker: all

poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
poker_set: all

poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
poker_bit: all

+ 13
- 20
keyboard/onekey/Makefile.pjrc Datei anzeigen

@@ -79,32 +79,25 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
#MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
#EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover(+500)
#PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
#COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover(+500)

PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
PS2_USE_BUSYWAIT = yes # uses primitive reference code
#PS2_USE_INT = yes # uses external interrupt for falling edge of PS/2 clock pin
#PS2_USE_USART = yes # uses hardware USART engine for PS/2 signal receive(recomened)


# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TOP_DIR)

include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/common.mk
include $(TOP_DIR)/protocol.mk
include $(TOP_DIR)/protocol/pjrc.mk
include $(TOP_DIR)/rules.mk

plain: OPT_DEFS += -DKEYMAP_PLAIN
plain: all

poker: OPT_DEFS += -DKEYMAP_POKER
poker: all

poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
poker_set: all

poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
poker_bit: all

+ 1
- 1
keyboard/onekey/README.md Datei anzeigen

@@ -1,5 +1,5 @@
Onekey
======
Just one key keyboard for example. It sends 'a' key if pins PD0 and PD1 are short-circuited.
Just one key keyboard for example. It sends 'a' key if pins PB0 and PB1 are short-circuited.

https://github.com/tmk/tmk_keyboard/issues/56

+ 86
- 0
keyboard/onekey/config.h Datei anzeigen

@@ -67,4 +67,90 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION


/* PS/2 mouse */
#ifdef PS2_USE_BUSYWAIT
# define PS2_CLOCK_PORT PORTD
# define PS2_CLOCK_PIN PIND
# define PS2_CLOCK_DDR DDRD
# define PS2_CLOCK_BIT 1
# define PS2_DATA_PORT PORTD
# define PS2_DATA_PIN PIND
# define PS2_DATA_DDR DDRD
# define PS2_DATA_BIT 2
#endif


/* PS/2 mouse interrupt version */
#ifdef PS2_USE_INT
/* uses INT1 for clock line(ATMega32U4) */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 1
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2

#define PS2_INT_INIT() do { \
EICRA |= ((1<<ISC11) | \
(0<<ISC10)); \
} while (0)
#define PS2_INT_ON() do { \
EIMSK |= (1<<INT1); \
} while (0)
#define PS2_INT_OFF() do { \
EIMSK &= ~(1<<INT1); \
} while (0)
#define PS2_INT_VECT INT1_vect
#endif


/* PS/2 mouse USART version */
#ifdef PS2_USE_USART
#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
/* XCK for clock line and RXD for data line */
#define PS2_CLOCK_PORT PORTD
#define PS2_CLOCK_PIN PIND
#define PS2_CLOCK_DDR DDRD
#define PS2_CLOCK_BIT 5
#define PS2_DATA_PORT PORTD
#define PS2_DATA_PIN PIND
#define PS2_DATA_DDR DDRD
#define PS2_DATA_BIT 2

/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
/* set DDR of CLOCK as input to be slave */
#define PS2_USART_INIT() do { \
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT); \
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT); \
UCSR1C = ((1 << UMSEL10) | \
(3 << UPM10) | \
(0 << USBS1) | \
(3 << UCSZ10) | \
(0 << UCPOL1)); \
UCSR1A = 0; \
UBRR1H = 0; \
UBRR1L = 0; \
} while (0)
#define PS2_USART_RX_INT_ON() do { \
UCSR1B = ((1 << RXCIE1) | \
(1 << RXEN1)); \
} while (0)
#define PS2_USART_RX_POLL_ON() do { \
UCSR1B = (1 << RXEN1); \
} while (0)
#define PS2_USART_OFF() do { \
UCSR1C = 0; \
UCSR1B &= ~((1 << RXEN1) | \
(1 << TXEN1)); \
} while (0)
#define PS2_USART_RX_READY (UCSR1A & (1<<RXC1))
#define PS2_USART_RX_DATA UDR1
#define PS2_USART_ERROR (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
#define PS2_USART_RX_VECT USART1_RX_vect
#endif
#endif

#endif

+ 10
- 9
keyboard/onekey/matrix.c Datei anzeigen

@@ -59,6 +59,7 @@ void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
@@ -138,29 +139,29 @@ uint8_t matrix_key_count(void)

/* Column pin configuration
* col: 0
* pin: D0
* pin: B0
*/
static void init_cols(void)
{
// Input with pull-up(DDR:0, PORT:1)
DDRD &= ~(1<<0);
PORTD |= (1<<0);
DDRB &= ~(1<<0);
PORTB |= (1<<0);
}

static matrix_row_t read_cols(void)
{
return (PIND&(1<<0) ? 0 : (1<<0));
return (PINB&(1<<0) ? 0 : (1<<0));
}

/* Row pin configuration
* row: 0
* pin: D1
* pin: B1
*/
static void unselect_rows(void)
{
// Hi-Z(DDR:0, PORT:0) to unselect
DDRD &= ~0b00000010;
PORTD &= ~0b00000010;
DDRB &= ~0b00000010;
PORTB &= ~0b00000010;
}

static void select_row(uint8_t row)
@@ -168,8 +169,8 @@ static void select_row(uint8_t row)
// Output low(DDR:1, PORT:0) to select
switch (row) {
case 0:
DDRD |= (1<<1);
PORTD &= ~(1<<1);
DDRB |= (1<<1);
PORTB &= ~(1<<1);
break;
}
}

+ 25
- 0
protocol.mk Datei anzeigen

@@ -1,2 +1,27 @@
PROTOCOL_DIR = protocol


ifdef PS2_MOUSE_ENABLE
SRC += $(PROTOCOL_DIR)/ps2_mouse.c
OPT_DEFS += -DPS2_MOUSE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
endif

ifdef PS2_USE_BUSYWAIT
SRC += protocol/ps2_busywait.c
OPT_DEFS += -DPS2_USE_BUSYWAIT
endif

ifdef PS2_USE_INT
SRC += protocol/ps2_interrupt.c
OPT_DEFS += -DPS2_USE_INT
endif

ifdef PS2_USE_USART
SRC += protocol/ps2_usart.c
OPT_DEFS += -DPS2_USE_USART
endif


# Search Path
VPATH += $(TOP_DIR)/protocol

+ 27
- 0
protocol/bluefruit.mk Datei anzeigen

@@ -0,0 +1,27 @@
BLUEFRUIT_DIR = protocol/bluefruit
PJRC_DIR = protocol/pjrc

SRC += $(BLUEFRUIT_DIR)/main.c \
$(BLUEFRUIT_DIR)/bluefruit.c \
serial_uart.c \
$(PJRC_DIR)/pjrc.c \
$(PJRC_DIR)/usb_keyboard.c \
$(PJRC_DIR)/usb_debug.c \
$(PJRC_DIR)/usb.c

# Option modules
ifdef $(or MOUSEKEY_ENABLE, PS2_MOUSE_ENABLE)
SRC += $(PJRC_DIR)/usb_mouse.c
endif

ifdef EXTRAKEY_ENABLE
SRC += $(PJRC_DIR)/usb_extra.c
endif

# Search Path
VPATH += $(TOP_DIR)/$(BLUEFRUIT_DIR)
#VPATH += $(TOP_DIR)/$(BLUEFRUIT_DIR)/usb_debug_only
VPATH += $(TOP_DIR)/$(PJRC_DIR)

OPT_DEFS += -DPROTOCOL_BLUEFRUIT
OPT_DEFS += -DPROTOCOL_PJRC

+ 202
- 0
protocol/bluefruit/bluefruit.c Datei anzeigen

@@ -0,0 +1,202 @@
/*
Bluefruit Protocol for TMK firmware
Author: Benjamin Gould, 2013
Based on code Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

*/

#include <stdint.h>
#include "host.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "host_driver.h"
#include "serial.h"
#include "bluefruit.h"

#define BLUEFRUIT_TRACE_SERIAL 1

static uint8_t bluefruit_keyboard_leds = 0;

static void bluefruit_serial_send(uint8_t);

void bluefruit_keyboard_print_report(report_keyboard_t *report)
{
if (!debug_keyboard) return;
dprintf("keys: "); for (int i = 0; i < REPORT_KEYS; i++) { debug_hex8(report->keys[i]); dprintf(" "); }
dprintf(" mods: "); debug_hex8(report->mods);
dprintf(" reserved: "); debug_hex8(report->reserved);
dprintf("\n");
}

#ifdef BLUEFRUIT_TRACE_SERIAL
static void bluefruit_trace_header()
{
dprintf("+------------------------------------+\n");
dprintf("| HID report to Bluefruit via serial |\n");
dprintf("+------------------------------------+\n|");
}

static void bluefruit_trace_footer()
{
dprintf("|\n+------------------------------------+\n\n");
}
#endif

static void bluefruit_serial_send(uint8_t data)
{
#ifdef BLUEFRUIT_TRACE_SERIAL
dprintf(" ");
debug_hex8(data);
dprintf(" ");
#endif
serial_send(data);
}

/*------------------------------------------------------------------*
* Host driver
*------------------------------------------------------------------*/

static uint8_t keyboard_leds(void);
static void send_keyboard(report_keyboard_t *report);
static void send_mouse(report_mouse_t *report);
static void send_system(uint16_t data);
static void send_consumer(uint16_t data);

static host_driver_t driver = {
keyboard_leds,
send_keyboard,
send_mouse,
send_system,
send_consumer
};

host_driver_t *bluefruit_driver(void)
{
return &driver;
}

static uint8_t keyboard_leds(void) {
return bluefruit_keyboard_leds;
}

static void send_keyboard(report_keyboard_t *report)
{
#ifdef BLUEFRUIT_TRACE_SERIAL
bluefruit_trace_header();
#endif
bluefruit_serial_send(0xFD);
for (uint8_t i = 0; i < REPORT_SIZE; i++) {
bluefruit_serial_send(report->raw[i]);
}
#ifdef BLUEFRUIT_TRACE_SERIAL
bluefruit_trace_footer();
#endif
}

static void send_mouse(report_mouse_t *report)
{
#ifdef BLUEFRUIT_TRACE_SERIAL
bluefruit_trace_header();
#endif
bluefruit_serial_send(0xFD);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x03);
bluefruit_serial_send(report->buttons);
bluefruit_serial_send(report->x);
bluefruit_serial_send(report->y);
bluefruit_serial_send(report->v); // should try sending the wheel v here
bluefruit_serial_send(report->h); // should try sending the wheel h here
bluefruit_serial_send(0x00);
#ifdef BLUEFRUIT_TRACE_SERIAL
bluefruit_trace_footer();
#endif
}

static void send_system(uint16_t data)
{
}

/*
+-----------------+-------------------+-------+
| Consumer Key | Bit Map | Hex |
+-----------------+-------------------+-------+
| Home | 00000001 00000000 | 01 00 |
| KeyboardLayout | 00000010 00000000 | 02 00 |
| Search | 00000100 00000000 | 04 00 |
| Snapshot | 00001000 00000000 | 08 00 |
| VolumeUp | 00010000 00000000 | 10 00 |
| VolumeDown | 00100000 00000000 | 20 00 |
| Play/Pause | 01000000 00000000 | 40 00 |
| Fast Forward | 10000000 00000000 | 80 00 |
| Rewind | 00000000 00000001 | 00 01 |
| Scan Next Track | 00000000 00000010 | 00 02 |
| Scan Prev Track | 00000000 00000100 | 00 04 |
| Random Play | 00000000 00001000 | 00 08 |
| Stop | 00000000 00010000 | 00 10 |
+-------------------------------------+-------+
*/
#define CONSUMER2BLUEFRUIT(usage) \
(usage == AUDIO_MUTE ? 0x0000 : \
(usage == AUDIO_VOL_UP ? 0x1000 : \
(usage == AUDIO_VOL_DOWN ? 0x2000 : \
(usage == TRANSPORT_NEXT_TRACK ? 0x0002 : \
(usage == TRANSPORT_PREV_TRACK ? 0x0004 : \
(usage == TRANSPORT_STOP ? 0x0010 : \
(usage == TRANSPORT_STOP_EJECT ? 0x0000 : \
(usage == TRANSPORT_PLAY_PAUSE ? 0x4000 : \
(usage == AL_CC_CONFIG ? 0x0000 : \
(usage == AL_EMAIL ? 0x0000 : \
(usage == AL_CALCULATOR ? 0x0000 : \
(usage == AL_LOCAL_BROWSER ? 0x0000 : \
(usage == AC_SEARCH ? 0x0400 : \
(usage == AC_HOME ? 0x0100 : \
(usage == AC_BACK ? 0x0000 : \
(usage == AC_FORWARD ? 0x0000 : \
(usage == AC_STOP ? 0x0000 : \
(usage == AC_REFRESH ? 0x0000 : \
(usage == AC_BOOKMARKS ? 0x0000 : 0)))))))))))))))))))

static void send_consumer(uint16_t data)
{
static uint16_t last_data = 0;
if (data == last_data) return;
last_data = data;
uint16_t bitmap = CONSUMER2BLUEFRUIT(data);
#ifdef BLUEFRUIT_TRACE_SERIAL
dprintf("\nData: ");
debug_hex16(data);
dprintf("; bitmap: ");
debug_hex16(bitmap);
dprintf("\n");
bluefruit_trace_header();
#endif
bluefruit_serial_send(0xFD);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x02);
bluefruit_serial_send((bitmap>>8)&0xFF);
bluefruit_serial_send(bitmap&0xFF);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x00);
bluefruit_serial_send(0x00);
#ifdef BLUEFRUIT_TRACE_SERIAL
bluefruit_trace_footer();
#endif
}


+ 28
- 0
protocol/bluefruit/bluefruit.h Datei anzeigen

@@ -0,0 +1,28 @@
/*
Bluefruit Protocol for TMK firmware
Author: Benjamin Gould, 2013
Based on code Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef VUSB_H
#define VUSB_H

#include "host_driver.h"


host_driver_t *bluefruit_driver(void);

#endif

+ 116
- 0
protocol/bluefruit/main.c Datei anzeigen

@@ -0,0 +1,116 @@
/*
Bluefruit Protocol for TMK firmware
Author: Benjamin Gould, 2013
Based on code Copyright 2011 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include <stdint.h>
#include <avr/interrupt.h>
#include <avr/wdt.h>
#include <avr/sleep.h>
#include <util/delay.h>
#include "serial.h"
#include "keyboard.h"
#include "usb.h"
#include "host.h"
#include "timer.h"
#include "print.h"
#include "debug.h"
#include "sendchar.h"
#include "suspend.h"
#include "bluefruit.h"
#include "pjrc.h"

#define CPU_PRESCALE(n) (CLKPR = 0x80, CLKPR = (n))

#define HOST_DRIVER_NOT_SET 0
#define BLUEFRUIT_HOST_DRIVER 1
#define PJRC_HOST_DRIVER 2

int main(void)
{

CPU_PRESCALE(0);

DDRD = _BV(PD5);
DDRB = _BV(PB0);
PORTD = _BV(PD5);
PORTB = _BV(PB0);

print_set_sendchar(sendchar);

usb_init();
_delay_ms(2000);
// while (!usb_configured()) /* wait */

dprintf("Initializing keyboard...\n");
keyboard_init();
// This implementation is pretty simplistic... if the USB connection
// is not configured, choose the Bluefruit, otherwise use USB
// Definitely would prefer to have this driven by an input pin and make
// it switch dynamically - BCG
if (!usb_configured()) {
// Send power to Bluefruit... Adafruit says it takes 27 mA, I think
// the pins should provide 40 mA, but just in case I switch the
// Bluefruit using a transistor - BCG
DDRB = _BV(PB6);
PORTB |= _BV(PB6);
dprintf("Setting host driver to bluefruit...\n");
host_set_driver(bluefruit_driver());

dprintf("Initializing serial...\n");
serial_init();
// wait an extra second for the PC's operating system
// to load drivers and do whatever it does to actually
// be ready for input
_delay_ms(1000);
PORTD = ~_BV(PD5);
dprintf("Starting main loop");
while (1) {
keyboard_task();
}

} else {

// I'm not smart enough to get this done with LUFA - BCG
dprintf("Setting host driver to PJRC...\n");
host_set_driver(pjrc_driver());
#ifdef SLEEP_LED_ENABLE
sleep_led_init();
#endif
// wait an extra second for the PC's operating system
// to load drivers and do whatever it does to actually
// be ready for input
_delay_ms(1000);
PORTB = ~_BV(PB0);
dprintf("Starting main loop");
while (1) {
while (suspend) {
suspend_power_down();
if (remote_wakeup && suspend_wakeup_condition()) {
usb_remote_wakeup();
}
}
keyboard_task();
}
}

}

+ 10
- 3
protocol/lufa/lufa.c Datei anzeigen

@@ -148,7 +148,6 @@ static void Console_Task(void)
*/
void EVENT_USB_Device_Connect(void)
{
led_set(0x1f); // all on
}

void EVENT_USB_Device_Disconnect(void)
@@ -172,8 +171,9 @@ void EVENT_USB_Device_WakeUp()

#ifdef SLEEP_LED_ENABLE
sleep_led_disable();
#endif
// NOTE: converters may not accept this
led_set(host_keyboard_leds());
#endif
}

void EVENT_USB_Device_StartOfFrame(void)
@@ -539,11 +539,18 @@ int main(void)
{
SetupHardware();
sei();

/* wait for USB startup & debug output */
while (USB_DeviceState != DEVICE_STATE_Configured) {
#if defined(INTERRUPT_CONTROL_ENDPOINT)
while (USB_DeviceState != DEVICE_STATE_Configured) ;
;
#else
USB_USBTask();
#endif
}
print("USB configured.\n");

/* init modules */
keyboard_init();
host_set_driver(&lufa_driver);
#ifdef SLEEP_LED_ENABLE

+ 5
- 1
protocol/pjrc.mk Datei anzeigen

@@ -7,7 +7,11 @@ SRC += $(PJRC_DIR)/main.c \
$(PJRC_DIR)/usb.c

# Option modules
ifdef $(or MOUSEKEY_ENABLE, PS2_MOUSE_ENABLE)
ifdef MOUSEKEY_ENABLE
SRC += $(PJRC_DIR)/usb_mouse.c
endif

ifdef PS2_MOUSE_ENABLE
SRC += $(PJRC_DIR)/usb_mouse.c
endif


+ 2
- 1
protocol/pjrc/usb.c Datei anzeigen

@@ -662,8 +662,9 @@ ISR(USB_GEN_vect)
suspend_wakeup_init();
#ifdef SLEEP_LED_ENABLE
sleep_led_disable();
#endif
// NOTE: converters may not accept this
led_set(host_keyboard_leds());
#endif

UDIEN |= (1<<SUSPE);
UDIEN &= ~(1<<WAKEUPE);

+ 124
- 22
protocol/ps2.h Datei anzeigen

@@ -1,5 +1,5 @@
/*
Copyright 2010,2011 Jun WAKO <[email protected]>
Copyright 2010,2011,2012,2013 Jun WAKO <[email protected]>

This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
@@ -37,32 +37,46 @@ POSSIBILITY OF SUCH DAMAGE.

#ifndef PS2_H
#define PS2_H

#include <stdbool.h>
#include <util/delay.h>
#include <avr/io.h>

/*
* Primitive PS/2 Library for AVR
*
* PS/2 Resources
* --------------
* [1] The PS/2 Mouse/Keyboard Protocol
* http://www.computer-engineering.org/ps2protocol/
* Concise and thorough primer of PS/2 protocol.
*
* [2] Keyboard and Auxiliary Device Controller
* http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
* Signal Timing and Format
*
* [3] Keyboards(101- and 102-key)
* http://www.mcamafia.de/pdf/ibm_hitrc11.pdf
* Keyboard Layout, Scan Code Set, POR, and Commands.
*
* [4] PS/2 Reference Manuals
* http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
* Collection of IBM Personal System/2 documents.
*
* [5] TrackPoint Engineering Specifications for version 3E
* https://web.archive.org/web/20100526161812/http://wwwcssrv.almaden.ibm.com/trackpoint/download.html
*/


/* port settings for clock and data line */
#if !(defined(PS2_CLOCK_PORT) && \
defined(PS2_CLOCK_PIN) && \
defined(PS2_CLOCK_DDR) && \
defined(PS2_CLOCK_BIT))
# error "PS/2 clock port setting is required in config.h"
#endif

#if !(defined(PS2_DATA_PORT) && \
defined(PS2_DATA_PIN) && \
defined(PS2_DATA_DDR) && \
defined(PS2_DATA_BIT))
# error "PS/2 data port setting is required in config.h"
#endif

#define PS2_ACK 0xFA
#define PS2_RESEND 0xFE
#define PS2_SET_LED 0xED

#define PS2_ERR_NONE 0
#define PS2_ERR_PARITY 0x10
// TODO: error numbers
#define PS2_ERR_NONE 0
#define PS2_ERR_STARTBIT1 1
#define PS2_ERR_STARTBIT2 2
#define PS2_ERR_STARTBIT3 3
#define PS2_ERR_PARITY 0x10
#define PS2_ERR_NODATA 0x20

#define PS2_LED_SCROLL_LOCK 0
#define PS2_LED_NUM_LOCK 1
@@ -71,13 +85,101 @@ POSSIBILITY OF SUCH DAMAGE.

extern uint8_t ps2_error;

/* host role */
void ps2_host_init(void);
uint8_t ps2_host_send(uint8_t data);
uint8_t ps2_host_recv_response(void);
uint8_t ps2_host_recv(void);
void ps2_host_set_led(uint8_t usb_led);

/* device role */

/* Check port settings for clock and data line */
#if !(defined(PS2_CLOCK_PORT) && \
defined(PS2_CLOCK_PIN) && \
defined(PS2_CLOCK_DDR) && \
defined(PS2_CLOCK_BIT))
# error "PS/2 clock port setting is required in config.h"
#endif

#if !(defined(PS2_DATA_PORT) && \
defined(PS2_DATA_PIN) && \
defined(PS2_DATA_DDR) && \
defined(PS2_DATA_BIT))
# error "PS/2 data port setting is required in config.h"
#endif

/*--------------------------------------------------------------------
* static functions
*------------------------------------------------------------------*/
static inline void clock_lo(void)
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
}
static inline void clock_hi(void)
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
static inline bool clock_in(void)
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo(void)
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
static inline void data_hi(void)
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
}
static inline bool data_in(void)
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}

static inline uint16_t wait_clock_lo(uint16_t us)
{
while (clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_clock_hi(uint16_t us)
{
while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_lo(uint16_t us)
{
while (data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_hi(uint16_t us)
{
while (!data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}

/* idle state that device can send */
static inline void idle(void)
{
clock_hi();
data_hi();
}

/* inhibit device to send */
static inline void inhibit(void)
{
clock_lo();
data_hi();
}

#endif

+ 185
- 0
protocol/ps2_busywait.c Datei anzeigen

@@ -0,0 +1,185 @@
/*
Copyright 2010,2011,2012,2013 Jun WAKO <[email protected]>

This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
GPL-compatible, and OK to use in both free and proprietary applications.
Additions and corrections to this file are welcome.


Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.

* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.

* Neither the name of the copyright holders nor the names of
contributors may be used to endorse or promote products derived
from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/

/*
* PS/2 protocol busywait version
*/

#include <stdbool.h>
#include <util/delay.h>
#include "ps2.h"
#include "debug.h"


#define WAIT(stat, us, err) do { \
if (!wait_##stat(us)) { \
ps2_error = err; \
goto ERROR; \
} \
} while (0)


uint8_t ps2_error = PS2_ERR_NONE;


void ps2_host_init(void)
{
// POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
_delay_ms(2500);

inhibit();
}

uint8_t ps2_host_send(uint8_t data)
{
bool parity = true;
ps2_error = PS2_ERR_NONE;

/* terminate a transmission if we have */
inhibit();
_delay_us(100); // 100us [4]p.13, [5]p.50

/* 'Request to Send' and Start bit */
data_lo();
clock_hi();
WAIT(clock_lo, 10000, 10); // 10ms [5]p.50

/* Data bit */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
parity = !parity;
data_hi();
} else {
data_lo();
}
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}

/* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);

/* Stop bit */
_delay_us(15);
data_hi();

/* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);

/* wait for idle state */
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);

inhibit();
return ps2_host_recv_response();
ERROR:
inhibit();
return 0;
}

/* receive data when host want else inhibit communication */
uint8_t ps2_host_recv_response(void)
{
// Command may take 25ms/20ms at most([5]p.46, [3]p.21)
// 250 * 100us(wait for start bit in ps2_host_recv)
uint8_t data = 0;
uint8_t try = 250;
do {
data = ps2_host_recv();
} while (try-- && ps2_error);
return data;
}

/* called after start bit comes */
uint8_t ps2_host_recv(void)
{
uint8_t data = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;

/* release lines(idle state) */
idle();

/* start bit [1] */
WAIT(clock_lo, 100, 1); // TODO: this is enough?
WAIT(data_lo, 1, 2);
WAIT(clock_hi, 50, 3);

/* data [2-9] */
for (uint8_t i = 0; i < 8; i++) {
WAIT(clock_lo, 50, 4);
if (data_in()) {
parity = !parity;
data |= (1<<i);
}
WAIT(clock_hi, 50, 5);
}

/* parity [10] */
WAIT(clock_lo, 50, 6);
if (data_in() != parity) {
ps2_error = PS2_ERR_PARITY;
goto ERROR;
}
WAIT(clock_hi, 50, 7);

/* stop bit [11] */
WAIT(clock_lo, 50, 8);
WAIT(data_hi, 1, 9);
WAIT(clock_hi, 50, 10);

inhibit();
return data;
ERROR:
if (ps2_error > PS2_ERR_STARTBIT3) {
xprintf("x%02X\n", ps2_error);
}
inhibit();
return 0;
}

/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
{
ps2_host_send(0xED);
ps2_host_send(led);
}

protocol/ps2.c → protocol/ps2_interrupt.c Datei anzeigen

@@ -1,5 +1,5 @@
/*
Copyright 2010,2011 Jun WAKO <[email protected]>
Copyright 2010,2011,2012,2013 Jun WAKO <[email protected]>

This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
@@ -35,45 +35,15 @@ ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/

/*
* PS/2 protocol Pin interrupt version
*/

#include <stdbool.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "ps2.h"
#include "debug.h"


static uint8_t recv_data(void);
static inline void clock_lo(void);
static inline void clock_hi(void);
static inline bool clock_in(void);
static inline void data_lo(void);
static inline void data_hi(void);
static inline bool data_in(void);
static inline uint16_t wait_clock_lo(uint16_t us);
static inline uint16_t wait_clock_hi(uint16_t us);
static inline uint16_t wait_data_lo(uint16_t us);
static inline uint16_t wait_data_hi(uint16_t us);
static inline void idle(void);
static inline void inhibit(void);


/*
Primitive PS/2 Library for AVR
==============================
Host side is only supported now.


I/O control
-----------
High state is asserted by input with pull up.


PS/2 References
---------------
http://www.computer-engineering.org/ps2protocol/
http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
*/
#include "print.h"


#define WAIT(stat, us, err) do { \
@@ -87,35 +57,38 @@ http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
uint8_t ps2_error = PS2_ERR_NONE;


static inline uint8_t pbuf_dequeue(void);
static inline void pbuf_enqueue(uint8_t data);
static inline bool pbuf_has_data(void);
static inline void pbuf_clear(void);


void ps2_host_init(void)
{
#ifdef PS2_USE_INT
idle();
PS2_INT_INIT();
PS2_INT_ON();
idle();
#else
inhibit();
#endif
// POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
//_delay_ms(2500);
}

// TODO: send using interrupt if available
uint8_t ps2_host_send(uint8_t data)
{
uint8_t res = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
#ifdef PS2_USE_INT
PS2_INT_OFF();
#endif
/* terminate a transmission if we have */
inhibit();
_delay_us(100);
_delay_us(100); // 100us [4]p.13, [5]p.50

/* start bit [1] */
/* 'Request to Send' and Start bit */
data_lo();
clock_hi();
WAIT(clock_lo, 15000, 1);
/* data [2-9] */
WAIT(clock_lo, 10000, 10); // 10ms [5]p.50

/* Data bit[2-9] */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
@@ -127,15 +100,18 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}
/* parity [10] */

/* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);
/* stop bit [11] */

/* Stop bit */
_delay_us(15);
data_hi();
/* ack [12] */

/* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);

@@ -143,99 +119,37 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);

res = ps2_host_recv_response();
ERROR:
#ifdef PS2_USE_INT
idle();
PS2_INT_ON();
return ps2_host_recv_response();
ERROR:
idle();
#else
inhibit();
#endif
return res;
PS2_INT_ON();
return 0;
}

/* receive data when host want else inhibit communication */
uint8_t ps2_host_recv_response(void)
{
uint8_t data = 0;

/* terminate a transmission if we have */
inhibit();
_delay_us(100);

/* release lines(idle state) */
idle();

/* wait start bit */
wait_clock_lo(2000);
data = recv_data();

inhibit();
return data;
}

#ifndef PS2_USE_INT
uint8_t ps2_host_recv(void)
{
return ps2_host_recv_response();
}
#else
/* ring buffer to store ps/2 key data */
#define PBUF_SIZE 32
static uint8_t pbuf[PBUF_SIZE];
static uint8_t pbuf_head = 0;
static uint8_t pbuf_tail = 0;
static inline void pbuf_enqueue(uint8_t data)
{
if (!data)
return;

uint8_t sreg = SREG;
cli();
uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
if (next != pbuf_tail) {
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
debug("pbuf: full\n");
}
SREG = sreg;
}
static inline uint8_t pbuf_dequeue(void)
{
uint8_t val = 0;

uint8_t sreg = SREG;
cli();
if (pbuf_head != pbuf_tail) {
val = pbuf[pbuf_tail];
pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
// Command may take 25ms/20ms at most([5]p.46, [3]p.21)
uint8_t retry = 25;
while (retry-- && !pbuf_has_data()) {
_delay_ms(1);
}
SREG = sreg;

return val;
return pbuf_dequeue();
}

/* get data received by interrupt */
uint8_t ps2_host_recv(void)
{
if (ps2_error) {
print("x");
phex(ps2_error);
ps2_host_send(0xFE); // request to resend
if (pbuf_has_data()) {
ps2_error = PS2_ERR_NONE;
return pbuf_dequeue();
} else {
ps2_error = PS2_ERR_NODATA;
return 0;
}
idle();
return pbuf_dequeue();
}

#if 0
#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
#define DEBUGP(x) do { PORTC = x; } while (0)
#else
#define DEBUGP_INIT()
#define DEBUGP(x)
#endif
ISR(PS2_INT_VECT)
{
static enum {
@@ -256,7 +170,6 @@ ISR(PS2_INT_VECT)
}

state++;
DEBUGP(state);
switch (state) {
case START:
if (data_in())
@@ -296,8 +209,6 @@ ISR(PS2_INT_VECT)
}
goto RETURN;
ERROR:
DEBUGP(0x0F);
inhibit();
ps2_error = state;
DONE:
state = INIT;
@@ -306,13 +217,6 @@ DONE:
RETURN:
return;
}
#endif


static void ps2_reset(void)
{
ps2_host_send(0xFF);
}

/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
@@ -322,114 +226,53 @@ void ps2_host_set_led(uint8_t led)
}


/* called after start bit comes */
static uint8_t recv_data(void)
/*--------------------------------------------------------------------
* Ring buffer to store scan codes from keyboard
*------------------------------------------------------------------*/
#define PBUF_SIZE 32
static uint8_t pbuf[PBUF_SIZE];
static uint8_t pbuf_head = 0;
static uint8_t pbuf_tail = 0;
static inline void pbuf_enqueue(uint8_t data)
{
uint8_t data = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;

/* start bit [1] */
WAIT(clock_lo, 1, 1);
WAIT(data_lo, 1, 2);
WAIT(clock_hi, 50, 3);

/* data [2-9] */
for (uint8_t i = 0; i < 8; i++) {
WAIT(clock_lo, 50, 4);
if (data_in()) {
parity = !parity;
data |= (1<<i);
}
WAIT(clock_hi, 50, 5);
}

/* parity [10] */
WAIT(clock_lo, 50, 6);
if (data_in() != parity) {
ps2_error = PS2_ERR_PARITY;
goto ERROR;
uint8_t sreg = SREG;
cli();
uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
if (next != pbuf_tail) {
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
print("pbuf: full\n");
}
WAIT(clock_hi, 50, 7);

/* stop bit [11] */
WAIT(clock_lo, 50, 8);
WAIT(data_hi, 1, 9);
WAIT(clock_hi, 50, 10);

return data;
ERROR:
return 0;
}

static inline void clock_lo()
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
}
static inline void clock_hi()
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
static inline bool clock_in()
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo()
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
static inline void data_hi()
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
SREG = sreg;
}
static inline bool data_in()
static inline uint8_t pbuf_dequeue(void)
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}
uint8_t val = 0;

static inline uint16_t wait_clock_lo(uint16_t us)
{
while (clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_clock_hi(uint16_t us)
{
while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_lo(uint16_t us)
{
while (data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
uint8_t sreg = SREG;
cli();
if (pbuf_head != pbuf_tail) {
val = pbuf[pbuf_tail];
pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
}
SREG = sreg;

return val;
}
static inline uint16_t wait_data_hi(uint16_t us)
static inline bool pbuf_has_data(void)
{
while (!data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
uint8_t sreg = SREG;
cli();
bool has_data = (pbuf_head != pbuf_tail);
SREG = sreg;
return has_data;
}

/* idle state that device can send */
static inline void idle(void)
static inline void pbuf_clear(void)
{
clock_hi();
data_hi();
uint8_t sreg = SREG;
cli();
pbuf_head = pbuf_tail = 0;
SREG = sreg;
}

/* inhibit device to send */
static inline void inhibit(void)
{
clock_lo();
data_hi();
}

+ 150
- 153
protocol/ps2_mouse.c Datei anzeigen

@@ -1,5 +1,5 @@
/*
Copyright 2011 Jun Wako <[email protected]>
Copyright 2011,2013 Jun Wako <[email protected]>

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -20,199 +20,196 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include<util/delay.h>
#include "ps2.h"
#include "ps2_mouse.h"
#include "usb_mouse.h"
#include "report.h"
#include "host.h"
#include "timer.h"
#include "print.h"
#include "debug.h"

#define PS2_MOUSE_DEBUG
#ifdef PS2_MOUSE_DEBUG
# include "print.h"
# include "debug.h"
#else
# define print(s)
# define phex(h)
# define phex16(h)
#endif

// disable when errors occur 255 times.
#define ERROR_RETURN() do { \
if (ps2_error) { \
if (ps2_mouse_error_count < 255) { \
ps2_mouse_error_count++; \
} else { \
ps2_mouse_error_count = 0; \
ps2_mouse_enable = false; \
} \
return ps2_error; \
} \
} while (0)
static report_mouse_t mouse_report = {};


/*
TODO
----
- Stream mode
- Tracpoint command support: needed
- Middle button + move = Wheel traslation
*/
bool ps2_mouse_enable = true;
uint8_t ps2_mouse_x = 0;
uint8_t ps2_mouse_y = 0;
uint8_t ps2_mouse_btn = 0;
uint8_t ps2_mouse_error_count = 0;

static uint8_t ps2_mouse_btn_prev = 0;
static void print_usb_data(void);


/* supports only 3 button mouse at this time */
uint8_t ps2_mouse_init(void) {
uint8_t rcv;

if (!ps2_mouse_enable) return 1;

ps2_host_init();

// Reset
rcv = ps2_host_send(0xFF);
print("ps2_mouse_init: send 0xFF: ");
phex(ps2_error); print("\n");
ERROR_RETURN();
_delay_ms(1000); // wait for powering up

// ACK
rcv = ps2_host_recv();
print("ps2_mouse_init: read ACK: ");
// send Reset
rcv = ps2_host_send(0xFF);
print("ps2_mouse_init: send Reset: ");
phex(rcv); phex(ps2_error); print("\n");
ERROR_RETURN();

// BAT takes some time
_delay_ms(100);
rcv = ps2_host_recv();
// read completion code of BAT
rcv = ps2_host_recv_response();
print("ps2_mouse_init: read BAT: ");
phex(rcv); phex(ps2_error); print("\n");
ERROR_RETURN();

// Device ID
rcv = ps2_host_recv();
// read Device ID
rcv = ps2_host_recv_response();
print("ps2_mouse_init: read DevID: ");
phex(rcv); phex(ps2_error); print("\n");
ERROR_RETURN();

// Enable data reporting
ps2_host_send(0xF4);
print("ps2_mouse_init: send 0xF4: ");
phex(ps2_error); print("\n");
ERROR_RETURN();

// ACK
rcv = ps2_host_recv();
print("ps2_mouse_init: read ACK: ");
phex(rcv); phex(ps2_error); print("\n");
ERROR_RETURN();

// Set Remote mode
ps2_host_send(0xF0);
// send Set Remote mode
rcv = ps2_host_send(0xF0);
print("ps2_mouse_init: send 0xF0: ");
phex(ps2_error); print("\n");
ERROR_RETURN();

// ACK
rcv = ps2_host_recv();
print("ps2_mouse_init: read ACK: ");
phex(rcv); phex(ps2_error); print("\n");
ERROR_RETURN();

return 0;
}

/*
Data format:
bit: 7 6 5 4 3 2 1 0
-----------------------------------------------------------------------
0 btn: Yovflw Xovflw Ysign Xsign 1 Middle Right Left
1 x: X movement(0-255)
2 y: Y movement(0-255)
*/
uint8_t ps2_mouse_read(void)
#define X_IS_NEG (mouse_report.buttons & (1<<PS2_MOUSE_X_SIGN))
#define Y_IS_NEG (mouse_report.buttons & (1<<PS2_MOUSE_Y_SIGN))
#define X_IS_OVF (mouse_report.buttons & (1<<PS2_MOUSE_X_OVFLW))
#define Y_IS_OVF (mouse_report.buttons & (1<<PS2_MOUSE_Y_OVFLW))
void ps2_mouse_task(void)
{
enum { SCROLL_NONE, SCROLL_BTN, SCROLL_SENT };
static uint8_t scroll_state = SCROLL_NONE;
static uint8_t buttons_prev = 0;

/* receives packet from mouse */
uint8_t rcv;
rcv = ps2_host_send(PS2_MOUSE_READ_DATA);
if (rcv == PS2_ACK) {
mouse_report.buttons = ps2_host_recv_response();
mouse_report.x = ps2_host_recv_response();
mouse_report.y = ps2_host_recv_response();
} else {
if (!debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
return;
}

if (!ps2_mouse_enable) return 1;
/* if mouse moves or buttons state changes */
if (mouse_report.x || mouse_report.y ||
((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {

ps2_host_send(0xEB);
ERROR_RETURN();
#ifdef PS2_MOUSE_DEBUG
print("ps2_mouse raw: [");
phex(mouse_report.buttons); print("|");
print_hex8((uint8_t)mouse_report.x); print(" ");
print_hex8((uint8_t)mouse_report.y); print("]\n");
#endif

rcv=ps2_host_recv();
ERROR_RETURN();
buttons_prev = mouse_report.buttons;

// PS/2 mouse data is '9-bit integer'(-256 to 255) which is comprised of sign-bit and 8-bit value.
// bit: 8 7 ... 0
// sign \8-bit/
//
// Meanwhile USB HID mouse indicates 8bit data(-127 to 127), note that -128 is not used.
//
// This converts PS/2 data into HID value. Use only -127-127 out of PS/2 9-bit.
mouse_report.x = X_IS_NEG ?
((!X_IS_OVF && -127 <= mouse_report.x && mouse_report.x <= -1) ? mouse_report.x : -127) :
((!X_IS_OVF && 0 <= mouse_report.x && mouse_report.x <= 127) ? mouse_report.x : 127);
mouse_report.y = Y_IS_NEG ?
((!Y_IS_OVF && -127 <= mouse_report.y && mouse_report.y <= -1) ? mouse_report.y : -127) :
((!Y_IS_OVF && 0 <= mouse_report.y && mouse_report.y <= 127) ? mouse_report.y : 127);

// remove sign and overflow flags
mouse_report.buttons &= PS2_MOUSE_BTN_MASK;

// invert coordinate of y to conform to USB HID mouse
mouse_report.y = -mouse_report.y;


#if PS2_MOUSE_SCROLL_BTN_MASK
static uint16_t scroll_button_time = 0;
if ((mouse_report.buttons & (PS2_MOUSE_SCROLL_BTN_MASK)) == (PS2_MOUSE_SCROLL_BTN_MASK)) {
if (scroll_state == SCROLL_NONE) {
scroll_button_time = timer_read();
scroll_state = SCROLL_BTN;
}

if(rcv==0xFA) {
ps2_mouse_btn = ps2_host_recv();
ERROR_RETURN();
ps2_mouse_x = ps2_host_recv();
ERROR_RETURN();
ps2_mouse_y = ps2_host_recv();
ERROR_RETURN();
}
return 0;
}
// doesn't send Scroll Button
//mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);

bool ps2_mouse_changed(void)
{
return (ps2_mouse_x || ps2_mouse_y || (ps2_mouse_btn & PS2_MOUSE_BTN_MASK) != ps2_mouse_btn_prev);
}
if (mouse_report.x || mouse_report.y) {
scroll_state = SCROLL_SENT;

#define PS2_MOUSE_SCROLL_BUTTON 0x04
void ps2_mouse_usb_send(void)
{
static bool scrolled = false;

if (!ps2_mouse_enable) return;

if (ps2_mouse_changed()) {
int8_t x, y, v, h;
x = y = v = h = 0;

// convert scale of X, Y: PS/2(-256/255) -> USB(-127/127)
if (ps2_mouse_btn & (1<<PS2_MOUSE_X_SIGN))
x = ps2_mouse_x > 128 ? (int8_t)ps2_mouse_x : -127;
else
x = ps2_mouse_x < 128 ? (int8_t)ps2_mouse_x : 127;

if (ps2_mouse_btn & (1<<PS2_MOUSE_Y_SIGN))
y = ps2_mouse_y > 128 ? (int8_t)ps2_mouse_y : -127;
else
y = ps2_mouse_y < 128 ? (int8_t)ps2_mouse_y : 127;

// Y is needed to reverse
y = -y;

if (ps2_mouse_btn & PS2_MOUSE_SCROLL_BUTTON) {
// scroll
if (x > 0 || x < 0) h = (x > 64 ? 64 : (x < -64 ? -64 :x));
if (y > 0 || y < 0) v = (y > 64 ? 64 : (y < -64 ? -64 :y));
if (h || v) {
scrolled = true;
usb_mouse_send(0,0, -v/16, h/16, 0);
mouse_report.v = -mouse_report.y/(PS2_MOUSE_SCROLL_DIVISOR_V);
mouse_report.h = mouse_report.x/(PS2_MOUSE_SCROLL_DIVISOR_H);
mouse_report.x = 0;
mouse_report.y = 0;
//host_mouse_send(&mouse_report);
}
}
else if ((mouse_report.buttons & (PS2_MOUSE_SCROLL_BTN_MASK)) == 0) {
#if PS2_MOUSE_SCROLL_BTN_SEND
if (scroll_state == SCROLL_BTN &&
TIMER_DIFF_16(timer_read(), scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
// send Scroll Button(down and up at once) when not scrolled
mouse_report.buttons |= (PS2_MOUSE_SCROLL_BTN_MASK);
host_mouse_send(&mouse_report);
_delay_ms(100);
mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
}
} else if (!scrolled && (ps2_mouse_btn_prev & PS2_MOUSE_SCROLL_BUTTON)) {
usb_mouse_send(0,0,0,0, PS2_MOUSE_SCROLL_BUTTON);
_delay_ms(100);
usb_mouse_send(0,0,0,0, 0);
} else {
scrolled = false;
usb_mouse_send(x, y, 0, 0, ps2_mouse_btn & PS2_MOUSE_BTN_MASK);
#endif
scroll_state = SCROLL_NONE;
}
// doesn't send Scroll Button
mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
#endif


ps2_mouse_btn_prev = (ps2_mouse_btn & PS2_MOUSE_BTN_MASK);
ps2_mouse_print();
host_mouse_send(&mouse_report);
print_usb_data();
}
ps2_mouse_x = 0;
ps2_mouse_y = 0;
ps2_mouse_btn = 0;
// clear report
mouse_report.x = 0;
mouse_report.y = 0;
mouse_report.v = 0;
mouse_report.h = 0;
mouse_report.buttons = 0;
}

void ps2_mouse_print(void)
static void print_usb_data(void)
{
if (!debug_mouse) return;
print("ps2_mouse[btn|x y]: ");
phex(ps2_mouse_btn); print("|");
phex(ps2_mouse_x); print(" ");
phex(ps2_mouse_y); print("\n");
print("ps2_mouse usb: [");
phex(mouse_report.buttons); print("|");
print_hex8((uint8_t)mouse_report.x); print(" ");
print_hex8((uint8_t)mouse_report.y); print(" ");
print_hex8((uint8_t)mouse_report.v); print(" ");
print_hex8((uint8_t)mouse_report.h); print("]\n");
}


/* PS/2 Mouse Synopsis
* http://www.computer-engineering.org/ps2mouse/
*
* Command:
* 0xFF: Reset
* 0xF6: Set Defaults Sampling; rate=100, resolution=4cnt/mm, scaling=1:1, reporting=disabled
* 0xF5: Disable Data Reporting
* 0xF4: Enable Data Reporting
* 0xF3: Set Sample Rate
* 0xF2: Get Device ID
* 0xF0: Set Remote Mode
* 0xEB: Read Data
* 0xEA: Set Stream Mode
* 0xE9: Status Request
* 0xE8: Set Resolution
* 0xE7: Set Scaling 2:1
* 0xE6: Set Scaling 1:1
*
* Mode:
* Stream Mode: devices sends the data when it changs its state
* Remote Mode: host polls the data periodically
*
* This code uses Remote Mode and polls the data with Read Data(0xEB).
*
* Data format:
* byte|7 6 5 4 3 2 1 0
* ----+--------------------------------------------------------------
* 0|Yovflw Xovflw Ysign Xsign 1 Middle Right Left
* 1| X movement
* 2| Y movement
*/

+ 31
- 9
protocol/ps2_mouse.h Datei anzeigen

@@ -20,6 +20,16 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

#include <stdbool.h>

#define PS2_MOUSE_READ_DATA 0xEB

/*
* Data format:
* byte|7 6 5 4 3 2 1 0
* ----+--------------------------------------------------------------
* 0|Yovflw Xovflw Ysign Xsign 1 Middle Right Left
* 1| X movement(0-255)
* 2| Y movement(0-255)
*/
#define PS2_MOUSE_BTN_MASK 0x07
#define PS2_MOUSE_BTN_LEFT 0
#define PS2_MOUSE_BTN_RIGHT 1
@@ -29,16 +39,28 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define PS2_MOUSE_X_OVFLW 6
#define PS2_MOUSE_Y_OVFLW 7

bool ps2_mouse_enable;
extern uint8_t ps2_mouse_x;
extern uint8_t ps2_mouse_y;
extern uint8_t ps2_mouse_btn;
extern uint8_t ps2_mouse_error_count;

/*
* Scroll by mouse move with pressing button
*/
/* mouse button to start scrolling; set 0 to disable scroll */
#ifndef PS2_MOUSE_SCROLL_BTN_MASK
#define PS2_MOUSE_SCROLL_BTN_MASK (1<<PS2_MOUSE_BTN_MIDDLE)
#endif
/* send button event when button is released within this value(ms); set 0 to disable */
#ifndef PS2_MOUSE_SCROLL_BTN_SEND
#define PS2_MOUSE_SCROLL_BTN_SEND 300
#endif
/* divide virtical and horizontal mouse move by this to convert to scroll move */
#ifndef PS2_MOUSE_SCROLL_DIVISOR_V
#define PS2_MOUSE_SCROLL_DIVISOR_V 2
#endif
#ifndef PS2_MOUSE_SCROLL_DIVISOR_H
#define PS2_MOUSE_SCROLL_DIVISOR_H 2
#endif


uint8_t ps2_mouse_init(void);
uint8_t ps2_mouse_read(void);
bool ps2_mouse_changed(void);
void ps2_mouse_usb_send(void);
void ps2_mouse_print(void);
void ps2_mouse_task(void);

#endif

+ 61
- 163
protocol/ps2_usart.c Datei anzeigen

@@ -1,5 +1,5 @@
/*
Copyright 2010,2011 Jun WAKO <[email protected]>
Copyright 2010,2011,2012,2013 Jun WAKO <[email protected]>

This software is licensed with a Modified BSD License.
All of this is supposed to be Free Software, Open Source, DFSG-free,
@@ -36,41 +36,15 @@ POSSIBILITY OF SUCH DAMAGE.
*/

/*
Primitive PS/2 Library for AVR
==============================
Host side is only supported now.
Synchronous USART is used to receive data by hardware process
rather than interrupt. During V-USB interrupt runs, CLOCK interrupt
cannot interpose. In the result it is prone to lost CLOCK edge.
* PS/2 protocol USART version
*/


I/O control
-----------
High state is asserted by internal pull-up.
If you have a signaling problem, you may need to have
external pull-up resisters on CLOCK and DATA line.


PS/2 References
---------------
http://www.computer-engineering.org/ps2protocol/
http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
*/
#include <stdbool.h>
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include "ps2.h"
#include "debug.h"

#include "print.h"

#if 0
#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
#define DEBUGP(x) do { PORTC = x; } while (0)
#else
#define DEBUGP_INIT()
#define DEBUGP(x)
#endif

#define WAIT(stat, us, err) do { \
if (!wait_##stat(us)) { \
@@ -83,49 +57,38 @@ http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
uint8_t ps2_error = PS2_ERR_NONE;


static inline void clock_lo(void);
static inline void clock_hi(void);
static inline bool clock_in(void);
static inline void data_lo(void);
static inline void data_hi(void);
static inline bool data_in(void);
static inline uint16_t wait_clock_lo(uint16_t us);
static inline uint16_t wait_clock_hi(uint16_t us);
static inline uint16_t wait_data_lo(uint16_t us);
static inline uint16_t wait_data_hi(uint16_t us);
static inline void idle(void);
static inline void inhibit(void);
static inline uint8_t pbuf_dequeue(void);
static inline void pbuf_enqueue(uint8_t data);
static inline bool pbuf_has_data(void);
static inline void pbuf_clear(void);


void ps2_host_init(void)
{
DEBUGP_INIT();
DEBUGP(0x1);
idle();
idle(); // without this many USART errors occur when cable is disconnected
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
// POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
//_delay_ms(2500);
}

uint8_t ps2_host_send(uint8_t data)
{
uint8_t res = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;

DEBUGP(0x6);
PS2_USART_OFF();

/* terminate a transmission if we have */
inhibit();
_delay_us(100);
_delay_us(100); // [4]p.13

/* start bit [1] */
/* 'Request to Send' and Start bit */
data_lo();
clock_hi();
WAIT(clock_lo, 15000, 1);
/* data [2-9] */
WAIT(clock_lo, 10000, 10); // 10ms [5]p.50

/* Data bit[2-9] */
for (uint8_t i = 0; i < 8; i++) {
_delay_us(15);
if (data&(1<<i)) {
@@ -137,15 +100,18 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 2);
WAIT(clock_lo, 50, 3);
}
/* parity [10] */

/* Parity bit */
_delay_us(15);
if (parity) { data_hi(); } else { data_lo(); }
WAIT(clock_hi, 50, 4);
WAIT(clock_lo, 50, 5);
/* stop bit [11] */

/* Stop bit */
_delay_us(15);
data_hi();
/* ack [12] */

/* Ack */
WAIT(data_lo, 50, 6);
WAIT(clock_lo, 50, 7);

@@ -153,134 +119,55 @@ uint8_t ps2_host_send(uint8_t data)
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);

res = ps2_host_recv_response();
idle();
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
return ps2_host_recv_response();
ERROR:
idle();
PS2_USART_INIT();
PS2_USART_RX_INT_ON();
return res;
return 0;
}

// Do polling data from keyboard to get response to last command.
uint8_t ps2_host_recv_response(void)
{
uint8_t data = 0;
PS2_USART_INIT();
PS2_USART_RX_POLL_ON();
while (!PS2_USART_RX_READY)
;
data = PS2_USART_RX_DATA;
PS2_USART_OFF();
DEBUGP(0x9);
return data;
// Command may take 25ms/20ms at most([5]p.46, [3]p.21)
uint8_t retry = 25;
while (retry-- && !pbuf_has_data()) {
_delay_ms(1);
}
return pbuf_dequeue();
}

uint8_t ps2_host_recv(void)
{
return pbuf_dequeue();
if (pbuf_has_data()) {
ps2_error = PS2_ERR_NONE;
return pbuf_dequeue();
} else {
ps2_error = PS2_ERR_NODATA;
return 0;
}
}

ISR(PS2_USART_RX_VECT)
{
DEBUGP(0x7);
uint8_t error = PS2_USART_ERROR;
// TODO: request RESEND when error occurs?
uint8_t error = PS2_USART_ERROR; // USART error should be read before data
uint8_t data = PS2_USART_RX_DATA;
if (error) {
DEBUGP(error>>2);
} else {
if (!error) {
pbuf_enqueue(data);
} else {
xprintf("PS2 USART error: %02X data: %02X\n", error, data);
}
DEBUGP(0x8);
}

/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
{
// send 0xED then keyboard keeps waiting for next LED data
// and keyboard does not send any scan codes during waiting.
// If fail to send LED data keyboard looks like being freezed.
uint8_t retry = 3;
while (retry-- && ps2_host_send(PS2_SET_LED) != PS2_ACK)
;
retry = 3;
while (retry-- && ps2_host_send(led) != PS2_ACK)
;
}


/*--------------------------------------------------------------------
* static functions
*------------------------------------------------------------------*/
static inline void clock_lo()
{
PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
}
static inline void clock_hi()
{
/* input with pull up */
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
}
static inline bool clock_in()
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo()
{
PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
}
static inline void data_hi()
{
/* input with pull up */
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
}
static inline bool data_in()
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}

static inline uint16_t wait_clock_lo(uint16_t us)
{
while (clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_clock_hi(uint16_t us)
{
while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_lo(uint16_t us)
{
while (data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}
static inline uint16_t wait_data_hi(uint16_t us)
{
while (!data_in() && us) { asm(""); _delay_us(1); us--; }
return us;
}

/* idle state that device can send */
static inline void idle(void)
{
clock_hi();
data_hi();
}

/* inhibit device to send */
static inline void inhibit(void)
{
clock_lo();
data_hi();
ps2_host_send(0xED);
ps2_host_send(led);
}


@@ -293,9 +180,6 @@ static uint8_t pbuf_head = 0;
static uint8_t pbuf_tail = 0;
static inline void pbuf_enqueue(uint8_t data)
{
if (!data)
return;

uint8_t sreg = SREG;
cli();
uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
@@ -303,11 +187,10 @@ static inline void pbuf_enqueue(uint8_t data)
pbuf[pbuf_head] = data;
pbuf_head = next;
} else {
debug("pbuf: full\n");
print("pbuf: full\n");
}
SREG = sreg;
}

static inline uint8_t pbuf_dequeue(void)
{
uint8_t val = 0;
@@ -322,3 +205,18 @@ static inline uint8_t pbuf_dequeue(void)

return val;
}
static inline bool pbuf_has_data(void)
{
uint8_t sreg = SREG;
cli();
bool has_data = (pbuf_head != pbuf_tail);
SREG = sreg;
return has_data;
}
static inline void pbuf_clear(void)
{
uint8_t sreg = SREG;
cli();
pbuf_head = pbuf_tail = 0;
SREG = sreg;
}